| /* Parts of target interface that deal with accessing memory and memory-like |
| objects. |
| |
| Copyright (C) 2006-2021 Free Software Foundation, Inc. |
| |
| This file is part of GDB. |
| |
| This program is free software; you can redistribute it and/or modify |
| it under the terms of the GNU General Public License as published by |
| the Free Software Foundation; either version 3 of the License, or |
| (at your option) any later version. |
| |
| This program is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| GNU General Public License for more details. |
| |
| You should have received a copy of the GNU General Public License |
| along with this program. If not, see <http://www.gnu.org/licenses/>. */ |
| |
| #include "defs.h" |
| #include "target.h" |
| #include "memory-map.h" |
| #include "inferior.h" |
| |
| #include "gdbsupport/gdb_sys_time.h" |
| #include <algorithm> |
| |
| static bool |
| compare_block_starting_address (const memory_write_request &a_req, |
| const memory_write_request &b_req) |
| { |
| return a_req.begin < b_req.begin; |
| } |
| |
| /* Adds to RESULT all memory write requests from BLOCK that are |
| in [BEGIN, END) range. |
| |
| If any memory request is only partially in the specified range, |
| that part of the memory request will be added. */ |
| |
| static void |
| claim_memory (const std::vector<memory_write_request> &blocks, |
| std::vector<memory_write_request> *result, |
| ULONGEST begin, |
| ULONGEST end) |
| { |
| ULONGEST claimed_begin; |
| ULONGEST claimed_end; |
| |
| for (const memory_write_request &r : blocks) |
| { |
| /* If the request doesn't overlap [BEGIN, END), skip it. We |
| must handle END == 0 meaning the top of memory; we don't yet |
| check for R->end == 0, which would also mean the top of |
| memory, but there's an assertion in |
| target_write_memory_blocks which checks for that. */ |
| |
| if (begin >= r.end) |
| continue; |
| if (end != 0 && end <= r.begin) |
| continue; |
| |
| claimed_begin = std::max (begin, r.begin); |
| if (end == 0) |
| claimed_end = r.end; |
| else |
| claimed_end = std::min (end, r.end); |
| |
| if (claimed_begin == r.begin && claimed_end == r.end) |
| result->push_back (r); |
| else |
| { |
| struct memory_write_request n = r; |
| |
| n.begin = claimed_begin; |
| n.end = claimed_end; |
| n.data += claimed_begin - r.begin; |
| |
| result->push_back (n); |
| } |
| } |
| } |
| |
| /* Given a vector of struct memory_write_request objects in BLOCKS, |
| add memory requests for flash memory into FLASH_BLOCKS, and for |
| regular memory to REGULAR_BLOCKS. */ |
| |
| static void |
| split_regular_and_flash_blocks (const std::vector<memory_write_request> &blocks, |
| std::vector<memory_write_request> *regular_blocks, |
| std::vector<memory_write_request> *flash_blocks) |
| { |
| struct mem_region *region; |
| CORE_ADDR cur_address; |
| |
| /* This implementation runs in O(length(regions)*length(blocks)) time. |
| However, in most cases the number of blocks will be small, so this does |
| not matter. |
| |
| Note also that it's extremely unlikely that a memory write request |
| will span more than one memory region, however for safety we handle |
| such situations. */ |
| |
| cur_address = 0; |
| while (1) |
| { |
| std::vector<memory_write_request> *r; |
| |
| region = lookup_mem_region (cur_address); |
| r = region->attrib.mode == MEM_FLASH ? flash_blocks : regular_blocks; |
| cur_address = region->hi; |
| claim_memory (blocks, r, region->lo, region->hi); |
| |
| if (cur_address == 0) |
| break; |
| } |
| } |
| |
| /* Given an ADDRESS, if BEGIN is non-NULL this function sets *BEGIN |
| to the start of the flash block containing the address. Similarly, |
| if END is non-NULL *END will be set to the address one past the end |
| of the block containing the address. */ |
| |
| static void |
| block_boundaries (CORE_ADDR address, CORE_ADDR *begin, CORE_ADDR *end) |
| { |
| struct mem_region *region; |
| unsigned blocksize; |
| CORE_ADDR offset_in_region; |
| |
| region = lookup_mem_region (address); |
| gdb_assert (region->attrib.mode == MEM_FLASH); |
| blocksize = region->attrib.blocksize; |
| |
| offset_in_region = address - region->lo; |
| |
| if (begin) |
| *begin = region->lo + offset_in_region / blocksize * blocksize; |
| if (end) |
| *end = region->lo + (offset_in_region + blocksize - 1) / blocksize * blocksize; |
| } |
| |
| /* Given the list of memory requests to be WRITTEN, this function |
| returns write requests covering each group of flash blocks which must |
| be erased. */ |
| |
| static std::vector<memory_write_request> |
| blocks_to_erase (const std::vector<memory_write_request> &written) |
| { |
| std::vector<memory_write_request> result; |
| |
| for (const memory_write_request &request : written) |
| { |
| CORE_ADDR begin, end; |
| |
| block_boundaries (request.begin, &begin, 0); |
| block_boundaries (request.end - 1, 0, &end); |
| |
| if (!result.empty () && result.back ().end >= begin) |
| result.back ().end = end; |
| else |
| result.emplace_back (begin, end); |
| } |
| |
| return result; |
| } |
| |
| /* Given ERASED_BLOCKS, a list of blocks that will be erased with |
| flash erase commands, and WRITTEN_BLOCKS, the list of memory |
| addresses that will be written, compute the set of memory addresses |
| that will be erased but not rewritten (e.g. padding within a block |
| which is only partially filled by "load"). */ |
| |
| static std::vector<memory_write_request> |
| compute_garbled_blocks (const std::vector<memory_write_request> &erased_blocks, |
| const std::vector<memory_write_request> &written_blocks) |
| { |
| std::vector<memory_write_request> result; |
| |
| unsigned j; |
| unsigned je = written_blocks.size (); |
| |
| /* Look at each erased memory_write_request in turn, and |
| see what part of it is subsequently written to. |
| |
| This implementation is O(length(erased) * length(written)). If |
| the lists are sorted at this point it could be rewritten more |
| efficiently, but the complexity is not generally worthwhile. */ |
| |
| for (const memory_write_request &erased_iter : erased_blocks) |
| { |
| /* Make a deep copy -- it will be modified inside the loop, but |
| we don't want to modify original vector. */ |
| struct memory_write_request erased = erased_iter; |
| |
| for (j = 0; j != je;) |
| { |
| const memory_write_request *written = &written_blocks[j]; |
| |
| /* Now try various cases. */ |
| |
| /* If WRITTEN is fully to the left of ERASED, check the next |
| written memory_write_request. */ |
| if (written->end <= erased.begin) |
| { |
| ++j; |
| continue; |
| } |
| |
| /* If WRITTEN is fully to the right of ERASED, then ERASED |
| is not written at all. WRITTEN might affect other |
| blocks. */ |
| if (written->begin >= erased.end) |
| { |
| result.push_back (erased); |
| goto next_erased; |
| } |
| |
| /* If all of ERASED is completely written, we can move on to |
| the next erased region. */ |
| if (written->begin <= erased.begin |
| && written->end >= erased.end) |
| { |
| goto next_erased; |
| } |
| |
| /* If there is an unwritten part at the beginning of ERASED, |
| then we should record that part and try this inner loop |
| again for the remainder. */ |
| if (written->begin > erased.begin) |
| { |
| result.emplace_back (erased.begin, written->begin); |
| erased.begin = written->begin; |
| continue; |
| } |
| |
| /* If there is an unwritten part at the end of ERASED, we |
| forget about the part that was written to and wait to see |
| if the next write request writes more of ERASED. We can't |
| push it yet. */ |
| if (written->end < erased.end) |
| { |
| erased.begin = written->end; |
| ++j; |
| continue; |
| } |
| } |
| |
| /* If we ran out of write requests without doing anything about |
| ERASED, then that means it's really erased. */ |
| result.push_back (erased); |
| |
| next_erased: |
| ; |
| } |
| |
| return result; |
| } |
| |
| int |
| target_write_memory_blocks (const std::vector<memory_write_request> &requests, |
| enum flash_preserve_mode preserve_flash_p, |
| void (*progress_cb) (ULONGEST, void *)) |
| { |
| std::vector<memory_write_request> blocks = requests; |
| std::vector<memory_write_request> regular; |
| std::vector<memory_write_request> flash; |
| std::vector<memory_write_request> erased, garbled; |
| |
| /* END == 0 would represent wraparound: a write to the very last |
| byte of the address space. This file was not written with that |
| possibility in mind. This is fixable, but a lot of work for a |
| rare problem; so for now, fail noisily here instead of obscurely |
| later. */ |
| for (const memory_write_request &iter : requests) |
| gdb_assert (iter.end != 0); |
| |
| /* Sort the blocks by their start address. */ |
| std::sort (blocks.begin (), blocks.end (), compare_block_starting_address); |
| |
| /* Split blocks into list of regular memory blocks, |
| and list of flash memory blocks. */ |
| split_regular_and_flash_blocks (blocks, ®ular, &flash); |
| |
| /* If a variable is added to forbid flash write, even during "load", |
| it should be checked here. Similarly, if this function is used |
| for other situations besides "load" in which writing to flash |
| is undesirable, that should be checked here. */ |
| |
| /* Find flash blocks to erase. */ |
| erased = blocks_to_erase (flash); |
| |
| /* Find what flash regions will be erased, and not overwritten; then |
| either preserve or discard the old contents. */ |
| garbled = compute_garbled_blocks (erased, flash); |
| |
| std::vector<gdb::unique_xmalloc_ptr<gdb_byte>> mem_holders; |
| if (!garbled.empty ()) |
| { |
| if (preserve_flash_p == flash_preserve) |
| { |
| /* Read in regions that must be preserved and add them to |
| the list of blocks we read. */ |
| for (memory_write_request &iter : garbled) |
| { |
| gdb_assert (iter.data == NULL); |
| gdb::unique_xmalloc_ptr<gdb_byte> holder |
| ((gdb_byte *) xmalloc (iter.end - iter.begin)); |
| iter.data = holder.get (); |
| mem_holders.push_back (std::move (holder)); |
| int err = target_read_memory (iter.begin, iter.data, |
| iter.end - iter.begin); |
| if (err != 0) |
| return err; |
| |
| flash.push_back (iter); |
| } |
| |
| std::sort (flash.begin (), flash.end (), |
| compare_block_starting_address); |
| } |
| } |
| |
| /* We could coalesce adjacent memory blocks here, to reduce the |
| number of write requests for small sections. However, we would |
| have to reallocate and copy the data pointers, which could be |
| large; large sections are more common in loadable objects than |
| large numbers of small sections (although the reverse can be true |
| in object files). So, we issue at least one write request per |
| passed struct memory_write_request. The remote stub will still |
| have the opportunity to batch flash requests. */ |
| |
| /* Write regular blocks. */ |
| for (const memory_write_request &iter : regular) |
| { |
| LONGEST len; |
| |
| len = target_write_with_progress (current_inferior ()->top_target (), |
| TARGET_OBJECT_MEMORY, NULL, |
| iter.data, iter.begin, |
| iter.end - iter.begin, |
| progress_cb, iter.baton); |
| if (len < (LONGEST) (iter.end - iter.begin)) |
| { |
| /* Call error? */ |
| return -1; |
| } |
| } |
| |
| if (!erased.empty ()) |
| { |
| /* Erase all pages. */ |
| for (const memory_write_request &iter : erased) |
| target_flash_erase (iter.begin, iter.end - iter.begin); |
| |
| /* Write flash data. */ |
| for (const memory_write_request &iter : flash) |
| { |
| LONGEST len; |
| |
| len = target_write_with_progress (current_inferior ()->top_target (), |
| TARGET_OBJECT_FLASH, NULL, |
| iter.data, iter.begin, |
| iter.end - iter.begin, |
| progress_cb, iter.baton); |
| if (len < (LONGEST) (iter.end - iter.begin)) |
| error (_("Error writing data to flash")); |
| } |
| |
| target_flash_done (); |
| } |
| |
| return 0; |
| } |