| /* addrmap.h --- interface to address map data structure. |
| |
| Copyright (C) 2007-2024 Free Software Foundation, Inc. |
| |
| This file is part of GDB. |
| |
| This program is free software; you can redistribute it and/or modify |
| it under the terms of the GNU General Public License as published by |
| the Free Software Foundation; either version 3 of the License, or |
| (at your option) any later version. |
| |
| This program is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| GNU General Public License for more details. |
| |
| You should have received a copy of the GNU General Public License |
| along with this program. If not, see <http://www.gnu.org/licenses/>. */ |
| |
| #ifndef ADDRMAP_H |
| #define ADDRMAP_H |
| |
| #include "gdbsupport/function-view.h" |
| #include "gdbsupport/gdb_obstack.h" |
| #include "splay-tree.h" |
| |
| /* An address map is essentially a table mapping CORE_ADDRs onto GDB |
| data structures, like blocks, symtabs, partial symtabs, and so on. |
| An address map uses memory proportional to the number of |
| transitions in the map, where a CORE_ADDR N is mapped to one |
| object, and N+1 is mapped to a different object. |
| |
| Address maps come in two flavors: fixed, and mutable. Mutable |
| address maps consume more memory, but can be changed and extended. |
| A fixed address map, once constructed (from a mutable address map), |
| can't be edited. */ |
| |
| /* The type of a function used to iterate over the map. |
| OBJ is NULL for unmapped regions. */ |
| using addrmap_foreach_fn |
| = gdb::function_view<int (CORE_ADDR start_addr, void *obj)>; |
| using addrmap_foreach_const_fn |
| = gdb::function_view<int (CORE_ADDR start_addr, const void *obj)>; |
| |
| /* The base class for addrmaps. */ |
| struct addrmap |
| { |
| /* Return the object associated with ADDR in MAP. */ |
| const void *find (CORE_ADDR addr) const |
| { return this->do_find (addr); } |
| |
| void *find (CORE_ADDR addr) |
| { return this->do_find (addr); } |
| |
| /* Relocate all the addresses in MAP by OFFSET. (This can be applied |
| to either mutable or immutable maps.) */ |
| virtual void relocate (CORE_ADDR offset) = 0; |
| |
| /* Call FN for every address in MAP, following an in-order traversal. |
| If FN ever returns a non-zero value, the iteration ceases |
| immediately, and the value is returned. Otherwise, this function |
| returns 0. */ |
| int foreach (addrmap_foreach_const_fn fn) const |
| { return this->do_foreach (fn); } |
| |
| int foreach (addrmap_foreach_fn fn) |
| { return this->do_foreach (fn); } |
| |
| |
| protected: |
| ~addrmap () = default; |
| |
| private: |
| /* Worker for find, implemented by sub-classes. */ |
| virtual void *do_find (CORE_ADDR addr) const = 0; |
| |
| /* Worker for foreach, implemented by sub-classes. */ |
| virtual int do_foreach (addrmap_foreach_fn fn) const = 0; |
| }; |
| |
| struct addrmap_mutable; |
| |
| /* Fixed address maps. */ |
| struct addrmap_fixed final : public addrmap, |
| public allocate_on_obstack<addrmap_fixed> |
| { |
| public: |
| |
| addrmap_fixed (struct obstack *obstack, const addrmap_mutable *mut); |
| DISABLE_COPY_AND_ASSIGN (addrmap_fixed); |
| |
| /* It's fine to use the default move operators, because this addrmap |
| does not own the storage for the elements. */ |
| addrmap_fixed (addrmap_fixed &&other) = default; |
| addrmap_fixed &operator= (addrmap_fixed &&) = default; |
| |
| void relocate (CORE_ADDR offset) override; |
| |
| private: |
| void *do_find (CORE_ADDR addr) const override; |
| int do_foreach (addrmap_foreach_fn fn) const override; |
| |
| /* A transition: a point in an address map where the value changes. |
| The map maps ADDR to VALUE, but if ADDR > 0, it maps ADDR-1 to |
| something else. */ |
| struct addrmap_transition |
| { |
| CORE_ADDR addr; |
| void *value; |
| }; |
| |
| /* The number of transitions in TRANSITIONS. */ |
| size_t num_transitions; |
| |
| /* An array of transitions, sorted by address. For every point in |
| the map where either ADDR == 0 or ADDR is mapped to one value and |
| ADDR - 1 is mapped to something different, we have an entry here |
| containing ADDR and VALUE. (Note that this means we always have |
| an entry for address 0). */ |
| struct addrmap_transition *transitions; |
| }; |
| |
| /* Mutable address maps. */ |
| |
| struct addrmap_mutable final : public addrmap |
| { |
| public: |
| |
| addrmap_mutable (); |
| ~addrmap_mutable (); |
| DISABLE_COPY_AND_ASSIGN (addrmap_mutable); |
| |
| addrmap_mutable (addrmap_mutable &&other) |
| : tree (other.tree) |
| { |
| other.tree = nullptr; |
| } |
| |
| addrmap_mutable &operator= (addrmap_mutable &&other) |
| { |
| std::swap (tree, other.tree); |
| return *this; |
| } |
| |
| /* In the mutable address map MAP, associate the addresses from START |
| to END_INCLUSIVE that are currently associated with NULL with OBJ |
| instead. Addresses mapped to an object other than NULL are left |
| unchanged. |
| |
| As the name suggests, END_INCLUSIVE is also mapped to OBJ. This |
| convention is unusual, but it allows callers to accurately specify |
| ranges that abut the top of the address space, and ranges that |
| cover the entire address space. |
| |
| This operation seems a bit complicated for a primitive: if it's |
| needed, why not just have a simpler primitive operation that sets a |
| range to a value, wiping out whatever was there before, and then |
| let the caller construct more complicated operations from that, |
| along with some others for traversal? |
| |
| It turns out this is the mutation operation we want to use all the |
| time, at least for now. Our immediate use for address maps is to |
| represent lexical blocks whose address ranges are not contiguous. |
| We walk the tree of lexical blocks present in the debug info, and |
| only create 'struct block' objects after we've traversed all a |
| block's children. If a lexical block declares no local variables |
| (and isn't the lexical block for a function's body), we omit it |
| from GDB's data structures entirely. |
| |
| However, this means that we don't decide to create a block (and |
| thus record it in the address map) until after we've traversed its |
| children. If we do decide to create the block, we do so at a time |
| when all its children have already been recorded in the map. So |
| this operation --- change only those addresses left unset --- is |
| actually the operation we want to use every time. |
| |
| It seems simpler to let the code which operates on the |
| representation directly deal with the hair of implementing these |
| semantics than to provide an interface which allows it to be |
| implemented efficiently, but doesn't reveal too much of the |
| representation. */ |
| void set_empty (CORE_ADDR start, CORE_ADDR end_inclusive, |
| void *obj); |
| void relocate (CORE_ADDR offset) override; |
| |
| private: |
| void *do_find (CORE_ADDR addr) const override; |
| int do_foreach (addrmap_foreach_fn fn) const override; |
| |
| /* A splay tree, with a node for each transition; there is a |
| transition at address T if T-1 and T map to different objects. |
| |
| Any addresses below the first node map to NULL. (Unlike |
| fixed maps, we have no entry at (CORE_ADDR) 0; it doesn't |
| simplify enough.) |
| |
| The last region is assumed to end at CORE_ADDR_MAX. |
| |
| Since we can't know whether CORE_ADDR is larger or smaller than |
| splay_tree_key (unsigned long) --- I think both are possible, |
| given all combinations of 32- and 64-bit hosts and targets --- |
| our keys are pointers to CORE_ADDR values. Since the splay tree |
| library doesn't pass any closure pointer to the key free |
| function, we can't keep a freelist for keys. Since mutable |
| addrmaps are only used temporarily right now, we just leak keys |
| from deleted nodes; they'll be freed when the obstack is freed. */ |
| splay_tree tree; |
| |
| /* Various helper methods. */ |
| splay_tree_key allocate_key (CORE_ADDR addr); |
| void force_transition (CORE_ADDR addr); |
| splay_tree_node splay_tree_lookup (CORE_ADDR addr) const; |
| splay_tree_node splay_tree_predecessor (CORE_ADDR addr) const; |
| splay_tree_node splay_tree_successor (CORE_ADDR addr); |
| void splay_tree_remove (CORE_ADDR addr); |
| void splay_tree_insert (CORE_ADDR key, void *value); |
| }; |
| |
| |
| /* Dump the addrmap to OUTFILE. If PAYLOAD is non-NULL, only dump any |
| components that map to PAYLOAD. (If PAYLOAD is NULL, the entire |
| map is dumped.) */ |
| void addrmap_dump (struct addrmap *map, struct ui_file *outfile, |
| void *payload); |
| |
| #endif /* ADDRMAP_H */ |