| /* Inline frame unwinder for GDB. |
| |
| Copyright (C) 2008-2021 Free Software Foundation, Inc. |
| |
| This file is part of GDB. |
| |
| This program is free software; you can redistribute it and/or modify |
| it under the terms of the GNU General Public License as published by |
| the Free Software Foundation; either version 3 of the License, or |
| (at your option) any later version. |
| |
| This program is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| GNU General Public License for more details. |
| |
| You should have received a copy of the GNU General Public License |
| along with this program. If not, see <http://www.gnu.org/licenses/>. */ |
| |
| #include "defs.h" |
| #include "breakpoint.h" |
| #include "inline-frame.h" |
| #include "addrmap.h" |
| #include "block.h" |
| #include "frame-unwind.h" |
| #include "inferior.h" |
| #include "gdbthread.h" |
| #include "regcache.h" |
| #include "symtab.h" |
| #include "frame.h" |
| #include <algorithm> |
| |
| /* We need to save a few variables for every thread stopped at the |
| virtual call site of an inlined function. If there was always a |
| "struct thread_info", we could hang it off that; in the mean time, |
| keep our own list. */ |
| struct inline_state |
| { |
| inline_state (thread_info *thread_, int skipped_frames_, CORE_ADDR saved_pc_, |
| std::vector<symbol *> &&skipped_symbols_) |
| : thread (thread_), skipped_frames (skipped_frames_), saved_pc (saved_pc_), |
| skipped_symbols (std::move (skipped_symbols_)) |
| {} |
| |
| /* The thread this data relates to. It should be a currently |
| stopped thread. */ |
| thread_info *thread; |
| |
| /* The number of inlined functions we are skipping. Each of these |
| functions can be stepped in to. */ |
| int skipped_frames; |
| |
| /* Only valid if SKIPPED_FRAMES is non-zero. This is the PC used |
| when calculating SKIPPED_FRAMES; used to check whether we have |
| moved to a new location by user request. If so, we invalidate |
| any skipped frames. */ |
| CORE_ADDR saved_pc; |
| |
| /* Only valid if SKIPPED_FRAMES is non-zero. This is the list of all |
| function symbols that have been skipped, from inner most to outer |
| most. It is used to find the call site of the current frame. */ |
| std::vector<struct symbol *> skipped_symbols; |
| }; |
| |
| static std::vector<inline_state> inline_states; |
| |
| /* Locate saved inlined frame state for THREAD, if it exists and is |
| valid. */ |
| |
| static struct inline_state * |
| find_inline_frame_state (thread_info *thread) |
| { |
| auto state_it = std::find_if (inline_states.begin (), inline_states.end (), |
| [thread] (const inline_state &state) |
| { |
| return state.thread == thread; |
| }); |
| |
| if (state_it == inline_states.end ()) |
| return nullptr; |
| |
| inline_state &state = *state_it; |
| struct regcache *regcache = get_thread_regcache (thread); |
| CORE_ADDR current_pc = regcache_read_pc (regcache); |
| |
| if (current_pc != state.saved_pc) |
| { |
| /* PC has changed - this context is invalid. Use the |
| default behavior. */ |
| |
| unordered_remove (inline_states, state_it); |
| return nullptr; |
| } |
| |
| return &state; |
| } |
| |
| /* See inline-frame.h. */ |
| |
| void |
| clear_inline_frame_state (process_stratum_target *target, ptid_t filter_ptid) |
| { |
| gdb_assert (target != NULL); |
| |
| if (filter_ptid == minus_one_ptid || filter_ptid.is_pid ()) |
| { |
| auto matcher = [target, &filter_ptid] (const inline_state &state) |
| { |
| thread_info *t = state.thread; |
| return (t->inf->process_target () == target |
| && t->ptid.matches (filter_ptid)); |
| }; |
| |
| auto it = std::remove_if (inline_states.begin (), inline_states.end (), |
| matcher); |
| |
| inline_states.erase (it, inline_states.end ()); |
| |
| return; |
| } |
| |
| |
| auto matcher = [target, &filter_ptid] (const inline_state &state) |
| { |
| thread_info *t = state.thread; |
| return (t->inf->process_target () == target |
| && filter_ptid == t->ptid); |
| }; |
| |
| auto it = std::find_if (inline_states.begin (), inline_states.end (), |
| matcher); |
| |
| if (it != inline_states.end ()) |
| unordered_remove (inline_states, it); |
| } |
| |
| /* See inline-frame.h. */ |
| |
| void |
| clear_inline_frame_state (thread_info *thread) |
| { |
| auto it = std::find_if (inline_states.begin (), inline_states.end (), |
| [thread] (const inline_state &state) |
| { |
| return thread == state.thread; |
| }); |
| |
| if (it != inline_states.end ()) |
| unordered_remove (inline_states, it); |
| } |
| |
| static void |
| inline_frame_this_id (struct frame_info *this_frame, |
| void **this_cache, |
| struct frame_id *this_id) |
| { |
| struct symbol *func; |
| |
| /* In order to have a stable frame ID for a given inline function, |
| we must get the stack / special addresses from the underlying |
| real frame's this_id method. So we must call |
| get_prev_frame_always. Because we are inlined into some |
| function, there must be previous frames, so this is safe - as |
| long as we're careful not to create any cycles. See related |
| comments in get_prev_frame_always_1. */ |
| frame_info *prev_frame = get_prev_frame_always (this_frame); |
| if (prev_frame == nullptr) |
| error (_("failed to find previous frame when computing inline frame id")); |
| *this_id = get_frame_id (prev_frame); |
| |
| /* We need a valid frame ID, so we need to be based on a valid |
| frame. FSF submission NOTE: this would be a good assertion to |
| apply to all frames, all the time. That would fix the ambiguity |
| of null_frame_id (between "no/any frame" and "the outermost |
| frame"). This will take work. */ |
| gdb_assert (frame_id_p (*this_id)); |
| |
| /* Future work NOTE: Alexandre Oliva applied a patch to GCC 4.3 |
| which generates DW_AT_entry_pc for inlined functions when |
| possible. If this attribute is available, we should use it |
| in the frame ID (and eventually, to set breakpoints). */ |
| func = get_frame_function (this_frame); |
| gdb_assert (func != NULL); |
| (*this_id).code_addr = BLOCK_ENTRY_PC (SYMBOL_BLOCK_VALUE (func)); |
| (*this_id).artificial_depth++; |
| } |
| |
| static struct value * |
| inline_frame_prev_register (struct frame_info *this_frame, void **this_cache, |
| int regnum) |
| { |
| /* Use get_frame_register_value instead of |
| frame_unwind_got_register, to avoid requiring this frame's ID. |
| This frame's ID depends on the previous frame's ID (unusual), and |
| the previous frame's ID depends on this frame's unwound |
| registers. If unwinding registers from this frame called |
| get_frame_id, there would be a loop. |
| |
| Do not copy this code into any other unwinder! Inlined functions |
| are special; other unwinders must not have a dependency on the |
| previous frame's ID, and therefore can and should use |
| frame_unwind_got_register instead. */ |
| return get_frame_register_value (this_frame, regnum); |
| } |
| |
| /* Check whether we are at an inlining site that does not already |
| have an associated frame. */ |
| |
| static int |
| inline_frame_sniffer (const struct frame_unwind *self, |
| struct frame_info *this_frame, |
| void **this_cache) |
| { |
| CORE_ADDR this_pc; |
| const struct block *frame_block, *cur_block; |
| int depth; |
| struct frame_info *next_frame; |
| struct inline_state *state = find_inline_frame_state (inferior_thread ()); |
| |
| this_pc = get_frame_address_in_block (this_frame); |
| frame_block = block_for_pc (this_pc); |
| if (frame_block == NULL) |
| return 0; |
| |
| /* Calculate DEPTH, the number of inlined functions at this |
| location. */ |
| depth = 0; |
| cur_block = frame_block; |
| while (BLOCK_SUPERBLOCK (cur_block)) |
| { |
| if (block_inlined_p (cur_block)) |
| depth++; |
| else if (BLOCK_FUNCTION (cur_block) != NULL) |
| break; |
| |
| cur_block = BLOCK_SUPERBLOCK (cur_block); |
| } |
| |
| /* Check how many inlined functions already have frames. */ |
| for (next_frame = get_next_frame (this_frame); |
| next_frame && get_frame_type (next_frame) == INLINE_FRAME; |
| next_frame = get_next_frame (next_frame)) |
| { |
| gdb_assert (depth > 0); |
| depth--; |
| } |
| |
| /* If this is the topmost frame, or all frames above us are inlined, |
| then check whether we were requested to skip some frames (so they |
| can be stepped into later). */ |
| if (state != NULL && state->skipped_frames > 0 && next_frame == NULL) |
| { |
| gdb_assert (depth >= state->skipped_frames); |
| depth -= state->skipped_frames; |
| } |
| |
| /* If all the inlined functions here already have frames, then pass |
| to the normal unwinder for this PC. */ |
| if (depth == 0) |
| return 0; |
| |
| /* If the next frame is an inlined function, but not the outermost, then |
| we are the next outer. If it is not an inlined function, then we |
| are the innermost inlined function of a different real frame. */ |
| return 1; |
| } |
| |
| const struct frame_unwind inline_frame_unwind = { |
| "inline", |
| INLINE_FRAME, |
| default_frame_unwind_stop_reason, |
| inline_frame_this_id, |
| inline_frame_prev_register, |
| NULL, |
| inline_frame_sniffer |
| }; |
| |
| /* Return non-zero if BLOCK, an inlined function block containing PC, |
| has a group of contiguous instructions starting at PC (but not |
| before it). */ |
| |
| static int |
| block_starting_point_at (CORE_ADDR pc, const struct block *block) |
| { |
| const struct blockvector *bv; |
| const struct block *new_block; |
| |
| bv = blockvector_for_pc (pc, NULL); |
| if (BLOCKVECTOR_MAP (bv) == NULL) |
| return 0; |
| |
| new_block = (const struct block *) addrmap_find (BLOCKVECTOR_MAP (bv), |
| pc - 1); |
| if (new_block == NULL) |
| return 1; |
| |
| if (new_block == block || contained_in (new_block, block)) |
| return 0; |
| |
| /* The immediately preceding address belongs to a different block, |
| which is not a child of this one. Treat this as an entrance into |
| BLOCK. */ |
| return 1; |
| } |
| |
| /* Loop over the stop chain and determine if execution stopped in an |
| inlined frame because of a breakpoint with a user-specified location |
| set at FRAME_BLOCK. */ |
| |
| static bool |
| stopped_by_user_bp_inline_frame (const block *frame_block, bpstat stop_chain) |
| { |
| for (bpstat s = stop_chain; s != NULL; s = s->next) |
| { |
| struct breakpoint *bpt = s->breakpoint_at; |
| |
| if (bpt != NULL |
| && (user_breakpoint_p (bpt) || bpt->type == bp_until)) |
| { |
| bp_location *loc = s->bp_location_at.get (); |
| enum bp_loc_type t = loc->loc_type; |
| |
| if (t == bp_loc_software_breakpoint |
| || t == bp_loc_hardware_breakpoint) |
| { |
| /* If the location has a function symbol, check whether |
| the frame was for that inlined function. If it has |
| no function symbol, then assume it is. I.e., default |
| to presenting the stop at the innermost inline |
| function. */ |
| if (loc->symbol == nullptr |
| || frame_block == SYMBOL_BLOCK_VALUE (loc->symbol)) |
| return true; |
| } |
| } |
| } |
| |
| return false; |
| } |
| |
| /* See inline-frame.h. */ |
| |
| void |
| skip_inline_frames (thread_info *thread, bpstat stop_chain) |
| { |
| const struct block *frame_block, *cur_block; |
| std::vector<struct symbol *> skipped_syms; |
| int skip_count = 0; |
| |
| /* This function is called right after reinitializing the frame |
| cache. We try not to do more unwinding than absolutely |
| necessary, for performance. */ |
| CORE_ADDR this_pc = get_frame_pc (get_current_frame ()); |
| frame_block = block_for_pc (this_pc); |
| |
| if (frame_block != NULL) |
| { |
| cur_block = frame_block; |
| while (BLOCK_SUPERBLOCK (cur_block)) |
| { |
| if (block_inlined_p (cur_block)) |
| { |
| /* See comments in inline_frame_this_id about this use |
| of BLOCK_ENTRY_PC. */ |
| if (BLOCK_ENTRY_PC (cur_block) == this_pc |
| || block_starting_point_at (this_pc, cur_block)) |
| { |
| /* Do not skip the inlined frame if execution |
| stopped in an inlined frame because of a user |
| breakpoint for this inline function. */ |
| if (stopped_by_user_bp_inline_frame (cur_block, stop_chain)) |
| break; |
| |
| skip_count++; |
| skipped_syms.push_back (BLOCK_FUNCTION (cur_block)); |
| } |
| else |
| break; |
| } |
| else if (BLOCK_FUNCTION (cur_block) != NULL) |
| break; |
| |
| cur_block = BLOCK_SUPERBLOCK (cur_block); |
| } |
| } |
| |
| gdb_assert (find_inline_frame_state (thread) == NULL); |
| inline_states.emplace_back (thread, skip_count, this_pc, |
| std::move (skipped_syms)); |
| |
| if (skip_count != 0) |
| reinit_frame_cache (); |
| } |
| |
| /* Step into an inlined function by unhiding it. */ |
| |
| void |
| step_into_inline_frame (thread_info *thread) |
| { |
| inline_state *state = find_inline_frame_state (thread); |
| |
| gdb_assert (state != NULL && state->skipped_frames > 0); |
| state->skipped_frames--; |
| reinit_frame_cache (); |
| } |
| |
| /* Return the number of hidden functions inlined into the current |
| frame. */ |
| |
| int |
| inline_skipped_frames (thread_info *thread) |
| { |
| inline_state *state = find_inline_frame_state (thread); |
| |
| if (state == NULL) |
| return 0; |
| else |
| return state->skipped_frames; |
| } |
| |
| /* If one or more inlined functions are hidden, return the symbol for |
| the function inlined into the current frame. */ |
| |
| struct symbol * |
| inline_skipped_symbol (thread_info *thread) |
| { |
| inline_state *state = find_inline_frame_state (thread); |
| gdb_assert (state != NULL); |
| |
| /* This should only be called when we are skipping at least one frame, |
| hence SKIPPED_FRAMES will be greater than zero when we get here. |
| We initialise SKIPPED_FRAMES at the same time as we build |
| SKIPPED_SYMBOLS, hence it should be true that SKIPPED_FRAMES never |
| indexes outside of the SKIPPED_SYMBOLS vector. */ |
| gdb_assert (state->skipped_frames > 0); |
| gdb_assert (state->skipped_frames <= state->skipped_symbols.size ()); |
| return state->skipped_symbols[state->skipped_frames - 1]; |
| } |
| |
| /* Return the number of functions inlined into THIS_FRAME. Some of |
| the callees may not have associated frames (see |
| skip_inline_frames). */ |
| |
| int |
| frame_inlined_callees (struct frame_info *this_frame) |
| { |
| struct frame_info *next_frame; |
| int inline_count = 0; |
| |
| /* First count how many inlined functions at this PC have frames |
| above FRAME (are inlined into FRAME). */ |
| for (next_frame = get_next_frame (this_frame); |
| next_frame && get_frame_type (next_frame) == INLINE_FRAME; |
| next_frame = get_next_frame (next_frame)) |
| inline_count++; |
| |
| /* Simulate some most-inner inlined frames which were suppressed, so |
| they can be stepped into later. If we are unwinding already |
| outer frames from some non-inlined frame this does not apply. */ |
| if (next_frame == NULL) |
| inline_count += inline_skipped_frames (inferior_thread ()); |
| |
| return inline_count; |
| } |