)]}'
{
  "commit": "fdaedc780af0dd678a4f4fa3175a201a553be20a",
  "tree": "d2a52501ccff078cea27f9d598418b2e417e2319",
  "parents": [
    "85f5e3b9d5188b093ad9e6b382b77044b9bdec1f"
  ],
  "author": {
    "name": "Akim Demaille",
    "email": "akim.demaille@gmail.com",
    "time": "Tue Sep 07 07:00:32 2021 +0200"
  },
  "committer": {
    "name": "Akim Demaille",
    "email": "akim.demaille@gmail.com",
    "time": "Sun Sep 12 12:03:58 2021 +0200"
  },
  "message": "c++: add move assignments to the symbol type\n\nThis will be used in glr2.cc, which requires C++11.\n\n* data/skeletons/c++.m4 (basic_symbol, by_kind): Add move assignment.\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "31ddb25529cfbac5296c5094e7e9c161cd393b4f",
      "old_mode": 33188,
      "old_path": "data/skeletons/c++.m4",
      "new_id": "4645a5a0ca1f1784db5117e67a619cf2816889c4",
      "new_mode": 33188,
      "new_path": "data/skeletons/c++.m4"
    }
  ]
}
