| #source: start.s |
| #source: sec-8a.s |
| #source: sec-8b.s |
| #source: sec-8m.s |
| #source: sec-8d.s |
| #ld: -m mmo |
| #objdump: -s |
| |
| # Distantly related to sec-7m.s in that section lengths mattered for the |
| # bug. When one input-section (seen in mmo.c as a chunk of data to |
| # output) had a length not a multiple of four, the last bytes were saved |
| # to be concatenated with the next chunk. If it was followed by a chunk |
| # with a leading multiple-of-four number of zero bytes, those zero bytes |
| # would be omitted, and the "saved" bytes would be concatenated with the |
| # following (not-all-zeros) bytes. Hence a shift of the last bytes of the |
| # first chunk. |
| |
| .*: file format mmo |
| |
| Contents of section \.text: |
| 00000 e3fd0001 2a000000 00000000 00000000 .* |
| #... |
| 07ff0 00000000 00000000 00000000 2b2c0000 .* |
| #... |
| 0fff0 00000000 00000000 00002d00 00000000 .* |
| 10000 00000000 00000000 0000002e 2f303132 .* |
| 10010 33000000 00000000 00000000 00000000 .* |
| 10020 00300000 00000000 00000000 00000000 .* |
| #... |
| 18020 31 .* |