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/* Internal type definitions for GDB.
Copyright (C) 1992-2020 Free Software Foundation, Inc.
Contributed by Cygnus Support, using pieces from other GDB modules.
This file is part of GDB.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. */
#if !defined (GDBTYPES_H)
#define GDBTYPES_H 1
/* * \page gdbtypes GDB Types
GDB represents all the different kinds of types in programming
languages using a common representation defined in gdbtypes.h.
The main data structure is main_type; it consists of a code (such
as #TYPE_CODE_ENUM for enumeration types), a number of
generally-useful fields such as the printable name, and finally a
field main_type::type_specific that is a union of info specific to
particular languages or other special cases (such as calling
convention).
The available type codes are defined in enum #type_code. The enum
includes codes both for types that are common across a variety
of languages, and for types that are language-specific.
Most accesses to type fields go through macros such as
#TYPE_CODE(thistype) and #TYPE_FN_FIELD_CONST(thisfn, n). These are
written such that they can be used as both rvalues and lvalues.
*/
#include "hashtab.h"
#include "gdbsupport/array-view.h"
#include "gdbsupport/offset-type.h"
#include "gdbsupport/enum-flags.h"
#include "gdbsupport/underlying.h"
#include "gdbsupport/print-utils.h"
/* Forward declarations for prototypes. */
struct field;
struct block;
struct value_print_options;
struct language_defn;
/* These declarations are DWARF-specific as some of the gdbtypes.h data types
are already DWARF-specific. */
/* * Offset relative to the start of its containing CU (compilation
unit). */
DEFINE_OFFSET_TYPE (cu_offset, unsigned int);
/* * Offset relative to the start of its .debug_info or .debug_types
section. */
DEFINE_OFFSET_TYPE (sect_offset, uint64_t);
static inline char *
sect_offset_str (sect_offset offset)
{
return hex_string (to_underlying (offset));
}
/* Some macros for char-based bitfields. */
#define B_SET(a,x) ((a)[(x)>>3] |= (1 << ((x)&7)))
#define B_CLR(a,x) ((a)[(x)>>3] &= ~(1 << ((x)&7)))
#define B_TST(a,x) ((a)[(x)>>3] & (1 << ((x)&7)))
#define B_TYPE unsigned char
#define B_BYTES(x) ( 1 + ((x)>>3) )
#define B_CLRALL(a,x) memset ((a), 0, B_BYTES(x))
/* * Different kinds of data types are distinguished by the `code'
field. */
enum type_code
{
TYPE_CODE_BITSTRING = -1, /**< Deprecated */
TYPE_CODE_UNDEF = 0, /**< Not used; catches errors */
TYPE_CODE_PTR, /**< Pointer type */
/* * Array type with lower & upper bounds.
Regardless of the language, GDB represents multidimensional
array types the way C does: as arrays of arrays. So an
instance of a GDB array type T can always be seen as a series
of instances of TYPE_TARGET_TYPE (T) laid out sequentially in
memory.
Row-major languages like C lay out multi-dimensional arrays so
that incrementing the rightmost index in a subscripting
expression results in the smallest change in the address of the
element referred to. Column-major languages like Fortran lay
them out so that incrementing the leftmost index results in the
smallest change.
This means that, in column-major languages, working our way
from type to target type corresponds to working through indices
from right to left, not left to right. */
TYPE_CODE_ARRAY,
TYPE_CODE_STRUCT, /**< C struct or Pascal record */
TYPE_CODE_UNION, /**< C union or Pascal variant part */
TYPE_CODE_ENUM, /**< Enumeration type */
TYPE_CODE_FLAGS, /**< Bit flags type */
TYPE_CODE_FUNC, /**< Function type */
TYPE_CODE_INT, /**< Integer type */
/* * Floating type. This is *NOT* a complex type. Beware, there
are parts of GDB which bogusly assume that TYPE_CODE_FLT can
mean complex. */
TYPE_CODE_FLT,
/* * Void type. The length field specifies the length (probably
always one) which is used in pointer arithmetic involving
pointers to this type, but actually dereferencing such a
pointer is invalid; a void type has no length and no actual
representation in memory or registers. A pointer to a void
type is a generic pointer. */
TYPE_CODE_VOID,
TYPE_CODE_SET, /**< Pascal sets */
TYPE_CODE_RANGE, /**< Range (integers within spec'd bounds). */
/* * A string type which is like an array of character but prints
differently. It does not contain a length field as Pascal
strings (for many Pascals, anyway) do; if we want to deal with
such strings, we should use a new type code. */
TYPE_CODE_STRING,
/* * Unknown type. The length field is valid if we were able to
deduce that much about the type, or 0 if we don't even know
that. */
TYPE_CODE_ERROR,
/* C++ */
TYPE_CODE_METHOD, /**< Method type */
/* * Pointer-to-member-function type. This describes how to access a
particular member function of a class (possibly a virtual
member function). The representation may vary between different
C++ ABIs. */
TYPE_CODE_METHODPTR,
/* * Pointer-to-member type. This is the offset within a class to
some particular data member. The only currently supported
representation uses an unbiased offset, with -1 representing
NULL; this is used by the Itanium C++ ABI (used by GCC on all
platforms). */
TYPE_CODE_MEMBERPTR,
TYPE_CODE_REF, /**< C++ Reference types */
TYPE_CODE_RVALUE_REF, /**< C++ rvalue reference types */
TYPE_CODE_CHAR, /**< *real* character type */
/* * Boolean type. 0 is false, 1 is true, and other values are
non-boolean (e.g. FORTRAN "logical" used as unsigned int). */
TYPE_CODE_BOOL,
/* Fortran */
TYPE_CODE_COMPLEX, /**< Complex float */
TYPE_CODE_TYPEDEF,
TYPE_CODE_NAMESPACE, /**< C++ namespace. */
TYPE_CODE_DECFLOAT, /**< Decimal floating point. */
TYPE_CODE_MODULE, /**< Fortran module. */
/* * Internal function type. */
TYPE_CODE_INTERNAL_FUNCTION,
/* * Methods implemented in extension languages. */
TYPE_CODE_XMETHOD
};
/* * Some bits for the type's instance_flags word. See the macros
below for documentation on each bit. */
enum type_instance_flag_value : unsigned
{
TYPE_INSTANCE_FLAG_CONST = (1 << 0),
TYPE_INSTANCE_FLAG_VOLATILE = (1 << 1),
TYPE_INSTANCE_FLAG_CODE_SPACE = (1 << 2),
TYPE_INSTANCE_FLAG_DATA_SPACE = (1 << 3),
TYPE_INSTANCE_FLAG_ADDRESS_CLASS_1 = (1 << 4),
TYPE_INSTANCE_FLAG_ADDRESS_CLASS_2 = (1 << 5),
TYPE_INSTANCE_FLAG_NOTTEXT = (1 << 6),
TYPE_INSTANCE_FLAG_RESTRICT = (1 << 7),
TYPE_INSTANCE_FLAG_ATOMIC = (1 << 8)
};
DEF_ENUM_FLAGS_TYPE (enum type_instance_flag_value, type_instance_flags);
/* * Unsigned integer type. If this is not set for a TYPE_CODE_INT,
the type is signed (unless TYPE_NOSIGN (below) is set). */
#define TYPE_UNSIGNED(t) (TYPE_MAIN_TYPE (t)->flag_unsigned)
/* * No sign for this type. In C++, "char", "signed char", and
"unsigned char" are distinct types; so we need an extra flag to
indicate the absence of a sign! */
#define TYPE_NOSIGN(t) (TYPE_MAIN_TYPE (t)->flag_nosign)
/* * A compiler may supply dwarf instrumentation
that indicates the desired endian interpretation of the variable
differs from the native endian representation. */
#define TYPE_ENDIANITY_NOT_DEFAULT(t) (TYPE_MAIN_TYPE (t)->flag_endianity_not_default)
/* * This appears in a type's flags word if it is a stub type (e.g.,
if someone referenced a type that wasn't defined in a source file
via (struct sir_not_appearing_in_this_film *)). */
#define TYPE_STUB(t) (TYPE_MAIN_TYPE (t)->flag_stub)
/* * The target type of this type is a stub type, and this type needs
to be updated if it gets un-stubbed in check_typedef. Used for
arrays and ranges, in which TYPE_LENGTH of the array/range gets set
based on the TYPE_LENGTH of the target type. Also, set for
TYPE_CODE_TYPEDEF. */
#define TYPE_TARGET_STUB(t) (TYPE_MAIN_TYPE (t)->flag_target_stub)
/* * This is a function type which appears to have a prototype. We
need this for function calls in order to tell us if it's necessary
to coerce the args, or to just do the standard conversions. This
is used with a short field. */
#define TYPE_PROTOTYPED(t) (TYPE_MAIN_TYPE (t)->flag_prototyped)
/* * This flag is used to indicate that processing for this type
is incomplete.
(Mostly intended for HP platforms, where class methods, for
instance, can be encountered before their classes in the debug
info; the incomplete type has to be marked so that the class and
the method can be assigned correct types.) */
#define TYPE_INCOMPLETE(t) (TYPE_MAIN_TYPE (t)->flag_incomplete)
/* * FIXME drow/2002-06-03: Only used for methods, but applies as well
to functions. */
#define TYPE_VARARGS(t) (TYPE_MAIN_TYPE (t)->flag_varargs)
/* * Identify a vector type. Gcc is handling this by adding an extra
attribute to the array type. We slurp that in as a new flag of a
type. This is used only in dwarf2read.c. */
#define TYPE_VECTOR(t) (TYPE_MAIN_TYPE (t)->flag_vector)
/* * The debugging formats (especially STABS) do not contain enough
information to represent all Ada types---especially those whose
size depends on dynamic quantities. Therefore, the GNAT Ada
compiler includes extra information in the form of additional type
definitions connected by naming conventions. This flag indicates
that the type is an ordinary (unencoded) GDB type that has been
created from the necessary run-time information, and does not need
further interpretation. Optionally marks ordinary, fixed-size GDB
type. */
#define TYPE_FIXED_INSTANCE(t) (TYPE_MAIN_TYPE (t)->flag_fixed_instance)
/* * This debug target supports TYPE_STUB(t). In the unsupported case
we have to rely on NFIELDS to be zero etc., see TYPE_IS_OPAQUE().
TYPE_STUB(t) with !TYPE_STUB_SUPPORTED(t) may exist if we only
guessed the TYPE_STUB(t) value (see dwarfread.c). */
#define TYPE_STUB_SUPPORTED(t) (TYPE_MAIN_TYPE (t)->flag_stub_supported)
/* * Not textual. By default, GDB treats all single byte integers as
characters (or elements of strings) unless this flag is set. */
#define TYPE_NOTTEXT(t) (TYPE_INSTANCE_FLAGS (t) & TYPE_INSTANCE_FLAG_NOTTEXT)
/* * Used only for TYPE_CODE_FUNC where it specifies the real function
address is returned by this function call. TYPE_TARGET_TYPE
determines the final returned function type to be presented to
user. */
#define TYPE_GNU_IFUNC(t) (TYPE_MAIN_TYPE (t)->flag_gnu_ifunc)
/* * Type owner. If TYPE_OBJFILE_OWNED is true, the type is owned by
the objfile retrieved as TYPE_OBJFILE. Otherwise, the type is
owned by an architecture; TYPE_OBJFILE is NULL in this case. */
#define TYPE_OBJFILE_OWNED(t) (TYPE_MAIN_TYPE (t)->flag_objfile_owned)
#define TYPE_OWNER(t) TYPE_MAIN_TYPE(t)->owner
#define TYPE_OBJFILE(t) (TYPE_OBJFILE_OWNED(t)? TYPE_OWNER(t).objfile : NULL)
/* * True if this type was declared using the "class" keyword. This is
only valid for C++ structure and enum types. If false, a structure
was declared as a "struct"; if true it was declared "class". For
enum types, this is true when "enum class" or "enum struct" was
used to declare the type.. */
#define TYPE_DECLARED_CLASS(t) (TYPE_MAIN_TYPE (t)->flag_declared_class)
/* * True if this type is a "flag" enum. A flag enum is one where all
the values are pairwise disjoint when "and"ed together. This
affects how enum values are printed. */
#define TYPE_FLAG_ENUM(t) (TYPE_MAIN_TYPE (t)->flag_flag_enum)
/* * True if this type is a discriminated union type. Only valid for
TYPE_CODE_UNION. A discriminated union stores a reference to the
discriminant field along with the discriminator values in a dynamic
property. */
#define TYPE_FLAG_DISCRIMINATED_UNION(t) \
(TYPE_MAIN_TYPE (t)->flag_discriminated_union)
/* * Constant type. If this is set, the corresponding type has a
const modifier. */
#define TYPE_CONST(t) ((TYPE_INSTANCE_FLAGS (t) & TYPE_INSTANCE_FLAG_CONST) != 0)
/* * Volatile type. If this is set, the corresponding type has a
volatile modifier. */
#define TYPE_VOLATILE(t) \
((TYPE_INSTANCE_FLAGS (t) & TYPE_INSTANCE_FLAG_VOLATILE) != 0)
/* * Restrict type. If this is set, the corresponding type has a
restrict modifier. */
#define TYPE_RESTRICT(t) \
((TYPE_INSTANCE_FLAGS (t) & TYPE_INSTANCE_FLAG_RESTRICT) != 0)
/* * Atomic type. If this is set, the corresponding type has an
_Atomic modifier. */
#define TYPE_ATOMIC(t) \
((TYPE_INSTANCE_FLAGS (t) & TYPE_INSTANCE_FLAG_ATOMIC) != 0)
/* * True if this type represents either an lvalue or lvalue reference type. */
#define TYPE_IS_REFERENCE(t) \
(TYPE_CODE (t) == TYPE_CODE_REF || TYPE_CODE (t) == TYPE_CODE_RVALUE_REF)
/* * True if this type is allocatable. */
#define TYPE_IS_ALLOCATABLE(t) \
(get_dyn_prop (DYN_PROP_ALLOCATED, t) != NULL)
/* * Instruction-space delimited type. This is for Harvard architectures
which have separate instruction and data address spaces (and perhaps
others).
GDB usually defines a flat address space that is a superset of the
architecture's two (or more) address spaces, but this is an extension
of the architecture's model.
If TYPE_INSTANCE_FLAG_CODE_SPACE is set, an object of the corresponding type
resides in instruction memory, even if its address (in the extended
flat address space) does not reflect this.
Similarly, if TYPE_INSTANCE_FLAG_DATA_SPACE is set, then an object of the
corresponding type resides in the data memory space, even if
this is not indicated by its (flat address space) address.
If neither flag is set, the default space for functions / methods
is instruction space, and for data objects is data memory. */
#define TYPE_CODE_SPACE(t) \
((TYPE_INSTANCE_FLAGS (t) & TYPE_INSTANCE_FLAG_CODE_SPACE) != 0)
#define TYPE_DATA_SPACE(t) \
((TYPE_INSTANCE_FLAGS (t) & TYPE_INSTANCE_FLAG_DATA_SPACE) != 0)
/* * Address class flags. Some environments provide for pointers
whose size is different from that of a normal pointer or address
types where the bits are interpreted differently than normal
addresses. The TYPE_INSTANCE_FLAG_ADDRESS_CLASS_n flags may be used in
target specific ways to represent these different types of address
classes. */
#define TYPE_ADDRESS_CLASS_1(t) (TYPE_INSTANCE_FLAGS(t) \
& TYPE_INSTANCE_FLAG_ADDRESS_CLASS_1)
#define TYPE_ADDRESS_CLASS_2(t) (TYPE_INSTANCE_FLAGS(t) \
& TYPE_INSTANCE_FLAG_ADDRESS_CLASS_2)
#define TYPE_INSTANCE_FLAG_ADDRESS_CLASS_ALL \
(TYPE_INSTANCE_FLAG_ADDRESS_CLASS_1 | TYPE_INSTANCE_FLAG_ADDRESS_CLASS_2)
#define TYPE_ADDRESS_CLASS_ALL(t) (TYPE_INSTANCE_FLAGS(t) \
& TYPE_INSTANCE_FLAG_ADDRESS_CLASS_ALL)
/* * Information needed for a discriminated union. A discriminated
union is handled somewhat differently from an ordinary union.
One field is designated as the discriminant. Only one other field
is active at a time; which one depends on the value of the
discriminant and the data in this structure.
Additionally, it is possible to have a univariant discriminated
union. In this case, the union has just a single field, which is
assumed to be the only active variant -- in this case no
discriminant is provided. */
struct discriminant_info
{
/* * The index of the discriminant field. If -1, then this union
must have just a single field. */
int discriminant_index;
/* * The index of the default branch of the union. If -1, then
there is no default branch. */
int default_index;
/* * The discriminant values corresponding to each branch. This has
a number of entries equal to the number of fields in this union.
If discriminant_index is not -1, then that entry in this array is
not used. If default_index is not -1, then that entry in this
array is not used. */
ULONGEST discriminants[1];
};
enum dynamic_prop_kind
{
PROP_UNDEFINED, /* Not defined. */
PROP_CONST, /* Constant. */
PROP_ADDR_OFFSET, /* Address offset. */
PROP_LOCEXPR, /* Location expression. */
PROP_LOCLIST /* Location list. */
};
union dynamic_prop_data
{
/* Storage for constant property. */
LONGEST const_val;
/* Storage for dynamic property. */
void *baton;
};
/* * Used to store a dynamic property. */
struct dynamic_prop
{
/* Determine which field of the union dynamic_prop.data is used. */
enum dynamic_prop_kind kind;
/* Storage for dynamic or static value. */
union dynamic_prop_data data;
};
/* Compare two dynamic_prop objects for equality. dynamic_prop
instances are equal iff they have the same type and storage. */
extern bool operator== (const dynamic_prop &l, const dynamic_prop &r);
/* Compare two dynamic_prop objects for inequality. */
static inline bool operator!= (const dynamic_prop &l, const dynamic_prop &r)
{
return !(l == r);
}
/* * Define a type's dynamic property node kind. */
enum dynamic_prop_node_kind
{
/* A property providing a type's data location.
Evaluating this field yields to the location of an object's data. */
DYN_PROP_DATA_LOCATION,
/* A property representing DW_AT_allocated. The presence of this attribute
indicates that the object of the type can be allocated/deallocated. */
DYN_PROP_ALLOCATED,
/* A property representing DW_AT_allocated. The presence of this attribute
indicated that the object of the type can be associated. */
DYN_PROP_ASSOCIATED,
/* A property providing an array's byte stride. */
DYN_PROP_BYTE_STRIDE,
/* A property holding information about a discriminated union. */
DYN_PROP_DISCRIMINATED,
};
/* * List for dynamic type attributes. */
struct dynamic_prop_list
{
/* The kind of dynamic prop in this node. */
enum dynamic_prop_node_kind prop_kind;
/* The dynamic property itself. */
struct dynamic_prop prop;
/* A pointer to the next dynamic property. */
struct dynamic_prop_list *next;
};
/* * Determine which field of the union main_type.fields[x].loc is
used. */
enum field_loc_kind
{
FIELD_LOC_KIND_BITPOS, /**< bitpos */
FIELD_LOC_KIND_ENUMVAL, /**< enumval */
FIELD_LOC_KIND_PHYSADDR, /**< physaddr */
FIELD_LOC_KIND_PHYSNAME, /**< physname */
FIELD_LOC_KIND_DWARF_BLOCK /**< dwarf_block */
};
/* * A discriminant to determine which field in the
main_type.type_specific union is being used, if any.
For types such as TYPE_CODE_FLT, the use of this
discriminant is really redundant, as we know from the type code
which field is going to be used. As such, it would be possible to
reduce the size of this enum in order to save a bit or two for
other fields of struct main_type. But, since we still have extra
room , and for the sake of clarity and consistency, we treat all fields
of the union the same way. */
enum type_specific_kind
{
TYPE_SPECIFIC_NONE,
TYPE_SPECIFIC_CPLUS_STUFF,
TYPE_SPECIFIC_GNAT_STUFF,
TYPE_SPECIFIC_FLOATFORMAT,
/* Note: This is used by TYPE_CODE_FUNC and TYPE_CODE_METHOD. */
TYPE_SPECIFIC_FUNC,
TYPE_SPECIFIC_SELF_TYPE
};
union type_owner
{
struct objfile *objfile;
struct gdbarch *gdbarch;
};
union field_location
{
/* * Position of this field, counting in bits from start of
containing structure. For big-endian targets, it is the bit
offset to the MSB. For little-endian targets, it is the bit
offset to the LSB. */
LONGEST bitpos;
/* * Enum value. */
LONGEST enumval;
/* * For a static field, if TYPE_FIELD_STATIC_HAS_ADDR then
physaddr is the location (in the target) of the static
field. Otherwise, physname is the mangled label of the
static field. */
CORE_ADDR physaddr;
const char *physname;
/* * The field location can be computed by evaluating the
following DWARF block. Its DATA is allocated on
objfile_obstack - no CU load is needed to access it. */
struct dwarf2_locexpr_baton *dwarf_block;
};
struct field
{
union field_location loc;
/* * For a function or member type, this is 1 if the argument is
marked artificial. Artificial arguments should not be shown
to the user. For TYPE_CODE_RANGE it is set if the specific
bound is not defined. */
unsigned int artificial : 1;
/* * Discriminant for union field_location. */
ENUM_BITFIELD(field_loc_kind) loc_kind : 3;
/* * Size of this field, in bits, or zero if not packed.
If non-zero in an array type, indicates the element size in
bits (used only in Ada at the moment).
For an unpacked field, the field's type's length
says how many bytes the field occupies. */
unsigned int bitsize : 28;
/* * In a struct or union type, type of this field.
- In a function or member type, type of this argument.
- In an array type, the domain-type of the array. */
struct type *type;
/* * Name of field, value or argument.
NULL for range bounds, array domains, and member function
arguments. */
const char *name;
};
struct range_bounds
{
/* * Low bound of range. */
struct dynamic_prop low;
/* * High bound of range. */
struct dynamic_prop high;
/* The stride value for this range. This can be stored in bits or bytes
based on the value of BYTE_STRIDE_P. It is optional to have a stride
value, if this range has no stride value defined then this will be set
to the constant zero. */
struct dynamic_prop stride;
/* * The bias. Sometimes a range value is biased before storage.
The bias is added to the stored bits to form the true value. */
LONGEST bias;
/* True if HIGH range bound contains the number of elements in the
subrange. This affects how the final high bound is computed. */
unsigned int flag_upper_bound_is_count : 1;
/* True if LOW or/and HIGH are resolved into a static bound from
a dynamic one. */
unsigned int flag_bound_evaluated : 1;
/* If this is true this STRIDE is in bytes, otherwise STRIDE is in bits. */
unsigned int flag_is_byte_stride : 1;
};
/* Compare two range_bounds objects for equality. Simply does
memberwise comparison. */
extern bool operator== (const range_bounds &l, const range_bounds &r);
/* Compare two range_bounds objects for inequality. */
static inline bool operator!= (const range_bounds &l, const range_bounds &r)
{
return !(l == r);
}
union type_specific
{
/* * CPLUS_STUFF is for TYPE_CODE_STRUCT. It is initialized to
point to cplus_struct_default, a default static instance of a
struct cplus_struct_type. */
struct cplus_struct_type *cplus_stuff;
/* * GNAT_STUFF is for types for which the GNAT Ada compiler
provides additional information. */
struct gnat_aux_type *gnat_stuff;
/* * FLOATFORMAT is for TYPE_CODE_FLT. It is a pointer to a
floatformat object that describes the floating-point value
that resides within the type. */
const struct floatformat *floatformat;
/* * For TYPE_CODE_FUNC and TYPE_CODE_METHOD types. */
struct func_type *func_stuff;
/* * For types that are pointer to member types (TYPE_CODE_METHODPTR,
TYPE_CODE_MEMBERPTR), SELF_TYPE is the type that this pointer
is a member of. */
struct type *self_type;
};
/* * Main structure representing a type in GDB.
This structure is space-critical. Its layout has been tweaked to
reduce the space used. */
struct main_type
{
/* * Code for kind of type. */
ENUM_BITFIELD(type_code) code : 8;
/* * Flags about this type. These fields appear at this location
because they packs nicely here. See the TYPE_* macros for
documentation about these fields. */
unsigned int flag_unsigned : 1;
unsigned int flag_nosign : 1;
unsigned int flag_stub : 1;
unsigned int flag_target_stub : 1;
unsigned int flag_static : 1;
unsigned int flag_prototyped : 1;
unsigned int flag_incomplete : 1;
unsigned int flag_varargs : 1;
unsigned int flag_vector : 1;
unsigned int flag_stub_supported : 1;
unsigned int flag_gnu_ifunc : 1;
unsigned int flag_fixed_instance : 1;
unsigned int flag_objfile_owned : 1;
unsigned int flag_endianity_not_default : 1;
/* * True if this type was declared with "class" rather than
"struct". */
unsigned int flag_declared_class : 1;
/* * True if this is an enum type with disjoint values. This
affects how the enum is printed. */
unsigned int flag_flag_enum : 1;
/* * True if this type is a discriminated union type. Only valid
for TYPE_CODE_UNION. A discriminated union stores a reference to
the discriminant field along with the discriminator values in a
dynamic property. */
unsigned int flag_discriminated_union : 1;
/* * A discriminant telling us which field of the type_specific
union is being used for this type, if any. */
ENUM_BITFIELD(type_specific_kind) type_specific_field : 3;
/* * Number of fields described for this type. This field appears
at this location because it packs nicely here. */
short nfields;
/* * Name of this type, or NULL if none.
This is used for printing only. For looking up a name, look for
a symbol in the VAR_DOMAIN. This is generally allocated in the
objfile's obstack. However coffread.c uses malloc. */
const char *name;
/* * Every type is now associated with a particular objfile, and the
type is allocated on the objfile_obstack for that objfile. One
problem however, is that there are times when gdb allocates new
types while it is not in the process of reading symbols from a
particular objfile. Fortunately, these happen when the type
being created is a derived type of an existing type, such as in
lookup_pointer_type(). So we can just allocate the new type
using the same objfile as the existing type, but to do this we
need a backpointer to the objfile from the existing type. Yes
this is somewhat ugly, but without major overhaul of the internal
type system, it can't be avoided for now. */
union type_owner owner;
/* * For a pointer type, describes the type of object pointed to.
- For an array type, describes the type of the elements.
- For a function or method type, describes the type of the return value.
- For a range type, describes the type of the full range.
- For a complex type, describes the type of each coordinate.
- For a special record or union type encoding a dynamic-sized type
in GNAT, a memoized pointer to a corresponding static version of
the type.
- Unused otherwise. */
struct type *target_type;
/* * For structure and union types, a description of each field.
For set and pascal array types, there is one "field",
whose type is the domain type of the set or array.
For range types, there are two "fields",
the minimum and maximum values (both inclusive).
For enum types, each possible value is described by one "field".
For a function or method type, a "field" for each parameter.
For C++ classes, there is one field for each base class (if it is
a derived class) plus one field for each class data member. Member
functions are recorded elsewhere.
Using a pointer to a separate array of fields
allows all types to have the same size, which is useful
because we can allocate the space for a type before
we know what to put in it. */
union
{
struct field *fields;
/* * Union member used for range types. */
struct range_bounds *bounds;
} flds_bnds;
/* * Slot to point to additional language-specific fields of this
type. */
union type_specific type_specific;
/* * Contains all dynamic type properties. */
struct dynamic_prop_list *dyn_prop_list;
};
/* * Number of bits allocated for alignment. */
#define TYPE_ALIGN_BITS 8
/* * A ``struct type'' describes a particular instance of a type, with
some particular qualification. */
struct type
{
/* * Type that is a pointer to this type.
NULL if no such pointer-to type is known yet.
The debugger may add the address of such a type
if it has to construct one later. */
struct type *pointer_type;
/* * C++: also need a reference type. */
struct type *reference_type;
/* * A C++ rvalue reference type added in C++11. */
struct type *rvalue_reference_type;
/* * Variant chain. This points to a type that differs from this
one only in qualifiers and length. Currently, the possible
qualifiers are const, volatile, code-space, data-space, and
address class. The length may differ only when one of the
address class flags are set. The variants are linked in a
circular ring and share MAIN_TYPE. */
struct type *chain;
/* * The alignment for this type. Zero means that the alignment was
not specified in the debug info. Note that this is stored in a
funny way: as the log base 2 (plus 1) of the alignment; so a
value of 1 means the alignment is 1, and a value of 9 means the
alignment is 256. */
unsigned align_log2 : TYPE_ALIGN_BITS;
/* * Flags specific to this instance of the type, indicating where
on the ring we are.
For TYPE_CODE_TYPEDEF the flags of the typedef type should be
binary or-ed with the target type, with a special case for
address class and space class. For example if this typedef does
not specify any new qualifiers, TYPE_INSTANCE_FLAGS is 0 and the
instance flags are completely inherited from the target type. No
qualifiers can be cleared by the typedef. See also
check_typedef. */
unsigned instance_flags : 9;
/* * Length of storage for a value of this type. The value is the
expression in host bytes of what sizeof(type) would return. This
size includes padding. For example, an i386 extended-precision
floating point value really only occupies ten bytes, but most
ABI's declare its size to be 12 bytes, to preserve alignment.
A `struct type' representing such a floating-point type would
have a `length' value of 12, even though the last two bytes are
unused.
Since this field is expressed in host bytes, its value is appropriate
to pass to memcpy and such (it is assumed that GDB itself always runs
on an 8-bits addressable architecture). However, when using it for
target address arithmetic (e.g. adding it to a target address), the
type_length_units function should be used in order to get the length
expressed in target addressable memory units. */
ULONGEST length;
/* * Core type, shared by a group of qualified types. */
struct main_type *main_type;
};
#define NULL_TYPE ((struct type *) 0)
struct fn_fieldlist
{
/* * The overloaded name.
This is generally allocated in the objfile's obstack.
However stabsread.c sometimes uses malloc. */
const char *name;
/* * The number of methods with this name. */
int length;
/* * The list of methods. */
struct fn_field *fn_fields;
};
struct fn_field
{
/* * If is_stub is clear, this is the mangled name which we can look
up to find the address of the method (FIXME: it would be cleaner
to have a pointer to the struct symbol here instead).
If is_stub is set, this is the portion of the mangled name which
specifies the arguments. For example, "ii", if there are two int
arguments, or "" if there are no arguments. See gdb_mangle_name
for the conversion from this format to the one used if is_stub is
clear. */
const char *physname;
/* * The function type for the method.
(This comment used to say "The return value of the method", but
that's wrong. The function type is expected here, i.e. something
with TYPE_CODE_METHOD, and *not* the return-value type). */
struct type *type;
/* * For virtual functions. First baseclass that defines this
virtual function. */
struct type *fcontext;
/* Attributes. */
unsigned int is_const:1;
unsigned int is_volatile:1;
unsigned int is_private:1;
unsigned int is_protected:1;
unsigned int is_artificial:1;
/* * A stub method only has some fields valid (but they are enough
to reconstruct the rest of the fields). */
unsigned int is_stub:1;
/* * True if this function is a constructor, false otherwise. */
unsigned int is_constructor : 1;
/* * Unused. */
unsigned int dummy:9;
/* * Index into that baseclass's virtual function table, minus 2;
else if static: VOFFSET_STATIC; else: 0. */
unsigned int voffset:16;
#define VOFFSET_STATIC 1
};
struct decl_field
{
/* * Unqualified name to be prefixed by owning class qualified
name. */
const char *name;
/* * Type this typedef named NAME represents. */
struct type *type;
/* * True if this field was declared protected, false otherwise. */
unsigned int is_protected : 1;
/* * True if this field was declared private, false otherwise. */
unsigned int is_private : 1;
};
/* * C++ language-specific information for TYPE_CODE_STRUCT and
TYPE_CODE_UNION nodes. */
struct cplus_struct_type
{
/* * Number of base classes this type derives from. The
baseclasses are stored in the first N_BASECLASSES fields
(i.e. the `fields' field of the struct type). The only fields
of struct field that are used are: type, name, loc.bitpos. */
short n_baseclasses;
/* * Field number of the virtual function table pointer in VPTR_BASETYPE.
All access to this field must be through TYPE_VPTR_FIELDNO as one
thing it does is check whether the field has been initialized.
Initially TYPE_RAW_CPLUS_SPECIFIC has the value of cplus_struct_default,
which for portability reasons doesn't initialize this field.
TYPE_VPTR_FIELDNO returns -1 for this case.
If -1, we were unable to find the virtual function table pointer in
initial symbol reading, and get_vptr_fieldno should be called to find
it if possible. get_vptr_fieldno will update this field if possible.
Otherwise the value is left at -1.
Unused if this type does not have virtual functions. */
short vptr_fieldno;
/* * Number of methods with unique names. All overloaded methods
with the same name count only once. */
short nfn_fields;
/* * Number of template arguments. */
unsigned short n_template_arguments;
/* * One if this struct is a dynamic class, as defined by the
Itanium C++ ABI: if it requires a virtual table pointer,
because it or any of its base classes have one or more virtual
member functions or virtual base classes. Minus one if not
dynamic. Zero if not yet computed. */
int is_dynamic : 2;
/* * The base class which defined the virtual function table pointer. */
struct type *vptr_basetype;
/* * For derived classes, the number of base classes is given by
n_baseclasses and virtual_field_bits is a bit vector containing
one bit per base class. If the base class is virtual, the
corresponding bit will be set.
I.E, given:
class A{};
class B{};
class C : public B, public virtual A {};
B is a baseclass of C; A is a virtual baseclass for C.
This is a C++ 2.0 language feature. */
B_TYPE *virtual_field_bits;
/* * For classes with private fields, the number of fields is
given by nfields and private_field_bits is a bit vector
containing one bit per field.
If the field is private, the corresponding bit will be set. */
B_TYPE *private_field_bits;
/* * For classes with protected fields, the number of fields is
given by nfields and protected_field_bits is a bit vector
containing one bit per field.
If the field is private, the corresponding bit will be set. */
B_TYPE *protected_field_bits;
/* * For classes with fields to be ignored, either this is
optimized out or this field has length 0. */
B_TYPE *ignore_field_bits;
/* * For classes, structures, and unions, a description of each
field, which consists of an overloaded name, followed by the
types of arguments that the method expects, and then the name
after it has been renamed to make it distinct.
fn_fieldlists points to an array of nfn_fields of these. */
struct fn_fieldlist *fn_fieldlists;
/* * typedefs defined inside this class. typedef_field points to
an array of typedef_field_count elements. */
struct decl_field *typedef_field;
unsigned typedef_field_count;
/* * The nested types defined by this type. nested_types points to
an array of nested_types_count elements. */
struct decl_field *nested_types;
unsigned nested_types_count;
/* * The template arguments. This is an array with
N_TEMPLATE_ARGUMENTS elements. This is NULL for non-template
classes. */
struct symbol **template_arguments;
};
/* * Struct used to store conversion rankings. */
struct rank
{
short rank;
/* * When two conversions are of the same type and therefore have
the same rank, subrank is used to differentiate the two.
Eg: Two derived-class-pointer to base-class-pointer conversions
would both have base pointer conversion rank, but the
conversion with the shorter distance to the ancestor is
preferable. 'subrank' would be used to reflect that. */
short subrank;
};
/* * Used for ranking a function for overload resolution. */
typedef std::vector<rank> badness_vector;
/* * GNAT Ada-specific information for various Ada types. */
struct gnat_aux_type
{
/* * Parallel type used to encode information about dynamic types
used in Ada (such as variant records, variable-size array,
etc). */
struct type* descriptive_type;
};
/* * For TYPE_CODE_FUNC and TYPE_CODE_METHOD types. */
struct func_type
{
/* * The calling convention for targets supporting multiple ABIs.
Right now this is only fetched from the Dwarf-2
DW_AT_calling_convention attribute. The value is one of the
DW_CC enum dwarf_calling_convention constants. */
unsigned calling_convention : 8;
/* * Whether this function normally returns to its caller. It is
set from the DW_AT_noreturn attribute if set on the
DW_TAG_subprogram. */
unsigned int is_noreturn : 1;
/* * Only those DW_TAG_call_site's in this function that have
DW_AT_call_tail_call set are linked in this list. Function
without its tail call list complete
(DW_AT_call_all_tail_calls or its superset
DW_AT_call_all_calls) has TAIL_CALL_LIST NULL, even if some
DW_TAG_call_site's exist in such function. */
struct call_site *tail_call_list;
/* * For method types (TYPE_CODE_METHOD), the aggregate type that
contains the method. */
struct type *self_type;
};
/* struct call_site_parameter can be referenced in callees by several ways. */
enum call_site_parameter_kind
{
/* * Use field call_site_parameter.u.dwarf_reg. */
CALL_SITE_PARAMETER_DWARF_REG,
/* * Use field call_site_parameter.u.fb_offset. */
CALL_SITE_PARAMETER_FB_OFFSET,
/* * Use field call_site_parameter.u.param_offset. */
CALL_SITE_PARAMETER_PARAM_OFFSET
};
struct call_site_target
{
union field_location loc;
/* * Discriminant for union field_location. */
ENUM_BITFIELD(field_loc_kind) loc_kind : 3;
};
union call_site_parameter_u
{
/* * DW_TAG_formal_parameter's DW_AT_location's DW_OP_regX
as DWARF register number, for register passed
parameters. */
int dwarf_reg;
/* * Offset from the callee's frame base, for stack passed
parameters. This equals offset from the caller's stack
pointer. */
CORE_ADDR fb_offset;
/* * Offset relative to the start of this PER_CU to
DW_TAG_formal_parameter which is referenced by both
caller and the callee. */
cu_offset param_cu_off;
};
struct call_site_parameter
{
ENUM_BITFIELD (call_site_parameter_kind) kind : 2;
union call_site_parameter_u u;
/* * DW_TAG_formal_parameter's DW_AT_call_value. It is never NULL. */
const gdb_byte *value;
size_t value_size;
/* * DW_TAG_formal_parameter's DW_AT_call_data_value.
It may be NULL if not provided by DWARF. */
const gdb_byte *data_value;
size_t data_value_size;
};
/* * A place where a function gets called from, represented by
DW_TAG_call_site. It can be looked up from symtab->call_site_htab. */
struct call_site
{
/* * Address of the first instruction after this call. It must be
the first field as we overload core_addr_hash and core_addr_eq
for it. */
CORE_ADDR pc;
/* * List successor with head in FUNC_TYPE.TAIL_CALL_LIST. */
struct call_site *tail_call_next;
/* * Describe DW_AT_call_target. Missing attribute uses
FIELD_LOC_KIND_DWARF_BLOCK with FIELD_DWARF_BLOCK == NULL. */
struct call_site_target target;
/* * Size of the PARAMETER array. */
unsigned parameter_count;
/* * CU of the function where the call is located. It gets used
for DWARF blocks execution in the parameter array below. */
struct dwarf2_per_cu_data *per_cu;
/* * Describe DW_TAG_call_site's DW_TAG_formal_parameter. */
struct call_site_parameter parameter[1];
};
/* * The default value of TYPE_CPLUS_SPECIFIC(T) points to this shared
static structure. */
extern const struct cplus_struct_type cplus_struct_default;
extern void allocate_cplus_struct_type (struct type *);
#define INIT_CPLUS_SPECIFIC(type) \
(TYPE_SPECIFIC_FIELD (type) = TYPE_SPECIFIC_CPLUS_STUFF, \
TYPE_RAW_CPLUS_SPECIFIC (type) = (struct cplus_struct_type*) \
&cplus_struct_default)
#define ALLOCATE_CPLUS_STRUCT_TYPE(type) allocate_cplus_struct_type (type)
#define HAVE_CPLUS_STRUCT(type) \
(TYPE_SPECIFIC_FIELD (type) == TYPE_SPECIFIC_CPLUS_STUFF \
&& TYPE_RAW_CPLUS_SPECIFIC (type) != &cplus_struct_default)
#define INIT_NONE_SPECIFIC(type) \
(TYPE_SPECIFIC_FIELD (type) = TYPE_SPECIFIC_NONE, \
TYPE_MAIN_TYPE (type)->type_specific = {})
extern const struct gnat_aux_type gnat_aux_default;
extern void allocate_gnat_aux_type (struct type *);
#define INIT_GNAT_SPECIFIC(type) \
(TYPE_SPECIFIC_FIELD (type) = TYPE_SPECIFIC_GNAT_STUFF, \
TYPE_GNAT_SPECIFIC (type) = (struct gnat_aux_type *) &gnat_aux_default)
#define ALLOCATE_GNAT_AUX_TYPE(type) allocate_gnat_aux_type (type)
/* * A macro that returns non-zero if the type-specific data should be
read as "gnat-stuff". */
#define HAVE_GNAT_AUX_INFO(type) \
(TYPE_SPECIFIC_FIELD (type) == TYPE_SPECIFIC_GNAT_STUFF)
/* * True if TYPE is known to be an Ada type of some kind. */
#define ADA_TYPE_P(type) \
(TYPE_SPECIFIC_FIELD (type) == TYPE_SPECIFIC_GNAT_STUFF \
|| (TYPE_SPECIFIC_FIELD (type) == TYPE_SPECIFIC_NONE \
&& TYPE_FIXED_INSTANCE (type)))
#define INIT_FUNC_SPECIFIC(type) \
(TYPE_SPECIFIC_FIELD (type) = TYPE_SPECIFIC_FUNC, \
TYPE_MAIN_TYPE (type)->type_specific.func_stuff = (struct func_type *) \
TYPE_ZALLOC (type, \
sizeof (*TYPE_MAIN_TYPE (type)->type_specific.func_stuff)))
#define TYPE_INSTANCE_FLAGS(thistype) (thistype)->instance_flags
#define TYPE_MAIN_TYPE(thistype) (thistype)->main_type
#define TYPE_NAME(thistype) TYPE_MAIN_TYPE(thistype)->name
#define TYPE_TARGET_TYPE(thistype) TYPE_MAIN_TYPE(thistype)->target_type
#define TYPE_POINTER_TYPE(thistype) (thistype)->pointer_type
#define TYPE_REFERENCE_TYPE(thistype) (thistype)->reference_type
#define TYPE_RVALUE_REFERENCE_TYPE(thistype) (thistype)->rvalue_reference_type
#define TYPE_CHAIN(thistype) (thistype)->chain
/* * Note that if thistype is a TYPEDEF type, you have to call check_typedef.
But check_typedef does set the TYPE_LENGTH of the TYPEDEF type,
so you only have to call check_typedef once. Since allocate_value
calls check_typedef, TYPE_LENGTH (VALUE_TYPE (X)) is safe. */
#define TYPE_LENGTH(thistype) (thistype)->length
/* * Return the alignment of the type in target addressable memory
units, or 0 if no alignment was specified. */
#define TYPE_RAW_ALIGN(thistype) type_raw_align (thistype)
/* * Return the alignment of the type in target addressable memory
units, or 0 if no alignment was specified. */
extern unsigned type_raw_align (struct type *);
/* * Return the alignment of the type in target addressable memory
units. Return 0 if the alignment cannot be determined; but note
that this makes an effort to compute the alignment even it it was
not specified in the debug info. */
extern unsigned type_align (struct type *);
/* * Set the alignment of the type. The alignment must be a power of
2. Returns false if the given value does not fit in the available
space in struct type. */
extern bool set_type_align (struct type *, ULONGEST);
/* * Note that TYPE_CODE can be TYPE_CODE_TYPEDEF, so if you want the real
type, you need to do TYPE_CODE (check_type (this_type)). */
#define TYPE_CODE(thistype) TYPE_MAIN_TYPE(thistype)->code
#define TYPE_NFIELDS(thistype) TYPE_MAIN_TYPE(thistype)->nfields
#define TYPE_FIELDS(thistype) TYPE_MAIN_TYPE(thistype)->flds_bnds.fields
#define TYPE_INDEX_TYPE(type) TYPE_FIELD_TYPE (type, 0)
#define TYPE_RANGE_DATA(thistype) TYPE_MAIN_TYPE(thistype)->flds_bnds.bounds
#define TYPE_LOW_BOUND(range_type) \
TYPE_RANGE_DATA(range_type)->low.data.const_val
#define TYPE_HIGH_BOUND(range_type) \
TYPE_RANGE_DATA(range_type)->high.data.const_val
#define TYPE_LOW_BOUND_UNDEFINED(range_type) \
(TYPE_RANGE_DATA(range_type)->low.kind == PROP_UNDEFINED)
#define TYPE_HIGH_BOUND_UNDEFINED(range_type) \
(TYPE_RANGE_DATA(range_type)->high.kind == PROP_UNDEFINED)
#define TYPE_HIGH_BOUND_KIND(range_type) \
TYPE_RANGE_DATA(range_type)->high.kind
#define TYPE_LOW_BOUND_KIND(range_type) \
TYPE_RANGE_DATA(range_type)->low.kind
#define TYPE_BIT_STRIDE(range_type) \
(TYPE_RANGE_DATA(range_type)->stride.data.const_val \
* (TYPE_RANGE_DATA(range_type)->flag_is_byte_stride ? 8 : 1))
/* Property accessors for the type data location. */
#define TYPE_DATA_LOCATION(thistype) \
get_dyn_prop (DYN_PROP_DATA_LOCATION, thistype)
#define TYPE_DATA_LOCATION_BATON(thistype) \
TYPE_DATA_LOCATION (thistype)->data.baton
#define TYPE_DATA_LOCATION_ADDR(thistype) \
TYPE_DATA_LOCATION (thistype)->data.const_val
#define TYPE_DATA_LOCATION_KIND(thistype) \
TYPE_DATA_LOCATION (thistype)->kind
/* Property accessors for the type allocated/associated. */
#define TYPE_ALLOCATED_PROP(thistype) \
get_dyn_prop (DYN_PROP_ALLOCATED, thistype)
#define TYPE_ASSOCIATED_PROP(thistype) \
get_dyn_prop (DYN_PROP_ASSOCIATED, thistype)
/* Attribute accessors for dynamic properties. */
#define TYPE_DYN_PROP_LIST(thistype) \
TYPE_MAIN_TYPE(thistype)->dyn_prop_list
#define TYPE_DYN_PROP_BATON(dynprop) \
dynprop->data.baton
#define TYPE_DYN_PROP_ADDR(dynprop) \
dynprop->data.const_val
#define TYPE_DYN_PROP_KIND(dynprop) \
dynprop->kind
/* Accessors for struct range_bounds data attached to an array type's
index type. */
#define TYPE_ARRAY_UPPER_BOUND_IS_UNDEFINED(arraytype) \
TYPE_HIGH_BOUND_UNDEFINED(TYPE_INDEX_TYPE(arraytype))
#define TYPE_ARRAY_LOWER_BOUND_IS_UNDEFINED(arraytype) \
TYPE_LOW_BOUND_UNDEFINED(TYPE_INDEX_TYPE(arraytype))
#define TYPE_ARRAY_UPPER_BOUND_VALUE(arraytype) \
(TYPE_HIGH_BOUND(TYPE_INDEX_TYPE((arraytype))))
#define TYPE_ARRAY_LOWER_BOUND_VALUE(arraytype) \
(TYPE_LOW_BOUND(TYPE_INDEX_TYPE((arraytype))))
#define TYPE_ARRAY_BIT_STRIDE(arraytype) \
(TYPE_BIT_STRIDE(TYPE_INDEX_TYPE((arraytype))))
/* C++ */
#define TYPE_SELF_TYPE(thistype) internal_type_self_type (thistype)
/* Do not call this, use TYPE_SELF_TYPE. */
extern struct type *internal_type_self_type (struct type *);
extern void set_type_self_type (struct type *, struct type *);
extern int internal_type_vptr_fieldno (struct type *);
extern void set_type_vptr_fieldno (struct type *, int);
extern struct type *internal_type_vptr_basetype (struct type *);
extern void set_type_vptr_basetype (struct type *, struct type *);
#define TYPE_VPTR_FIELDNO(thistype) internal_type_vptr_fieldno (thistype)
#define TYPE_VPTR_BASETYPE(thistype) internal_type_vptr_basetype (thistype)
#define TYPE_NFN_FIELDS(thistype) TYPE_CPLUS_SPECIFIC(thistype)->nfn_fields
#define TYPE_SPECIFIC_FIELD(thistype) \
TYPE_MAIN_TYPE(thistype)->type_specific_field
/* We need this tap-dance with the TYPE_RAW_SPECIFIC because of the case
where we're trying to print an Ada array using the C language.
In that case, there is no "cplus_stuff", but the C language assumes
that there is. What we do, in that case, is pretend that there is
an implicit one which is the default cplus stuff. */
#define TYPE_CPLUS_SPECIFIC(thistype) \
(!HAVE_CPLUS_STRUCT(thistype) \
? (struct cplus_struct_type*)&cplus_struct_default \
: TYPE_RAW_CPLUS_SPECIFIC(thistype))
#define TYPE_RAW_CPLUS_SPECIFIC(thistype) TYPE_MAIN_TYPE(thistype)->type_specific.cplus_stuff
#define TYPE_FLOATFORMAT(thistype) TYPE_MAIN_TYPE(thistype)->type_specific.floatformat
#define TYPE_GNAT_SPECIFIC(thistype) TYPE_MAIN_TYPE(thistype)->type_specific.gnat_stuff
#define TYPE_DESCRIPTIVE_TYPE(thistype) TYPE_GNAT_SPECIFIC(thistype)->descriptive_type
#define TYPE_CALLING_CONVENTION(thistype) TYPE_MAIN_TYPE(thistype)->type_specific.func_stuff->calling_convention
#define TYPE_NO_RETURN(thistype) TYPE_MAIN_TYPE(thistype)->type_specific.func_stuff->is_noreturn
#define TYPE_TAIL_CALL_LIST(thistype) TYPE_MAIN_TYPE(thistype)->type_specific.func_stuff->tail_call_list
#define TYPE_BASECLASS(thistype,index) TYPE_FIELD_TYPE(thistype, index)
#define TYPE_N_BASECLASSES(thistype) TYPE_CPLUS_SPECIFIC(thistype)->n_baseclasses
#define TYPE_BASECLASS_NAME(thistype,index) TYPE_FIELD_NAME(thistype, index)
#define TYPE_BASECLASS_BITPOS(thistype,index) TYPE_FIELD_BITPOS(thistype,index)
#define BASETYPE_VIA_PUBLIC(thistype, index) \
((!TYPE_FIELD_PRIVATE(thistype, index)) && (!TYPE_FIELD_PROTECTED(thistype, index)))
#define TYPE_CPLUS_DYNAMIC(thistype) TYPE_CPLUS_SPECIFIC (thistype)->is_dynamic
#define BASETYPE_VIA_VIRTUAL(thistype, index) \
(TYPE_CPLUS_SPECIFIC(thistype)->virtual_field_bits == NULL ? 0 \
: B_TST(TYPE_CPLUS_SPECIFIC(thistype)->virtual_field_bits, (index)))
#define FIELD_TYPE(thisfld) ((thisfld).type)
#define FIELD_NAME(thisfld) ((thisfld).name)
#define FIELD_LOC_KIND(thisfld) ((thisfld).loc_kind)
#define FIELD_BITPOS_LVAL(thisfld) ((thisfld).loc.bitpos)
#define FIELD_BITPOS(thisfld) (FIELD_BITPOS_LVAL (thisfld) + 0)
#define FIELD_ENUMVAL_LVAL(thisfld) ((thisfld).loc.enumval)
#define FIELD_ENUMVAL(thisfld) (FIELD_ENUMVAL_LVAL (thisfld) + 0)
#define FIELD_STATIC_PHYSNAME(thisfld) ((thisfld).loc.physname)
#define FIELD_STATIC_PHYSADDR(thisfld) ((thisfld).loc.physaddr)
#define FIELD_DWARF_BLOCK(thisfld) ((thisfld).loc.dwarf_block)
#define SET_FIELD_BITPOS(thisfld, bitpos) \
(FIELD_LOC_KIND (thisfld) = FIELD_LOC_KIND_BITPOS, \
FIELD_BITPOS_LVAL (thisfld) = (bitpos))
#define SET_FIELD_ENUMVAL(thisfld, enumval) \
(FIELD_LOC_KIND (thisfld) = FIELD_LOC_KIND_ENUMVAL, \
FIELD_ENUMVAL_LVAL (thisfld) = (enumval))
#define SET_FIELD_PHYSNAME(thisfld, name) \
(FIELD_LOC_KIND (thisfld) = FIELD_LOC_KIND_PHYSNAME, \
FIELD_STATIC_PHYSNAME (thisfld) = (name))
#define SET_FIELD_PHYSADDR(thisfld, addr) \
(FIELD_LOC_KIND (thisfld) = FIELD_LOC_KIND_PHYSADDR, \
FIELD_STATIC_PHYSADDR (thisfld) = (addr))
#define SET_FIELD_DWARF_BLOCK(thisfld, addr) \
(FIELD_LOC_KIND (thisfld) = FIELD_LOC_KIND_DWARF_BLOCK, \
FIELD_DWARF_BLOCK (thisfld) = (addr))
#define FIELD_ARTIFICIAL(thisfld) ((thisfld).artificial)
#define FIELD_BITSIZE(thisfld) ((thisfld).bitsize)
#define TYPE_FIELD(thistype, n) TYPE_MAIN_TYPE(thistype)->flds_bnds.fields[n]
#define TYPE_FIELD_TYPE(thistype, n) FIELD_TYPE(TYPE_FIELD(thistype, n))
#define TYPE_FIELD_NAME(thistype, n) FIELD_NAME(TYPE_FIELD(thistype, n))
#define TYPE_FIELD_LOC_KIND(thistype, n) FIELD_LOC_KIND (TYPE_FIELD (thistype, n))
#define TYPE_FIELD_BITPOS(thistype, n) FIELD_BITPOS (TYPE_FIELD (thistype, n))
#define TYPE_FIELD_ENUMVAL(thistype, n) FIELD_ENUMVAL (TYPE_FIELD (thistype, n))
#define TYPE_FIELD_STATIC_PHYSNAME(thistype, n) FIELD_STATIC_PHYSNAME (TYPE_FIELD (thistype, n))
#define TYPE_FIELD_STATIC_PHYSADDR(thistype, n) FIELD_STATIC_PHYSADDR (TYPE_FIELD (thistype, n))
#define TYPE_FIELD_DWARF_BLOCK(thistype, n) FIELD_DWARF_BLOCK (TYPE_FIELD (thistype, n))
#define TYPE_FIELD_ARTIFICIAL(thistype, n) FIELD_ARTIFICIAL(TYPE_FIELD(thistype,n))
#define TYPE_FIELD_BITSIZE(thistype, n) FIELD_BITSIZE(TYPE_FIELD(thistype,n))
#define TYPE_FIELD_PACKED(thistype, n) (FIELD_BITSIZE(TYPE_FIELD(thistype,n))!=0)
#define TYPE_FIELD_PRIVATE_BITS(thistype) \
TYPE_CPLUS_SPECIFIC(thistype)->private_field_bits
#define TYPE_FIELD_PROTECTED_BITS(thistype) \
TYPE_CPLUS_SPECIFIC(thistype)->protected_field_bits
#define TYPE_FIELD_IGNORE_BITS(thistype) \
TYPE_CPLUS_SPECIFIC(thistype)->ignore_field_bits
#define TYPE_FIELD_VIRTUAL_BITS(thistype) \
TYPE_CPLUS_SPECIFIC(thistype)->virtual_field_bits
#define SET_TYPE_FIELD_PRIVATE(thistype, n) \
B_SET (TYPE_CPLUS_SPECIFIC(thistype)->private_field_bits, (n))
#define SET_TYPE_FIELD_PROTECTED(thistype, n) \
B_SET (TYPE_CPLUS_SPECIFIC(thistype)->protected_field_bits, (n))
#define SET_TYPE_FIELD_IGNORE(thistype, n) \
B_SET (TYPE_CPLUS_SPECIFIC(thistype)->ignore_field_bits, (n))
#define SET_TYPE_FIELD_VIRTUAL(thistype, n) \
B_SET (TYPE_CPLUS_SPECIFIC(thistype)->virtual_field_bits, (n))
#define TYPE_FIELD_PRIVATE(thistype, n) \
(TYPE_CPLUS_SPECIFIC(thistype)->private_field_bits == NULL ? 0 \
: B_TST(TYPE_CPLUS_SPECIFIC(thistype)->private_field_bits, (n)))
#define TYPE_FIELD_PROTECTED(thistype, n) \
(TYPE_CPLUS_SPECIFIC(thistype)->protected_field_bits == NULL ? 0 \
: B_TST(TYPE_CPLUS_SPECIFIC(thistype)->protected_field_bits, (n)))
#define TYPE_FIELD_IGNORE(thistype, n) \
(TYPE_CPLUS_SPECIFIC(thistype)->ignore_field_bits == NULL ? 0 \
: B_TST(TYPE_CPLUS_SPECIFIC(thistype)->ignore_field_bits, (n)))
#define TYPE_FIELD_VIRTUAL(thistype, n) \
(TYPE_CPLUS_SPECIFIC(thistype)->virtual_field_bits == NULL ? 0 \
: B_TST(TYPE_CPLUS_SPECIFIC(thistype)->virtual_field_bits, (n)))
#define TYPE_FN_FIELDLISTS(thistype) TYPE_CPLUS_SPECIFIC(thistype)->fn_fieldlists
#define TYPE_FN_FIELDLIST(thistype, n) TYPE_CPLUS_SPECIFIC(thistype)->fn_fieldlists[n]
#define TYPE_FN_FIELDLIST1(thistype, n) TYPE_CPLUS_SPECIFIC(thistype)->fn_fieldlists[n].fn_fields
#define TYPE_FN_FIELDLIST_NAME(thistype, n) TYPE_CPLUS_SPECIFIC(thistype)->fn_fieldlists[n].name
#define TYPE_FN_FIELDLIST_LENGTH(thistype, n) TYPE_CPLUS_SPECIFIC(thistype)->fn_fieldlists[n].length
#define TYPE_N_TEMPLATE_ARGUMENTS(thistype) \
TYPE_CPLUS_SPECIFIC (thistype)->n_template_arguments
#define TYPE_TEMPLATE_ARGUMENTS(thistype) \
TYPE_CPLUS_SPECIFIC (thistype)->template_arguments
#define TYPE_TEMPLATE_ARGUMENT(thistype, n) \
TYPE_CPLUS_SPECIFIC (thistype)->template_arguments[n]
#define TYPE_FN_FIELD(thisfn, n) (thisfn)[n]
#define TYPE_FN_FIELD_PHYSNAME(thisfn, n) (thisfn)[n].physname
#define TYPE_FN_FIELD_TYPE(thisfn, n) (thisfn)[n].type
#define TYPE_FN_FIELD_ARGS(thisfn, n) TYPE_FIELDS ((thisfn)[n].type)
#define TYPE_FN_FIELD_CONST(thisfn, n) ((thisfn)[n].is_const)
#define TYPE_FN_FIELD_VOLATILE(thisfn, n) ((thisfn)[n].is_volatile)
#define TYPE_FN_FIELD_PRIVATE(thisfn, n) ((thisfn)[n].is_private)
#define TYPE_FN_FIELD_PROTECTED(thisfn, n) ((thisfn)[n].is_protected)
#define TYPE_FN_FIELD_ARTIFICIAL(thisfn, n) ((thisfn)[n].is_artificial)
#define TYPE_FN_FIELD_STUB(thisfn, n) ((thisfn)[n].is_stub)
#define TYPE_FN_FIELD_CONSTRUCTOR(thisfn, n) ((thisfn)[n].is_constructor)
#define TYPE_FN_FIELD_FCONTEXT(thisfn, n) ((thisfn)[n].fcontext)
#define TYPE_FN_FIELD_VOFFSET(thisfn, n) ((thisfn)[n].voffset-2)
#define TYPE_FN_FIELD_VIRTUAL_P(thisfn, n) ((thisfn)[n].voffset > 1)
#define TYPE_FN_FIELD_STATIC_P(thisfn, n) ((thisfn)[n].voffset == VOFFSET_STATIC)
/* Accessors for typedefs defined by a class. */
#define TYPE_TYPEDEF_FIELD_ARRAY(thistype) \
TYPE_CPLUS_SPECIFIC (thistype)->typedef_field
#define TYPE_TYPEDEF_FIELD(thistype, n) \
TYPE_CPLUS_SPECIFIC (thistype)->typedef_field[n]
#define TYPE_TYPEDEF_FIELD_NAME(thistype, n) \
TYPE_TYPEDEF_FIELD (thistype, n).name
#define TYPE_TYPEDEF_FIELD_TYPE(thistype, n) \
TYPE_TYPEDEF_FIELD (thistype, n).type
#define TYPE_TYPEDEF_FIELD_COUNT(thistype) \
TYPE_CPLUS_SPECIFIC (thistype)->typedef_field_count
#define TYPE_TYPEDEF_FIELD_PROTECTED(thistype, n) \
TYPE_TYPEDEF_FIELD (thistype, n).is_protected
#define TYPE_TYPEDEF_FIELD_PRIVATE(thistype, n) \
TYPE_TYPEDEF_FIELD (thistype, n).is_private
#define TYPE_NESTED_TYPES_ARRAY(thistype) \
TYPE_CPLUS_SPECIFIC (thistype)->nested_types
#define TYPE_NESTED_TYPES_FIELD(thistype, n) \
TYPE_CPLUS_SPECIFIC (thistype)->nested_types[n]
#define TYPE_NESTED_TYPES_FIELD_NAME(thistype, n) \
TYPE_NESTED_TYPES_FIELD (thistype, n).name
#define TYPE_NESTED_TYPES_FIELD_TYPE(thistype, n) \
TYPE_NESTED_TYPES_FIELD (thistype, n).type
#define TYPE_NESTED_TYPES_COUNT(thistype) \
TYPE_CPLUS_SPECIFIC (thistype)->nested_types_count
#define TYPE_NESTED_TYPES_FIELD_PROTECTED(thistype, n) \
TYPE_NESTED_TYPES_FIELD (thistype, n).is_protected
#define TYPE_NESTED_TYPES_FIELD_PRIVATE(thistype, n) \
TYPE_NESTED_TYPES_FIELD (thistype, n).is_private
#define TYPE_IS_OPAQUE(thistype) \
(((TYPE_CODE (thistype) == TYPE_CODE_STRUCT) \
|| (TYPE_CODE (thistype) == TYPE_CODE_UNION)) \
&& (TYPE_NFIELDS (thistype) == 0) \
&& (!HAVE_CPLUS_STRUCT (thistype) \
|| TYPE_NFN_FIELDS (thistype) == 0) \
&& (TYPE_STUB (thistype) || !TYPE_STUB_SUPPORTED (thistype)))
/* * A helper macro that returns the name of a type or "unnamed type"
if the type has no name. */
#define TYPE_SAFE_NAME(type) \
(TYPE_NAME (type) ? TYPE_NAME (type) : _("<unnamed type>"))
/* * A helper macro that returns the name of an error type. If the
type has a name, it is used; otherwise, a default is used. */
#define TYPE_ERROR_NAME(type) \
(TYPE_NAME (type) ? TYPE_NAME (type) : _("<error type>"))
/* Given TYPE, return its floatformat. */
const struct floatformat *floatformat_from_type (const struct type *type);
struct builtin_type
{
/* Integral types. */
/* Implicit size/sign (based on the architecture's ABI). */
struct type *builtin_void;
struct type *builtin_char;
struct type *builtin_short;
struct type *builtin_int;
struct type *builtin_long;
struct type *builtin_signed_char;
struct type *builtin_unsigned_char;
struct type *builtin_unsigned_short;
struct type *builtin_unsigned_int;
struct type *builtin_unsigned_long;
struct type *builtin_half;
struct type *builtin_float;
struct type *builtin_double;
struct type *builtin_long_double;
struct type *builtin_complex;
struct type *builtin_double_complex;
struct type *builtin_string;
struct type *builtin_bool;
struct type *builtin_long_long;
struct type *builtin_unsigned_long_long;
struct type *builtin_decfloat;
struct type *builtin_decdouble;
struct type *builtin_declong;
/* "True" character types.
We use these for the '/c' print format, because c_char is just a
one-byte integral type, which languages less laid back than C
will print as ... well, a one-byte integral type. */
struct type *builtin_true_char;
struct type *builtin_true_unsigned_char;
/* Explicit sizes - see C9X <intypes.h> for naming scheme. The "int0"
is for when an architecture needs to describe a register that has
no size. */
struct type *builtin_int0;
struct type *builtin_int8;
struct type *builtin_uint8;
struct type *builtin_int16;
struct type *builtin_uint16;
struct type *builtin_int24;
struct type *builtin_uint24;
struct type *builtin_int32;
struct type *builtin_uint32;
struct type *builtin_int64;
struct type *builtin_uint64;
struct type *builtin_int128;
struct type *builtin_uint128;
/* Wide character types. */
struct type *builtin_char16;
struct type *builtin_char32;
struct type *builtin_wchar;
/* Pointer types. */
/* * `pointer to data' type. Some target platforms use an implicitly
{sign,zero} -extended 32-bit ABI pointer on a 64-bit ISA. */
struct type *builtin_data_ptr;
/* * `pointer to function (returning void)' type. Harvard
architectures mean that ABI function and code pointers are not
interconvertible. Similarly, since ANSI, C standards have
explicitly said that pointers to functions and pointers to data
are not interconvertible --- that is, you can't cast a function
pointer to void * and back, and expect to get the same value.
However, all function pointer types are interconvertible, so void
(*) () can server as a generic function pointer. */
struct type *builtin_func_ptr;
/* * `function returning pointer to function (returning void)' type.
The final void return type is not significant for it. */
struct type *builtin_func_func;
/* Special-purpose types. */
/* * This type is used to represent a GDB internal function. */
struct type *internal_fn;
/* * This type is used to represent an xmethod. */
struct type *xmethod;
};
/* * Return the type table for the specified architecture. */
extern const struct builtin_type *builtin_type (struct gdbarch *gdbarch);
/* * Per-objfile types used by symbol readers. */
struct objfile_type
{
/* Basic types based on the objfile architecture. */
struct type *builtin_void;
struct type *builtin_char;
struct type *builtin_short;
struct type *builtin_int;
struct type *builtin_long;
struct type *builtin_long_long;
struct type *builtin_signed_char;
struct type *builtin_unsigned_char;
struct type *builtin_unsigned_short;
struct type *builtin_unsigned_int;
struct type *builtin_unsigned_long;
struct type *builtin_unsigned_long_long;
struct type *builtin_half;
struct type *builtin_float;
struct type *builtin_double;
struct type *builtin_long_double;
/* * This type is used to represent symbol addresses. */
struct type *builtin_core_addr;
/* * This type represents a type that was unrecognized in symbol
read-in. */
struct type *builtin_error;
/* * Types used for symbols with no debug information. */
struct type *nodebug_text_symbol;
struct type *nodebug_text_gnu_ifunc_symbol;
struct type *nodebug_got_plt_symbol;
struct type *nodebug_data_symbol;
struct type *nodebug_unknown_symbol;
struct type *nodebug_tls_symbol;
};
/* * Return the type table for the specified objfile. */
extern const struct objfile_type *objfile_type (struct objfile *objfile);
/* Explicit floating-point formats. See "floatformat.h". */
extern const struct floatformat *floatformats_ieee_half[BFD_ENDIAN_UNKNOWN];
extern const struct floatformat *floatformats_ieee_single[BFD_ENDIAN_UNKNOWN];
extern const struct floatformat *floatformats_ieee_double[BFD_ENDIAN_UNKNOWN];
extern const struct floatformat *floatformats_ieee_double_littlebyte_bigword[BFD_ENDIAN_UNKNOWN];
extern const struct floatformat *floatformats_i387_ext[BFD_ENDIAN_UNKNOWN];
extern const struct floatformat *floatformats_m68881_ext[BFD_ENDIAN_UNKNOWN];
extern const struct floatformat *floatformats_arm_ext[BFD_ENDIAN_UNKNOWN];
extern const struct floatformat *floatformats_ia64_spill[BFD_ENDIAN_UNKNOWN];
extern const struct floatformat *floatformats_ia64_quad[BFD_ENDIAN_UNKNOWN];
extern const struct floatformat *floatformats_vax_f[BFD_ENDIAN_UNKNOWN];
extern const struct floatformat *floatformats_vax_d[BFD_ENDIAN_UNKNOWN];
extern const struct floatformat *floatformats_ibm_long_double[BFD_ENDIAN_UNKNOWN];
/* Allocate space for storing data associated with a particular
type. We ensure that the space is allocated using the same
mechanism that was used to allocate the space for the type
structure itself. I.e. if the type is on an objfile's
objfile_obstack, then the space for data associated with that type
will also be allocated on the objfile_obstack. If the type is
associated with a gdbarch, then the space for data associated with that
type will also be allocated on the gdbarch_obstack.
If a type is not associated with neither an objfile or a gdbarch then
you should not use this macro to allocate space for data, instead you
should call xmalloc directly, and ensure the memory is correctly freed
when it is no longer needed. */
#define TYPE_ALLOC(t,size) \
(obstack_alloc ((TYPE_OBJFILE_OWNED (t) \
? &TYPE_OBJFILE (t)->objfile_obstack \
: gdbarch_obstack (TYPE_OWNER (t).gdbarch)), \
size))
/* See comment on TYPE_ALLOC. */
#define TYPE_ZALLOC(t,size) (memset (TYPE_ALLOC (t, size), 0, size))
/* Use alloc_type to allocate a type owned by an objfile. Use
alloc_type_arch to allocate a type owned by an architecture. Use
alloc_type_copy to allocate a type with the same owner as a
pre-existing template type, no matter whether objfile or
gdbarch. */
extern struct type *alloc_type (struct objfile *);
extern struct type *alloc_type_arch (struct gdbarch *);
extern struct type *alloc_type_copy (const struct type *);
/* * Return the type's architecture. For types owned by an
architecture, that architecture is returned. For types owned by an
objfile, that objfile's architecture is returned. */
extern struct gdbarch *get_type_arch (const struct type *);
/* * This returns the target type (or NULL) of TYPE, also skipping
past typedefs. */
extern struct type *get_target_type (struct type *type);
/* Return the equivalent of TYPE_LENGTH, but in number of target
addressable memory units of the associated gdbarch instead of bytes. */
extern unsigned int type_length_units (struct type *type);
/* * Helper function to construct objfile-owned types. */
extern struct type *init_type (struct objfile *, enum type_code, int,
const char *);
extern struct type *init_integer_type (struct objfile *, int, int,
const char *);
extern struct type *init_character_type (struct objfile *, int, int,
const char *);
extern struct type *init_boolean_type (struct objfile *, int, int,
const char *);
extern struct type *init_float_type (struct objfile *, int, const char *,
const struct floatformat **,
enum bfd_endian = BFD_ENDIAN_UNKNOWN);
extern struct type *init_decfloat_type (struct objfile *, int, const char *);
extern struct type *init_complex_type (struct objfile *, const char *,
struct type *);
extern struct type *init_pointer_type (struct objfile *, int, const char *,
struct type *);
/* Helper functions to construct architecture-owned types. */
extern struct type *arch_type (struct gdbarch *, enum type_code, int,
const char *);
extern struct type *arch_integer_type (struct gdbarch *, int, int,
const char *);
extern struct type *arch_character_type (struct gdbarch *, int, int,
const char *);
extern struct type *arch_boolean_type (struct gdbarch *, int, int,
const char *);
extern struct type *arch_float_type (struct gdbarch *, int, const char *,
const struct floatformat **);
extern struct type *arch_decfloat_type (struct gdbarch *, int, const char *);
extern struct type *arch_complex_type (struct gdbarch *, const char *,
struct type *);
extern struct type *arch_pointer_type (struct gdbarch *, int, const char *,
struct type *);
/* Helper functions to construct a struct or record type. An
initially empty type is created using arch_composite_type().
Fields are then added using append_composite_type_field*(). A union
type has its size set to the largest field. A struct type has each
field packed against the previous. */
extern struct type *arch_composite_type (struct gdbarch *gdbarch,
const char *name, enum type_code code);
extern void append_composite_type_field (struct type *t, const char *name,
struct type *field);
extern void append_composite_type_field_aligned (struct type *t,
const char *name,
struct type *field,
int alignment);
struct field *append_composite_type_field_raw (struct type *t, const char *name,
struct type *field);
/* Helper functions to construct a bit flags type. An initially empty
type is created using arch_flag_type(). Flags are then added using
append_flag_type_field() and append_flag_type_flag(). */
extern struct type *arch_flags_type (struct gdbarch *gdbarch,
const char *name, int bit);
extern void append_flags_type_field (struct type *type,
int start_bitpos, int nr_bits,
struct type *field_type, const char *name);
extern void append_flags_type_flag (struct type *type, int bitpos,
const char *name);
extern void make_vector_type (struct type *array_type);
extern struct type *init_vector_type (struct type *elt_type, int n);
extern struct type *lookup_reference_type (struct type *, enum type_code);
extern struct type *lookup_lvalue_reference_type (struct type *);
extern struct type *lookup_rvalue_reference_type (struct type *);
extern struct type *make_reference_type (struct type *, struct type **,
enum type_code);
extern struct type *make_cv_type (int, int, struct type *, struct type **);
extern struct type *make_restrict_type (struct type *);
extern struct type *make_unqualified_type (struct type *);
extern struct type *make_atomic_type (struct type *);
extern void replace_type (struct type *, struct type *);
extern int address_space_name_to_int (struct gdbarch *, const char *);
extern const char *address_space_int_to_name (struct gdbarch *, int);
extern struct type *make_type_with_address_space (struct type *type,
int space_identifier);
extern struct type *lookup_memberptr_type (struct type *, struct type *);
extern struct type *lookup_methodptr_type (struct type *);
extern void smash_to_method_type (struct type *type, struct type *self_type,
struct type *to_type, struct field *args,
int nargs, int varargs);
extern void smash_to_memberptr_type (struct type *, struct type *,
struct type *);
extern void smash_to_methodptr_type (struct type *, struct type *);
extern struct type *allocate_stub_method (struct type *);
extern const char *type_name_or_error (struct type *type);
struct struct_elt
{
/* The field of the element, or NULL if no element was found. */
struct field *field;
/* The bit offset of the element in the parent structure. */
LONGEST offset;
};
/* Given a type TYPE, lookup the field and offset of the component named
NAME.
TYPE can be either a struct or union, or a pointer or reference to
a struct or union. If it is a pointer or reference, its target
type is automatically used. Thus '.' and '->' are interchangable,
as specified for the definitions of the expression element types
STRUCTOP_STRUCT and STRUCTOP_PTR.
If NOERR is nonzero, the returned structure will have field set to
NULL if there is no component named NAME.
If the component NAME is a field in an anonymous substructure of
TYPE, the returned offset is a "global" offset relative to TYPE
rather than an offset within the substructure. */
extern struct_elt lookup_struct_elt (struct type *, const char *, int);
/* Given a type TYPE, lookup the type of the component named NAME.
TYPE can be either a struct or union, or a pointer or reference to
a struct or union. If it is a pointer or reference, its target
type is automatically used. Thus '.' and '->' are interchangable,
as specified for the definitions of the expression element types
STRUCTOP_STRUCT and STRUCTOP_PTR.
If NOERR is nonzero, return NULL if there is no component named
NAME. */
extern struct type *lookup_struct_elt_type (struct type *, const char *, int);
extern struct type *make_pointer_type (struct type *, struct type **);
extern struct type *lookup_pointer_type (struct type *);
extern struct type *make_function_type (struct type *, struct type **);
extern struct type *lookup_function_type (struct type *);
extern struct type *lookup_function_type_with_arguments (struct type *,
int,
struct type **);
extern struct type *create_static_range_type (struct type *, struct type *,
LONGEST, LONGEST);
extern struct type *create_array_type_with_stride
(struct type *, struct type *, struct type *,
struct dynamic_prop *, unsigned int);
extern struct type *create_range_type (struct type *, struct type *,
const struct dynamic_prop *,
const struct dynamic_prop *,
LONGEST);
/* Like CREATE_RANGE_TYPE but also sets up a stride. When BYTE_STRIDE_P
is true the value in STRIDE is a byte stride, otherwise STRIDE is a bit
stride. */
extern struct type * create_range_type_with_stride
(struct type *result_type, struct type *index_type,
const struct dynamic_prop *low_bound,
const struct dynamic_prop *high_bound, LONGEST bias,
const struct dynamic_prop *stride, bool byte_stride_p);
extern struct type *create_array_type (struct type *, struct type *,
struct type *);
extern struct type *lookup_array_range_type (struct type *, LONGEST, LONGEST);
extern struct type *create_string_type (struct type *, struct type *,
struct type *);
extern struct type *lookup_string_range_type (struct type *, LONGEST, LONGEST);
extern struct type *create_set_type (struct type *, struct type *);
extern struct type *lookup_unsigned_typename (const struct language_defn *,
const char *);
extern struct type *lookup_signed_typename (const struct language_defn *,
const char *);
extern void get_unsigned_type_max (struct type *, ULONGEST *);
extern void get_signed_type_minmax (struct type *, LONGEST *, LONGEST *);
/* * Resolve all dynamic values of a type e.g. array bounds to static values.
ADDR specifies the location of the variable the type is bound to.
If TYPE has no dynamic properties return TYPE; otherwise a new type with
static properties is returned. */
extern struct type *resolve_dynamic_type (struct type *type,
const gdb_byte *valaddr,
CORE_ADDR addr);
/* * Predicate if the type has dynamic values, which are not resolved yet. */
extern int is_dynamic_type (struct type *type);
/* * Return the dynamic property of the requested KIND from TYPE's
list of dynamic properties. */
extern struct dynamic_prop *get_dyn_prop
(enum dynamic_prop_node_kind kind, const struct type *type);
/* * Given a dynamic property PROP of a given KIND, add this dynamic
property to the given TYPE.
This function assumes that TYPE is objfile-owned. */
extern void add_dyn_prop
(enum dynamic_prop_node_kind kind, struct dynamic_prop prop,
struct type *type);
extern void remove_dyn_prop (enum dynamic_prop_node_kind prop_kind,
struct type *type);
extern struct type *check_typedef (struct type *);
extern void check_stub_method_group (struct type *, int);
extern char *gdb_mangle_name (struct type *, int, int);
extern struct type *lookup_typename (const struct language_defn *,
const char *, const struct block *, int);
extern struct type *lookup_template_type (const char *, struct type *,
const struct block *);
extern int get_vptr_fieldno (struct type *, struct type **);
extern int get_discrete_bounds (struct type *, LONGEST *, LONGEST *);
extern int get_array_bounds (struct type *type, LONGEST *low_bound,
LONGEST *high_bound);
extern int discrete_position (struct type *type, LONGEST val, LONGEST *pos);
extern int class_types_same_p (const struct type *, const struct type *);
extern int is_ancestor (struct type *, struct type *);
extern int is_public_ancestor (struct type *, struct type *);
extern int is_unique_ancestor (struct type *, struct value *);
/* Overload resolution */
/* * Badness if parameter list length doesn't match arg list length. */
extern const struct rank LENGTH_MISMATCH_BADNESS;
/* * Dummy badness value for nonexistent parameter positions. */
extern const struct rank TOO_FEW_PARAMS_BADNESS;
/* * Badness if no conversion among types. */
extern const struct rank INCOMPATIBLE_TYPE_BADNESS;
/* * Badness of an exact match. */
extern const struct rank EXACT_MATCH_BADNESS;
/* * Badness of integral promotion. */
extern const struct rank INTEGER_PROMOTION_BADNESS;
/* * Badness of floating promotion. */
extern const struct rank FLOAT_PROMOTION_BADNESS;
/* * Badness of converting a derived class pointer
to a base class pointer. */
extern const struct rank BASE_PTR_CONVERSION_BADNESS;
/* * Badness of integral conversion. */
extern const struct rank INTEGER_CONVERSION_BADNESS;
/* * Badness of floating conversion. */
extern const struct rank FLOAT_CONVERSION_BADNESS;
/* * Badness of integer<->floating conversions. */
extern const struct rank INT_FLOAT_CONVERSION_BADNESS;
/* * Badness of conversion of pointer to void pointer. */
extern const struct rank VOID_PTR_CONVERSION_BADNESS;
/* * Badness of conversion to boolean. */
extern const struct rank BOOL_CONVERSION_BADNESS;
/* * Badness of converting derived to base class. */
extern const struct rank BASE_CONVERSION_BADNESS;
/* * Badness of converting from non-reference to reference. Subrank
is the type of reference conversion being done. */
extern const struct rank REFERENCE_CONVERSION_BADNESS;
extern const struct rank REFERENCE_SEE_THROUGH_BADNESS;
/* * Conversion to rvalue reference. */
#define REFERENCE_CONVERSION_RVALUE 1
/* * Conversion to const lvalue reference. */
#define REFERENCE_CONVERSION_CONST_LVALUE 2
/* * Badness of converting integer 0 to NULL pointer. */
extern const struct rank NULL_POINTER_CONVERSION;
/* * Badness of cv-conversion. Subrank is a flag describing the conversions
being done. */
extern const struct rank CV_CONVERSION_BADNESS;
#define CV_CONVERSION_CONST 1
#define CV_CONVERSION_VOLATILE 2
/* Non-standard conversions allowed by the debugger */
/* * Converting a pointer to an int is usually OK. */
extern const struct rank NS_POINTER_CONVERSION_BADNESS;
/* * Badness of converting a (non-zero) integer constant
to a pointer. */
extern const struct rank NS_INTEGER_POINTER_CONVERSION_BADNESS;
extern struct rank sum_ranks (struct rank a, struct rank b);
extern int compare_ranks (struct rank a, struct rank b);
extern int compare_badness (const badness_vector &,
const badness_vector &);
extern badness_vector rank_function (gdb::array_view<type *> parms,
gdb::array_view<value *> args);
extern struct rank rank_one_type (struct type *, struct type *,
struct value *);
extern void recursive_dump_type (struct type *, int);
extern int field_is_static (struct field *);
/* printcmd.c */
extern void print_scalar_formatted (const gdb_byte *, struct type *,
const struct value_print_options *,
int, struct ui_file *);
extern int can_dereference (struct type *);
extern int is_integral_type (struct type *);
extern int is_floating_type (struct type *);
extern int is_scalar_type (struct type *type);
extern int is_scalar_type_recursive (struct type *);
extern int class_or_union_p (const struct type *);
extern void maintenance_print_type (const char *, int);
extern htab_t create_copied_types_hash (struct objfile *objfile);
extern struct type *copy_type_recursive (struct objfile *objfile,
struct type *type,
htab_t copied_types);
extern struct type *copy_type (const struct type *type);
extern bool types_equal (struct type *, struct type *);
extern bool types_deeply_equal (struct type *, struct type *);
extern int type_not_allocated (const struct type *type);
extern int type_not_associated (const struct type *type);
/* * When the type includes explicit byte ordering, return that.
Otherwise, the byte ordering from gdbarch_byte_order for
get_type_arch is returned. */
extern enum bfd_endian type_byte_order (const struct type *type);
/* A flag to enable printing of debugging information of C++
overloading. */
extern unsigned int overload_debug;
#endif /* GDBTYPES_H */