| /* Main simulator loop for CGEN-based simulators. |
| Copyright (C) 1998-2024 Free Software Foundation, Inc. |
| Contributed by Cygnus Solutions. |
| |
| This file is part of GDB, the GNU debugger. |
| |
| This program is free software; you can redistribute it and/or modify |
| it under the terms of the GNU General Public License as published by |
| the Free Software Foundation; either version 3 of the License, or |
| (at your option) any later version. |
| |
| This program is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| GNU General Public License for more details. |
| |
| You should have received a copy of the GNU General Public License |
| along with this program. If not, see <http://www.gnu.org/licenses/>. */ |
| |
| /* ??? These are old notes, kept around for now. |
| Collecting profile data and tracing slow us down so we don't do them in |
| "fast mode". |
| There are 6 possibilities on 2 axes: |
| - no-scaching, insn-scaching, basic-block-scaching |
| - run with full features or run fast |
| Supporting all six possibilities in one executable is a bit much but |
| supporting full/fast seems reasonable. |
| If the scache is configured in it is always used. |
| If pbb-scaching is configured in it is always used. |
| ??? Sometimes supporting more than one set of semantic functions will make |
| the simulator too large - this should be configurable. Blah blah blah. |
| ??? Supporting full/fast can be more modular, blah blah blah. |
| When the framework is more modular, this can be. |
| */ |
| |
| /* This must come before any other includes. */ |
| #include "defs.h" |
| |
| #include "sim-main.h" |
| #include "sim-assert.h" |
| #include "sim-signal.h" |
| |
| #ifndef SIM_ENGINE_PREFIX_HOOK |
| #define SIM_ENGINE_PREFIX_HOOK(sd) |
| #endif |
| #ifndef SIM_ENGINE_POSTFIX_HOOK |
| #define SIM_ENGINE_POSTFIX_HOOK(sd) |
| #endif |
| |
| static sim_event_handler has_stepped; |
| static void prime_cpu (SIM_CPU *, int); |
| static void engine_run_1 (SIM_DESC, int, int); |
| static void engine_run_n (SIM_DESC, int, int, int, int); |
| |
| /* If no profiling or tracing has been enabled, run in fast mode. */ |
| static int |
| cgen_get_fast_p (SIM_DESC sd) |
| { |
| int c; |
| |
| for (c = 0; c < MAX_NR_PROCESSORS; ++c) |
| { |
| SIM_CPU *cpu = STATE_CPU (sd, c); |
| |
| if (PROFILE_ANY_P (cpu) || TRACE_ANY_P (cpu)) |
| return 0; |
| } |
| |
| return 1; |
| } |
| |
| /* sim_resume for cgen */ |
| |
| void |
| sim_resume (SIM_DESC sd, int step, int siggnal) |
| { |
| sim_engine *engine = STATE_ENGINE (sd); |
| jmp_buf buf; |
| int jmpval; |
| static int fast_p = -1; |
| |
| ASSERT (STATE_MAGIC (sd) == SIM_MAGIC_NUMBER); |
| |
| if (fast_p == -1) |
| fast_p = cgen_get_fast_p (sd); |
| |
| /* we only want to be single stepping the simulator once */ |
| if (engine->stepper != NULL) |
| { |
| sim_events_deschedule (sd, engine->stepper); |
| engine->stepper = NULL; |
| } |
| if (step) |
| engine->stepper = sim_events_schedule (sd, 1, has_stepped, sd); |
| |
| sim_module_resume (sd); |
| |
| #if WITH_SCACHE |
| if (USING_SCACHE_P (sd)) |
| scache_flush (sd); |
| #endif |
| |
| /* run/resume the simulator */ |
| |
| sim_engine_set_run_state (sd, sim_running, 0); |
| |
| engine->jmpbuf = &buf; |
| jmpval = setjmp (buf); |
| if (jmpval == sim_engine_start_jmpval |
| || jmpval == sim_engine_restart_jmpval) |
| { |
| int last_cpu_nr = sim_engine_last_cpu_nr (sd); |
| int next_cpu_nr = sim_engine_next_cpu_nr (sd); |
| int nr_cpus = sim_engine_nr_cpus (sd); |
| /* ??? Setting max_insns to 0 allows pbb/jit code to run wild and is |
| useful if all one wants to do is run a benchmark. Need some better |
| way to identify this case. */ |
| int max_insns = (step |
| ? 1 |
| : (nr_cpus == 1 |
| /*&& wip:no-events*/ |
| /* Don't do this if running under gdb, need to |
| poll ui for events. */ |
| && STATE_OPEN_KIND (sd) == SIM_OPEN_STANDALONE) |
| ? 0 |
| : 8); /*FIXME: magic number*/ |
| |
| sim_events_preprocess (sd, last_cpu_nr >= nr_cpus, next_cpu_nr >= nr_cpus); |
| if (next_cpu_nr >= nr_cpus) |
| next_cpu_nr = 0; |
| if (nr_cpus == 1) |
| engine_run_1 (sd, max_insns, fast_p); |
| else |
| engine_run_n (sd, next_cpu_nr, nr_cpus, max_insns, fast_p); |
| } |
| #if 1 /*wip*/ |
| else |
| { |
| /* Account for the last insn executed. */ |
| SIM_CPU *cpu = STATE_CPU (sd, sim_engine_last_cpu_nr (sd)); |
| ++ CPU_INSN_COUNT (cpu); |
| CGEN_TRACE_INSN_FINI (cpu, NULL, 1); |
| } |
| #endif |
| |
| engine->jmpbuf = NULL; |
| |
| { |
| int i; |
| int nr_cpus = sim_engine_nr_cpus (sd); |
| |
| #if 0 /*wip,ignore*/ |
| /* If the loop exits, either we single-stepped or @cpu@_engine_stop |
| was called. */ |
| if (step) |
| sim_engine_set_run_state (sd, sim_stopped, SIM_SIGTRAP); |
| else |
| sim_engine_set_run_state (sd, pending_reason, pending_sigrc); |
| #endif |
| |
| for (i = 0; i < nr_cpus; ++i) |
| { |
| SIM_CPU *cpu = STATE_CPU (sd, i); |
| |
| PROFILE_TOTAL_INSN_COUNT (CPU_PROFILE_DATA (cpu)) += CPU_INSN_COUNT (cpu); |
| } |
| } |
| |
| sim_module_suspend (sd); |
| } |
| |
| /* Halt the simulator after just one instruction. */ |
| |
| static void |
| has_stepped (SIM_DESC sd, void *data) |
| { |
| ASSERT (STATE_MAGIC (sd) == SIM_MAGIC_NUMBER); |
| sim_engine_halt (sd, NULL, NULL, NULL_CIA, sim_stopped, SIM_SIGTRAP); |
| } |
| |
| /* Prepare a cpu for running. |
| MAX_INSNS is the number of insns to execute per time slice. |
| If 0 it means the cpu can run as long as it wants (e.g. until the |
| program completes). |
| ??? Perhaps this should be an argument to the engine_fn. */ |
| |
| static void |
| prime_cpu (SIM_CPU *cpu, int max_insns) |
| { |
| CPU_MAX_SLICE_INSNS (cpu) = max_insns; |
| CPU_INSN_COUNT (cpu) = 0; |
| |
| /* Initialize the insn descriptor table. |
| This has to be done after all initialization so we just defer it to |
| here. */ |
| |
| if (MACH_PREPARE_RUN (CPU_MACH (cpu))) |
| (* MACH_PREPARE_RUN (CPU_MACH (cpu))) (cpu); |
| } |
| |
| /* Main loop, for 1 cpu. */ |
| |
| static void |
| engine_run_1 (SIM_DESC sd, int max_insns, int fast_p) |
| { |
| sim_cpu *cpu = STATE_CPU (sd, 0); |
| ENGINE_FN *fn = fast_p ? CPU_FAST_ENGINE_FN (cpu) : CPU_FULL_ENGINE_FN (cpu); |
| |
| prime_cpu (cpu, max_insns); |
| |
| while (1) |
| { |
| SIM_ENGINE_PREFIX_HOOK (sd); |
| |
| (*fn) (cpu); |
| |
| SIM_ENGINE_POSTFIX_HOOK (sd); |
| |
| /* process any events */ |
| if (sim_events_tick (sd)) |
| sim_events_process (sd); |
| } |
| } |
| |
| /* Main loop, for multiple cpus. */ |
| |
| static void |
| engine_run_n (SIM_DESC sd, int next_cpu_nr, int nr_cpus, int max_insns, int fast_p) |
| { |
| int i; |
| /* Ensure that engine_fns is fully initialized, this silences a compiler |
| warning when engine_fns is used below. */ |
| ENGINE_FN *engine_fns[MAX_NR_PROCESSORS] = {}; |
| |
| SIM_ASSERT (nr_cpus <= MAX_NR_PROCESSORS); |
| SIM_ASSERT (next_cpu_nr >= 0 && next_cpu_nr < nr_cpus); |
| |
| for (i = 0; i < nr_cpus; ++i) |
| { |
| SIM_CPU *cpu = STATE_CPU (sd, i); |
| |
| engine_fns[i] = fast_p ? CPU_FAST_ENGINE_FN (cpu) : CPU_FULL_ENGINE_FN (cpu); |
| prime_cpu (cpu, max_insns); |
| } |
| |
| while (1) |
| { |
| SIM_ENGINE_PREFIX_HOOK (sd); |
| |
| /* FIXME: proper cycling of all of them, blah blah blah. */ |
| while (next_cpu_nr < nr_cpus) |
| { |
| SIM_CPU *cpu = STATE_CPU (sd, next_cpu_nr); |
| |
| (* engine_fns[next_cpu_nr]) (cpu); |
| ++next_cpu_nr; |
| } |
| |
| SIM_ENGINE_POSTFIX_HOOK (sd); |
| |
| /* process any events */ |
| if (sim_events_tick (sd)) |
| sim_events_process (sd); |
| } |
| } |