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@c -*- Texinfo -*-
@c Copyright (c) 1990 1991 1992 1993 Free Software Foundation, Inc.
@c This file is part of the source for the GDB manual.
@node Remote Serial
@subsection The @value{GDBN} remote serial protocol
@cindex remote serial debugging, overview
To debug a program running on another machine (the debugging
@dfn{target} machine), you must first arrange for all the usual
prerequisites for the program to run by itself. For example, for a C
program, you need:
@enumerate
@item
A startup routine to set up the C runtime environment; these usually
have a name like @file{crt0}. The startup routine may be supplied by
your hardware supplier, or you may have to write your own.
@item
You probably need a C subroutine library to support your program's
subroutine calls, notably managing input and output.
@item
A way of getting your program to the other machine---for example, a
download program. These are often supplied by the hardware
manufacturer, but you may have to write your own from hardware
documentation.
@end enumerate
The next step is to arrange for your program to use a serial port to
communicate with the machine where @value{GDBN} is running (the @dfn{host}
machine). In general terms, the scheme looks like this:
@table @emph
@item On the host,
@value{GDBN} already understands how to use this protocol; when everything
else is set up, you can simply use the @samp{target remote} command
(@pxref{Targets,,Specifying a Debugging Target}).
@item On the target,
you must link with your program a few special-purpose subroutines that
implement the @value{GDBN} remote serial protocol. The file containing these
subroutines is called a @dfn{debugging stub}.
On certain remote targets, you can use an auxiliary program
@code{gdbserver} instead of linking a stub into your program.
@xref{Server,,Using the @code{gdbserver} program}, for details.
@end table
The debugging stub is specific to the architecture of the remote
machine; for example, use @file{sparc-stub.c} to debug programs on
@sc{sparc} boards.
@cindex remote serial stub list
These working remote stubs are distributed with @value{GDBN}:
@table @code
@item i386-stub.c
@kindex i386-stub.c
@cindex Intel
@cindex i386
For Intel 386 and compatible architectures.
@item m68k-stub.c
@kindex m68k-stub.c
@cindex Motorola 680x0
@cindex m680x0
For Motorola 680x0 architectures.
@item sh-stub.c
@kindex sh-stub.c
@cindex Hitachi
@cindex SH
For Hitachi SH architectures.
@item sparc-stub.c
@kindex sparc-stub.c
@cindex Sparc
For @sc{sparc} architectures.
@item sparcl-stub.c
@kindex sparcl-stub.c
@cindex Fujitsu
@cindex SparcLite
For Fujitsu @sc{sparclite} architectures.
@end table
The @file{README} file in the @value{GDBN} distribution may list other
recently added stubs.
@menu
* Stub Contents:: What the stub can do for you
* Bootstrapping:: What you must do for the stub
* Debug Session:: Putting it all together
* Protocol:: Definition of the communication protocol
* Server:: Using the `gdbserver' program
* NetWare:: Using the `gdbserve.nlm' program
@end menu
@node Stub Contents
@subsubsection What the stub can do for you
@cindex remote serial stub
The debugging stub for your architecture supplies these three
subroutines:
@table @code
@item set_debug_traps
@kindex set_debug_traps
@cindex remote serial stub, initialization
This routine arranges for @code{handle_exception} to run when your
program stops. You must call this subroutine explicitly near the
beginning of your program.
@item handle_exception
@kindex handle_exception
@cindex remote serial stub, main routine
This is the central workhorse, but your program never calls it
explicitly---the setup code arranges for @code{handle_exception} to
run when a trap is triggered.
@code{handle_exception} takes control when your program stops during
execution (for example, on a breakpoint), and mediates communications
with @value{GDBN} on the host machine. This is where the communications
protocol is implemented; @code{handle_exception} acts as the @value{GDBN}
representative on the target machine; it begins by sending summary
information on the state of your program, then continues to execute,
retrieving and transmitting any information @value{GDBN} needs, until you
execute a @value{GDBN} command that makes your program resume; at that point,
@code{handle_exception} returns control to your own code on the target
machine.
@item breakpoint
@cindex @code{breakpoint} subroutine, remote
Use this auxiliary subroutine to make your program contain a
breakpoint. Depending on the particular situation, this may be the only
way for @value{GDBN} to get control. For instance, if your target
machine has some sort of interrupt button, you won't need to call this;
pressing the interrupt button transfers control to
@code{handle_exception}---in effect, to @value{GDBN}. On some machines,
simply receiving characters on the serial port may also trigger a trap;
again, in that situation, you don't need to call @code{breakpoint} from
your own program---simply running @samp{target remote} from the host
@value{GDBN} session gets control.
Call @code{breakpoint} if none of these is true, or if you simply want
to make certain your program stops at a predetermined point for the
start of your debugging session.
@end table
@node Bootstrapping
@subsubsection What you must do for the stub
@cindex remote stub, support routines
The debugging stubs that come with @value{GDBN} are set up for a particular
chip architecture, but they have no information about the rest of your
debugging target machine.
First of all you need to tell the stub how to communicate with the
serial port.
@table @code
@item int getDebugChar()
@kindex getDebugChar
Write this subroutine to read a single character from the serial port.
It may be identical to @code{getchar} for your target system; a
different name is used to allow you to distinguish the two if you wish.
@item void putDebugChar(int)
@kindex putDebugChar
Write this subroutine to write a single character to the serial port.
It may be identical to @code{putchar} for your target system; a
different name is used to allow you to distinguish the two if you wish.
@end table
@cindex control C, and remote debugging
@cindex interrupting remote targets
If you want @value{GDBN} to be able to stop your program while it is
running, you need to use an interrupt-driven serial driver, and arrange
for it to stop when it receives a @code{^C} (@samp{\003}, the control-C
character). That is the character which @value{GDBN} uses to tell the
remote system to stop.
Getting the debugging target to return the proper status to @value{GDBN}
probably requires changes to the standard stub; one quick and dirty way
is to just execute a breakpoint instruction (the ``dirty'' part is that
@value{GDBN} reports a @code{SIGTRAP} instead of a @code{SIGINT}).
Other routines you need to supply are:
@table @code
@item void exceptionHandler (int @var{exception_number}, void *@var{exception_address})
@kindex exceptionHandler
Write this function to install @var{exception_address} in the exception
handling tables. You need to do this because the stub does not have any
way of knowing what the exception handling tables on your target system
are like (for example, the processor's table might be in @sc{rom},
containing entries which point to a table in @sc{ram}).
@var{exception_number} is the exception number which should be changed;
its meaning is architecture-dependent (for example, different numbers
might represent divide by zero, misaligned access, etc). When this
exception occurs, control should be transferred directly to
@var{exception_address}, and the processor state (stack, registers,
and so on) should be just as it is when a processor exception occurs. So if
you want to use a jump instruction to reach @var{exception_address}, it
should be a simple jump, not a jump to subroutine.
For the 386, @var{exception_address} should be installed as an interrupt
gate so that interrupts are masked while the handler runs. The gate
should be at privilege level 0 (the most privileged level). The
@sc{sparc} and 68k stubs are able to mask interrupts themselves without
help from @code{exceptionHandler}.
@item void flush_i_cache()
@kindex flush_i_cache
(sparc and sparclite only) Write this subroutine to flush the
instruction cache, if any, on your target machine. If there is no
instruction cache, this subroutine may be a no-op.
On target machines that have instruction caches, @value{GDBN} requires this
function to make certain that the state of your program is stable.
@end table
@noindent
You must also make sure this library routine is available:
@table @code
@item void *memset(void *, int, int)
@kindex memset
This is the standard library function @code{memset} that sets an area of
memory to a known value. If you have one of the free versions of
@code{libc.a}, @code{memset} can be found there; otherwise, you must
either obtain it from your hardware manufacturer, or write your own.
@end table
If you do not use the GNU C compiler, you may need other standard
library subroutines as well; this varies from one stub to another,
but in general the stubs are likely to use any of the common library
subroutines which @code{gcc} generates as inline code.
@node Debug Session
@subsubsection Putting it all together
@cindex remote serial debugging summary
In summary, when your program is ready to debug, you must follow these
steps.
@enumerate
@item
Make sure you have the supporting low-level routines
(@pxref{Bootstrapping,,What you must do for the stub}):
@display
@code{getDebugChar}, @code{putDebugChar},
@code{flush_i_cache}, @code{memset}, @code{exceptionHandler}.
@end display
@item
Insert these lines near the top of your program:
@example
set_debug_traps();
breakpoint();
@end example
@item
For the 680x0 stub only, you need to provide a variable called
@code{exceptionHook}. Normally you just use:
@example
void (*exceptionHook)() = 0;
@end example
but if before calling @code{set_debug_traps}, you set it to point to a
function in your program, that function is called when
@code{@value{GDBN}} continues after stopping on a trap (for example, bus
error). The function indicated by @code{exceptionHook} is called with
one parameter: an @code{int} which is the exception number.
@item
Compile and link together: your program, the @value{GDBN} debugging stub for
your target architecture, and the supporting subroutines.
@item
Make sure you have a serial connection between your target machine and
the @value{GDBN} host, and identify the serial port on the host.
@item
@c The "remote" target now provides a `load' command, so we should
@c document that. FIXME.
Download your program to your target machine (or get it there by
whatever means the manufacturer provides), and start it.
@item
To start remote debugging, run @value{GDBN} on the host machine, and specify
as an executable file the program that is running in the remote machine.
This tells @value{GDBN} how to find your program's symbols and the contents
of its pure text.
@cindex serial line, @code{target remote}
Then establish communication using the @code{target remote} command.
Its argument specifies how to communicate with the target
machine---either via a devicename attached to a direct serial line, or a
TCP port (usually to a terminal server which in turn has a serial line
to the target). For example, to use a serial line connected to the
device named @file{/dev/ttyb}:
@example
target remote /dev/ttyb
@end example
@cindex TCP port, @code{target remote}
To use a TCP connection, use an argument of the form
@code{@var{host}:port}. For example, to connect to port 2828 on a
terminal server named @code{manyfarms}:
@example
target remote manyfarms:2828
@end example
@end enumerate
Now you can use all the usual commands to examine and change data and to
step and continue the remote program.
To resume the remote program and stop debugging it, use the @code{detach}
command.
@cindex interrupting remote programs
@cindex remote programs, interrupting
Whenever @value{GDBN} is waiting for the remote program, if you type the
interrupt character (often @key{C-C}), @value{GDBN} attempts to stop the
program. This may or may not succeed, depending in part on the hardware
and the serial drivers the remote system uses. If you type the
interrupt character once again, @value{GDBN} displays this prompt:
@example
Interrupted while waiting for the program.
Give up (and stop debugging it)? (y or n)
@end example
If you type @kbd{y}, @value{GDBN} abandons the remote debugging session.
(If you decide you want to try again later, you can use @samp{target
remote} again to connect once more.) If you type @kbd{n}, @value{GDBN}
goes back to waiting.
@node Protocol
@subsubsection Communication protocol
@cindex debugging stub, example
@cindex remote stub, example
@cindex stub example, remote debugging
The stub files provided with @value{GDBN} implement the target side of the
communication protocol, and the @value{GDBN} side is implemented in the
@value{GDBN} source file @file{remote.c}. Normally, you can simply allow
these subroutines to communicate, and ignore the details. (If you're
implementing your own stub file, you can still ignore the details: start
with one of the existing stub files. @file{sparc-stub.c} is the best
organized, and therefore the easiest to read.)
However, there may be occasions when you need to know something about
the protocol---for example, if there is only one serial port to your
target machine, you might want your program to do something special if
it recognizes a packet meant for @value{GDBN}.
In the examples below, @samp{<-} and @samp{->} are used to indicate
transmitted and received data respectfully.
@cindex protocol, @value{GDBN} remote serial
@cindex serial protocol, @value{GDBN} remote
@cindex remote serial protocol
All @value{GDBN} commands and responses (other than acknowledgments)
are sent as a @var{packet}. A @var{packet} is introduced with the
character @samp{$}, this is followed by an optional two-digit
@var{sequence-id} and the character @samp{:}, the actual
@var{packet-data}, and the terminating character @samp{#} followed by a
two-digit @var{checksum}:
@example
@code{$}@var{packet-data}@code{#}@var{checksum}
@end example
@noindent
or, with the optional @var{sequence-id}:
@example
@code{$}@var{sequence-id}@code{:}@var{packet-data}@code{#}@var{checksum}
@end example
@cindex checksum, for @value{GDBN} remote
@noindent
The two-digit @var{checksum} is computed as the modulo 256 sum of all
characters between the leading @samp{$} and the trailing @samp{#} (that
consisting of both the optional @var{sequence-id}@code{:} and the actual
@var{packet-data}).
@cindex sequence-id, for @value{GDBN} remote
@noindent
The two-digit @var{sequence-id}, when present, is returned with the
acknowledgment. Beyond that its meaning is poorly defined.
@value{GDBN} is not known to output @var{sequence-id}s.
When either the host or the target machine receives a packet, the first
response expected is an acknowledgment: either @samp{+} (to indicate
the package was received correctly) or @samp{-} (to request
retransmission):
@example
<- @code{$}@var{packet-data}@code{#}@var{checksum}
-> @code{+}
@end example
@noindent
If the received packet included a @var{sequence-id} than that is
appended to a positive acknowledgment:
@example
<- @code{$}@var{sequence-id}@code{:}@var{packet-data}@code{#}@var{checksum}
-> @code{+}@var{sequence-id}
@end example
The host (@value{GDBN}) sends @var{command}s, and the target (the
debugging stub incorporated in your program) sends a @var{response}. In
the case of step and continue @var{command}s, the response is only sent
when the operation has completed (the target has again stopped).
@var{packet-data} consists of a sequence of characters with the
exception of @samp{#} and @samp{$} (see @samp{X} packet for an
exception). @samp{:} can not appear as the third character in a packet.
Fields within the packet should be separated using @samp{,} and @samp{;}
(unfortunately some packets chose to use @samp{:}). Except where
otherwise noted all numbers are represented in HEX with leading zeros
suppressed.
Response @var{data} can be run-length encoded to save space. A @samp{*}
means that the next character is an ASCII encoding giving a repeat count
which stands for that many repetitions of the character preceding the
@samp{*}. The encoding is @code{n+29}, yielding a printable character
where @code{n >=3} (which is where rle starts to win). Don't use an
@code{n > 126}.
So:
@example
"@code{0* }"
@end example
@noindent
means the same as "0000".
The error response, returned for some packets includes a two character
error number. That number is not well defined.
For any @var{command} not supported by the stub, an empty response
(@samp{$#00}) should be returned. That way it is possible to extend the
protocol. A newer @value{GDBN} can tell if a packet is supported based
on the response.
Below is a complete list of all currently defined @var{command}s and
their corresponding response @var{data}:
@multitable @columnfractions .30 .30 .40
@item Packet
@tab Request
@tab Description
@item extended ops @emph{(optional)}
@tab @code{!}
@tab
Use the extended remote protocol. Sticky -- only needs to be set once.
The extended remote protocol support the @samp{R} packet.
@item
@tab reply @samp{}
@tab
Stubs that support the extended remote protocol return @samp{} which,
unfortunately, is identical to the response returned by stubs that do not
support protocol extensions.
@item last signal
@tab @code{?}
@tab
Reply the current reason for stopping. This is the same reply as is
generated for step or cont : @code{S}@var{AA} where @var{AA} is the
signal number.
@item reserved
@tab @code{a}
@tab Reserved for future use
@item set program arguments @strong{(reserved)} @emph{(optional)}
@tab @code{A}@var{arglen}@code{,}@var{argnum}@code{,}@var{arg}@code{,...}
@tab
Initialized @samp{argv[]} array passed into program. @var{arglen}
specifies the number of bytes in the hex encoded byte stream @var{arg}.
@item
@tab reply @code{OK}
@item
@tab reply @code{E}@var{NN}
@item set baud @strong{(deprecated)}
@tab @code{b}@var{baud}
@tab
Change the serial line speed to @var{baud}. JTC: @emph{When does the
transport layer state change? When it's received, or after the ACK is
transmitted. In either case, there are problems if the command or the
acknowledgment packet is dropped.} Stan: @emph{If people really wanted
to add something like this, and get it working for the first time, they
ought to modify ser-unix.c to send some kind of out-of-band message to a
specially-setup stub and have the switch happen "in between" packets, so
that from remote protocol's point of view, nothing actually
happened.}
@item set breakpoint @strong{(deprecated)}
@tab @code{B}@var{addr},@var{mode}
@tab
Set (@var{mode} is @samp{S}) or clear (@var{mode} is @samp{C}) a
breakpoint at @var{addr}. @emph{This has been replaced by the @samp{Z} and
@samp{z} packets.}
@item continue
@tab @code{c}@var{addr}
@tab
@var{addr} is address to resume. If @var{addr} is omitted, resume at
current address.
@item
@tab reply
@tab see below
@item continue with signal @emph{(optional)}
@tab @code{C}@var{sig}@code{;}@var{addr}
@tab
Continue with signal @var{sig} (hex signal number). If
@code{;}@var{addr} is omitted, resume at same address.
@item
@tab reply
@tab see below
@item toggle debug @emph{(optional)}
@tab @code{d}
@tab
toggle debug flag (see 386 & 68k stubs)
@item detach @emph{(optional)}
@tab @code{D}
@tab Reply OK.
@item reserved
@tab @code{e}
@tab Reserved for future use
@item reserved
@tab @code{E}
@tab Reserved for future use
@item reserved
@tab @code{f}
@tab Reserved for future use
@item reserved
@tab @code{F}
@tab Reserved for future use
@item read registers
@tab @code{g}
@tab Read general registers.
@item
@tab reply @var{XX...}
@tab
Each byte of register data is described by two hex digits. The bytes
with the register are transmitted in target byte order. The size of
each register and their position within the @samp{g} @var{packet} is
determined by the @var{REGISTER_RAW_SIZE} and @var{REGISTER_NAME}
macros.
@item
@tab @code{E}@var{NN}
@tab for an error.
@item write regs
@tab @code{G}@var{XX...}
@tab
See @samp{g} for a description of the @var{XX...} data.
@item
@tab reply @code{OK}
@tab for success
@item
@tab reply @code{E}@var{NN}
@tab for an error
@item reserved
@tab @code{h}
@tab Reserved for future use
@item set thread @emph{(optional)}
@tab @code{H}@var{c}@var{t...}
@tab
Set thread for subsequent operations. @var{c} = @samp{c} for thread
used in step and continue; @var{t...} can be -1 for all threads.
@var{c} = @samp{g} for thread used in other operations. If zero, pick a
thread, any thread.
@item
@tab reply @code{OK}
@tab for success
@item
@tab reply @code{E}@var{NN}
@tab for an error
@item cycle step @strong{(draft)} @emph{(optional)}
@tab @code{i}@var{addr}@code{,}@var{nnn}
@tab
Step the remote target by a single clock cycle. If @code{,}@var{nnn} is
present, cycle step @var{nnn} cycles. If @var{addr} is present, cycle
step starting at that address.
@item signal then cycle step @strong{(reserved)} @emph{(optional)}
@tab @code{I}
@tab
See @samp{i} and @samp{S} for likely syntax and semantics.
@item reserved
@tab @code{j}
@tab Reserved for future use
@item reserved
@tab @code{J}
@tab Reserved for future use
@item kill request @emph{(optional)}
@tab @code{k}
@tab
@item reserved
@tab @code{l}
@tab Reserved for future use
@item reserved
@tab @code{L}
@tab Reserved for future use
@item read memory
@tab @code{m}@var{addr}@code{,}@var{length}
@tab
Read @var{length} bytes of memory starting at address @var{addr}.
@item
@tab reply @var{XX...}
@tab
@var{XX...} is mem contents. Can be fewer bytes than requested if able to
read only part of the data.
@item
@tab reply @code{E}@var{NN}
@tab @var{NN} is errno
@item write mem
@tab @code{M}@var{addr},@var{length}@code{:}@var{XX...}
@tab
Write @var{length} bytes of memory starting at address @var{addr}.
@var{XX...} is the data.
@item
@tab reply @code{OK}
@tab for success
@item
@tab reply @code{E}@var{NN}
@tab
for an error (this includes the case where only part of the data was
written).
@item reserved
@tab @code{n}
@tab Reserved for future use
@item reserved
@tab @code{N}
@tab Reserved for future use
@item reserved
@tab @code{o}
@tab Reserved for future use
@item reserved
@tab @code{O}
@tab Reserved for future use
@item read reg @strong{(reserved)}
@tab @code{p}@var{n...}
@tab
See write register.
@item
@tab return @var{r....}
@tab The hex encoded value of the register in target byte order.
@item write reg @emph{(optional)}
@tab @code{P}@var{n...}@code{=}@var{r...}
@tab
Write register @var{n...} with value @var{r...}, which contains two hex
digits for each byte in the register (target byte order).
@item
@tab reply @code{OK}
@tab for success
@item
@tab reply @code{E}@var{NN}
@tab for an error
@item general query @emph{(optional)}
@tab @code{q}@var{query}
@tab
Request info about @var{query}. In general @value{GDBN} @var{query}'s
have a leading upper case letter. Custom vendor queries should use a
leading lower case letter and a company prefix, ex: @samp{qfsf.var}.
@var{query} may optionally be followed by a @samp{,} or @samp{;}
separated list. Stubs should ensure that they fully match any
@var{query} name.
@item
@tab reply @code{XX...}
@tab Hex encoded data from query. The reply can not be empty.
@item
@tab reply @code{E}@var{NN}
@tab error reply
@item
@tab reply @samp{}
@tab Indicating an unrecognized @var{query}.
@item current thread
@tab @code{q}@code{C}
@tab Return the current thread id.
@item
@tab reply @code{QC}@var{pid}
@tab
Where @var{pid} is a HEX encoded 16 bit process id.
@item
@tab reply *
@tab Any other reply implies the old pid.
@item compute CRC of memory block
@tab @code{q}@code{CRC:}@var{addr}@code{,}@var{length}
@tab
@item
@tab reply @code{E}@var{NN}
@tab An error (such as memory fault)
@item
@tab reply @code{C}@var{CRC32}
@tab A 32 bit cyclic redundancy check of the specified memory region.
@item query @var{LIST} or @var{threadLIST}
@tab @code{q}@code{L}@var{startflag}@var{threadcount}@var{nextthread}
@tab
Obtain thread information from RTOS. @var{startflag} is one hex digit;
@var{threadcount} is two hex digits; and @var{nextthread} is 16 hex
digits.
@item
@tab reply *
@tab
See @code{remote.c:parse_threadlist_response()}.
@item query sect offs
@tab @code{q}@code{Offsets}
@tab Get section offsets.
@item
@tab reply @code{Text=}@var{xxx}@code{;Data=}@var{yyy}@code{;Bss=}@var{zzz}
@item thread info request
@tab @code{q}@code{P}@var{mode}@var{threadid}
@tab
Returns information on @var{threadid}. Where: @var{mode} is a hex
encoded 32 bit mode; @var{threadid} is a hex encoded 64 bit thread ID.
@item
@tab reply *
@tab
See @code{remote.c:remote_unpack_thread_info_response()}.
@item remote command
@tab @code{q}@code{Rcmd,}@var{COMMAND}
@tab
@var{COMMAND} (hex encoded) is passed to the local interpreter for
execution. Invalid commands should be reported using the output string.
Before the final result packet, the target may also respond with a
number of intermediate @code{O}@var{OUTPUT} console output
packets. @emph{Implementors should note that providing access to a
stubs's interpreter may have security implications}.
@item
@tab reply @code{OK}
@tab
A command response with no output.
@item
@tab reply @var{OUTPUT}
@tab
A command response with the hex encoded output string @var{OUTPUT}.
@item
@tab reply @code{E}@var{NN}
@tab
Indicate a badly formed request.
@item
@tab reply @samp{}
@tab
When @samp{q}@samp{Rcmd} is not recognized.
@item general set @emph{(optional)}
@tab @code{Q}@var{var}@code{=}@var{val}
@tab
Set value of @var{var} to @var{val}. See @samp{q} for a discussing of
naming conventions.
@item reset @emph{(optional)}
@tab r
@tab reset -- see sparc stub.
@item remote restart @emph{(optional)}
@tab @code{R}@var{XX}
@tab
Restart the remote server. @var{XX} while needed has no clear
definition.
@item step @emph{(optional)}
@tab @code{s}@var{addr}
@tab
@var{addr} is address to resume. If @var{addr} is omitted, resume at
same address.
@item
@tab reply
@tab see below
@item step with signal @emph{(optional)}
@tab @code{S}@var{sig}@code{;}@var{addr}
@tab
Like @samp{C} but step not continue.
@item
@tab reply
@tab see below
@item search @emph{(optional)}
@tab @code{t}@var{addr}@code{:}@var{PP}@code{,}@var{MM}
@tab
Search backwards starting at address @var{addr} for a match with pattern
@var{PP} and mask @var{MM}. @var{PP} and @var{MM} are 4
bytes. @var{addr} must be at least 3 digits.
@item thread alive @emph{(optional)}
@tab @code{T}@var{XX}
@tab Find out if the thread XX is alive.
@item
@tab reply @code{OK}
@tab thread is still alive
@item
@tab reply @code{E}@var{NN}
@tab thread is dead
@item reserved
@tab @code{u}
@tab Reserved for future use
@item reserved
@tab @code{U}
@tab Reserved for future use
@item reserved
@tab @code{v}
@tab Reserved for future use
@item reserved
@tab @code{V}
@tab Reserved for future use
@item reserved
@tab @code{w}
@tab Reserved for future use
@item reserved
@tab @code{W}
@tab Reserved for future use
@item reserved
@tab @code{x}
@tab Reserved for future use
@item write mem (binary) @emph{(optional)}
@tab @code{X}@var{addr}@code{,}@var{length}@var{:}@var{XX...}
@tab
@var{addr} is address, @var{length} is number of bytes, @var{XX...} is
binary data.
@item
@tab reply @code{OK}
@tab for success
@item
@tab reply @code{E}@var{NN}
@tab for an error
@item reserved
@tab @code{y}
@tab Reserved for future use
@item reserved
@tab @code{Y}
@tab Reserved for future use
@item remove break or watchpoint @strong{(draft)} @emph{(optional)}
@tab @code{z}@var{t}@code{,}@var{addr}@code{,}@var{length}
@tab
See @samp{Z}.
@item insert break or watchpoint @strong{(draft)} @emph{(optional)}
@tab @code{Z}@var{t}@code{,}@var{addr}@code{,}@var{length}
@tab
@var{t} is type: @samp{0} - software breakpoint, @samp{1} - hardware
breakpoint, @samp{2} - write watchpoint, @samp{3} - read watchpoint,
@samp{4} - access watchpoint; @var{addr} is address; @var{length} is in
bytes. For a software breakpoint, @var{length} specifies the size of
the instruction to be patched. For hardware breakpoints and watchpoints
@var{length} specifies the memory region to be monitored.
@item
@tab reply @code{E}@var{NN}
@tab for an error
@item
@tab reply @code{OK}
@tab for success
@item
@tab @samp{}
@tab If not supported.
@item reserved
@tab <other>
@tab Reserved for future use
@end multitable
In the case of the @samp{C}, @samp{c}, @samp{S} and @samp{s} packets,
there is no immediate response. The reply, described below, comes when
the machine stops:
@multitable @columnfractions .4 .6
@item @code{S}@var{AA}
@tab @var{AA} is the signal number
@item @code{T}@var{AA}@var{n...}@code{:}@var{r...}@code{;}@var{n...}@code{:}@var{r...}@code{;}@var{n...}@code{:}@var{r...}@code{;}
@tab
@var{AA} = two hex digit signal number; @var{n...} = register number
(hex), @var{r...} = target byte ordered register contents, size defined
by @code{REGISTER_RAW_SIZE}; @var{n...} = @samp{thread}, @var{r...} =
thread process ID, this is a hex integer; @var{n...} = other string not
starting with valid hex digit. @value{GDBN} should ignore this
@var{n...}, @var{r...} pair and go on to the next. This way we can
extend the protocol.
@item @code{W}@var{AA}
@tab
The process exited, and @var{AA} is the exit status. This is only
applicable for certains sorts of targets.
@item @code{X}@var{AA}
@tab
The process terminated with signal @var{AA}.
@item @code{N}@var{AA}@code{;}@var{tttttttt}@code{;}@var{dddddddd}@code{;}@var{bbbbbbbb} @strong{(obsolete)}
@tab
@var{AA} = signal number; @var{tttttttt} = address of symbol "_start";
@var{dddddddd} = base of data section; @var{bbbbbbbb} = base of bss
section. @emph{Note: only used by Cisco Systems targets. The difference
between this reply and the "qOffsets" query is that the 'N' packet may
arrive spontaneously whereas the 'qOffsets' is a query initiated by the
host debugger.}
@item @code{O}@var{XX...}
@tab
@var{XX...} is hex encoding of ASCII data. This can happen at any time
while the program is running and the debugger should continue to wait
for 'W', 'T', etc.
@end multitable
Example sequence of a target being re-started. Notice how the restart
does not get any direct output:
@example
<- @code{R00}
-> @code{+}
@emph{target restarts}
<- @code{?}
-> @code{+}
-> @code{T001:1234123412341234}
<- @code{+}
@end example
Example sequence of a target being stepped by a single instruction:
@example
<- @code{G1445...}
-> @code{+}
<- @code{s}
-> @code{+}
@emph{time passes}
-> @code{T001:1234123412341234}
<- @code{+}
<- @code{g}
-> @code{+}
-> @code{1455...}
<- @code{+}
@end example
@kindex set remotedebug
@kindex show remotedebug
@cindex packets, reporting on stdout
@cindex serial connections, debugging
If you have trouble with the serial connection, you can use the command
@code{set remotedebug}. This makes @value{GDBN} report on all packets sent
back and forth across the serial line to the remote machine. The
packet-debugging information is printed on the @value{GDBN} standard output
stream. @code{set remotedebug off} turns it off, and @code{show
remotedebug} shows you its current state.
@node Server
@subsubsection Using the @code{gdbserver} program
@kindex gdbserver
@cindex remote connection without stubs
@code{gdbserver} is a control program for Unix-like systems, which
allows you to connect your program with a remote @value{GDBN} via
@code{target remote}---but without linking in the usual debugging stub.
@code{gdbserver} is not a complete replacement for the debugging stubs,
because it requires essentially the same operating-system facilities
that @value{GDBN} itself does. In fact, a system that can run
@code{gdbserver} to connect to a remote @value{GDBN} could also run
@value{GDBN} locally! @code{gdbserver} is sometimes useful nevertheless,
because it is a much smaller program than @value{GDBN} itself. It is
also easier to port than all of @value{GDBN}, so you may be able to get
started more quickly on a new system by using @code{gdbserver}.
Finally, if you develop code for real-time systems, you may find that
the tradeoffs involved in real-time operation make it more convenient to
do as much development work as possible on another system, for example
by cross-compiling. You can use @code{gdbserver} to make a similar
choice for debugging.
@value{GDBN} and @code{gdbserver} communicate via either a serial line
or a TCP connection, using the standard @value{GDBN} remote serial
protocol.
@table @emph
@item On the target machine,
you need to have a copy of the program you want to debug.
@code{gdbserver} does not need your program's symbol table, so you can
strip the program if necessary to save space. @value{GDBN} on the host
system does all the symbol handling.
To use the server, you must tell it how to communicate with @value{GDBN};
the name of your program; and the arguments for your program. The
syntax is:
@smallexample
target> gdbserver @var{comm} @var{program} [ @var{args} @dots{} ]
@end smallexample
@var{comm} is either a device name (to use a serial line) or a TCP
hostname and portnumber. For example, to debug Emacs with the argument
@samp{foo.txt} and communicate with @value{GDBN} over the serial port
@file{/dev/com1}:
@smallexample
target> gdbserver /dev/com1 emacs foo.txt
@end smallexample
@code{gdbserver} waits passively for the host @value{GDBN} to communicate
with it.
To use a TCP connection instead of a serial line:
@smallexample
target> gdbserver host:2345 emacs foo.txt
@end smallexample
The only difference from the previous example is the first argument,
specifying that you are communicating with the host @value{GDBN} via
TCP. The @samp{host:2345} argument means that @code{gdbserver} is to
expect a TCP connection from machine @samp{host} to local TCP port 2345.
(Currently, the @samp{host} part is ignored.) You can choose any number
you want for the port number as long as it does not conflict with any
TCP ports already in use on the target system (for example, @code{23} is
reserved for @code{telnet}).@footnote{If you choose a port number that
conflicts with another service, @code{gdbserver} prints an error message
and exits.} You must use the same port number with the host @value{GDBN}
@code{target remote} command.
@item On the @value{GDBN} host machine,
you need an unstripped copy of your program, since @value{GDBN} needs
symbols and debugging information. Start up @value{GDBN} as usual,
using the name of the local copy of your program as the first argument.
(You may also need the @w{@samp{--baud}} option if the serial line is
running at anything other than 9600 bps.) After that, use @code{target
remote} to establish communications with @code{gdbserver}. Its argument
is either a device name (usually a serial device, like
@file{/dev/ttyb}), or a TCP port descriptor in the form
@code{@var{host}:@var{PORT}}. For example:
@smallexample
(@value{GDBP}) target remote /dev/ttyb
@end smallexample
@noindent
communicates with the server via serial line @file{/dev/ttyb}, and
@smallexample
(@value{GDBP}) target remote the-target:2345
@end smallexample
@noindent
communicates via a TCP connection to port 2345 on host @w{@file{the-target}}.
For TCP connections, you must start up @code{gdbserver} prior to using
the @code{target remote} command. Otherwise you may get an error whose
text depends on the host system, but which usually looks something like
@samp{Connection refused}.
@end table
@node NetWare
@subsubsection Using the @code{gdbserve.nlm} program
@kindex gdbserve.nlm
@code{gdbserve.nlm} is a control program for NetWare systems, which
allows you to connect your program with a remote @value{GDBN} via
@code{target remote}.
@value{GDBN} and @code{gdbserve.nlm} communicate via a serial line,
using the standard @value{GDBN} remote serial protocol.
@table @emph
@item On the target machine,
you need to have a copy of the program you want to debug.
@code{gdbserve.nlm} does not need your program's symbol table, so you
can strip the program if necessary to save space. @value{GDBN} on the
host system does all the symbol handling.
To use the server, you must tell it how to communicate with
@value{GDBN}; the name of your program; and the arguments for your
program. The syntax is:
@smallexample
load gdbserve [ BOARD=@var{board} ] [ PORT=@var{port} ]
[ BAUD=@var{baud} ] @var{program} [ @var{args} @dots{} ]
@end smallexample
@var{board} and @var{port} specify the serial line; @var{baud} specifies
the baud rate used by the connection. @var{port} and @var{node} default
to 0, @var{baud} defaults to 9600 bps.
For example, to debug Emacs with the argument @samp{foo.txt}and
communicate with @value{GDBN} over serial port number 2 or board 1
using a 19200 bps connection:
@smallexample
load gdbserve BOARD=1 PORT=2 BAUD=19200 emacs foo.txt
@end smallexample
@item On the @value{GDBN} host machine,
you need an unstripped copy of your program, since @value{GDBN} needs
symbols and debugging information. Start up @value{GDBN} as usual,
using the name of the local copy of your program as the first argument.
(You may also need the @w{@samp{--baud}} option if the serial line is
running at anything other than 9600 bps. After that, use @code{target
remote} to establish communications with @code{gdbserve.nlm}. Its
argument is a device name (usually a serial device, like
@file{/dev/ttyb}). For example:
@smallexample
(@value{GDBP}) target remote /dev/ttyb
@end smallexample
@noindent
communications with the server via serial line @file{/dev/ttyb}.
@end table
@node i960-Nindy Remote
@subsection @value{GDBN} with a remote i960 (Nindy)
@cindex Nindy
@cindex i960
@dfn{Nindy} is a ROM Monitor program for Intel 960 target systems. When
@value{GDBN} is configured to control a remote Intel 960 using Nindy, you can
tell @value{GDBN} how to connect to the 960 in several ways:
@itemize @bullet
@item
Through command line options specifying serial port, version of the
Nindy protocol, and communications speed;
@item
By responding to a prompt on startup;
@item
By using the @code{target} command at any point during your @value{GDBN}
session. @xref{Target Commands, ,Commands for managing targets}.
@end itemize
@menu
* Nindy Startup:: Startup with Nindy
* Nindy Options:: Options for Nindy
* Nindy Reset:: Nindy reset command
@end menu
@node Nindy Startup
@subsubsection Startup with Nindy
If you simply start @code{@value{GDBP}} without using any command-line
options, you are prompted for what serial port to use, @emph{before} you
reach the ordinary @value{GDBN} prompt:
@example
Attach /dev/ttyNN -- specify NN, or "quit" to quit:
@end example
@noindent
Respond to the prompt with whatever suffix (after @samp{/dev/tty})
identifies the serial port you want to use. You can, if you choose,
simply start up with no Nindy connection by responding to the prompt
with an empty line. If you do this and later wish to attach to Nindy,
use @code{target} (@pxref{Target Commands, ,Commands for managing targets}).
@node Nindy Options
@subsubsection Options for Nindy
These are the startup options for beginning your @value{GDBN} session with a
Nindy-960 board attached:
@table @code
@item -r @var{port}
Specify the serial port name of a serial interface to be used to connect
to the target system. This option is only available when @value{GDBN} is
configured for the Intel 960 target architecture. You may specify
@var{port} as any of: a full pathname (e.g. @samp{-r /dev/ttya}), a
device name in @file{/dev} (e.g. @samp{-r ttya}), or simply the unique
suffix for a specific @code{tty} (e.g. @samp{-r a}).
@item -O
(An uppercase letter ``O'', not a zero.) Specify that @value{GDBN} should use
the ``old'' Nindy monitor protocol to connect to the target system.
This option is only available when @value{GDBN} is configured for the Intel 960
target architecture.
@quotation
@emph{Warning:} if you specify @samp{-O}, but are actually trying to
connect to a target system that expects the newer protocol, the connection
fails, appearing to be a speed mismatch. @value{GDBN} repeatedly
attempts to reconnect at several different line speeds. You can abort
this process with an interrupt.
@end quotation
@item -brk
Specify that @value{GDBN} should first send a @code{BREAK} signal to the target
system, in an attempt to reset it, before connecting to a Nindy target.
@quotation
@emph{Warning:} Many target systems do not have the hardware that this
requires; it only works with a few boards.
@end quotation
@end table
The standard @samp{-b} option controls the line speed used on the serial
port.
@c @group
@node Nindy Reset
@subsubsection Nindy reset command
@table @code
@item reset
@kindex reset
For a Nindy target, this command sends a ``break'' to the remote target
system; this is only useful if the target has been equipped with a
circuit to perform a hard reset (or some other interesting action) when
a break is detected.
@end table
@c @end group
@node UDI29K Remote
@subsection The UDI protocol for AMD29K
@cindex UDI
@cindex AMD29K via UDI
@value{GDBN} supports AMD's UDI (``Universal Debugger Interface'')
protocol for debugging the a29k processor family. To use this
configuration with AMD targets running the MiniMON monitor, you need the
program @code{MONTIP}, available from AMD at no charge. You can also
use @value{GDBN} with the UDI-conformant a29k simulator program
@code{ISSTIP}, also available from AMD.
@table @code
@item target udi @var{keyword}
@kindex udi
Select the UDI interface to a remote a29k board or simulator, where
@var{keyword} is an entry in the AMD configuration file @file{udi_soc}.
This file contains keyword entries which specify parameters used to
connect to a29k targets. If the @file{udi_soc} file is not in your
working directory, you must set the environment variable @samp{UDICONF}
to its pathname.
@end table
@node EB29K Remote
@subsection The EBMON protocol for AMD29K
@cindex EB29K board
@cindex running 29K programs
AMD distributes a 29K development board meant to fit in a PC, together
with a DOS-hosted monitor program called @code{EBMON}. As a shorthand
term, this development system is called the ``EB29K''. To use
@value{GDBN} from a Unix system to run programs on the EB29K board, you
must first connect a serial cable between the PC (which hosts the EB29K
board) and a serial port on the Unix system. In the following, we
assume you've hooked the cable between the PC's @file{COM1} port and
@file{/dev/ttya} on the Unix system.
@menu
* Comms (EB29K):: Communications setup
* gdb-EB29K:: EB29K cross-debugging
* Remote Log:: Remote log
@end menu
@node Comms (EB29K)
@subsubsection Communications setup
The next step is to set up the PC's port, by doing something like this
in DOS on the PC:
@example
C:\> MODE com1:9600,n,8,1,none
@end example
@noindent
This example---run on an MS DOS 4.0 system---sets the PC port to 9600
bps, no parity, eight data bits, one stop bit, and no ``retry'' action;
you must match the communications parameters when establishing the Unix
end of the connection as well.
@c FIXME: Who knows what this "no retry action" crud from the DOS manual may
@c mean? It's optional; leave it out? ---doc@cygnus.com, 25feb91
To give control of the PC to the Unix side of the serial line, type
the following at the DOS console:
@example
C:\> CTTY com1
@end example
@noindent
(Later, if you wish to return control to the DOS console, you can use
the command @code{CTTY con}---but you must send it over the device that
had control, in our example over the @file{COM1} serial line).
From the Unix host, use a communications program such as @code{tip} or
@code{cu} to communicate with the PC; for example,
@example
cu -s 9600 -l /dev/ttya
@end example
@noindent
The @code{cu} options shown specify, respectively, the linespeed and the
serial port to use. If you use @code{tip} instead, your command line
may look something like the following:
@example
tip -9600 /dev/ttya
@end example
@noindent
Your system may require a different name where we show
@file{/dev/ttya} as the argument to @code{tip}. The communications
parameters, including which port to use, are associated with the
@code{tip} argument in the ``remote'' descriptions file---normally the
system table @file{/etc/remote}.
@c FIXME: What if anything needs doing to match the "n,8,1,none" part of
@c the DOS side's comms setup? cu can support -o (odd
@c parity), -e (even parity)---apparently no settings for no parity or
@c for character size. Taken from stty maybe...? John points out tip
@c can set these as internal variables, eg ~s parity=none; man stty
@c suggests that it *might* work to stty these options with stdin or
@c stdout redirected... ---doc@cygnus.com, 25feb91
@kindex EBMON
Using the @code{tip} or @code{cu} connection, change the DOS working
directory to the directory containing a copy of your 29K program, then
start the PC program @code{EBMON} (an EB29K control program supplied
with your board by AMD). You should see an initial display from
@code{EBMON} similar to the one that follows, ending with the
@code{EBMON} prompt @samp{#}---
@example
C:\> G:
G:\> CD \usr\joe\work29k
G:\USR\JOE\WORK29K> EBMON
Am29000 PC Coprocessor Board Monitor, version 3.0-18
Copyright 1990 Advanced Micro Devices, Inc.
Written by Gibbons and Associates, Inc.
Enter '?' or 'H' for help
PC Coprocessor Type = EB29K
I/O Base = 0x208
Memory Base = 0xd0000
Data Memory Size = 2048KB
Available I-RAM Range = 0x8000 to 0x1fffff
Available D-RAM Range = 0x80002000 to 0x801fffff
PageSize = 0x400
Register Stack Size = 0x800
Memory Stack Size = 0x1800
CPU PRL = 0x3
Am29027 Available = No
Byte Write Available = Yes
# ~.
@end example
Then exit the @code{cu} or @code{tip} program (done in the example by
typing @code{~.} at the @code{EBMON} prompt). @code{EBMON} keeps
running, ready for @value{GDBN} to take over.
For this example, we've assumed what is probably the most convenient
way to make sure the same 29K program is on both the PC and the Unix
system: a PC/NFS connection that establishes ``drive @code{G:}'' on the
PC as a file system on the Unix host. If you do not have PC/NFS or
something similar connecting the two systems, you must arrange some
other way---perhaps floppy-disk transfer---of getting the 29K program
from the Unix system to the PC; @value{GDBN} does @emph{not} download it over the
serial line.
@node gdb-EB29K
@subsubsection EB29K cross-debugging
Finally, @code{cd} to the directory containing an image of your 29K
program on the Unix system, and start @value{GDBN}---specifying as argument the
name of your 29K program:
@example
cd /usr/joe/work29k
@value{GDBP} myfoo
@end example
@need 500
Now you can use the @code{target} command:
@example
target amd-eb /dev/ttya 9600 MYFOO
@c FIXME: test above 'target amd-eb' as spelled, with caps! caps are meant to
@c emphasize that this is the name as seen by DOS (since I think DOS is
@c single-minded about case of letters). ---doc@cygnus.com, 25feb91
@end example
@noindent
In this example, we've assumed your program is in a file called
@file{myfoo}. Note that the filename given as the last argument to
@code{target amd-eb} should be the name of the program as it appears to DOS.
In our example this is simply @code{MYFOO}, but in general it can include
a DOS path, and depending on your transfer mechanism may not resemble
the name on the Unix side.
At this point, you can set any breakpoints you wish; when you are ready
to see your program run on the 29K board, use the @value{GDBN} command
@code{run}.
To stop debugging the remote program, use the @value{GDBN} @code{detach}
command.
To return control of the PC to its console, use @code{tip} or @code{cu}
once again, after your @value{GDBN} session has concluded, to attach to
@code{EBMON}. You can then type the command @code{q} to shut down
@code{EBMON}, returning control to the DOS command-line interpreter.
Type @code{CTTY con} to return command input to the main DOS console,
and type @kbd{~.} to leave @code{tip} or @code{cu}.
@node Remote Log
@subsubsection Remote log
@kindex eb.log
@cindex log file for EB29K
The @code{target amd-eb} command creates a file @file{eb.log} in the
current working directory, to help debug problems with the connection.
@file{eb.log} records all the output from @code{EBMON}, including echoes
of the commands sent to it. Running @samp{tail -f} on this file in
another window often helps to understand trouble with @code{EBMON}, or
unexpected events on the PC side of the connection.
@node ST2000 Remote
@subsection @value{GDBN} with a Tandem ST2000
To connect your ST2000 to the host system, see the manufacturer's
manual. Once the ST2000 is physically attached, you can run:
@example
target st2000 @var{dev} @var{speed}
@end example
@noindent
to establish it as your debugging environment. @var{dev} is normally
the name of a serial device, such as @file{/dev/ttya}, connected to the
ST2000 via a serial line. You can instead specify @var{dev} as a TCP
connection (for example, to a serial line attached via a terminal
concentrator) using the syntax @code{@var{hostname}:@var{portnumber}}.
The @code{load} and @code{attach} commands are @emph{not} defined for
this target; you must load your program into the ST2000 as you normally
would for standalone operation. @value{GDBN} reads debugging information
(such as symbols) from a separate, debugging version of the program
available on your host computer.
@c FIXME!! This is terribly vague; what little content is here is
@c basically hearsay.
@cindex ST2000 auxiliary commands
These auxiliary @value{GDBN} commands are available to help you with the ST2000
environment:
@table @code
@item st2000 @var{command}
@kindex st2000 @var{cmd}
@cindex STDBUG commands (ST2000)
@cindex commands to STDBUG (ST2000)
Send a @var{command} to the STDBUG monitor. See the manufacturer's
manual for available commands.
@item connect
@cindex connect (to STDBUG)
Connect the controlling terminal to the STDBUG command monitor. When
you are done interacting with STDBUG, typing either of two character
sequences gets you back to the @value{GDBN} command prompt:
@kbd{@key{RET}~.} (Return, followed by tilde and period) or
@kbd{@key{RET}~@key{C-d}} (Return, followed by tilde and control-D).
@end table
@node VxWorks Remote
@subsection @value{GDBN} and VxWorks
@cindex VxWorks
@value{GDBN} enables developers to spawn and debug tasks running on networked
VxWorks targets from a Unix host. Already-running tasks spawned from
the VxWorks shell can also be debugged. @value{GDBN} uses code that runs on
both the Unix host and on the VxWorks target. The program
@code{gdb} is installed and executed on the Unix host. (It may be
installed with the name @code{vxgdb}, to distinguish it from a
@value{GDBN} for debugging programs on the host itself.)
@table @code
@item VxWorks-timeout @var{args}
@kindex vxworks-timeout
All VxWorks-based targets now support the option @code{vxworks-timeout}.
This option is set by the user, and @var{args} represents the number of
seconds @value{GDBN} waits for responses to rpc's. You might use this if
your VxWorks target is a slow software simulator or is on the far side
of a thin network line.
@end table
The following information on connecting to VxWorks was current when
this manual was produced; newer releases of VxWorks may use revised
procedures.
@kindex INCLUDE_RDB
To use @value{GDBN} with VxWorks, you must rebuild your VxWorks kernel
to include the remote debugging interface routines in the VxWorks
library @file{rdb.a}. To do this, define @code{INCLUDE_RDB} in the
VxWorks configuration file @file{configAll.h} and rebuild your VxWorks
kernel. The resulting kernel contains @file{rdb.a}, and spawns the
source debugging task @code{tRdbTask} when VxWorks is booted. For more
information on configuring and remaking VxWorks, see the manufacturer's
manual.
@c VxWorks, see the @cite{VxWorks Programmer's Guide}.
Once you have included @file{rdb.a} in your VxWorks system image and set
your Unix execution search path to find @value{GDBN}, you are ready to
run @value{GDBN}. From your Unix host, run @code{gdb} (or @code{vxgdb},
depending on your installation).
@value{GDBN} comes up showing the prompt:
@example
(vxgdb)
@end example
@menu
* VxWorks Connection:: Connecting to VxWorks
* VxWorks Download:: VxWorks download
* VxWorks Attach:: Running tasks
@end menu
@node VxWorks Connection
@subsubsection Connecting to VxWorks
The @value{GDBN} command @code{target} lets you connect to a VxWorks target on the
network. To connect to a target whose host name is ``@code{tt}'', type:
@example
(vxgdb) target vxworks tt
@end example
@need 750
@value{GDBN} displays messages like these:
@smallexample
Attaching remote machine across net...
Connected to tt.
@end smallexample
@need 1000
@value{GDBN} then attempts to read the symbol tables of any object modules
loaded into the VxWorks target since it was last booted. @value{GDBN} locates
these files by searching the directories listed in the command search
path (@pxref{Environment, ,Your program's environment}); if it fails
to find an object file, it displays a message such as:
@example
prog.o: No such file or directory.
@end example
When this happens, add the appropriate directory to the search path with
the @value{GDBN} command @code{path}, and execute the @code{target}
command again.
@node VxWorks Download
@subsubsection VxWorks download
@cindex download to VxWorks
If you have connected to the VxWorks target and you want to debug an
object that has not yet been loaded, you can use the @value{GDBN}
@code{load} command to download a file from Unix to VxWorks
incrementally. The object file given as an argument to the @code{load}
command is actually opened twice: first by the VxWorks target in order
to download the code, then by @value{GDBN} in order to read the symbol
table. This can lead to problems if the current working directories on
the two systems differ. If both systems have NFS mounted the same
filesystems, you can avoid these problems by using absolute paths.
Otherwise, it is simplest to set the working directory on both systems
to the directory in which the object file resides, and then to reference
the file by its name, without any path. For instance, a program
@file{prog.o} may reside in @file{@var{vxpath}/vw/demo/rdb} in VxWorks
and in @file{@var{hostpath}/vw/demo/rdb} on the host. To load this
program, type this on VxWorks:
@example
-> cd "@var{vxpath}/vw/demo/rdb"
@end example
v
Then, in @value{GDBN}, type:
@example
(vxgdb) cd @var{hostpath}/vw/demo/rdb
(vxgdb) load prog.o
@end example
@value{GDBN} displays a response similar to this:
@smallexample
Reading symbol data from wherever/vw/demo/rdb/prog.o... done.
@end smallexample
You can also use the @code{load} command to reload an object module
after editing and recompiling the corresponding source file. Note that
this makes @value{GDBN} delete all currently-defined breakpoints,
auto-displays, and convenience variables, and to clear the value
history. (This is necessary in order to preserve the integrity of
debugger data structures that reference the target system's symbol
table.)
@node VxWorks Attach
@subsubsection Running tasks
@cindex running VxWorks tasks
You can also attach to an existing task using the @code{attach} command as
follows:
@example
(vxgdb) attach @var{task}
@end example
@noindent
where @var{task} is the VxWorks hexadecimal task ID. The task can be running
or suspended when you attach to it. Running tasks are suspended at
the time of attachment.
@node Sparclet Remote
@subsection @value{GDBN} and Sparclet
@cindex Sparclet
@value{GDBN} enables developers to debug tasks running on
Sparclet targets from a Unix host.
@value{GDBN} uses code that runs on
both the Unix host and on the Sparclet target. The program
@code{gdb} is installed and executed on the Unix host.
@table @code
@item timeout @var{args}
@kindex remotetimeout
@value{GDBN} now supports the option @code{remotetimeout}.
This option is set by the user, and @var{args} represents the number of
seconds @value{GDBN} waits for responses.
@end table
@kindex Compiling
When compiling for debugging, include the options "-g" to get debug
information and "-Ttext" to relocate the program to where you wish to
load it on the target. You may also want to add the options "-n" or
"-N" in order to reduce the size of the sections.
@example
sparclet-aout-gcc prog.c -Ttext 0x12010000 -g -o prog -N
@end example
You can use objdump to verify that the addresses are what you intended.
@example
sparclet-aout-objdump --headers --syms prog
@end example
@kindex Running
Once you have set
your Unix execution search path to find @value{GDBN}, you are ready to
run @value{GDBN}. From your Unix host, run @code{gdb}
(or @code{sparclet-aout-gdb}, depending on your installation).
@value{GDBN} comes up showing the prompt:
@example
(gdbslet)
@end example
@menu
* Sparclet File:: Setting the file to debug
* Sparclet Connection:: Connecting to Sparclet
* Sparclet Download:: Sparclet download
* Sparclet Execution:: Running and debugging
@end menu
@node Sparclet File
@subsubsection Setting file to debug
The @value{GDBN} command @code{file} lets you choose with program to debug.
@example
(gdbslet) file prog
@end example
@need 1000
@value{GDBN} then attempts to read the symbol table of @file{prog}.
@value{GDBN} locates
the file by searching the directories listed in the command search
path.
If the file was compiled with debug information (option "-g"), source
files will be searched as well.
@value{GDBN} locates
the source files by searching the directories listed in the directory search
path (@pxref{Environment, ,Your program's environment}).
If it fails
to find a file, it displays a message such as:
@example
prog: No such file or directory.
@end example
When this happens, add the appropriate directories to the search paths with
the @value{GDBN} commands @code{path} and @code{dir}, and execute the
@code{target} command again.
@node Sparclet Connection
@subsubsection Connecting to Sparclet
The @value{GDBN} command @code{target} lets you connect to a Sparclet target.
To connect to a target on serial port ``@code{ttya}'', type:
@example
(gdbslet) target sparclet /dev/ttya
Remote target sparclet connected to /dev/ttya
main () at ../prog.c:3
@end example
@need 750
@value{GDBN} displays messages like these:
@smallexample
Connected to ttya.
@end smallexample
@node Sparclet Download
@subsubsection Sparclet download
@cindex download to Sparclet
Once connected to the Sparclet target,
you can use the @value{GDBN}
@code{load} command to download the file from the host to the target.
The file name and load offset should be given as arguments to the @code{load}
command.
Since the file format is aout, the program must be loaded to the starting
address. You can use objdump to find out what this value is. The load
offset is an offset which is added to the VMA (virtual memory address)
of each of the file's sections.
For instance, if the program
@file{prog} was linked to text address 0x1201000, with data at 0x12010160
and bss at 0x12010170, in @value{GDBN}, type:
@example
(gdbslet) load prog 0x12010000
Loading section .text, size 0xdb0 vma 0x12010000
@end example
If the code is loaded at a different address then what the program was linked
to, you may need to use the @code{section} and @code{add-symbol-file} commands
to tell @value{GDBN} where to map the symbol table.
@node Sparclet Execution
@subsubsection Running and debugging
@cindex running and debugging Sparclet programs
You can now begin debugging the task using @value{GDBN}'s execution control
commands, @code{b}, @code{step}, @code{run}, etc. See the @value{GDBN}
manual for the list of commands.
@example
(gdbslet) b main
Breakpoint 1 at 0x12010000: file prog.c, line 3.
(gdbslet) run
Starting program: prog
Breakpoint 1, main (argc=1, argv=0xeffff21c) at prog.c:3
3 char *symarg = 0;
(gdbslet) step
4 char *execarg = "hello!";
(gdbslet)
@end example
@node Hitachi Remote
@subsection @value{GDBN} and Hitachi microprocessors
@value{GDBN} needs to know these things to talk to your
Hitachi SH, H8/300, or H8/500:
@enumerate
@item
that you want to use @samp{target hms}, the remote debugging interface
for Hitachi microprocessors, or @samp{target e7000}, the in-circuit
emulator for the Hitachi SH and the Hitachi 300H. (@samp{target hms} is
the default when GDB is configured specifically for the Hitachi SH,
H8/300, or H8/500.)
@item
what serial device connects your host to your Hitachi board (the first
serial device available on your host is the default).
@item
what speed to use over the serial device.
@end enumerate
@menu
* Hitachi Boards:: Connecting to Hitachi boards.
* Hitachi ICE:: Using the E7000 In-Circuit Emulator.
* Hitachi Special:: Special @value{GDBN} commands for Hitachi micros.
@end menu
@node Hitachi Boards
@subsubsection Connecting to Hitachi boards
@c only for Unix hosts
@kindex device
@cindex serial device, Hitachi micros
Use the special @code{@value{GDBP}} command @samp{device @var{port}} if you
need to explicitly set the serial device. The default @var{port} is the
first available port on your host. This is only necessary on Unix
hosts, where it is typically something like @file{/dev/ttya}.
@kindex speed
@cindex serial line speed, Hitachi micros
@code{@value{GDBP}} has another special command to set the communications
speed: @samp{speed @var{bps}}. This command also is only used from Unix
hosts; on DOS hosts, set the line speed as usual from outside GDB with
the DOS @kbd{mode} command (for instance, @w{@samp{mode
com2:9600,n,8,1,p}} for a 9600 bps connection).
The @samp{device} and @samp{speed} commands are available only when you
use a Unix host to debug your Hitachi microprocessor programs. If you
use a DOS host,
@value{GDBN} depends on an auxiliary terminate-and-stay-resident program
called @code{asynctsr} to communicate with the development board
through a PC serial port. You must also use the DOS @code{mode} command
to set up the serial port on the DOS side.
The following sample session illustrates the steps needed to start a
program under @value{GDBN} control on an H8/300. The example uses a
sample H8/300 program called @file{t.x}. The procedure is the same for
the Hitachi SH and the H8/500.
First hook up your development board. In this example, we use a
board attached to serial port @code{COM2}; if you use a different serial
port, substitute its name in the argument of the @code{mode} command.
When you call @code{asynctsr}, the auxiliary comms program used by the
degugger, you give it just the numeric part of the serial port's name;
for example, @samp{asyncstr 2} below runs @code{asyncstr} on
@code{COM2}.
@example
C:\H8300\TEST> asynctsr 2
C:\H8300\TEST> mode com2:9600,n,8,1,p
Resident portion of MODE loaded
COM2: 9600, n, 8, 1, p
@end example
@quotation
@emph{Warning:} We have noticed a bug in PC-NFS that conflicts with
@code{asynctsr}. If you also run PC-NFS on your DOS host, you may need to
disable it, or even boot without it, to use @code{asynctsr} to control
your development board.
@end quotation
@kindex target hms
Now that serial communications are set up, and the development board is
connected, you can start up @value{GDBN}. Call @code{@value{GDBP}} with
the name of your program as the argument. @code{@value{GDBP}} prompts
you, as usual, with the prompt @samp{(@value{GDBP})}. Use two special
commands to begin your debugging session: @samp{target hms} to specify
cross-debugging to the Hitachi board, and the @code{load} command to
download your program to the board. @code{load} displays the names of
the program's sections, and a @samp{*} for each 2K of data downloaded.
(If you want to refresh @value{GDBN} data on symbols or on the
executable file without downloading, use the @value{GDBN} commands
@code{file} or @code{symbol-file}. These commands, and @code{load}
itself, are described in @ref{Files,,Commands to specify files}.)
@smallexample
(eg-C:\H8300\TEST) @value{GDBP} t.x
GDB is free software and you are welcome to distribute copies
of it under certain conditions; type "show copying" to see
the conditions.
There is absolutely no warranty for GDB; type "show warranty"
for details.
GDB @value{GDBVN}, Copyright 1992 Free Software Foundation, Inc...
(gdb) target hms
Connected to remote H8/300 HMS system.
(gdb) load t.x
.text : 0x8000 .. 0xabde ***********
.data : 0xabde .. 0xad30 *
.stack : 0xf000 .. 0xf014 *
@end smallexample
At this point, you're ready to run or debug your program. From here on,
you can use all the usual @value{GDBN} commands. The @code{break} command
sets breakpoints; the @code{run} command starts your program;
@code{print} or @code{x} display data; the @code{continue} command
resumes execution after stopping at a breakpoint. You can use the
@code{help} command at any time to find out more about @value{GDBN} commands.
Remember, however, that @emph{operating system} facilities aren't
available on your development board; for example, if your program hangs,
you can't send an interrupt---but you can press the @sc{reset} switch!
Use the @sc{reset} button on the development board
@itemize @bullet
@item
to interrupt your program (don't use @kbd{ctl-C} on the DOS host---it has
no way to pass an interrupt signal to the development board); and
@item
to return to the @value{GDBN} command prompt after your program finishes
normally. The communications protocol provides no other way for @value{GDBN}
to detect program completion.
@end itemize
In either case, @value{GDBN} sees the effect of a @sc{reset} on the
development board as a ``normal exit'' of your program.
@node Hitachi ICE
@subsubsection Using the E7000 in-circuit emulator
@kindex target e7000
You can use the E7000 in-circuit emulator to develop code for either the
Hitachi SH or the H8/300H. Use one of these forms of the @samp{target
e7000} command to connect @value{GDBN} to your E7000:
@table @code
@item target e7000 @var{port} @var{speed}
Use this form if your E7000 is connected to a serial port. The
@var{port} argument identifies what serial port to use (for example,
@samp{com2}). The third argument is the line speed in bits per second
(for example, @samp{9600}).
@item target e7000 @var{hostname}
If your E7000 is installed as a host on a TCP/IP network, you can just
specify its hostname; @value{GDBN} uses @code{telnet} to connect.
@end table
@node Hitachi Special
@subsubsection Special @value{GDBN} commands for Hitachi micros
Some @value{GDBN} commands are available only on the H8/300 or the
H8/500 configurations:
@table @code
@kindex set machine
@kindex show machine
@item set machine h8300
@itemx set machine h8300h
Condition @value{GDBN} for one of the two variants of the H8/300
architecture with @samp{set machine}. You can use @samp{show machine}
to check which variant is currently in effect.
@kindex set memory @var{mod}
@cindex memory models, H8/500
@item set memory @var{mod}
@itemx show memory
Specify which H8/500 memory model (@var{mod}) you are using with
@samp{set memory}; check which memory model is in effect with @samp{show
memory}. The accepted values for @var{mod} are @code{small},
@code{big}, @code{medium}, and @code{compact}.
@end table
@node MIPS Remote
@subsection @value{GDBN} and remote MIPS boards
@cindex MIPS boards
@value{GDBN} can use the MIPS remote debugging protocol to talk to a
MIPS board attached to a serial line. This is available when
you configure @value{GDBN} with @samp{--target=mips-idt-ecoff}.
@need 1000
Use these @value{GDBN} commands to specify the connection to your target board:
@table @code
@item target mips @var{port}
@kindex target mips @var{port}
To run a program on the board, start up @code{@value{GDBP}} with the
name of your program as the argument. To connect to the board, use the
command @samp{target mips @var{port}}, where @var{port} is the name of
the serial port connected to the board. If the program has not already
been downloaded to the board, you may use the @code{load} command to
download it. You can then use all the usual @value{GDBN} commands.
For example, this sequence connects to the target board through a serial
port, and loads and runs a program called @var{prog} through the
debugger:
@example
host$ @value{GDBP} @var{prog}
GDB is free software and @dots{}
(gdb) target mips /dev/ttyb
(gdb) load @var{prog}
(gdb) run
@end example
@item target mips @var{hostname}:@var{portnumber}
On some @value{GDBN} host configurations, you can specify a TCP
connection (for instance, to a serial line managed by a terminal
concentrator) instead of a serial port, using the syntax
@samp{@var{hostname}:@var{portnumber}}.
@item target pmon @var{port}
@kindex target pmon @var{port}
@item target ddb @var{port}
@kindex target ddb @var{port}
@item target lsi @var{port}
@kindex target lsi @var{port}
@end table
@noindent
@value{GDBN} also supports these special commands for MIPS targets:
@table @code
@item set processor @var{args}
@itemx show processor
@kindex set processor @var{args}
@kindex show processor
Use the @code{set processor} command to set the type of MIPS
processor when you want to access processor-type-specific registers.
For example, @code{set processor @var{r3041}} tells @value{GDBN}
to use the CPO registers appropriate for the 3041 chip.
Use the @code{show processor} command to see what MIPS processor @value{GDBN}
is using. Use the @code{info reg} command to see what registers
@value{GDBN} is using.
@item set mipsfpu double
@itemx set mipsfpu single
@itemx set mipsfpu none
@itemx show mipsfpu
@kindex set mipsfpu
@kindex show mipsfpu
@cindex MIPS remote floating point
@cindex floating point, MIPS remote
If your target board does not support the MIPS floating point
coprocessor, you should use the command @samp{set mipsfpu none} (if you
need this, you may wish to put the command in your @value{GDBINIT}
file). This tells @value{GDBN} how to find the return value of
functions which return floating point values. It also allows
@value{GDBN} to avoid saving the floating point registers when calling
functions on the board. If you are using a floating point coprocessor
with only single precision floating point support, as on the @sc{r4650}
processor, use the command @samp{set mipsfpu single}. The default
double precision floating point coprocessor may be selected using
@samp{set mipsfpu double}.
In previous versions the only choices were double precision or no
floating point, so @samp{set mipsfpu on} will select double precision
and @samp{set mipsfpu off} will select no floating point.
As usual, you can inquire about the @code{mipsfpu} variable with
@samp{show mipsfpu}.
@item set remotedebug @var{n}
@itemx show remotedebug
@kindex set remotedebug
@kindex show remotedebug
@cindex @code{remotedebug}, MIPS protocol
@cindex MIPS @code{remotedebug} protocol
@c FIXME! For this to be useful, you must know something about the MIPS
@c FIXME...protocol. Where is it described?
You can see some debugging information about communications with the board
by setting the @code{remotedebug} variable. If you set it to @code{1} using
@samp{set remotedebug 1}, every packet is displayed. If you set it
to @code{2}, every character is displayed. You can check the current value
at any time with the command @samp{show remotedebug}.
@item set timeout @var{seconds}
@itemx set retransmit-timeout @var{seconds}
@itemx show timeout
@itemx show retransmit-timeout
@cindex @code{timeout}, MIPS protocol
@cindex @code{retransmit-timeout}, MIPS protocol
@kindex set timeout
@kindex show timeout
@kindex set retransmit-timeout
@kindex show retransmit-timeout
You can control the timeout used while waiting for a packet, in the MIPS
remote protocol, with the @code{set timeout @var{seconds}} command. The
default is 5 seconds. Similarly, you can control the timeout used while
waiting for an acknowledgement of a packet with the @code{set
retransmit-timeout @var{seconds}} command. The default is 3 seconds.
You can inspect both values with @code{show timeout} and @code{show
retransmit-timeout}. (These commands are @emph{only} available when
@value{GDBN} is configured for @samp{--target=mips-idt-ecoff}.)
The timeout set by @code{set timeout} does not apply when @value{GDBN}
is waiting for your program to stop. In that case, @value{GDBN} waits
forever because it has no way of knowing how long the program is going
to run before stopping.
@end table
@node Simulator
@subsection Simulated CPU target
@cindex simulator
@cindex simulator, Z8000
@cindex Z8000 simulator
@cindex simulator, H8/300 or H8/500
@cindex H8/300 or H8/500 simulator
@cindex simulator, Hitachi SH
@cindex Hitachi SH simulator
@cindex CPU simulator
For some configurations, @value{GDBN} includes a CPU simulator that you
can use instead of a hardware CPU to debug your programs.
Currently, simulators are available for ARM, D10V, D30V, FR30, H8/300,
H8/500, i960, M32R, MIPS, MN10200, MN10300, PowerPC, SH, Sparc, V850,
W65, and Z8000.
@cindex simulator, Z8000
@cindex Zilog Z8000 simulator
When configured for debugging Zilog Z8000 targets, @value{GDBN} includes
a Z8000 simulator.
For the Z8000 family, @samp{target sim} simulates either the Z8002 (the
unsegmented variant of the Z8000 architecture) or the Z8001 (the
segmented variant). The simulator recognizes which architecture is
appropriate by inspecting the object code.
@table @code
@item target sim @var{args}
@kindex sim
@kindex target sim
Debug programs on a simulated CPU. If the simulator supports setup
options, specify them via @var{args}.
@end table
@noindent
After specifying this target, you can debug programs for the simulated
CPU in the same style as programs for your host computer; use the
@code{file} command to load a new program image, the @code{run} command
to run your program, and so on.
As well as making available all the usual machine registers (see
@code{info reg}), the Z8000 simulator provides three additional items
of information as specially named registers:
@table @code
@item cycles
Counts clock-ticks in the simulator.
@item insts
Counts instructions run in the simulator.
@item time
Execution time in 60ths of a second.
@end table
You can refer to these values in @value{GDBN} expressions with the usual
conventions; for example, @w{@samp{b fputc if $cycles>5000}} sets a
conditional breakpoint that suspends only after at least 5000
simulated clock ticks.
@c need to add much more detail about sims!