| /* Thread command's finish-state machine, for GDB, the GNU debugger. |
| Copyright (C) 2015-2021 Free Software Foundation, Inc. |
| |
| This file is part of GDB. |
| |
| This program is free software; you can redistribute it and/or modify |
| it under the terms of the GNU General Public License as published by |
| the Free Software Foundation; either version 3 of the License, or |
| (at your option) any later version. |
| |
| This program is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| GNU General Public License for more details. |
| |
| You should have received a copy of the GNU General Public License |
| along with this program. If not, see <http://www.gnu.org/licenses/>. */ |
| |
| #ifndef THREAD_FSM_H |
| #define THREAD_FSM_H |
| |
| #include "mi/mi-common.h" /* For enum async_reply_reason. */ |
| |
| struct return_value_info; |
| struct thread_fsm_ops; |
| |
| /* A thread finite-state machine structure contains the necessary info |
| and callbacks to manage the state machine protocol of a thread's |
| execution command. */ |
| |
| struct thread_fsm |
| { |
| explicit thread_fsm (struct interp *cmd_interp) |
| : command_interp (cmd_interp) |
| { |
| } |
| |
| /* The destructor. This should simply free heap allocated data |
| structures. Cleaning up target resources (like, e.g., |
| breakpoints) should be done in the clean_up method. */ |
| virtual ~thread_fsm () = default; |
| |
| DISABLE_COPY_AND_ASSIGN (thread_fsm); |
| |
| /* Called to clean up target resources after the FSM. E.g., if the |
| FSM created internal breakpoints, this is where they should be |
| deleted. */ |
| virtual void clean_up (struct thread_info *thread) |
| { |
| } |
| |
| /* Called after handle_inferior_event decides the target is done |
| (that is, after stop_waiting). The FSM is given a chance to |
| decide whether the command is done and thus the target should |
| stop, or whether there's still more to do and thus the thread |
| should be re-resumed. This is a good place to cache target data |
| too. For example, the "finish" command saves the just-finished |
| function's return value here. */ |
| virtual bool should_stop (struct thread_info *thread) = 0; |
| |
| /* If this FSM saved a function's return value, you can use this |
| method to retrieve it. Otherwise, this returns NULL. */ |
| virtual struct return_value_info *return_value () |
| { |
| return nullptr; |
| } |
| |
| enum async_reply_reason async_reply_reason () |
| { |
| /* If we didn't finish, then the stop reason must come from |
| elsewhere. E.g., a breakpoint hit or a signal intercepted. */ |
| gdb_assert (finished_p ()); |
| return do_async_reply_reason (); |
| } |
| |
| /* Whether the stop should be notified to the user/frontend. */ |
| virtual bool should_notify_stop () |
| { |
| return true; |
| } |
| |
| void set_finished () |
| { |
| finished = true; |
| } |
| |
| bool finished_p () const |
| { |
| return finished; |
| } |
| |
| /* The interpreter that issued the execution command that caused |
| this thread to resume. If the top level interpreter is MI/async, |
| and the execution command was a CLI command (next/step/etc.), |
| we'll want to print stop event output to the MI console channel |
| (the stepped-to line, etc.), as if the user entered the execution |
| command on a real GDB console. */ |
| struct interp *command_interp = nullptr; |
| |
| protected: |
| |
| /* Whether the FSM is done successfully. */ |
| bool finished = false; |
| |
| /* The async_reply_reason that is broadcast to MI clients if this |
| FSM finishes successfully. */ |
| virtual enum async_reply_reason do_async_reply_reason () |
| { |
| gdb_assert_not_reached (_("should not call async_reply_reason here")); |
| } |
| }; |
| |
| #endif /* THREAD_FSM_H */ |