Revert "bfd: Always check sections with the corrupt size"

This reverts commit e0f7ea91436dd308a094c4c101fd4169e8245a91.
diff --git a/bfd/compress.c b/bfd/compress.c
index a3adb8d..4a2ada3 100644
--- a/bfd/compress.c
+++ b/bfd/compress.c
@@ -232,7 +232,6 @@
   bfd_size_type save_rawsize;
   bfd_byte *compressed_buffer;
   unsigned int compression_header_size;
-  ufile_ptr filesize;
 
   if (abfd->direction != write_direction && sec->rawsize != 0)
     sz = sec->rawsize;
@@ -244,37 +243,34 @@
       return true;
     }
 
-  filesize = bfd_get_file_size (abfd);
-  if (filesize > 0
-      && filesize < sz
-      /* PR 24753: Linker created sections can be larger than
-	 the file size, eg if they are being used to hold stubs.  */
-      && (bfd_section_flags (sec) & SEC_LINKER_CREATED) == 0
-      /* PR 24753: Sections which have no content should also be
-	 excluded as they contain no size on disk.  */
-      && (bfd_section_flags (sec) & SEC_HAS_CONTENTS) != 0
-      /* PR 28530: Check compressed sections with the corrupt size.  */
-      && (sec->compress_status != COMPRESS_SECTION_NONE
-      /* The MMO file format supports its own special compression
-	 technique, but it uses COMPRESS_SECTION_NONE when loading
-	 a section's contents.  */
-	  || bfd_get_flavour (abfd) != bfd_target_mmo_flavour))
-    {
-      /* PR 24708: Avoid attempts to allocate a ridiculous amount
-	 of memory.  */
-      bfd_set_error (bfd_error_file_truncated);
-      _bfd_error_handler
-	/* xgettext:c-format */
-	(_("error: %pB(%pA) section size (%#" PRIx64 " bytes) is larger than file size (%#" PRIx64 " bytes)"),
-	 abfd, sec, (uint64_t) sz, (uint64_t) filesize);
-      return false;
-    }
-
   switch (sec->compress_status)
     {
     case COMPRESS_SECTION_NONE:
       if (p == NULL)
 	{
+	  ufile_ptr filesize = bfd_get_file_size (abfd);
+	  if (filesize > 0
+	      && filesize < sz
+	      /* PR 24753: Linker created sections can be larger than
+		 the file size, eg if they are being used to hold stubs.  */
+	      && (bfd_section_flags (sec) & SEC_LINKER_CREATED) == 0
+	      /* PR 24753: Sections which have no content should also be
+		 excluded as they contain no size on disk.  */
+	      && (bfd_section_flags (sec) & SEC_HAS_CONTENTS) != 0
+	      /* The MMO file format supports its own special compression
+		 technique, but it uses COMPRESS_SECTION_NONE when loading
+		 a section's contents.  */
+	      && bfd_get_flavour (abfd) != bfd_target_mmo_flavour)
+	    {
+	      /* PR 24708: Avoid attempts to allocate a ridiculous amount
+		 of memory.  */
+	      bfd_set_error (bfd_error_file_truncated);
+	      _bfd_error_handler
+		/* xgettext:c-format */
+		(_("error: %pB(%pA) section size (%#" PRIx64 " bytes) is larger than file size (%#" PRIx64 " bytes)"),
+		 abfd, sec, (uint64_t) sz, (uint64_t) filesize);
+	      return false;
+	    }
 	  p = (bfd_byte *) bfd_malloc (sz);
 	  if (p == NULL)
 	    {