blob: 12216800edb8f9f5eefeb8c83acbc15b4b8f3dc0 [file] [log] [blame]
/* symbols.c -symbol table-
Copyright (C) 1987-2021 Free Software Foundation, Inc.
This file is part of GAS, the GNU Assembler.
GAS is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3, or (at your option)
any later version.
GAS is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GAS; see the file COPYING. If not, write to the Free
Software Foundation, 51 Franklin Street - Fifth Floor, Boston, MA
02110-1301, USA. */
/* #define DEBUG_SYMS / * to debug symbol list maintenance. */
#include "as.h"
#include "safe-ctype.h"
#include "obstack.h" /* For "symbols.h" */
#include "subsegs.h"
#include "write.h"
#include <limits.h>
#ifndef CHAR_BIT
#define CHAR_BIT 8
#endif
struct symbol_flags
{
/* Whether the symbol is a local_symbol. */
unsigned int local_symbol : 1;
/* Weather symbol has been written. */
unsigned int written : 1;
/* Whether symbol value has been completely resolved (used during
final pass over symbol table). */
unsigned int resolved : 1;
/* Whether the symbol value is currently being resolved (used to
detect loops in symbol dependencies). */
unsigned int resolving : 1;
/* Whether the symbol value is used in a reloc. This is used to
ensure that symbols used in relocs are written out, even if they
are local and would otherwise not be. */
unsigned int used_in_reloc : 1;
/* Whether the symbol is used as an operand or in an expression.
NOTE: Not all the backends keep this information accurate;
backends which use this bit are responsible for setting it when
a symbol is used in backend routines. */
unsigned int used : 1;
/* Whether the symbol can be re-defined. */
unsigned int volatil : 1;
/* Whether the symbol is a forward reference. */
unsigned int forward_ref : 1;
/* This is set if the symbol is defined in an MRI common section.
We handle such sections as single common symbols, so symbols
defined within them must be treated specially by the relocation
routines. */
unsigned int mri_common : 1;
/* This is set if the symbol is set with a .weakref directive. */
unsigned int weakrefr : 1;
/* This is set when the symbol is referenced as part of a .weakref
directive, but only if the symbol was not in the symbol table
before. It is cleared as soon as any direct reference to the
symbol is present. */
unsigned int weakrefd : 1;
};
/* A pointer in the symbol may point to either a complete symbol
(struct symbol below) or to a local symbol (struct local_symbol
defined here). The symbol code can detect the case by examining
the first field which is present in both structs.
We do this because we ordinarily only need a small amount of
information for a local symbol. The symbol table takes up a lot of
space, and storing less information for a local symbol can make a
big difference in assembler memory usage when assembling a large
file. */
struct local_symbol
{
/* Symbol flags. Only local_symbol and resolved are relevant. */
struct symbol_flags flags;
/* Hash value calculated from name. */
hashval_t hash;
/* The symbol name. */
const char *name;
/* The symbol frag. */
fragS *frag;
/* The symbol section. */
asection *section;
/* The value of the symbol. */
valueT value;
};
/* The information we keep for a symbol. The symbol table holds
pointers both to this and to local_symbol structures. The first
three fields must be identical to struct local_symbol, and the size
should be the same as or smaller than struct local_symbol.
Fields that don't fit go to an extension structure. */
struct symbol
{
/* Symbol flags. */
struct symbol_flags flags;
/* Hash value calculated from name. */
hashval_t hash;
/* The symbol name. */
const char *name;
/* Pointer to the frag this symbol is attached to, if any.
Otherwise, NULL. */
fragS *frag;
/* BFD symbol */
asymbol *bsym;
/* Extra symbol fields that won't fit. */
struct xsymbol *x;
};
/* Extra fields to make up a full symbol. */
struct xsymbol
{
/* The value of the symbol. */
expressionS value;
/* Forwards and backwards chain pointers. */
struct symbol *next;
struct symbol *previous;
#ifdef OBJ_SYMFIELD_TYPE
OBJ_SYMFIELD_TYPE obj;
#endif
#ifdef TC_SYMFIELD_TYPE
TC_SYMFIELD_TYPE tc;
#endif
};
typedef union symbol_entry
{
struct local_symbol lsy;
struct symbol sy;
} symbol_entry_t;
/* Hash function for a symbol_entry. */
static hashval_t
hash_symbol_entry (const void *e)
{
symbol_entry_t *entry = (symbol_entry_t *) e;
if (entry->sy.hash == 0)
entry->sy.hash = htab_hash_string (entry->sy.name);
return entry->sy.hash;
}
/* Equality function for a symbol_entry. */
static int
eq_symbol_entry (const void *a, const void *b)
{
const symbol_entry_t *ea = (const symbol_entry_t *) a;
const symbol_entry_t *eb = (const symbol_entry_t *) b;
return (ea->sy.hash == eb->sy.hash
&& strcmp (ea->sy.name, eb->sy.name) == 0);
}
static void *
symbol_entry_find (htab_t table, const char *name)
{
hashval_t hash = htab_hash_string (name);
symbol_entry_t needle = { { { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
hash, name, 0, 0, 0 } };
return htab_find_with_hash (table, &needle, hash);
}
/* This is non-zero if symbols are case sensitive, which is the
default. */
int symbols_case_sensitive = 1;
#ifndef WORKING_DOT_WORD
extern int new_broken_words;
#endif
static htab_t sy_hash;
/* Below are commented in "symbols.h". */
symbolS *symbol_rootP;
symbolS *symbol_lastP;
symbolS abs_symbol;
struct xsymbol abs_symbol_x;
symbolS dot_symbol;
struct xsymbol dot_symbol_x;
#ifdef DEBUG_SYMS
#define debug_verify_symchain verify_symbol_chain
#else
#define debug_verify_symchain(root, last) ((void) 0)
#endif
#define DOLLAR_LABEL_CHAR '\001'
#define LOCAL_LABEL_CHAR '\002'
#ifndef TC_LABEL_IS_LOCAL
#define TC_LABEL_IS_LOCAL(name) 0
#endif
struct obstack notes;
#ifdef TE_PE
/* The name of an external symbol which is
used to make weak PE symbol names unique. */
const char * an_external_name;
#endif
static const char *save_symbol_name (const char *);
static void fb_label_init (void);
static long dollar_label_instance (long);
static long fb_label_instance (long);
static void print_binary (FILE *, const char *, expressionS *);
/* Return a pointer to a new symbol. Die if we can't make a new
symbol. Fill in the symbol's values. Add symbol to end of symbol
chain.
This function should be called in the general case of creating a
symbol. However, if the output file symbol table has already been
set, and you are certain that this symbol won't be wanted in the
output file, you can call symbol_create. */
symbolS *
symbol_new (const char *name, segT segment, fragS *frag, valueT valu)
{
symbolS *symbolP = symbol_create (name, segment, frag, valu);
/* Link to end of symbol chain. */
symbol_append (symbolP, symbol_lastP, &symbol_rootP, &symbol_lastP);
return symbolP;
}
/* Save a symbol name on a permanent obstack, and convert it according
to the object file format. */
static const char *
save_symbol_name (const char *name)
{
size_t name_length;
char *ret;
gas_assert (name != NULL);
name_length = strlen (name) + 1; /* +1 for \0. */
obstack_grow (&notes, name, name_length);
ret = (char *) obstack_finish (&notes);
#ifdef tc_canonicalize_symbol_name
ret = tc_canonicalize_symbol_name (ret);
#endif
if (! symbols_case_sensitive)
{
char *s;
for (s = ret; *s != '\0'; s++)
*s = TOUPPER (*s);
}
return ret;
}
static void
symbol_init (symbolS *symbolP, const char *name, asection *sec,
fragS *frag, valueT valu)
{
symbolP->frag = frag;
symbolP->bsym = bfd_make_empty_symbol (stdoutput);
if (symbolP->bsym == NULL)
as_fatal ("bfd_make_empty_symbol: %s", bfd_errmsg (bfd_get_error ()));
symbolP->bsym->name = name;
symbolP->bsym->section = sec;
S_SET_VALUE (symbolP, valu);
symbol_clear_list_pointers (symbolP);
obj_symbol_new_hook (symbolP);
#ifdef tc_symbol_new_hook
tc_symbol_new_hook (symbolP);
#endif
}
/* Create a symbol. NAME is copied, the caller can destroy/modify. */
symbolS *
symbol_create (const char *name, segT segment, fragS *frag, valueT valu)
{
const char *preserved_copy_of_name;
symbolS *symbolP;
size_t size;
preserved_copy_of_name = save_symbol_name (name);
size = sizeof (symbolS) + sizeof (struct xsymbol);
symbolP = (symbolS *) obstack_alloc (&notes, size);
/* symbol must be born in some fixed state. This seems as good as any. */
memset (symbolP, 0, size);
symbolP->name = preserved_copy_of_name;
symbolP->x = (struct xsymbol *) (symbolP + 1);
symbol_init (symbolP, preserved_copy_of_name, segment, frag, valu);
return symbolP;
}
/* Local symbol support. If we can get away with it, we keep only a
small amount of information for local symbols. */
/* Used for statistics. */
static unsigned long local_symbol_count;
static unsigned long local_symbol_conversion_count;
/* Create a local symbol and insert it into the local hash table. */
struct local_symbol *
local_symbol_make (const char *name, segT section, fragS *frag, valueT val)
{
const char *name_copy;
struct local_symbol *ret;
struct symbol_flags flags = { .local_symbol = 1, .resolved = 0 };
++local_symbol_count;
name_copy = save_symbol_name (name);
ret = (struct local_symbol *) obstack_alloc (&notes, sizeof *ret);
ret->flags = flags;
ret->hash = 0;
ret->name = name_copy;
ret->frag = frag;
ret->section = section;
ret->value = val;
htab_insert (sy_hash, ret, 1);
return ret;
}
/* Convert a local symbol into a real symbol. */
static symbolS *
local_symbol_convert (void *sym)
{
symbol_entry_t *ent = (symbol_entry_t *) sym;
struct xsymbol *xtra;
valueT val;
gas_assert (ent->lsy.flags.local_symbol);
++local_symbol_conversion_count;
xtra = (struct xsymbol *) obstack_alloc (&notes, sizeof (*xtra));
memset (xtra, 0, sizeof (*xtra));
val = ent->lsy.value;
ent->sy.x = xtra;
/* Local symbols are always either defined or used. */
ent->sy.flags.used = 1;
ent->sy.flags.local_symbol = 0;
symbol_init (&ent->sy, ent->lsy.name, ent->lsy.section, ent->lsy.frag, val);
symbol_append (&ent->sy, symbol_lastP, &symbol_rootP, &symbol_lastP);
return &ent->sy;
}
static void
define_sym_at_dot (symbolS *symbolP)
{
symbolP->frag = frag_now;
S_SET_VALUE (symbolP, (valueT) frag_now_fix ());
S_SET_SEGMENT (symbolP, now_seg);
}
/* We have just seen "<name>:".
Creates a struct symbol unless it already exists.
Gripes if we are redefining a symbol incompatibly (and ignores it). */
symbolS *
colon (/* Just seen "x:" - rattle symbols & frags. */
const char *sym_name /* Symbol name, as a canonical string. */
/* We copy this string: OK to alter later. */)
{
symbolS *symbolP; /* Symbol we are working with. */
/* Sun local labels go out of scope whenever a non-local symbol is
defined. */
if (LOCAL_LABELS_DOLLAR
&& !bfd_is_local_label_name (stdoutput, sym_name))
dollar_label_clear ();
#ifndef WORKING_DOT_WORD
if (new_broken_words)
{
struct broken_word *a;
int possible_bytes;
fragS *frag_tmp;
char *frag_opcode;
if (now_seg == absolute_section)
{
as_bad (_("cannot define symbol `%s' in absolute section"), sym_name);
return NULL;
}
possible_bytes = (md_short_jump_size
+ new_broken_words * md_long_jump_size);
frag_tmp = frag_now;
frag_opcode = frag_var (rs_broken_word,
possible_bytes,
possible_bytes,
(relax_substateT) 0,
(symbolS *) broken_words,
(offsetT) 0,
NULL);
/* We want to store the pointer to where to insert the jump
table in the fr_opcode of the rs_broken_word frag. This
requires a little hackery. */
while (frag_tmp
&& (frag_tmp->fr_type != rs_broken_word
|| frag_tmp->fr_opcode))
frag_tmp = frag_tmp->fr_next;
know (frag_tmp);
frag_tmp->fr_opcode = frag_opcode;
new_broken_words = 0;
for (a = broken_words; a && a->dispfrag == 0; a = a->next_broken_word)
a->dispfrag = frag_tmp;
}
#endif /* WORKING_DOT_WORD */
#ifdef obj_frob_colon
obj_frob_colon (sym_name);
#endif
if ((symbolP = symbol_find (sym_name)) != 0)
{
S_CLEAR_WEAKREFR (symbolP);
#ifdef RESOLVE_SYMBOL_REDEFINITION
if (RESOLVE_SYMBOL_REDEFINITION (symbolP))
return symbolP;
#endif
/* Now check for undefined symbols. */
if (symbolP->flags.local_symbol)
{
struct local_symbol *locsym = (struct local_symbol *) symbolP;
if (locsym->section != undefined_section
&& (locsym->frag != frag_now
|| locsym->section != now_seg
|| locsym->value != frag_now_fix ()))
{
as_bad (_("symbol `%s' is already defined"), sym_name);
return symbolP;
}
locsym->section = now_seg;
locsym->frag = frag_now;
locsym->value = frag_now_fix ();
}
else if (!(S_IS_DEFINED (symbolP) || symbol_equated_p (symbolP))
|| S_IS_COMMON (symbolP)
|| S_IS_VOLATILE (symbolP))
{
if (S_IS_VOLATILE (symbolP))
{
symbolP = symbol_clone (symbolP, 1);
S_SET_VALUE (symbolP, 0);
S_CLEAR_VOLATILE (symbolP);
}
if (S_GET_VALUE (symbolP) == 0)
{
define_sym_at_dot (symbolP);
#ifdef N_UNDF
know (N_UNDF == 0);
#endif /* if we have one, it better be zero. */
}
else
{
/* There are still several cases to check:
A .comm/.lcomm symbol being redefined as initialized
data is OK
A .comm/.lcomm symbol being redefined with a larger
size is also OK
This only used to be allowed on VMS gas, but Sun cc
on the sparc also depends on it. */
if (((!S_IS_DEBUG (symbolP)
&& (!S_IS_DEFINED (symbolP) || S_IS_COMMON (symbolP))
&& S_IS_EXTERNAL (symbolP))
|| S_GET_SEGMENT (symbolP) == bss_section)
&& (now_seg == data_section
|| now_seg == bss_section
|| now_seg == S_GET_SEGMENT (symbolP)))
{
/* Select which of the 2 cases this is. */
if (now_seg != data_section)
{
/* New .comm for prev .comm symbol.
If the new size is larger we just change its
value. If the new size is smaller, we ignore
this symbol. */
if (S_GET_VALUE (symbolP)
< ((unsigned) frag_now_fix ()))
{
S_SET_VALUE (symbolP, (valueT) frag_now_fix ());
}
}
else
{
/* It is a .comm/.lcomm being converted to initialized
data. */
define_sym_at_dot (symbolP);
}
}
else
{
#if (!defined (OBJ_AOUT) && !defined (OBJ_MAYBE_AOUT))
static const char *od_buf = "";
#else
char od_buf[100];
od_buf[0] = '\0';
if (OUTPUT_FLAVOR == bfd_target_aout_flavour)
sprintf (od_buf, "%d.%d.",
S_GET_OTHER (symbolP),
S_GET_DESC (symbolP));
#endif
as_bad (_("symbol `%s' is already defined as \"%s\"/%s%ld"),
sym_name,
segment_name (S_GET_SEGMENT (symbolP)),
od_buf,
(long) S_GET_VALUE (symbolP));
}
} /* if the undefined symbol has no value */
}
else
{
/* Don't blow up if the definition is the same. */
if (!(frag_now == symbolP->frag
&& S_GET_VALUE (symbolP) == frag_now_fix ()
&& S_GET_SEGMENT (symbolP) == now_seg))
{
as_bad (_("symbol `%s' is already defined"), sym_name);
symbolP = symbol_clone (symbolP, 0);
define_sym_at_dot (symbolP);
}
}
}
else if (! flag_keep_locals && bfd_is_local_label_name (stdoutput, sym_name))
{
symbolP = (symbolS *) local_symbol_make (sym_name, now_seg, frag_now,
frag_now_fix ());
}
else
{
symbolP = symbol_new (sym_name, now_seg, frag_now, frag_now_fix ());
symbol_table_insert (symbolP);
}
if (mri_common_symbol != NULL)
{
/* This symbol is actually being defined within an MRI common
section. This requires special handling. */
if (symbolP->flags.local_symbol)
symbolP = local_symbol_convert (symbolP);
symbolP->x->value.X_op = O_symbol;
symbolP->x->value.X_add_symbol = mri_common_symbol;
symbolP->x->value.X_add_number = S_GET_VALUE (mri_common_symbol);
symbolP->frag = &zero_address_frag;
S_SET_SEGMENT (symbolP, expr_section);
symbolP->flags.mri_common = 1;
}
#ifdef tc_frob_label
tc_frob_label (symbolP);
#endif
#ifdef obj_frob_label
obj_frob_label (symbolP);
#endif
return symbolP;
}
/* Die if we can't insert the symbol. */
void
symbol_table_insert (symbolS *symbolP)
{
know (symbolP);
htab_insert (sy_hash, symbolP, 1);
}
/* If a symbol name does not exist, create it as undefined, and insert
it into the symbol table. Return a pointer to it. */
symbolS *
symbol_find_or_make (const char *name)
{
symbolS *symbolP;
symbolP = symbol_find (name);
if (symbolP == NULL)
{
if (! flag_keep_locals && bfd_is_local_label_name (stdoutput, name))
{
symbolP = md_undefined_symbol ((char *) name);
if (symbolP != NULL)
return symbolP;
symbolP = (symbolS *) local_symbol_make (name, undefined_section,
&zero_address_frag, 0);
return symbolP;
}
symbolP = symbol_make (name);
symbol_table_insert (symbolP);
} /* if symbol wasn't found */
return (symbolP);
}
symbolS *
symbol_make (const char *name)
{
symbolS *symbolP;
/* Let the machine description default it, e.g. for register names. */
symbolP = md_undefined_symbol ((char *) name);
if (!symbolP)
symbolP = symbol_new (name, undefined_section, &zero_address_frag, 0);
return (symbolP);
}
symbolS *
symbol_clone (symbolS *orgsymP, int replace)
{
symbolS *newsymP;
asymbol *bsymorg, *bsymnew;
/* Make sure we never clone the dot special symbol. */
gas_assert (orgsymP != &dot_symbol);
/* When cloning a local symbol it isn't absolutely necessary to
convert the original, but converting makes the code much
simpler to cover this unexpected case. As of 2020-08-21
symbol_clone won't be called on a local symbol. */
if (orgsymP->flags.local_symbol)
orgsymP = local_symbol_convert (orgsymP);
bsymorg = orgsymP->bsym;
newsymP = (symbolS *) obstack_alloc (&notes, (sizeof (symbolS)
+ sizeof (struct xsymbol)));
*newsymP = *orgsymP;
newsymP->x = (struct xsymbol *) (newsymP + 1);
*newsymP->x = *orgsymP->x;
bsymnew = bfd_make_empty_symbol (bfd_asymbol_bfd (bsymorg));
if (bsymnew == NULL)
as_fatal ("bfd_make_empty_symbol: %s", bfd_errmsg (bfd_get_error ()));
newsymP->bsym = bsymnew;
bsymnew->name = bsymorg->name;
bsymnew->flags = bsymorg->flags & ~BSF_SECTION_SYM;
bsymnew->section = bsymorg->section;
bfd_copy_private_symbol_data (bfd_asymbol_bfd (bsymorg), bsymorg,
bfd_asymbol_bfd (bsymnew), bsymnew);
#ifdef obj_symbol_clone_hook
obj_symbol_clone_hook (newsymP, orgsymP);
#endif
#ifdef tc_symbol_clone_hook
tc_symbol_clone_hook (newsymP, orgsymP);
#endif
if (replace)
{
if (symbol_rootP == orgsymP)
symbol_rootP = newsymP;
else if (orgsymP->x->previous)
{
orgsymP->x->previous->x->next = newsymP;
orgsymP->x->previous = NULL;
}
if (symbol_lastP == orgsymP)
symbol_lastP = newsymP;
else if (orgsymP->x->next)
orgsymP->x->next->x->previous = newsymP;
/* Symbols that won't be output can't be external. */
S_CLEAR_EXTERNAL (orgsymP);
orgsymP->x->previous = orgsymP->x->next = orgsymP;
debug_verify_symchain (symbol_rootP, symbol_lastP);
symbol_table_insert (newsymP);
}
else
{
/* Symbols that won't be output can't be external. */
S_CLEAR_EXTERNAL (newsymP);
newsymP->x->previous = newsymP->x->next = newsymP;
}
return newsymP;
}
/* Referenced symbols, if they are forward references, need to be cloned
(without replacing the original) so that the value of the referenced
symbols at the point of use is saved by the clone. */
#undef symbol_clone_if_forward_ref
symbolS *
symbol_clone_if_forward_ref (symbolS *symbolP, int is_forward)
{
if (symbolP && !symbolP->flags.local_symbol)
{
symbolS *orig_add_symbol = symbolP->x->value.X_add_symbol;
symbolS *orig_op_symbol = symbolP->x->value.X_op_symbol;
symbolS *add_symbol = orig_add_symbol;
symbolS *op_symbol = orig_op_symbol;
if (symbolP->flags.forward_ref)
is_forward = 1;
if (is_forward)
{
/* assign_symbol() clones volatile symbols; pre-existing expressions
hold references to the original instance, but want the current
value. Just repeat the lookup. */
if (add_symbol && S_IS_VOLATILE (add_symbol))
add_symbol = symbol_find_exact (S_GET_NAME (add_symbol));
if (op_symbol && S_IS_VOLATILE (op_symbol))
op_symbol = symbol_find_exact (S_GET_NAME (op_symbol));
}
/* Re-using resolving here, as this routine cannot get called from
symbol resolution code. */
if ((symbolP->bsym->section == expr_section
|| symbolP->flags.forward_ref)
&& !symbolP->flags.resolving)
{
symbolP->flags.resolving = 1;
add_symbol = symbol_clone_if_forward_ref (add_symbol, is_forward);
op_symbol = symbol_clone_if_forward_ref (op_symbol, is_forward);
symbolP->flags.resolving = 0;
}
if (symbolP->flags.forward_ref
|| add_symbol != orig_add_symbol
|| op_symbol != orig_op_symbol)
{
if (symbolP != &dot_symbol)
{
symbolP = symbol_clone (symbolP, 0);
symbolP->flags.resolving = 0;
}
else
{
symbolP = symbol_temp_new_now ();
#ifdef tc_new_dot_label
tc_new_dot_label (symbolP);
#endif
}
}
symbolP->x->value.X_add_symbol = add_symbol;
symbolP->x->value.X_op_symbol = op_symbol;
}
return symbolP;
}
symbolS *
symbol_temp_new (segT seg, fragS *frag, valueT ofs)
{
return symbol_new (FAKE_LABEL_NAME, seg, frag, ofs);
}
symbolS *
symbol_temp_new_now (void)
{
return symbol_temp_new (now_seg, frag_now, frag_now_fix ());
}
symbolS *
symbol_temp_new_now_octets (void)
{
return symbol_temp_new (now_seg, frag_now, frag_now_fix_octets ());
}
symbolS *
symbol_temp_make (void)
{
return symbol_make (FAKE_LABEL_NAME);
}
/* Implement symbol table lookup.
In: A symbol's name as a string: '\0' can't be part of a symbol name.
Out: NULL if the name was not in the symbol table, else the address
of a struct symbol associated with that name. */
symbolS *
symbol_find_exact (const char *name)
{
return symbol_find_exact_noref (name, 0);
}
symbolS *
symbol_find_exact_noref (const char *name, int noref)
{
symbolS *sym = symbol_entry_find (sy_hash, name);
/* Any references to the symbol, except for the reference in
.weakref, must clear this flag, such that the symbol does not
turn into a weak symbol. Note that we don't have to handle the
local_symbol case, since a weakrefd is always promoted out of the
local_symbol table when it is turned into a weak symbol. */
if (sym && ! noref)
S_CLEAR_WEAKREFD (sym);
return sym;
}
symbolS *
symbol_find (const char *name)
{
return symbol_find_noref (name, 0);
}
symbolS *
symbol_find_noref (const char *name, int noref)
{
symbolS * result;
char * copy = NULL;
#ifdef tc_canonicalize_symbol_name
{
copy = xstrdup (name);
name = tc_canonicalize_symbol_name (copy);
}
#endif
if (! symbols_case_sensitive)
{
const char *orig;
char *copy2 = NULL;
unsigned char c;
orig = name;
if (copy != NULL)
copy2 = copy;
name = copy = XNEWVEC (char, strlen (name) + 1);
while ((c = *orig++) != '\0')
*copy++ = TOUPPER (c);
*copy = '\0';
free (copy2);
copy = (char *) name;
}
result = symbol_find_exact_noref (name, noref);
free (copy);
return result;
}
/* Once upon a time, symbols were kept in a singly linked list. At
least coff needs to be able to rearrange them from time to time, for
which a doubly linked list is much more convenient. Loic did these
as macros which seemed dangerous to me so they're now functions.
xoxorich. */
/* Link symbol ADDME after symbol TARGET in the chain. */
void
symbol_append (symbolS *addme, symbolS *target,
symbolS **rootPP, symbolS **lastPP)
{
extern int symbol_table_frozen;
if (symbol_table_frozen)
abort ();
if (addme->flags.local_symbol)
abort ();
if (target != NULL && target->flags.local_symbol)
abort ();
if (target == NULL)
{
know (*rootPP == NULL);
know (*lastPP == NULL);
addme->x->next = NULL;
addme->x->previous = NULL;
*rootPP = addme;
*lastPP = addme;
return;
} /* if the list is empty */
if (target->x->next != NULL)
{
target->x->next->x->previous = addme;
}
else
{
know (*lastPP == target);
*lastPP = addme;
} /* if we have a next */
addme->x->next = target->x->next;
target->x->next = addme;
addme->x->previous = target;
debug_verify_symchain (symbol_rootP, symbol_lastP);
}
/* Set the chain pointers of SYMBOL to null. */
void
symbol_clear_list_pointers (symbolS *symbolP)
{
if (symbolP->flags.local_symbol)
abort ();
symbolP->x->next = NULL;
symbolP->x->previous = NULL;
}
/* Remove SYMBOLP from the list. */
void
symbol_remove (symbolS *symbolP, symbolS **rootPP, symbolS **lastPP)
{
if (symbolP->flags.local_symbol)
abort ();
if (symbolP == *rootPP)
{
*rootPP = symbolP->x->next;
} /* if it was the root */
if (symbolP == *lastPP)
{
*lastPP = symbolP->x->previous;
} /* if it was the tail */
if (symbolP->x->next != NULL)
{
symbolP->x->next->x->previous = symbolP->x->previous;
} /* if not last */
if (symbolP->x->previous != NULL)
{
symbolP->x->previous->x->next = symbolP->x->next;
} /* if not first */
debug_verify_symchain (*rootPP, *lastPP);
}
/* Link symbol ADDME before symbol TARGET in the chain. */
void
symbol_insert (symbolS *addme, symbolS *target,
symbolS **rootPP, symbolS **lastPP ATTRIBUTE_UNUSED)
{
extern int symbol_table_frozen;
if (symbol_table_frozen)
abort ();
if (addme->flags.local_symbol)
abort ();
if (target->flags.local_symbol)
abort ();
if (target->x->previous != NULL)
{
target->x->previous->x->next = addme;
}
else
{
know (*rootPP == target);
*rootPP = addme;
} /* if not first */
addme->x->previous = target->x->previous;
target->x->previous = addme;
addme->x->next = target;
debug_verify_symchain (*rootPP, *lastPP);
}
void
verify_symbol_chain (symbolS *rootP, symbolS *lastP)
{
symbolS *symbolP = rootP;
if (symbolP == NULL)
return;
for (; symbol_next (symbolP) != NULL; symbolP = symbol_next (symbolP))
{
gas_assert (symbolP->bsym != NULL);
gas_assert (symbolP->flags.local_symbol == 0);
gas_assert (symbolP->x->next->x->previous == symbolP);
}
gas_assert (lastP == symbolP);
}
int
symbol_on_chain (symbolS *s, symbolS *rootPP, symbolS *lastPP)
{
return (!s->flags.local_symbol
&& ((s->x->next != s
&& s->x->next != NULL
&& s->x->next->x->previous == s)
|| s == lastPP)
&& ((s->x->previous != s
&& s->x->previous != NULL
&& s->x->previous->x->next == s)
|| s == rootPP));
}
#ifdef OBJ_COMPLEX_RELC
static int
use_complex_relocs_for (symbolS * symp)
{
switch (symp->x->value.X_op)
{
case O_constant:
return 0;
case O_multiply:
case O_divide:
case O_modulus:
case O_left_shift:
case O_right_shift:
case O_bit_inclusive_or:
case O_bit_or_not:
case O_bit_exclusive_or:
case O_bit_and:
case O_add:
case O_subtract:
case O_eq:
case O_ne:
case O_lt:
case O_le:
case O_ge:
case O_gt:
case O_logical_and:
case O_logical_or:
if ((S_IS_COMMON (symp->x->value.X_op_symbol)
|| S_IS_LOCAL (symp->x->value.X_op_symbol))
&& S_IS_DEFINED (symp->x->value.X_op_symbol)
&& S_GET_SEGMENT (symp->x->value.X_op_symbol) != expr_section)
{
case O_symbol:
case O_symbol_rva:
case O_uminus:
case O_bit_not:
case O_logical_not:
if ((S_IS_COMMON (symp->x->value.X_add_symbol)
|| S_IS_LOCAL (symp->x->value.X_add_symbol))
&& S_IS_DEFINED (symp->x->value.X_add_symbol)
&& S_GET_SEGMENT (symp->x->value.X_add_symbol) != expr_section)
return 0;
}
break;
default:
break;
}
return 1;
}
#endif
static void
report_op_error (symbolS *symp, symbolS *left, operatorT op, symbolS *right)
{
const char *file;
unsigned int line;
segT seg_left = left ? S_GET_SEGMENT (left) : 0;
segT seg_right = S_GET_SEGMENT (right);
const char *opname;
switch (op)
{
default:
abort ();
return;
case O_uminus: opname = "-"; break;
case O_bit_not: opname = "~"; break;
case O_logical_not: opname = "!"; break;
case O_multiply: opname = "*"; break;
case O_divide: opname = "/"; break;
case O_modulus: opname = "%"; break;
case O_left_shift: opname = "<<"; break;
case O_right_shift: opname = ">>"; break;
case O_bit_inclusive_or: opname = "|"; break;
case O_bit_or_not: opname = "|~"; break;
case O_bit_exclusive_or: opname = "^"; break;
case O_bit_and: opname = "&"; break;
case O_add: opname = "+"; break;
case O_subtract: opname = "-"; break;
case O_eq: opname = "=="; break;
case O_ne: opname = "!="; break;
case O_lt: opname = "<"; break;
case O_le: opname = "<="; break;
case O_ge: opname = ">="; break;
case O_gt: opname = ">"; break;
case O_logical_and: opname = "&&"; break;
case O_logical_or: opname = "||"; break;
}
if (expr_symbol_where (symp, &file, &line))
{
if (left)
as_bad_where (file, line,
_("invalid operands (%s and %s sections) for `%s'"),
seg_left->name, seg_right->name, opname);
else
as_bad_where (file, line,
_("invalid operand (%s section) for `%s'"),
seg_right->name, opname);
}
else
{
const char *sname = S_GET_NAME (symp);
if (left)
as_bad (_("invalid operands (%s and %s sections) for `%s' when setting `%s'"),
seg_left->name, seg_right->name, opname, sname);
else
as_bad (_("invalid operand (%s section) for `%s' when setting `%s'"),
seg_right->name, opname, sname);
}
}
/* Resolve the value of a symbol. This is called during the final
pass over the symbol table to resolve any symbols with complex
values. */
valueT
resolve_symbol_value (symbolS *symp)
{
int resolved;
valueT final_val;
segT final_seg;
if (symp->flags.local_symbol)
{
struct local_symbol *locsym = (struct local_symbol *) symp;
final_val = locsym->value;
if (locsym->flags.resolved)
return final_val;
/* Symbols whose section has SEC_ELF_OCTETS set,
resolve to octets instead of target bytes. */
if (locsym->section->flags & SEC_OCTETS)
final_val += locsym->frag->fr_address;
else
final_val += locsym->frag->fr_address / OCTETS_PER_BYTE;
if (finalize_syms)
{
locsym->value = final_val;
locsym->flags.resolved = 1;
}
return final_val;
}
if (symp->flags.resolved)
{
final_val = 0;
while (symp->x->value.X_op == O_symbol)
{
final_val += symp->x->value.X_add_number;
symp = symp->x->value.X_add_symbol;
if (symp->flags.local_symbol)
{
struct local_symbol *locsym = (struct local_symbol *) symp;
final_val += locsym->value;
return final_val;
}
if (!symp->flags.resolved)
return 0;
}
if (symp->x->value.X_op == O_constant)
final_val += symp->x->value.X_add_number;
else
final_val = 0;
return final_val;
}
resolved = 0;
final_seg = S_GET_SEGMENT (symp);
if (symp->flags.resolving)
{
if (finalize_syms)
as_bad (_("symbol definition loop encountered at `%s'"),
S_GET_NAME (symp));
final_val = 0;
resolved = 1;
}
#ifdef OBJ_COMPLEX_RELC
else if (final_seg == expr_section
&& use_complex_relocs_for (symp))
{
symbolS * relc_symbol = NULL;
char * relc_symbol_name = NULL;
relc_symbol_name = symbol_relc_make_expr (& symp->x->value);
/* For debugging, print out conversion input & output. */
#ifdef DEBUG_SYMS
print_expr (& symp->x->value);
if (relc_symbol_name)
fprintf (stderr, "-> relc symbol: %s\n", relc_symbol_name);
#endif
if (relc_symbol_name != NULL)
relc_symbol = symbol_new (relc_symbol_name, undefined_section,
&zero_address_frag, 0);
if (relc_symbol == NULL)
{
as_bad (_("cannot convert expression symbol %s to complex relocation"),
S_GET_NAME (symp));
resolved = 0;
}
else
{
symbol_table_insert (relc_symbol);
/* S_CLEAR_EXTERNAL (relc_symbol); */
if (symp->bsym->flags & BSF_SRELC)
relc_symbol->bsym->flags |= BSF_SRELC;
else
relc_symbol->bsym->flags |= BSF_RELC;
/* symp->bsym->flags |= BSF_RELC; */
copy_symbol_attributes (symp, relc_symbol);
symp->x->value.X_op = O_symbol;
symp->x->value.X_add_symbol = relc_symbol;
symp->x->value.X_add_number = 0;
resolved = 1;
}
final_val = 0;
final_seg = undefined_section;
goto exit_dont_set_value;
}
#endif
else
{
symbolS *add_symbol, *op_symbol;
offsetT left, right;
segT seg_left, seg_right;
operatorT op;
int move_seg_ok;
symp->flags.resolving = 1;
/* Help out with CSE. */
add_symbol = symp->x->value.X_add_symbol;
op_symbol = symp->x->value.X_op_symbol;
final_val = symp->x->value.X_add_number;
op = symp->x->value.X_op;
switch (op)
{
default:
BAD_CASE (op);
break;
case O_absent:
final_val = 0;
/* Fall through. */
case O_constant:
/* Symbols whose section has SEC_ELF_OCTETS set,
resolve to octets instead of target bytes. */
if (symp->bsym->section->flags & SEC_OCTETS)
final_val += symp->frag->fr_address;
else
final_val += symp->frag->fr_address / OCTETS_PER_BYTE;
if (final_seg == expr_section)
final_seg = absolute_section;
/* Fall through. */
case O_register:
resolved = 1;
break;
case O_symbol:
case O_symbol_rva:
left = resolve_symbol_value (add_symbol);
seg_left = S_GET_SEGMENT (add_symbol);
if (finalize_syms)
symp->x->value.X_op_symbol = NULL;
do_symbol:
if (S_IS_WEAKREFR (symp))
{
gas_assert (final_val == 0);
if (S_IS_WEAKREFR (add_symbol))
{
gas_assert (add_symbol->x->value.X_op == O_symbol
&& add_symbol->x->value.X_add_number == 0);
add_symbol = add_symbol->x->value.X_add_symbol;
gas_assert (! S_IS_WEAKREFR (add_symbol));
symp->x->value.X_add_symbol = add_symbol;
}
}
if (symp->flags.mri_common)
{
/* This is a symbol inside an MRI common section. The
relocation routines are going to handle it specially.
Don't change the value. */
resolved = symbol_resolved_p (add_symbol);
break;
}
/* Don't leave symbol loops. */
if (finalize_syms
&& !add_symbol->flags.local_symbol
&& add_symbol->flags.resolving)
break;
if (finalize_syms && final_val == 0)
{
if (add_symbol->flags.local_symbol)
add_symbol = local_symbol_convert (add_symbol);
copy_symbol_attributes (symp, add_symbol);
}
/* If we have equated this symbol to an undefined or common
symbol, keep X_op set to O_symbol, and don't change
X_add_number. This permits the routine which writes out
relocation to detect this case, and convert the
relocation to be against the symbol to which this symbol
is equated. */
if (seg_left == undefined_section
|| bfd_is_com_section (seg_left)
#if defined (OBJ_COFF) && defined (TE_PE)
|| S_IS_WEAK (add_symbol)
#endif
|| (finalize_syms
&& ((final_seg == expr_section
&& seg_left != expr_section
&& seg_left != absolute_section)
|| symbol_shadow_p (symp))))
{
if (finalize_syms)
{
symp->x->value.X_op = O_symbol;
symp->x->value.X_add_symbol = add_symbol;
symp->x->value.X_add_number = final_val;
/* Use X_op_symbol as a flag. */
symp->x->value.X_op_symbol = add_symbol;
}
final_seg = seg_left;
final_val += symp->frag->fr_address + left;
resolved = symbol_resolved_p (add_symbol);
symp->flags.resolving = 0;
goto exit_dont_set_value;
}
else
{
final_val += symp->frag->fr_address + left;
if (final_seg == expr_section || final_seg == undefined_section)
final_seg = seg_left;
}
resolved = symbol_resolved_p (add_symbol);
if (S_IS_WEAKREFR (symp))
{
symp->flags.resolving = 0;
goto exit_dont_set_value;
}
break;
case O_uminus:
case O_bit_not:
case O_logical_not:
left = resolve_symbol_value (add_symbol);
seg_left = S_GET_SEGMENT (add_symbol);
/* By reducing these to the relevant dyadic operator, we get
!S -> S == 0 permitted on anything,
-S -> 0 - S only permitted on absolute
~S -> S ^ ~0 only permitted on absolute */
if (op != O_logical_not && seg_left != absolute_section
&& finalize_syms)
report_op_error (symp, NULL, op, add_symbol);
if (final_seg == expr_section || final_seg == undefined_section)
final_seg = absolute_section;
if (op == O_uminus)
left = -left;
else if (op == O_logical_not)
left = !left;
else
left = ~left;
final_val += left + symp->frag->fr_address;
resolved = symbol_resolved_p (add_symbol);
break;
case O_multiply:
case O_divide:
case O_modulus:
case O_left_shift:
case O_right_shift:
case O_bit_inclusive_or:
case O_bit_or_not:
case O_bit_exclusive_or:
case O_bit_and:
case O_add:
case O_subtract:
case O_eq:
case O_ne:
case O_lt:
case O_le:
case O_ge:
case O_gt:
case O_logical_and:
case O_logical_or:
left = resolve_symbol_value (add_symbol);
right = resolve_symbol_value (op_symbol);
seg_left = S_GET_SEGMENT (add_symbol);
seg_right = S_GET_SEGMENT (op_symbol);
/* Simplify addition or subtraction of a constant by folding the
constant into X_add_number. */
if (op == O_add)
{
if (seg_right == absolute_section)
{
final_val += right;
goto do_symbol;
}
else if (seg_left == absolute_section)
{
final_val += left;
add_symbol = op_symbol;
left = right;
seg_left = seg_right;
goto do_symbol;
}
}
else if (op == O_subtract)
{
if (seg_right == absolute_section)
{
final_val -= right;
goto do_symbol;
}
}
move_seg_ok = 1;
/* Equality and non-equality tests are permitted on anything.
Subtraction, and other comparison operators are permitted if
both operands are in the same section. Otherwise, both
operands must be absolute. We already handled the case of
addition or subtraction of a constant above. This will
probably need to be changed for an object file format which
supports arbitrary expressions. */
if (!(seg_left == absolute_section
&& seg_right == absolute_section)
&& !(op == O_eq || op == O_ne)
&& !((op == O_subtract
|| op == O_lt || op == O_le || op == O_ge || op == O_gt)
&& seg_left == seg_right
&& (seg_left != undefined_section
|| add_symbol == op_symbol)))
{
/* Don't emit messages unless we're finalizing the symbol value,
otherwise we may get the same message multiple times. */
if (finalize_syms)
report_op_error (symp, add_symbol, op, op_symbol);
/* However do not move the symbol into the absolute section
if it cannot currently be resolved - this would confuse
other parts of the assembler into believing that the
expression had been evaluated to zero. */
else
move_seg_ok = 0;
}
if (move_seg_ok
&& (final_seg == expr_section || final_seg == undefined_section))
final_seg = absolute_section;
/* Check for division by zero. */
if ((op == O_divide || op == O_modulus) && right == 0)
{
/* If seg_right is not absolute_section, then we've
already issued a warning about using a bad symbol. */
if (seg_right == absolute_section && finalize_syms)
{
const char *file;
unsigned int line;
if (expr_symbol_where (symp, &file, &line))
as_bad_where (file, line, _("division by zero"));
else
as_bad (_("division by zero when setting `%s'"),
S_GET_NAME (symp));
}
right = 1;
}
if ((op == O_left_shift || op == O_right_shift)
&& (valueT) right >= sizeof (valueT) * CHAR_BIT)
{
as_warn_value_out_of_range (_("shift count"), right, 0,
sizeof (valueT) * CHAR_BIT - 1,
NULL, 0);
left = right = 0;
}
switch (symp->x->value.X_op)
{
case O_multiply: left *= right; break;
case O_divide: left /= right; break;
case O_modulus: left %= right; break;
case O_left_shift:
left = (valueT) left << (valueT) right; break;
case O_right_shift:
left = (valueT) left >> (valueT) right; break;
case O_bit_inclusive_or: left |= right; break;
case O_bit_or_not: left |= ~right; break;
case O_bit_exclusive_or: left ^= right; break;
case O_bit_and: left &= right; break;
case O_add: left += right; break;
case O_subtract: left -= right; break;
case O_eq:
case O_ne:
left = (left == right && seg_left == seg_right
&& (seg_left != undefined_section
|| add_symbol == op_symbol)
? ~ (offsetT) 0 : 0);
if (symp->x->value.X_op == O_ne)
left = ~left;
break;
case O_lt: left = left < right ? ~ (offsetT) 0 : 0; break;
case O_le: left = left <= right ? ~ (offsetT) 0 : 0; break;
case O_ge: left = left >= right ? ~ (offsetT) 0 : 0; break;
case O_gt: left = left > right ? ~ (offsetT) 0 : 0; break;
case O_logical_and: left = left && right; break;
case O_logical_or: left = left || right; break;
case O_illegal:
case O_absent:
case O_constant:
/* See PR 20895 for a reproducer. */
as_bad (_("Invalid operation on symbol"));
goto exit_dont_set_value;
default:
abort ();
}
final_val += symp->frag->fr_address + left;
if (final_seg == expr_section || final_seg == undefined_section)
{
if (seg_left == undefined_section
|| seg_right == undefined_section)
final_seg = undefined_section;
else if (seg_left == absolute_section)
final_seg = seg_right;
else
final_seg = seg_left;
}
resolved = (symbol_resolved_p (add_symbol)
&& symbol_resolved_p (op_symbol));
break;
case O_big:
case O_illegal:
/* Give an error (below) if not in expr_section. We don't
want to worry about expr_section symbols, because they
are fictional (they are created as part of expression
resolution), and any problems may not actually mean
anything. */
break;
}
symp->flags.resolving = 0;
}
if (finalize_syms)
S_SET_VALUE (symp, final_val);
exit_dont_set_value:
/* Always set the segment, even if not finalizing the value.
The segment is used to determine whether a symbol is defined. */
S_SET_SEGMENT (symp, final_seg);
/* Don't worry if we can't resolve an expr_section symbol. */
if (finalize_syms)
{
if (resolved)
symp->flags.resolved = 1;
else if (S_GET_SEGMENT (symp) != expr_section)
{
as_bad (_("can't resolve value for symbol `%s'"),
S_GET_NAME (symp));
symp->flags.resolved = 1;
}
}
return final_val;
}
/* A static function passed to hash_traverse. */
static int
resolve_local_symbol (void **slot, void *arg ATTRIBUTE_UNUSED)
{
symbol_entry_t *entry = *((symbol_entry_t **) slot);
if (entry->sy.flags.local_symbol)
resolve_symbol_value (&entry->sy);
return 1;
}
/* Resolve all local symbols. */
void
resolve_local_symbol_values (void)
{
htab_traverse (sy_hash, resolve_local_symbol, NULL);
}
/* Obtain the current value of a symbol without changing any
sub-expressions used. */
int
snapshot_symbol (symbolS **symbolPP, valueT *valueP, segT *segP, fragS **fragPP)
{
symbolS *symbolP = *symbolPP;
if (symbolP->flags.local_symbol)
{
struct local_symbol *locsym = (struct local_symbol *) symbolP;
*valueP = locsym->value;
*segP = locsym->section;
*fragPP = locsym->frag;
}
else
{
expressionS exp = symbolP->x->value;
if (!symbolP->flags.resolved && exp.X_op != O_illegal)
{
int resolved;
if (symbolP->flags.resolving)
return 0;
symbolP->flags.resolving = 1;
resolved = resolve_expression (&exp);
symbolP->flags.resolving = 0;
if (!resolved)
return 0;
switch (exp.X_op)
{
case O_constant:
case O_register:
if (!symbol_equated_p (symbolP))
break;
/* Fallthru. */
case O_symbol:
case O_symbol_rva:
symbolP = exp.X_add_symbol;
break;
default:
return 0;
}
}
*symbolPP = symbolP;
/* A bogus input file can result in resolve_expression()
generating a local symbol, so we have to check again. */
if (symbolP->flags.local_symbol)
{
struct local_symbol *locsym = (struct local_symbol *) symbolP;
*valueP = locsym->value;
*segP = locsym->section;
*fragPP = locsym->frag;
}
else
{
*valueP = exp.X_add_number;
*segP = symbolP->bsym->section;
*fragPP = symbolP->frag;
}
if (*segP == expr_section)
switch (exp.X_op)
{
case O_constant: *segP = absolute_section; break;
case O_register: *segP = reg_section; break;
default: break;
}
}
return 1;
}
/* Dollar labels look like a number followed by a dollar sign. Eg, "42$".
They are *really* local. That is, they go out of scope whenever we see a
label that isn't local. Also, like fb labels, there can be multiple
instances of a dollar label. Therefor, we name encode each instance with
the instance number, keep a list of defined symbols separate from the real
symbol table, and we treat these buggers as a sparse array. */
static long *dollar_labels;
static long *dollar_label_instances;
static char *dollar_label_defines;
static size_t dollar_label_count;
static size_t dollar_label_max;
int
dollar_label_defined (long label)
{
long *i;
know ((dollar_labels != NULL) || (dollar_label_count == 0));
for (i = dollar_labels; i < dollar_labels + dollar_label_count; ++i)
if (*i == label)
return dollar_label_defines[i - dollar_labels];
/* If we get here, label isn't defined. */
return 0;
}
static long
dollar_label_instance (long label)
{
long *i;
know ((dollar_labels != NULL) || (dollar_label_count == 0));
for (i = dollar_labels; i < dollar_labels + dollar_label_count; ++i)
if (*i == label)
return (dollar_label_instances[i - dollar_labels]);
/* If we get here, we haven't seen the label before.
Therefore its instance count is zero. */
return 0;
}
void
dollar_label_clear (void)
{
if (dollar_label_count)
memset (dollar_label_defines, '\0', dollar_label_count);
}
#define DOLLAR_LABEL_BUMP_BY 10
void
define_dollar_label (long label)
{
long *i;
for (i = dollar_labels; i < dollar_labels + dollar_label_count; ++i)
if (*i == label)
{
++dollar_label_instances[i - dollar_labels];
dollar_label_defines[i - dollar_labels] = 1;
return;
}
/* If we get to here, we don't have label listed yet. */
if (dollar_labels == NULL)
{
dollar_labels = XNEWVEC (long, DOLLAR_LABEL_BUMP_BY);
dollar_label_instances = XNEWVEC (long, DOLLAR_LABEL_BUMP_BY);
dollar_label_defines = XNEWVEC (char, DOLLAR_LABEL_BUMP_BY);
dollar_label_max = DOLLAR_LABEL_BUMP_BY;
dollar_label_count = 0;
}
else if (dollar_label_count == dollar_label_max)
{
dollar_label_max += DOLLAR_LABEL_BUMP_BY;
dollar_labels = XRESIZEVEC (long, dollar_labels, dollar_label_max);
dollar_label_instances = XRESIZEVEC (long, dollar_label_instances,
dollar_label_max);
dollar_label_defines = XRESIZEVEC (char, dollar_label_defines,
dollar_label_max);
} /* if we needed to grow */
dollar_labels[dollar_label_count] = label;
dollar_label_instances[dollar_label_count] = 1;
dollar_label_defines[dollar_label_count] = 1;
++dollar_label_count;
}
/* Caller must copy returned name: we re-use the area for the next name.
The mth occurrence of label n: is turned into the symbol "Ln^Am"
where n is the label number and m is the instance number. "L" makes
it a label discarded unless debugging and "^A"('\1') ensures no
ordinary symbol SHOULD get the same name as a local label
symbol. The first "4:" is "L4^A1" - the m numbers begin at 1.
fb labels get the same treatment, except that ^B is used in place
of ^A. */
char * /* Return local label name. */
dollar_label_name (long n, /* we just saw "n$:" : n a number. */
int augend /* 0 for current instance, 1 for new instance. */)
{
long i;
/* Returned to caller, then copied. Used for created names ("4f"). */
static char symbol_name_build[24];
char *p;
char *q;
char symbol_name_temporary[20]; /* Build up a number, BACKWARDS. */
know (n >= 0);
know (augend == 0 || augend == 1);
p = symbol_name_build;
#ifdef LOCAL_LABEL_PREFIX
*p++ = LOCAL_LABEL_PREFIX;
#endif
*p++ = 'L';
/* Next code just does sprintf( {}, "%d", n); */
/* Label number. */
q = symbol_name_temporary;
for (*q++ = 0, i = n; i; ++q)
{
*q = i % 10 + '0';
i /= 10;
}
while ((*p = *--q) != '\0')
++p;
*p++ = DOLLAR_LABEL_CHAR; /* ^A */
/* Instance number. */
q = symbol_name_temporary;
for (*q++ = 0, i = dollar_label_instance (n) + augend; i; ++q)
{
*q = i % 10 + '0';
i /= 10;
}
while ((*p++ = *--q) != '\0');
/* The label, as a '\0' ended string, starts at symbol_name_build. */
return symbol_name_build;
}
/* Somebody else's idea of local labels. They are made by "n:" where n
is any decimal digit. Refer to them with
"nb" for previous (backward) n:
or "nf" for next (forward) n:.
We do a little better and let n be any number, not just a single digit, but
since the other guy's assembler only does ten, we treat the first ten
specially.
Like someone else's assembler, we have one set of local label counters for
entire assembly, not one set per (sub)segment like in most assemblers. This
implies that one can refer to a label in another segment, and indeed some
crufty compilers have done just that.
Since there could be a LOT of these things, treat them as a sparse
array. */
#define FB_LABEL_SPECIAL (10)
static long fb_low_counter[FB_LABEL_SPECIAL];
static long *fb_labels;
static long *fb_label_instances;
static long fb_label_count;
static long fb_label_max;
/* This must be more than FB_LABEL_SPECIAL. */
#define FB_LABEL_BUMP_BY (FB_LABEL_SPECIAL + 6)
static void
fb_label_init (void)
{
memset ((void *) fb_low_counter, '\0', sizeof (fb_low_counter));
}
/* Add one to the instance number of this fb label. */
void
fb_label_instance_inc (long label)
{
long *i;
if ((unsigned long) label < FB_LABEL_SPECIAL)
{
++fb_low_counter[label];
return;
}
if (fb_labels != NULL)
{
for (i = fb_labels + FB_LABEL_SPECIAL;
i < fb_labels + fb_label_count; ++i)
{
if (*i == label)
{
++fb_label_instances[i - fb_labels];
return;
} /* if we find it */
} /* for each existing label */
}
/* If we get to here, we don't have label listed yet. */
if (fb_labels == NULL)
{
fb_labels = XNEWVEC (long, FB_LABEL_BUMP_BY);
fb_label_instances = XNEWVEC (long, FB_LABEL_BUMP_BY);
fb_label_max = FB_LABEL_BUMP_BY;
fb_label_count = FB_LABEL_SPECIAL;
}
else if (fb_label_count == fb_label_max)
{
fb_label_max += FB_LABEL_BUMP_BY;
fb_labels = XRESIZEVEC (long, fb_labels, fb_label_max);
fb_label_instances = XRESIZEVEC (long, fb_label_instances, fb_label_max);
} /* if we needed to grow */
fb_labels[fb_label_count] = label;
fb_label_instances[fb_label_count] = 1;
++fb_label_count;
}
static long
fb_label_instance (long label)
{
long *i;
if ((unsigned long) label < FB_LABEL_SPECIAL)
{
return (fb_low_counter[label]);
}
if (fb_labels != NULL)
{
for (i = fb_labels + FB_LABEL_SPECIAL;
i < fb_labels + fb_label_count; ++i)
{
if (*i == label)
{
return (fb_label_instances[i - fb_labels]);
} /* if we find it */
} /* for each existing label */
}
/* We didn't find the label, so this must be a reference to the
first instance. */
return 0;
}
/* Caller must copy returned name: we re-use the area for the next name.
The mth occurrence of label n: is turned into the symbol "Ln^Bm"
where n is the label number and m is the instance number. "L" makes
it a label discarded unless debugging and "^B"('\2') ensures no
ordinary symbol SHOULD get the same name as a local label
symbol. The first "4:" is "L4^B1" - the m numbers begin at 1.
dollar labels get the same treatment, except that ^A is used in
place of ^B. */
char * /* Return local label name. */
fb_label_name (long n, /* We just saw "n:", "nf" or "nb" : n a number. */
long augend /* 0 for nb, 1 for n:, nf. */)
{
long i;
/* Returned to caller, then copied. Used for created names ("4f"). */
static char symbol_name_build[24];
char *p;
char *q;
char symbol_name_temporary[20]; /* Build up a number, BACKWARDS. */
know (n >= 0);
#ifdef TC_MMIX
know ((unsigned long) augend <= 2 /* See mmix_fb_label. */);
#else
know ((unsigned long) augend <= 1);
#endif
p = symbol_name_build;
#ifdef LOCAL_LABEL_PREFIX
*p++ = LOCAL_LABEL_PREFIX;
#endif
*p++ = 'L';
/* Next code just does sprintf( {}, "%d", n); */
/* Label number. */
q = symbol_name_temporary;
for (*q++ = 0, i = n; i; ++q)
{
*q = i % 10 + '0';
i /= 10;
}
while ((*p = *--q) != '\0')
++p;
*p++ = LOCAL_LABEL_CHAR; /* ^B */
/* Instance number. */
q = symbol_name_temporary;
for (*q++ = 0, i = fb_label_instance (n) + augend; i; ++q)
{
*q = i % 10 + '0';
i /= 10;
}
while ((*p++ = *--q) != '\0');
/* The label, as a '\0' ended string, starts at symbol_name_build. */
return (symbol_name_build);
}
/* Decode name that may have been generated by foo_label_name() above.
If the name wasn't generated by foo_label_name(), then return it
unaltered. This is used for error messages. */
char *
decode_local_label_name (char *s)
{
char *p;
char *symbol_decode;
int label_number;
int instance_number;
const char *type;
const char *message_format;
int lindex = 0;
#ifdef LOCAL_LABEL_PREFIX
if (s[lindex] == LOCAL_LABEL_PREFIX)
++lindex;
#endif
if (s[lindex] != 'L')
return s;
for (label_number = 0, p = s + lindex + 1; ISDIGIT (*p); ++p)
label_number = (10 * label_number) + *p - '0';
if (*p == DOLLAR_LABEL_CHAR)
type = "dollar";
else if (*p == LOCAL_LABEL_CHAR)
type = "fb";
else
return s;
for (instance_number = 0, p++; ISDIGIT (*p); ++p)
instance_number = (10 * instance_number) + *p - '0';
message_format = _("\"%d\" (instance number %d of a %s label)");
symbol_decode = (char *) obstack_alloc (&notes, strlen (message_format) + 30);
sprintf (symbol_decode, message_format, label_number, instance_number, type);
return symbol_decode;
}
/* Get the value of a symbol. */
valueT
S_GET_VALUE (symbolS *s)
{
if (s->flags.local_symbol)
return resolve_symbol_value (s);
if (!s->flags.resolved)
{
valueT val = resolve_symbol_value (s);
if (!finalize_syms)
return val;
}
if (S_IS_WEAKREFR (s))
return S_GET_VALUE (s->x->value.X_add_symbol);
if (s->x->value.X_op != O_constant)
{
if (! s->flags.resolved
|| s->x->value.X_op != O_symbol
|| (S_IS_DEFINED (s) && ! S_IS_COMMON (s)))
as_bad (_("attempt to get value of unresolved symbol `%s'"),
S_GET_NAME (s));
}
return (valueT) s->x->value.X_add_number;
}
/* Set the value of a symbol. */
void
S_SET_VALUE (symbolS *s, valueT val)
{
if (s->flags.local_symbol)
{
((struct local_symbol *) s)->value = val;
return;
}
s->x->value.X_op = O_constant;
s->x->value.X_add_number = (offsetT) val;
s->x->value.X_unsigned = 0;
S_CLEAR_WEAKREFR (s);
}
void
copy_symbol_attributes (symbolS *dest, symbolS *src)
{
if (dest->flags.local_symbol)
dest = local_symbol_convert (dest);
if (src->flags.local_symbol)
src = local_symbol_convert (src);
/* In an expression, transfer the settings of these flags.
The user can override later, of course. */
#define COPIED_SYMFLAGS (BSF_FUNCTION | BSF_OBJECT \
| BSF_GNU_INDIRECT_FUNCTION)
dest->bsym->flags |= src->bsym->flags & COPIED_SYMFLAGS;
#ifdef OBJ_COPY_SYMBOL_ATTRIBUTES
OBJ_COPY_SYMBOL_ATTRIBUTES (dest, src);
#endif
#ifdef TC_COPY_SYMBOL_ATTRIBUTES
TC_COPY_SYMBOL_ATTRIBUTES (dest, src);
#endif
}
int
S_IS_FUNCTION (symbolS *s)
{
flagword flags;
if (s->flags.local_symbol)
return 0;
flags = s->bsym->flags;
return (flags & BSF_FUNCTION) != 0;
}
int
S_IS_EXTERNAL (symbolS *s)
{
flagword flags;
if (s->flags.local_symbol)
return 0;
flags = s->bsym->flags;
/* Sanity check. */
if ((flags & BSF_LOCAL) && (flags & BSF_GLOBAL))
abort ();
return (flags & BSF_GLOBAL) != 0;
}
int
S_IS_WEAK (symbolS *s)
{
if (s->flags.local_symbol)
return 0;
/* Conceptually, a weakrefr is weak if the referenced symbol is. We
could probably handle a WEAKREFR as always weak though. E.g., if
the referenced symbol has lost its weak status, there's no reason
to keep handling the weakrefr as if it was weak. */
if (S_IS_WEAKREFR (s))
return S_IS_WEAK (s->x->value.X_add_symbol);
return (s->bsym->flags & BSF_WEAK) != 0;
}
int
S_IS_WEAKREFR (symbolS *s)
{
if (s->flags.local_symbol)
return 0;
return s->flags.weakrefr != 0;
}
int
S_IS_WEAKREFD (symbolS *s)
{
if (s->flags.local_symbol)
return 0;
return s->flags.weakrefd != 0;
}
int
S_IS_COMMON (symbolS *s)
{
if (s->flags.local_symbol)
return 0;
return bfd_is_com_section (s->bsym->section);
}
int
S_IS_DEFINED (symbolS *s)
{
if (s->flags.local_symbol)
return ((struct local_symbol *) s)->section != undefined_section;
return s->bsym->section != undefined_section;
}
#ifndef EXTERN_FORCE_RELOC
#define EXTERN_FORCE_RELOC IS_ELF
#endif
/* Return true for symbols that should not be reduced to section
symbols or eliminated from expressions, because they may be
overridden by the linker. */
int
S_FORCE_RELOC (symbolS *s, int strict)
{
segT sec;
if (s->flags.local_symbol)
sec = ((struct local_symbol *) s)->section;
else
{
if ((strict
&& ((s->bsym->flags & BSF_WEAK) != 0
|| (EXTERN_FORCE_RELOC
&& (s->bsym->flags & BSF_GLOBAL) != 0)))
|| (s->bsym->flags & BSF_GNU_INDIRECT_FUNCTION) != 0)
return true;
sec = s->bsym->section;
}
return bfd_is_und_section (sec) || bfd_is_com_section (sec);
}
int
S_IS_DEBUG (symbolS *s)
{
if (s->flags.local_symbol)
return 0;
if (s->bsym->flags & BSF_DEBUGGING)
return 1;
return 0;
}
int
S_IS_LOCAL (symbolS *s)
{
flagword flags;
const char *name;
if (s->flags.local_symbol)
return 1;
flags = s->bsym->flags;
/* Sanity check. */
if ((flags & BSF_LOCAL) && (flags & BSF_GLOBAL))
abort ();
if (bfd_asymbol_section (s->bsym) == reg_section)
return 1;
if (flag_strip_local_absolute
/* Keep BSF_FILE symbols in order to allow debuggers to identify
the source file even when the object file is stripped. */
&& (flags & (BSF_GLOBAL | BSF_FILE)) == 0
&& bfd_asymbol_section (s->bsym) == absolute_section)
return 1;
name = S_GET_NAME (s);
return (name != NULL
&& ! S_IS_DEBUG (s)
&& (strchr (name, DOLLAR_LABEL_CHAR)
|| strchr (name, LOCAL_LABEL_CHAR)
#if FAKE_LABEL_CHAR != DOLLAR_LABEL_CHAR
|| strchr (name, FAKE_LABEL_CHAR)
#endif
|| TC_LABEL_IS_LOCAL (name)
|| (! flag_keep_locals
&& (bfd_is_local_label (stdoutput, s->bsym)
|| (flag_mri
&& name[0] == '?'
&& name[1] == '?')))));
}
int
S_IS_STABD (symbolS *s)
{
return S_GET_NAME (s) == 0;
}
int
S_CAN_BE_REDEFINED (const symbolS *s)
{
if (s->flags.local_symbol)
return (((struct local_symbol *) s)->frag
== &predefined_address_frag);
/* Permit register names to be redefined. */
return s->bsym->section == reg_section;
}
int
S_IS_VOLATILE (const symbolS *s)
{
if (s->flags.local_symbol)
return 0;
return s->flags.volatil;
}
int
S_IS_FORWARD_REF (const symbolS *s)
{
if (s->flags.local_symbol)
return 0;
return s->flags.forward_ref;
}
const char *
S_GET_NAME (symbolS *s)
{
return s->name;
}
segT
S_GET_SEGMENT (symbolS *s)
{
if (s->flags.local_symbol)
return ((struct local_symbol *) s)->section;
return s->bsym->section;
}
void
S_SET_SEGMENT (symbolS *s, segT seg)
{
if (s->flags.local_symbol)
{
((struct local_symbol *) s)->section = seg;
return;
}
/* Don't reassign section symbols. The direct reason is to prevent seg
faults assigning back to const global symbols such as *ABS*, but it
shouldn't happen anyway. */
if (s->bsym->flags & BSF_SECTION_SYM)
{
if (s->bsym->section != seg)
abort ();
}
else
s->bsym->section = seg;
}
void
S_SET_EXTERNAL (symbolS *s)
{
if (s->flags.local_symbol)
s = local_symbol_convert (s);
if ((s->bsym->flags & BSF_WEAK) != 0)
{
/* Let .weak override .global. */
return;
}
if (s->bsym->flags & BSF_SECTION_SYM)
{
/* Do not reassign section symbols. */
as_warn (_("can't make section symbol global"));
return;
}
#ifndef TC_GLOBAL_REGISTER_SYMBOL_OK
if (S_GET_SEGMENT (s) == reg_section)
{
as_bad (_("can't make register symbol global"));
return;
}
#endif
s->bsym->flags |= BSF_GLOBAL;
s->bsym->flags &= ~(BSF_LOCAL | BSF_WEAK);
#ifdef TE_PE
if (! an_external_name && S_GET_NAME(s)[0] != '.')
an_external_name = S_GET_NAME (s);
#endif
}
void
S_CLEAR_EXTERNAL (symbolS *s)
{
if (s->flags.local_symbol)
return;
if ((s->bsym->flags & BSF_WEAK) != 0)
{
/* Let .weak override. */
return;
}
s->bsym->flags |= BSF_LOCAL;
s->bsym->flags &= ~(BSF_GLOBAL | BSF_WEAK);
}
void
S_SET_WEAK (symbolS *s)
{
if (s->flags.local_symbol)
s = local_symbol_convert (s);
#ifdef obj_set_weak_hook
obj_set_weak_hook (s);
#endif
s->bsym->flags |= BSF_WEAK;
s->bsym->flags &= ~(BSF_GLOBAL | BSF_LOCAL);
}
void
S_SET_WEAKREFR (symbolS *s)
{
if (s->flags.local_symbol)
s = local_symbol_convert (s);
s->flags.weakrefr = 1;
/* If the alias was already used, make sure we mark the target as
used as well, otherwise it might be dropped from the symbol
table. This may have unintended side effects if the alias is
later redirected to another symbol, such as keeping the unused
previous target in the symbol table. Since it will be weak, it's
not a big deal. */
if (s->flags.used)
symbol_mark_used (s->x->value.X_add_symbol);
}
void
S_CLEAR_WEAKREFR (symbolS *s)
{
if (s->flags.local_symbol)
return;
s->flags.weakrefr = 0;
}
void
S_SET_WEAKREFD (symbolS *s)
{
if (s->flags.local_symbol)
s = local_symbol_convert (s);
s->flags.weakrefd = 1;
S_SET_WEAK (s);
}
void
S_CLEAR_WEAKREFD (symbolS *s)
{
if (s->flags.local_symbol)
return;
if (s->flags.weakrefd)
{
s->flags.weakrefd = 0;
/* If a weakref target symbol is weak, then it was never
referenced directly before, not even in a .global directive,
so decay it to local. If it remains undefined, it will be
later turned into a global, like any other undefined
symbol. */
if (s->bsym->flags & BSF_WEAK)
{
#ifdef obj_clear_weak_hook
obj_clear_weak_hook (s);
#endif
s->bsym->flags &= ~BSF_WEAK;
s->bsym->flags |= BSF_LOCAL;
}
}
}
void
S_SET_THREAD_LOCAL (symbolS *s)
{
if (s->flags.local_symbol)
s = local_symbol_convert (s);
if (bfd_is_com_section (s->bsym->section)
&& (s->bsym->flags & BSF_THREAD_LOCAL) != 0)
return;
s->bsym->flags |= BSF_THREAD_LOCAL;
if ((s->bsym->flags & BSF_FUNCTION) != 0)
as_bad (_("Accessing function `%s' as thread-local object"),
S_GET_NAME (s));
else if (! bfd_is_und_section (s->bsym->section)
&& (s->bsym->section->flags & SEC_THREAD_LOCAL) == 0)
as_bad (_("Accessing `%s' as thread-local object"),
S_GET_NAME (s));
}
void
S_SET_NAME (symbolS *s, const char *name)
{
s->name = name;
if (s->flags.local_symbol)
return;
s->bsym->name = name;
}
void
S_SET_VOLATILE (symbolS *s)
{
if (s->flags.local_symbol)
s = local_symbol_convert (s);
s->flags.volatil = 1;
}
void
S_CLEAR_VOLATILE (symbolS *s)
{
if (!s->flags.local_symbol)
s->flags.volatil = 0;
}
void
S_SET_FORWARD_REF (symbolS *s)
{
if (s->flags.local_symbol)
s = local_symbol_convert (s);
s->flags.forward_ref = 1;
}
/* Return the previous symbol in a chain. */
symbolS *
symbol_previous (symbolS *s)
{
if (s->flags.local_symbol)
abort ();
return s->x->previous;
}
/* Return the next symbol in a chain. */
symbolS *
symbol_next (symbolS *s)
{
if (s->flags.local_symbol)
abort ();
return s->x->next;
}
/* Return a pointer to the value of a symbol as an expression. */
expressionS *
symbol_get_value_expression (symbolS *s)
{
if (s->flags.local_symbol)
s = local_symbol_convert (s);
return &s->x->value;
}
/* Set the value of a symbol to an expression. */
void
symbol_set_value_expression (symbolS *s, const expressionS *exp)
{
if (s->flags.local_symbol)
s = local_symbol_convert (s);
s->x->value = *exp;
S_CLEAR_WEAKREFR (s);
}
/* Return whether 2 symbols are the same. */
int
symbol_same_p (symbolS *s1, symbolS *s2)
{
return s1 == s2;
}
/* Return a pointer to the X_add_number component of a symbol. */
offsetT *
symbol_X_add_number (symbolS *s)
{
if (s->flags.local_symbol)
return (offsetT *) &((struct local_symbol *) s)->value;
return &s->x->value.X_add_number;
}
/* Set the value of SYM to the current position in the current segment. */
void
symbol_set_value_now (symbolS *sym)
{
S_SET_SEGMENT (sym, now_seg);
S_SET_VALUE (sym, frag_now_fix ());
symbol_set_frag (sym, frag_now);
}
/* Set the frag of a symbol. */
void
symbol_set_frag (symbolS *s, fragS *f)
{
if (s->flags.local_symbol)
{
((struct local_symbol *) s)->frag = f;
return;
}
s->frag = f;
S_CLEAR_WEAKREFR (s);
}
/* Return the frag of a symbol. */
fragS *
symbol_get_frag (symbolS *s)
{
if (s->flags.local_symbol)
return ((struct local_symbol *) s)->frag;
return s->frag;
}
/* Mark a symbol as having been used. */
void
symbol_mark_used (symbolS *s)
{
if (s->flags.local_symbol)
return;
s->flags.used = 1;
if (S_IS_WEAKREFR (s))
symbol_mark_used (s->x->value.X_add_symbol);
}
/* Clear the mark of whether a symbol has been used. */
void
symbol_clear_used (symbolS *s)
{
if (s->flags.local_symbol)
s = local_symbol_convert (s);
s->flags.used = 0;
}
/* Return whether a symbol has been used. */
int
symbol_used_p (symbolS *s)
{
if (s->flags.local_symbol)
return 1;
return s->flags.used;
}
/* Mark a symbol as having been used in a reloc. */
void
symbol_mark_used_in_reloc (symbolS *s)
{
if (s->flags.local_symbol)
s = local_symbol_convert (s);
s->flags.used_in_reloc = 1;
}
/* Clear the mark of whether a symbol has been used in a reloc. */
void
symbol_clear_used_in_reloc (symbolS *s)
{
if (s->flags.local_symbol)
return;
s->flags.used_in_reloc = 0;
}
/* Return whether a symbol has been used in a reloc. */
int
symbol_used_in_reloc_p (symbolS *s)
{
if (s->flags.local_symbol)
return 0;
return s->flags.used_in_reloc;
}
/* Mark a symbol as an MRI common symbol. */
void
symbol_mark_mri_common (symbolS *s)
{
if (s->flags.local_symbol)
s = local_symbol_convert (s);
s->flags.mri_common = 1;
}
/* Clear the mark of whether a symbol is an MRI common symbol. */
void
symbol_clear_mri_common (symbolS *s)
{
if (s->flags.local_symbol)
return;
s->flags.mri_common = 0;
}
/* Return whether a symbol is an MRI common symbol. */
int
symbol_mri_common_p (symbolS *s)
{
if (s->flags.local_symbol)
return 0;
return s->flags.mri_common;
}
/* Mark a symbol as having been written. */
void
symbol_mark_written (symbolS *s)
{
if (s->flags.local_symbol)
return;
s->flags.written = 1;
}
/* Clear the mark of whether a symbol has been written. */
void
symbol_clear_written (symbolS *s)
{
if (s->flags.local_symbol)
return;
s->flags.written = 0;
}
/* Return whether a symbol has been written. */
int
symbol_written_p (symbolS *s)
{
if (s->flags.local_symbol)
return 0;
return s->flags.written;
}
/* Mark a symbol has having been resolved. */
void
symbol_mark_resolved (symbolS *s)
{
s->flags.resolved = 1;
}
/* Return whether a symbol has been resolved. */
int
symbol_resolved_p (symbolS *s)
{
return s->flags.resolved;
}
/* Return whether a symbol is a section symbol. */
int
symbol_section_p (symbolS *s)
{
if (s->flags.local_symbol)
return 0;
return (s->bsym->flags & BSF_SECTION_SYM) != 0;
}
/* Return whether a symbol is equated to another symbol. */
int
symbol_equated_p (symbolS *s)
{
if (s->flags.local_symbol)
return 0;
return s->x->value.X_op == O_symbol;
}
/* Return whether a symbol is equated to another symbol, and should be
treated specially when writing out relocs. */
int
symbol_equated_reloc_p (symbolS *s)
{
if (s->flags.local_symbol)
return 0;
/* X_op_symbol, normally not used for O_symbol, is set by
resolve_symbol_value to flag expression syms that have been
equated. */
return (s->x->value.X_op == O_symbol
#if defined (OBJ_COFF) && defined (TE_PE)
&& ! S_IS_WEAK (s)
#endif
&& ((s->flags.resolved && s->x->value.X_op_symbol != NULL)
|| ! S_IS_DEFINED (s)
|| S_IS_COMMON (s)));
}
/* Return whether a symbol has a constant value. */
int
symbol_constant_p (symbolS *s)
{
if (s->flags.local_symbol)
return 1;
return s->x->value.X_op == O_constant;
}
/* Return whether a symbol was cloned and thus removed from the global
symbol list. */
int
symbol_shadow_p (symbolS *s)
{
if (s->flags.local_symbol)
return 0;
return s->x->next == s;
}
/* If S is a struct symbol return S, otherwise return NULL. */
symbolS *
symbol_symbolS (symbolS *s)
{
if (s->flags.local_symbol)
return NULL;
return s;
}
/* Return the BFD symbol for a symbol. */
asymbol *
symbol_get_bfdsym (symbolS *s)
{
if (s->flags.local_symbol)
s = local_symbol_convert (s);
return s->bsym;
}