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// dynobj.h -- dynamic object support for gold -*- C++ -*-
#ifndef GOLD_DYNOBJ_H
#define GOLD_DYNOBJ_H
#include <vector>
#include "object.h"
namespace gold
{
// A dynamic object (ET_DYN). This is an abstract base class itself.
// The implementations is the template class Sized_dynobj.
class Dynobj : public Object
{
public:
Dynobj(const std::string& name, Input_file* input_file, off_t offset = 0)
: Object(name, input_file, true, offset)
{ }
};
// A dynamic object, size and endian specific version.
template<int size, bool big_endian>
class Sized_dynobj : public Dynobj
{
public:
Sized_dynobj(const std::string& name, Input_file* input_file, off_t offset,
const typename elfcpp::Ehdr<size, big_endian>&);
// Set up the object file based on the ELF header.
void
setup(const typename elfcpp::Ehdr<size, big_endian>&);
// Read the symbols.
void
do_read_symbols(Read_symbols_data*);
// Lay out the input sections.
void
do_layout(const General_options&, Symbol_table*, Layout*,
Read_symbols_data*);
// Add the symbols to the symbol table.
void
do_add_symbols(Symbol_table*, Read_symbols_data*);
// Get the name of a section.
std::string
do_section_name(unsigned int shndx)
{ return this->elf_file_.section_name(shndx); }
// Return a view of the contents of a section. Set *PLEN to the
// size.
Object::Location
do_section_contents(unsigned int shndx)
{ return this->elf_file_.section_contents(shndx); }
private:
// For convenience.
typedef Sized_dynobj<size, big_endian> This;
static const int shdr_size = elfcpp::Elf_sizes<size>::shdr_size;
static const int sym_size = elfcpp::Elf_sizes<size>::sym_size;
static const int dyn_size = elfcpp::Elf_sizes<size>::dyn_size;
typedef elfcpp::Shdr<size, big_endian> Shdr;
typedef elfcpp::Dyn<size, big_endian> Dyn;
// Find the dynamic symbol table and the version sections, given the
// section headers.
void
find_dynsym_sections(const unsigned char* pshdrs,
unsigned int* pdynshm_shndx,
unsigned int* pversym_shndx,
unsigned int* pverdef_shndx,
unsigned int* pverneed_shndx,
unsigned int* pdynamic_shndx);
// Read the dynamic symbol section SHNDX.
void
read_dynsym_section(const unsigned char* pshdrs, unsigned int shndx,
elfcpp::SHT type, unsigned int link,
File_view** view, off_t* view_size,
unsigned int* view_info);
// Set the SONAME from the SHT_DYNAMIC section at DYNAMIC_SHNDX.
// The STRTAB parameters may have the relevant string table.
void
set_soname(const unsigned char* pshdrs, unsigned int dynamic_shndx,
unsigned int strtab_shndx, const unsigned char* strtabu,
off_t strtab_size);
// Mapping from version number to version name.
typedef std::vector<const char*> Version_map;
// Create the version map.
void
make_version_map(Read_symbols_data* sd, Version_map*) const;
// Add an entry to the version map.
void
set_version_map(Version_map*, unsigned int ndx, const char* name) const;
// General access to the ELF file.
elfcpp::Elf_file<size, big_endian, Object> elf_file_;
// The DT_SONAME name, if any.
std::string soname_;
};
} // End namespace gold.
#endif // !defined(GOLD_DYNOBJ_H)