| enum Normal { | |
| red, | |
| blue, | |
| green | |
| }; | |
| short enum Small { | |
| pink, | |
| cyan, | |
| grey | |
| }; | |
| char enum Tiny { | |
| orange, | |
| yellow, | |
| brown | |
| }; | |
| main() | |
| { | |
| enum Normal normal[3]; | |
| short enum Small small[3]; | |
| char enum Tiny tiny[3]; | |
| int i; | |
| for (i=0; i < 3; i++) | |
| { | |
| normal[i] = (enum Normal) i; | |
| small[i] = (short enum Small) i; | |
| tiny[i] = (char enum Tiny) i; | |
| } | |
| normal[0] = 0; /* place to hang a breakpoint */ | |
| } | |