| /* Prologue value handling for GDB. |
| Copyright (C) 2003-2021 Free Software Foundation, Inc. |
| |
| This file is part of GDB. |
| |
| This program is free software; you can redistribute it and/or modify |
| it under the terms of the GNU General Public License as published by |
| the Free Software Foundation; either version 3 of the License, or |
| (at your option) any later version. |
| |
| This program is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| GNU General Public License for more details. |
| |
| You should have received a copy of the GNU General Public License |
| along with this program. If not, see <http://www.gnu.org/licenses/>. */ |
| |
| #include "defs.h" |
| #include "prologue-value.h" |
| #include "regcache.h" |
| |
| |
| /* Constructors. */ |
| |
| pv_t |
| pv_unknown (void) |
| { |
| pv_t v = { pvk_unknown, 0, 0 }; |
| |
| return v; |
| } |
| |
| |
| pv_t |
| pv_constant (CORE_ADDR k) |
| { |
| pv_t v; |
| |
| v.kind = pvk_constant; |
| v.reg = -1; /* for debugging */ |
| v.k = k; |
| |
| return v; |
| } |
| |
| |
| pv_t |
| pv_register (int reg, CORE_ADDR k) |
| { |
| pv_t v; |
| |
| v.kind = pvk_register; |
| v.reg = reg; |
| v.k = k; |
| |
| return v; |
| } |
| |
| |
| |
| /* Arithmetic operations. */ |
| |
| /* If one of *A and *B is a constant, and the other isn't, swap the |
| values as necessary to ensure that *B is the constant. This can |
| reduce the number of cases we need to analyze in the functions |
| below. */ |
| static void |
| constant_last (pv_t *a, pv_t *b) |
| { |
| if (a->kind == pvk_constant |
| && b->kind != pvk_constant) |
| { |
| pv_t temp = *a; |
| *a = *b; |
| *b = temp; |
| } |
| } |
| |
| |
| pv_t |
| pv_add (pv_t a, pv_t b) |
| { |
| constant_last (&a, &b); |
| |
| /* We can add a constant to a register. */ |
| if (a.kind == pvk_register |
| && b.kind == pvk_constant) |
| return pv_register (a.reg, a.k + b.k); |
| |
| /* We can add a constant to another constant. */ |
| else if (a.kind == pvk_constant |
| && b.kind == pvk_constant) |
| return pv_constant (a.k + b.k); |
| |
| /* Anything else we don't know how to add. We don't have a |
| representation for, say, the sum of two registers, or a multiple |
| of a register's value (adding a register to itself). */ |
| else |
| return pv_unknown (); |
| } |
| |
| |
| pv_t |
| pv_add_constant (pv_t v, CORE_ADDR k) |
| { |
| /* Rather than thinking of all the cases we can and can't handle, |
| we'll just let pv_add take care of that for us. */ |
| return pv_add (v, pv_constant (k)); |
| } |
| |
| |
| pv_t |
| pv_subtract (pv_t a, pv_t b) |
| { |
| /* This isn't quite the same as negating B and adding it to A, since |
| we don't have a representation for the negation of anything but a |
| constant. For example, we can't negate { pvk_register, R1, 10 }, |
| but we do know that { pvk_register, R1, 10 } minus { pvk_register, |
| R1, 5 } is { pvk_constant, <ignored>, 5 }. |
| |
| This means, for example, that we could subtract two stack |
| addresses; they're both relative to the original SP. Since the |
| frame pointer is set based on the SP, its value will be the |
| original SP plus some constant (probably zero), so we can use its |
| value just fine, too. */ |
| |
| constant_last (&a, &b); |
| |
| /* We can subtract two constants. */ |
| if (a.kind == pvk_constant |
| && b.kind == pvk_constant) |
| return pv_constant (a.k - b.k); |
| |
| /* We can subtract a constant from a register. */ |
| else if (a.kind == pvk_register |
| && b.kind == pvk_constant) |
| return pv_register (a.reg, a.k - b.k); |
| |
| /* We can subtract a register from itself, yielding a constant. */ |
| else if (a.kind == pvk_register |
| && b.kind == pvk_register |
| && a.reg == b.reg) |
| return pv_constant (a.k - b.k); |
| |
| /* We don't know how to subtract anything else. */ |
| else |
| return pv_unknown (); |
| } |
| |
| |
| pv_t |
| pv_logical_and (pv_t a, pv_t b) |
| { |
| constant_last (&a, &b); |
| |
| /* We can 'and' two constants. */ |
| if (a.kind == pvk_constant |
| && b.kind == pvk_constant) |
| return pv_constant (a.k & b.k); |
| |
| /* We can 'and' anything with the constant zero. */ |
| else if (b.kind == pvk_constant |
| && b.k == 0) |
| return pv_constant (0); |
| |
| /* We can 'and' anything with ~0. */ |
| else if (b.kind == pvk_constant |
| && b.k == ~ (CORE_ADDR) 0) |
| return a; |
| |
| /* We can 'and' a register with itself. */ |
| else if (a.kind == pvk_register |
| && b.kind == pvk_register |
| && a.reg == b.reg |
| && a.k == b.k) |
| return a; |
| |
| /* Otherwise, we don't know. */ |
| else |
| return pv_unknown (); |
| } |
| |
| |
| |
| /* Examining prologue values. */ |
| |
| int |
| pv_is_identical (pv_t a, pv_t b) |
| { |
| if (a.kind != b.kind) |
| return 0; |
| |
| switch (a.kind) |
| { |
| case pvk_unknown: |
| return 1; |
| case pvk_constant: |
| return (a.k == b.k); |
| case pvk_register: |
| return (a.reg == b.reg && a.k == b.k); |
| default: |
| gdb_assert_not_reached ("unexpected prologue value kind"); |
| } |
| } |
| |
| |
| int |
| pv_is_constant (pv_t a) |
| { |
| return (a.kind == pvk_constant); |
| } |
| |
| |
| int |
| pv_is_register (pv_t a, int r) |
| { |
| return (a.kind == pvk_register |
| && a.reg == r); |
| } |
| |
| |
| int |
| pv_is_register_k (pv_t a, int r, CORE_ADDR k) |
| { |
| return (a.kind == pvk_register |
| && a.reg == r |
| && a.k == k); |
| } |
| |
| |
| enum pv_boolean |
| pv_is_array_ref (pv_t addr, CORE_ADDR size, |
| pv_t array_addr, CORE_ADDR array_len, |
| CORE_ADDR elt_size, |
| int *i) |
| { |
| /* Note that, since .k is a CORE_ADDR, and CORE_ADDR is unsigned, if |
| addr is *before* the start of the array, then this isn't going to |
| be negative... */ |
| pv_t offset = pv_subtract (addr, array_addr); |
| |
| if (offset.kind == pvk_constant) |
| { |
| /* This is a rather odd test. We want to know if the SIZE bytes |
| at ADDR don't overlap the array at all, so you'd expect it to |
| be an || expression: "if we're completely before || we're |
| completely after". But with unsigned arithmetic, things are |
| different: since it's a number circle, not a number line, the |
| right values for offset.k are actually one contiguous range. */ |
| if (offset.k <= -size |
| && offset.k >= array_len * elt_size) |
| return pv_definite_no; |
| else if (offset.k % elt_size != 0 |
| || size != elt_size) |
| return pv_maybe; |
| else |
| { |
| *i = offset.k / elt_size; |
| return pv_definite_yes; |
| } |
| } |
| else |
| return pv_maybe; |
| } |
| |
| |
| |
| /* Areas. */ |
| |
| |
| /* A particular value known to be stored in an area. |
| |
| Entries form a ring, sorted by unsigned offset from the area's base |
| register's value. Since entries can straddle the wrap-around point, |
| unsigned offsets form a circle, not a number line, so the list |
| itself is structured the same way --- there is no inherent head. |
| The entry with the lowest offset simply follows the entry with the |
| highest offset. Entries may abut, but never overlap. The area's |
| 'entry' pointer points to an arbitrary node in the ring. */ |
| struct pv_area::area_entry |
| { |
| /* Links in the doubly-linked ring. */ |
| struct area_entry *prev, *next; |
| |
| /* Offset of this entry's address from the value of the base |
| register. */ |
| CORE_ADDR offset; |
| |
| /* The size of this entry. Note that an entry may wrap around from |
| the end of the address space to the beginning. */ |
| CORE_ADDR size; |
| |
| /* The value stored here. */ |
| pv_t value; |
| }; |
| |
| |
| /* See prologue-value.h. */ |
| |
| pv_area::pv_area (int base_reg, int addr_bit) |
| : m_base_reg (base_reg), |
| /* Remember that shift amounts equal to the type's width are |
| undefined. */ |
| m_addr_mask (((((CORE_ADDR) 1 << (addr_bit - 1)) - 1) << 1) | 1), |
| m_entry (nullptr) |
| { |
| } |
| |
| /* See prologue-value.h. */ |
| |
| void |
| pv_area::clear_entries () |
| { |
| struct area_entry *e = m_entry; |
| |
| if (e) |
| { |
| /* This needs to be a do-while loop, in order to actually |
| process the node being checked for in the terminating |
| condition. */ |
| do |
| { |
| struct area_entry *next = e->next; |
| |
| xfree (e); |
| e = next; |
| } |
| while (e != m_entry); |
| |
| m_entry = 0; |
| } |
| } |
| |
| |
| pv_area::~pv_area () |
| { |
| clear_entries (); |
| } |
| |
| |
| /* See prologue-value.h. */ |
| |
| bool |
| pv_area::store_would_trash (pv_t addr) |
| { |
| /* It may seem odd that pvk_constant appears here --- after all, |
| that's the case where we know the most about the address! But |
| pv_areas are always relative to a register, and we don't know the |
| value of the register, so we can't compare entry addresses to |
| constants. */ |
| return (addr.kind == pvk_unknown |
| || addr.kind == pvk_constant |
| || (addr.kind == pvk_register && addr.reg != m_base_reg)); |
| } |
| |
| |
| /* See prologue-value.h. */ |
| |
| struct pv_area::area_entry * |
| pv_area::find_entry (CORE_ADDR offset) |
| { |
| struct area_entry *e = m_entry; |
| |
| if (! e) |
| return 0; |
| |
| /* If the next entry would be better than the current one, then scan |
| forward. Since we use '<' in this loop, it always terminates. |
| |
| Note that, even setting aside the addr_mask stuff, we must not |
| simplify this, in high school algebra fashion, to |
| (e->next->offset < e->offset), because of the way < interacts |
| with wrap-around. We have to subtract offset from both sides to |
| make sure both things we're comparing are on the same side of the |
| discontinuity. */ |
| while (((e->next->offset - offset) & m_addr_mask) |
| < ((e->offset - offset) & m_addr_mask)) |
| e = e->next; |
| |
| /* If the previous entry would be better than the current one, then |
| scan backwards. */ |
| while (((e->prev->offset - offset) & m_addr_mask) |
| < ((e->offset - offset) & m_addr_mask)) |
| e = e->prev; |
| |
| /* In case there's some locality to the searches, set the area's |
| pointer to the entry we've found. */ |
| m_entry = e; |
| |
| return e; |
| } |
| |
| |
| /* See prologue-value.h. */ |
| |
| int |
| pv_area::overlaps (struct area_entry *entry, CORE_ADDR offset, CORE_ADDR size) |
| { |
| /* Think carefully about wrap-around before simplifying this. */ |
| return (((entry->offset - offset) & m_addr_mask) < size |
| || ((offset - entry->offset) & m_addr_mask) < entry->size); |
| } |
| |
| |
| /* See prologue-value.h. */ |
| |
| void |
| pv_area::store (pv_t addr, CORE_ADDR size, pv_t value) |
| { |
| /* Remove any (potentially) overlapping entries. */ |
| if (store_would_trash (addr)) |
| clear_entries (); |
| else |
| { |
| CORE_ADDR offset = addr.k; |
| struct area_entry *e = find_entry (offset); |
| |
| /* Delete all entries that we would overlap. */ |
| while (e && overlaps (e, offset, size)) |
| { |
| struct area_entry *next = (e->next == e) ? 0 : e->next; |
| |
| e->prev->next = e->next; |
| e->next->prev = e->prev; |
| |
| xfree (e); |
| e = next; |
| } |
| |
| /* Move the area's pointer to the next remaining entry. This |
| will also zero the pointer if we've deleted all the entries. */ |
| m_entry = e; |
| } |
| |
| /* Now, there are no entries overlapping us, and m_entry is |
| either zero or pointing at the closest entry after us. We can |
| just insert ourselves before that. |
| |
| But if we're storing an unknown value, don't bother --- that's |
| the default. */ |
| if (value.kind == pvk_unknown) |
| return; |
| else |
| { |
| CORE_ADDR offset = addr.k; |
| struct area_entry *e = XNEW (struct area_entry); |
| |
| e->offset = offset; |
| e->size = size; |
| e->value = value; |
| |
| if (m_entry) |
| { |
| e->prev = m_entry->prev; |
| e->next = m_entry; |
| e->prev->next = e->next->prev = e; |
| } |
| else |
| { |
| e->prev = e->next = e; |
| m_entry = e; |
| } |
| } |
| } |
| |
| |
| /* See prologue-value.h. */ |
| |
| pv_t |
| pv_area::fetch (pv_t addr, CORE_ADDR size) |
| { |
| /* If we have no entries, or we can't decide how ADDR relates to the |
| entries we do have, then the value is unknown. */ |
| if (! m_entry |
| || store_would_trash (addr)) |
| return pv_unknown (); |
| else |
| { |
| CORE_ADDR offset = addr.k; |
| struct area_entry *e = find_entry (offset); |
| |
| /* If this entry exactly matches what we're looking for, then |
| we're set. Otherwise, say it's unknown. */ |
| if (e->offset == offset && e->size == size) |
| return e->value; |
| else |
| return pv_unknown (); |
| } |
| } |
| |
| |
| /* See prologue-value.h. */ |
| |
| bool |
| pv_area::find_reg (struct gdbarch *gdbarch, int reg, CORE_ADDR *offset_p) |
| { |
| struct area_entry *e = m_entry; |
| |
| if (e) |
| do |
| { |
| if (e->value.kind == pvk_register |
| && e->value.reg == reg |
| && e->value.k == 0 |
| && e->size == register_size (gdbarch, reg)) |
| { |
| if (offset_p) |
| *offset_p = e->offset; |
| return true; |
| } |
| |
| e = e->next; |
| } |
| while (e != m_entry); |
| |
| return false; |
| } |
| |
| |
| /* See prologue-value.h. */ |
| |
| void |
| pv_area::scan (void (*func) (void *closure, |
| pv_t addr, |
| CORE_ADDR size, |
| pv_t value), |
| void *closure) |
| { |
| struct area_entry *e = m_entry; |
| pv_t addr; |
| |
| addr.kind = pvk_register; |
| addr.reg = m_base_reg; |
| |
| if (e) |
| do |
| { |
| addr.k = e->offset; |
| func (closure, addr, e->size, e->value); |
| e = e->next; |
| } |
| while (e != m_entry); |
| } |