blob: 7a6f232379ec78a6894c405a7892a2230a0295b8 [file] [log] [blame]
/* Serial interface for local (hardwired) serial ports on Windows systems
Copyright (C) 2006
Free Software Foundation, Inc.
This file is part of GDB.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA. */
#include "defs.h"
#include "serial.h"
#include "ser-base.h"
#include "ser-tcp.h"
#include <windows.h>
#include <fcntl.h>
#include <unistd.h>
#include <sys/types.h>
#include "gdb_assert.h"
#include "gdb_string.h"
void _initialize_ser_windows (void);
struct ser_windows_state
{
int in_progress;
OVERLAPPED ov;
DWORD lastCommMask;
HANDLE except_event;
};
/* Open up a real live device for serial I/O. */
static int
ser_windows_open (struct serial *scb, const char *name)
{
HANDLE h;
struct ser_windows_state *state;
COMMTIMEOUTS timeouts;
/* Only allow COM ports. */
if (strncmp (name, "COM", 3) != 0)
{
errno = ENOENT;
return -1;
}
h = CreateFile (name, GENERIC_READ | GENERIC_WRITE, 0, NULL,
OPEN_EXISTING, FILE_FLAG_OVERLAPPED, NULL);
if (h == INVALID_HANDLE_VALUE)
{
errno = ENOENT;
return -1;
}
scb->fd = _open_osfhandle ((long) h, O_RDWR);
if (scb->fd < 0)
{
errno = ENOENT;
return -1;
}
if (!SetCommMask (h, EV_RXCHAR))
{
errno = EINVAL;
return -1;
}
timeouts.ReadIntervalTimeout = MAXDWORD;
timeouts.ReadTotalTimeoutConstant = 0;
timeouts.ReadTotalTimeoutMultiplier = 0;
timeouts.WriteTotalTimeoutConstant = 0;
timeouts.WriteTotalTimeoutMultiplier = 0;
if (!SetCommTimeouts (h, &timeouts))
{
errno = EINVAL;
return -1;
}
state = xmalloc (sizeof (struct ser_windows_state));
memset (state, 0, sizeof (struct ser_windows_state));
scb->state = state;
/* Create a manual reset event to watch the input buffer. */
state->ov.hEvent = CreateEvent (0, TRUE, FALSE, 0);
/* Create a (currently unused) handle to record exceptions. */
state->except_event = CreateEvent (0, TRUE, FALSE, 0);
return 0;
}
/* Wait for the output to drain away, as opposed to flushing (discarding)
it. */
static int
ser_windows_drain_output (struct serial *scb)
{
HANDLE h = (HANDLE) _get_osfhandle (scb->fd);
return (FlushFileBuffers (h) != 0) ? 0 : -1;
}
static int
ser_windows_flush_output (struct serial *scb)
{
HANDLE h = (HANDLE) _get_osfhandle (scb->fd);
return (PurgeComm (h, PURGE_TXCLEAR) != 0) ? 0 : -1;
}
static int
ser_windows_flush_input (struct serial *scb)
{
HANDLE h = (HANDLE) _get_osfhandle (scb->fd);
return (PurgeComm (h, PURGE_RXCLEAR) != 0) ? 0 : -1;
}
static int
ser_windows_send_break (struct serial *scb)
{
HANDLE h = (HANDLE) _get_osfhandle (scb->fd);
if (SetCommBreak (h) == 0)
return -1;
/* Delay for 250 milliseconds. */
Sleep (250);
if (ClearCommBreak (h))
return -1;
return 0;
}
static void
ser_windows_raw (struct serial *scb)
{
HANDLE h = (HANDLE) _get_osfhandle (scb->fd);
DCB state;
if (GetCommState (h, &state) == 0)
return;
state.fParity = FALSE;
state.fOutxCtsFlow = FALSE;
state.fOutxDsrFlow = FALSE;
state.fDtrControl = DTR_CONTROL_ENABLE;
state.fDsrSensitivity = FALSE;
state.fOutX = FALSE;
state.fInX = FALSE;
state.fNull = FALSE;
state.fAbortOnError = FALSE;
state.ByteSize = 8;
state.Parity = NOPARITY;
scb->current_timeout = 0;
if (SetCommState (h, &state) == 0)
warning (_("SetCommState failed\n"));
}
static int
ser_windows_setstopbits (struct serial *scb, int num)
{
HANDLE h = (HANDLE) _get_osfhandle (scb->fd);
DCB state;
if (GetCommState (h, &state) == 0)
return -1;
switch (num)
{
case SERIAL_1_STOPBITS:
state.StopBits = ONESTOPBIT;
break;
case SERIAL_1_AND_A_HALF_STOPBITS:
state.StopBits = ONE5STOPBITS;
break;
case SERIAL_2_STOPBITS:
state.StopBits = TWOSTOPBITS;
break;
default:
return 1;
}
return (SetCommState (h, &state) != 0) ? 0 : -1;
}
static int
ser_windows_setbaudrate (struct serial *scb, int rate)
{
HANDLE h = (HANDLE) _get_osfhandle (scb->fd);
DCB state;
if (GetCommState (h, &state) == 0)
return -1;
state.BaudRate = rate;
return (SetCommState (h, &state) != 0) ? 0 : -1;
}
static void
ser_windows_close (struct serial *scb)
{
struct ser_windows_state *state;
/* Stop any pending selects. */
CancelIo ((HANDLE) _get_osfhandle (scb->fd));
state = scb->state;
CloseHandle (state->ov.hEvent);
CloseHandle (state->except_event);
if (scb->fd < 0)
return;
close (scb->fd);
scb->fd = -1;
xfree (scb->state);
}
static void
ser_windows_wait_handle (struct serial *scb, HANDLE *read, HANDLE *except)
{
struct ser_windows_state *state;
COMSTAT status;
DWORD errors;
HANDLE h = (HANDLE) _get_osfhandle (scb->fd);
state = scb->state;
*except = state->except_event;
*read = state->ov.hEvent;
if (state->in_progress)
return;
/* Reset the mask - we are only interested in any characters which
arrive after this point, not characters which might have arrived
and already been read. */
/* This really, really shouldn't be necessary - just the second one.
But otherwise an internal flag for EV_RXCHAR does not get
cleared, and we get a duplicated event, if the last batch
of characters included at least two arriving close together. */
if (!SetCommMask (h, 0))
warning (_("ser_windows_wait_handle: reseting mask failed"));
if (!SetCommMask (h, EV_RXCHAR))
warning (_("ser_windows_wait_handle: reseting mask failed (2)"));
/* There's a potential race condition here; we must check cbInQue
and not wait if that's nonzero. */
ClearCommError (h, &errors, &status);
if (status.cbInQue > 0)
{
SetEvent (state->ov.hEvent);
return;
}
state->in_progress = 1;
ResetEvent (state->ov.hEvent);
state->lastCommMask = -2;
if (WaitCommEvent (h, &state->lastCommMask, &state->ov))
{
gdb_assert (state->lastCommMask & EV_RXCHAR);
SetEvent (state->ov.hEvent);
}
else
gdb_assert (GetLastError () == ERROR_IO_PENDING);
}
static int
ser_windows_read_prim (struct serial *scb, size_t count)
{
struct ser_windows_state *state;
OVERLAPPED ov;
DWORD bytes_read, bytes_read_tmp;
HANDLE h;
gdb_byte *p;
state = scb->state;
if (state->in_progress)
{
WaitForSingleObject (state->ov.hEvent, INFINITE);
state->in_progress = 0;
ResetEvent (state->ov.hEvent);
}
memset (&ov, 0, sizeof (OVERLAPPED));
ov.hEvent = CreateEvent (0, FALSE, FALSE, 0);
h = (HANDLE) _get_osfhandle (scb->fd);
if (!ReadFile (h, scb->buf, /* count */ 1, &bytes_read, &ov))
{
if (GetLastError () != ERROR_IO_PENDING
|| !GetOverlappedResult (h, &ov, &bytes_read, TRUE))
bytes_read = -1;
}
CloseHandle (ov.hEvent);
return bytes_read;
}
static int
ser_windows_write_prim (struct serial *scb, const void *buf, size_t len)
{
struct ser_windows_state *state;
OVERLAPPED ov;
DWORD bytes_written;
HANDLE h;
memset (&ov, 0, sizeof (OVERLAPPED));
ov.hEvent = CreateEvent (0, FALSE, FALSE, 0);
h = (HANDLE) _get_osfhandle (scb->fd);
if (!WriteFile (h, buf, len, &bytes_written, &ov))
{
if (GetLastError () != ERROR_IO_PENDING
|| !GetOverlappedResult (h, &ov, &bytes_written, TRUE))
bytes_written = -1;
}
CloseHandle (ov.hEvent);
return bytes_written;
}
struct ser_console_state
{
HANDLE read_event;
HANDLE except_event;
HANDLE start_select;
HANDLE stop_select;
};
static DWORD WINAPI
console_select_thread (void *arg)
{
struct serial *scb = arg;
struct ser_console_state *state, state_copy;
int event_index, fd;
HANDLE h;
/* Copy useful information out of the control block, to make sure
that we do not race with freeing it. */
state_copy = *(struct ser_console_state *) scb->state;
state = &state_copy;
fd = scb->fd;
h = (HANDLE) _get_osfhandle (fd);
while (1)
{
HANDLE wait_events[2];
INPUT_RECORD record;
DWORD n_records;
wait_events[0] = state->start_select;
wait_events[1] = state->stop_select;
if (WaitForMultipleObjects (2, wait_events, FALSE, INFINITE) != WAIT_OBJECT_0)
{
CloseHandle (state->stop_select);
return 0;
}
retry:
wait_events[0] = state->stop_select;
wait_events[1] = h;
event_index = WaitForMultipleObjects (2, wait_events, FALSE, INFINITE);
if (event_index == WAIT_OBJECT_0
|| WaitForSingleObject (state->stop_select, 0) == WAIT_OBJECT_0)
{
CloseHandle (state->stop_select);
return 0;
}
if (event_index != WAIT_OBJECT_0 + 1)
{
/* Wait must have failed; assume an error has occured, e.g.
the handle has been closed. */
SetEvent (state->except_event);
continue;
}
/* We've got a pending event on the console. See if it's
of interest. */
if (!PeekConsoleInput (h, &record, 1, &n_records) || n_records != 1)
{
/* Something went wrong. Maybe the console is gone. */
SetEvent (state->except_event);
continue;
}
if (record.EventType == KEY_EVENT && record.Event.KeyEvent.bKeyDown)
{
/* This is really a keypress. */
SetEvent (state->read_event);
continue;
}
/* Otherwise discard it and wait again. */
ReadConsoleInput (h, &record, 1, &n_records);
goto retry;
}
}
static int
fd_is_pipe (int fd)
{
if (PeekNamedPipe ((HANDLE) _get_osfhandle (fd), NULL, 0, NULL, NULL, NULL))
return 1;
else
return 0;
}
static DWORD WINAPI
pipe_select_thread (void *arg)
{
struct serial *scb = arg;
struct ser_console_state *state, state_copy;
int event_index, fd;
HANDLE h;
/* Copy useful information out of the control block, to make sure
that we do not race with freeing it. */
state_copy = *(struct ser_console_state *) scb->state;
state = &state_copy;
fd = scb->fd;
h = (HANDLE) _get_osfhandle (fd);
while (1)
{
HANDLE wait_events[2];
DWORD n_avail;
wait_events[0] = state->start_select;
wait_events[1] = state->stop_select;
if (WaitForMultipleObjects (2, wait_events, FALSE, INFINITE) != WAIT_OBJECT_0)
{
CloseHandle (state->stop_select);
return 0;
}
retry:
if (!PeekNamedPipe (h, NULL, 0, NULL, &n_avail, NULL))
{
SetEvent (state->except_event);
continue;
}
if (n_avail > 0)
{
SetEvent (state->read_event);
continue;
}
if (WaitForSingleObject (state->stop_select, 0) == WAIT_OBJECT_0)
{
CloseHandle (state->stop_select);
return 0;
}
Sleep (10);
goto retry;
}
}
static void
ser_console_wait_handle (struct serial *scb, HANDLE *read, HANDLE *except)
{
struct ser_console_state *state = scb->state;
if (state == NULL)
{
DWORD threadId;
int is_tty;
is_tty = isatty (scb->fd);
if (!is_tty && !fd_is_pipe (scb->fd))
{
*read = NULL;
*except = NULL;
return;
}
state = xmalloc (sizeof (struct ser_console_state));
memset (state, 0, sizeof (struct ser_console_state));
scb->state = state;
/* Create auto reset events to wake and terminate the select thread. */
state->start_select = CreateEvent (0, FALSE, FALSE, 0);
state->stop_select = CreateEvent (0, FALSE, FALSE, 0);
/* Create our own events to report read and exceptions separately.
The exception event is currently never used. */
state->read_event = CreateEvent (0, FALSE, FALSE, 0);
state->except_event = CreateEvent (0, FALSE, FALSE, 0);
/* And finally start the select thread. */
if (is_tty)
CreateThread (NULL, 0, console_select_thread, scb, 0, &threadId);
else
CreateThread (NULL, 0, pipe_select_thread, scb, 0, &threadId);
}
ResetEvent (state->read_event);
ResetEvent (state->except_event);
SetEvent (state->start_select);
*read = state->read_event;
*except = state->except_event;
}
static void
ser_console_close (struct serial *scb)
{
struct ser_console_state *state = scb->state;
if (scb->state)
{
SetEvent (state->stop_select);
CloseHandle (state->read_event);
CloseHandle (state->except_event);
xfree (scb->state);
}
}
struct ser_console_ttystate
{
int is_a_tty;
};
static serial_ttystate
ser_console_get_tty_state (struct serial *scb)
{
if (isatty (scb->fd))
{
struct ser_console_ttystate *state;
state = (struct ser_console_ttystate *) xmalloc (sizeof *state);
state->is_a_tty = 1;
return state;
}
else
return NULL;
}
struct net_windows_state
{
HANDLE read_event;
HANDLE except_event;
HANDLE start_select;
HANDLE stop_select;
HANDLE sock_event;
};
static DWORD WINAPI
net_windows_select_thread (void *arg)
{
struct serial *scb = arg;
struct net_windows_state *state, state_copy;
int event_index, fd;
/* Copy useful information out of the control block, to make sure
that we do not race with freeing it. */
state_copy = *(struct net_windows_state *) scb->state;
state = &state_copy;
fd = scb->fd;
while (1)
{
HANDLE wait_events[2];
WSANETWORKEVENTS events;
wait_events[0] = state->start_select;
wait_events[1] = state->stop_select;
if (WaitForMultipleObjects (2, wait_events, FALSE, INFINITE) != WAIT_OBJECT_0)
{
CloseHandle (state->stop_select);
return 0;
}
wait_events[0] = state->stop_select;
wait_events[1] = state->sock_event;
event_index = WaitForMultipleObjects (2, wait_events, FALSE, INFINITE);
if (event_index == WAIT_OBJECT_0
|| WaitForSingleObject (state->stop_select, 0) == WAIT_OBJECT_0)
{
CloseHandle (state->stop_select);
return 0;
}
if (event_index != WAIT_OBJECT_0 + 1)
{
/* Some error has occured. Assume that this is an error
condition. */
SetEvent (state->except_event);
continue;
}
/* Enumerate the internal network events, and reset the object that
signalled us to catch the next event. */
WSAEnumNetworkEvents (fd, state->sock_event, &events);
if (events.lNetworkEvents & FD_READ)
SetEvent (state->read_event);
if (events.lNetworkEvents & FD_CLOSE)
SetEvent (state->except_event);
}
}
static void
net_windows_wait_handle (struct serial *scb, HANDLE *read, HANDLE *except)
{
struct net_windows_state *state = scb->state;
ResetEvent (state->read_event);
ResetEvent (state->except_event);
SetEvent (state->start_select);
*read = state->read_event;
*except = state->except_event;
}
static int
net_windows_open (struct serial *scb, const char *name)
{
struct net_windows_state *state;
int ret;
DWORD threadId;
ret = net_open (scb, name);
if (ret != 0)
return ret;
state = xmalloc (sizeof (struct net_windows_state));
memset (state, 0, sizeof (struct net_windows_state));
scb->state = state;
/* Create auto reset events to wake and terminate the select thread. */
state->start_select = CreateEvent (0, FALSE, FALSE, 0);
state->stop_select = CreateEvent (0, FALSE, FALSE, 0);
/* Associate an event with the socket. */
state->sock_event = CreateEvent (0, TRUE, FALSE, 0);
WSAEventSelect (scb->fd, state->sock_event, FD_READ | FD_CLOSE);
/* Create our own events to report read and close separately. */
state->read_event = CreateEvent (0, FALSE, FALSE, 0);
state->except_event = CreateEvent (0, FALSE, FALSE, 0);
/* And finally start the select thread. */
CreateThread (NULL, 0, net_windows_select_thread, scb, 0, &threadId);
return 0;
}
static void
net_windows_close (struct serial *scb)
{
struct net_windows_state *state = scb->state;
SetEvent (state->stop_select);
CloseHandle (state->read_event);
CloseHandle (state->except_event);
CloseHandle (state->start_select);
CloseHandle (state->sock_event);
xfree (scb->state);
net_close (scb);
}
void
_initialize_ser_windows (void)
{
WSADATA wsa_data;
struct serial_ops *ops;
/* First register the serial port driver. */
ops = XMALLOC (struct serial_ops);
memset (ops, 0, sizeof (struct serial_ops));
ops->name = "hardwire";
ops->next = 0;
ops->open = ser_windows_open;
ops->close = ser_windows_close;
ops->flush_output = ser_windows_flush_output;
ops->flush_input = ser_windows_flush_input;
ops->send_break = ser_windows_send_break;
/* These are only used for stdin; we do not need them for serial
ports, so supply the standard dummies. */
ops->get_tty_state = ser_base_get_tty_state;
ops->set_tty_state = ser_base_set_tty_state;
ops->print_tty_state = ser_base_print_tty_state;
ops->noflush_set_tty_state = ser_base_noflush_set_tty_state;
ops->go_raw = ser_windows_raw;
ops->setbaudrate = ser_windows_setbaudrate;
ops->setstopbits = ser_windows_setstopbits;
ops->drain_output = ser_windows_drain_output;
ops->readchar = ser_base_readchar;
ops->write = ser_base_write;
ops->async = ser_base_async;
ops->read_prim = ser_windows_read_prim;
ops->write_prim = ser_windows_write_prim;
ops->wait_handle = ser_windows_wait_handle;
serial_add_interface (ops);
/* Next create the dummy serial driver used for terminals. We only
provide the TTY-related methods. */
ops = XMALLOC (struct serial_ops);
memset (ops, 0, sizeof (struct serial_ops));
ops->name = "terminal";
ops->next = 0;
ops->close = ser_console_close;
ops->get_tty_state = ser_console_get_tty_state;
ops->set_tty_state = ser_base_set_tty_state;
ops->print_tty_state = ser_base_print_tty_state;
ops->noflush_set_tty_state = ser_base_noflush_set_tty_state;
ops->drain_output = ser_base_drain_output;
ops->wait_handle = ser_console_wait_handle;
serial_add_interface (ops);
/* If WinSock works, register the TCP/UDP socket driver. */
if (WSAStartup (MAKEWORD (1, 0), &wsa_data) != 0)
/* WinSock is unavailable. */
return;
ops = XMALLOC (struct serial_ops);
memset (ops, 0, sizeof (struct serial_ops));
ops->name = "tcp";
ops->next = 0;
ops->open = net_windows_open;
ops->close = net_windows_close;
ops->readchar = ser_base_readchar;
ops->write = ser_base_write;
ops->flush_output = ser_base_flush_output;
ops->flush_input = ser_base_flush_input;
ops->send_break = ser_base_send_break;
ops->go_raw = ser_base_raw;
ops->get_tty_state = ser_base_get_tty_state;
ops->set_tty_state = ser_base_set_tty_state;
ops->print_tty_state = ser_base_print_tty_state;
ops->noflush_set_tty_state = ser_base_noflush_set_tty_state;
ops->setbaudrate = ser_base_setbaudrate;
ops->setstopbits = ser_base_setstopbits;
ops->drain_output = ser_base_drain_output;
ops->async = ser_base_async;
ops->read_prim = net_read_prim;
ops->write_prim = net_write_prim;
ops->wait_handle = net_windows_wait_handle;
serial_add_interface (ops);
}