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// OBSOLETE /* Simulator CPU header for fr30.
// OBSOLETE
// OBSOLETE THIS FILE IS MACHINE GENERATED WITH CGEN.
// OBSOLETE
// OBSOLETE Copyright 1996, 1997, 1998, 1999, 2000, 2001 Free Software Foundation, Inc.
// OBSOLETE
// OBSOLETE This file is part of the GNU simulators.
// OBSOLETE
// OBSOLETE This program is free software; you can redistribute it and/or modify
// OBSOLETE it under the terms of the GNU General Public License as published by
// OBSOLETE the Free Software Foundation; either version 2, or (at your option)
// OBSOLETE any later version.
// OBSOLETE
// OBSOLETE This program is distributed in the hope that it will be useful,
// OBSOLETE but WITHOUT ANY WARRANTY; without even the implied warranty of
// OBSOLETE MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// OBSOLETE GNU General Public License for more details.
// OBSOLETE
// OBSOLETE You should have received a copy of the GNU General Public License along
// OBSOLETE with this program; if not, write to the Free Software Foundation, Inc.,
// OBSOLETE 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
// OBSOLETE
// OBSOLETE */
// OBSOLETE
// OBSOLETE #ifndef FR30_CPUALL_H
// OBSOLETE #define FR30_CPUALL_H
// OBSOLETE
// OBSOLETE /* Include files for each cpu family. */
// OBSOLETE
// OBSOLETE #ifdef WANT_CPU_FR30BF
// OBSOLETE #include "eng.h"
// OBSOLETE #include "cgen-engine.h"
// OBSOLETE #include "cpu.h"
// OBSOLETE #include "decode.h"
// OBSOLETE #endif
// OBSOLETE
// OBSOLETE extern const MACH fr30_mach;
// OBSOLETE
// OBSOLETE #ifndef WANT_CPU
// OBSOLETE /* The ARGBUF struct. */
// OBSOLETE struct argbuf {
// OBSOLETE /* These are the baseclass definitions. */
// OBSOLETE IADDR addr;
// OBSOLETE const IDESC *idesc;
// OBSOLETE char trace_p;
// OBSOLETE char profile_p;
// OBSOLETE /* ??? Temporary hack for skip insns. */
// OBSOLETE char skip_count;
// OBSOLETE char unused;
// OBSOLETE /* cpu specific data follows */
// OBSOLETE };
// OBSOLETE #endif
// OBSOLETE
// OBSOLETE #ifndef WANT_CPU
// OBSOLETE /* A cached insn.
// OBSOLETE
// OBSOLETE ??? SCACHE used to contain more than just argbuf. We could delete the
// OBSOLETE type entirely and always just use ARGBUF, but for future concerns and as
// OBSOLETE a level of abstraction it is left in. */
// OBSOLETE
// OBSOLETE struct scache {
// OBSOLETE struct argbuf argbuf;
// OBSOLETE };
// OBSOLETE #endif
// OBSOLETE
// OBSOLETE #endif /* FR30_CPUALL_H */