| /* Functions to support general ended bitmaps. |
| Copyright (C) 1997, 1998, 1999, 2000, 2001, 2003 |
| Free Software Foundation, Inc. |
| |
| This file is part of GCC. |
| |
| GCC is free software; you can redistribute it and/or modify it under |
| the terms of the GNU General Public License as published by the Free |
| Software Foundation; either version 2, or (at your option) any later |
| version. |
| |
| GCC is distributed in the hope that it will be useful, but WITHOUT ANY |
| WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
| for more details. |
| |
| You should have received a copy of the GNU General Public License |
| along with GCC; see the file COPYING. If not, write to the Free |
| Software Foundation, 59 Temple Place - Suite 330, Boston, MA |
| 02111-1307, USA. */ |
| |
| #include "config.h" |
| #include "system.h" |
| #include "coretypes.h" |
| #include "tm.h" |
| #include "rtl.h" |
| #include "flags.h" |
| #include "obstack.h" |
| #include "ggc.h" |
| #include "bitmap.h" |
| |
| /* Obstack to allocate bitmap elements from. */ |
| static struct obstack bitmap_obstack; |
| static int bitmap_obstack_init = FALSE; |
| |
| #ifndef INLINE |
| #ifndef __GNUC__ |
| #define INLINE |
| #else |
| #define INLINE __inline__ |
| #endif |
| #endif |
| |
| /* Global data */ |
| bitmap_element bitmap_zero_bits; /* An element of all zero bits. */ |
| static bitmap_element *bitmap_free; /* Freelist of bitmap elements. */ |
| static GTY((deletable (""))) bitmap_element *bitmap_ggc_free; |
| |
| static void bitmap_elem_to_freelist (bitmap, bitmap_element *); |
| static void bitmap_element_free (bitmap, bitmap_element *); |
| static bitmap_element *bitmap_element_allocate (bitmap); |
| static int bitmap_element_zerop (bitmap_element *); |
| static void bitmap_element_link (bitmap, bitmap_element *); |
| static bitmap_element *bitmap_find_bit (bitmap, unsigned int); |
| |
| /* Add ELEM to the appropriate freelist. */ |
| static INLINE void |
| bitmap_elem_to_freelist (bitmap head, bitmap_element *elt) |
| { |
| if (head->using_obstack) |
| { |
| elt->next = bitmap_free; |
| bitmap_free = elt; |
| } |
| else |
| { |
| elt->next = bitmap_ggc_free; |
| bitmap_ggc_free = elt; |
| } |
| } |
| |
| /* Free a bitmap element. Since these are allocated off the |
| bitmap_obstack, "free" actually means "put onto the freelist". */ |
| |
| static INLINE void |
| bitmap_element_free (bitmap head, bitmap_element *elt) |
| { |
| bitmap_element *next = elt->next; |
| bitmap_element *prev = elt->prev; |
| |
| if (prev) |
| prev->next = next; |
| |
| if (next) |
| next->prev = prev; |
| |
| if (head->first == elt) |
| head->first = next; |
| |
| /* Since the first thing we try is to insert before current, |
| make current the next entry in preference to the previous. */ |
| if (head->current == elt) |
| { |
| head->current = next != 0 ? next : prev; |
| if (head->current) |
| head->indx = head->current->indx; |
| } |
| bitmap_elem_to_freelist (head, elt); |
| } |
| |
| /* Allocate a bitmap element. The bits are cleared, but nothing else is. */ |
| |
| static INLINE bitmap_element * |
| bitmap_element_allocate (bitmap head) |
| { |
| bitmap_element *element; |
| |
| if (head->using_obstack) |
| { |
| if (bitmap_free != 0) |
| { |
| element = bitmap_free; |
| bitmap_free = element->next; |
| } |
| else |
| { |
| /* We can't use gcc_obstack_init to initialize the obstack since |
| print-rtl.c now calls bitmap functions, and bitmap is linked |
| into the gen* functions. */ |
| if (!bitmap_obstack_init) |
| { |
| bitmap_obstack_init = TRUE; |
| |
| #if !defined(__GNUC__) || (__GNUC__ < 2) |
| #define __alignof__(type) 0 |
| #endif |
| |
| obstack_specify_allocation (&bitmap_obstack, OBSTACK_CHUNK_SIZE, |
| __alignof__ (bitmap_element), |
| obstack_chunk_alloc, |
| obstack_chunk_free); |
| } |
| |
| element = obstack_alloc (&bitmap_obstack, sizeof (bitmap_element)); |
| } |
| } |
| else |
| { |
| if (bitmap_ggc_free != NULL) |
| { |
| element = bitmap_ggc_free; |
| bitmap_ggc_free = element->next; |
| } |
| else |
| element = ggc_alloc (sizeof (bitmap_element)); |
| } |
| |
| memset (element->bits, 0, sizeof (element->bits)); |
| |
| return element; |
| } |
| |
| /* Release any memory allocated by bitmaps. */ |
| |
| void |
| bitmap_release_memory (void) |
| { |
| bitmap_free = 0; |
| if (bitmap_obstack_init) |
| { |
| bitmap_obstack_init = FALSE; |
| obstack_free (&bitmap_obstack, NULL); |
| } |
| } |
| |
| /* Return nonzero if all bits in an element are zero. */ |
| |
| static INLINE int |
| bitmap_element_zerop (bitmap_element *element) |
| { |
| #if BITMAP_ELEMENT_WORDS == 2 |
| return (element->bits[0] | element->bits[1]) == 0; |
| #else |
| int i; |
| |
| for (i = 0; i < BITMAP_ELEMENT_WORDS; i++) |
| if (element->bits[i] != 0) |
| return 0; |
| |
| return 1; |
| #endif |
| } |
| |
| /* Link the bitmap element into the current bitmap linked list. */ |
| |
| static INLINE void |
| bitmap_element_link (bitmap head, bitmap_element *element) |
| { |
| unsigned int indx = element->indx; |
| bitmap_element *ptr; |
| |
| /* If this is the first and only element, set it in. */ |
| if (head->first == 0) |
| { |
| element->next = element->prev = 0; |
| head->first = element; |
| } |
| |
| /* If this index is less than that of the current element, it goes someplace |
| before the current element. */ |
| else if (indx < head->indx) |
| { |
| for (ptr = head->current; |
| ptr->prev != 0 && ptr->prev->indx > indx; |
| ptr = ptr->prev) |
| ; |
| |
| if (ptr->prev) |
| ptr->prev->next = element; |
| else |
| head->first = element; |
| |
| element->prev = ptr->prev; |
| element->next = ptr; |
| ptr->prev = element; |
| } |
| |
| /* Otherwise, it must go someplace after the current element. */ |
| else |
| { |
| for (ptr = head->current; |
| ptr->next != 0 && ptr->next->indx < indx; |
| ptr = ptr->next) |
| ; |
| |
| if (ptr->next) |
| ptr->next->prev = element; |
| |
| element->next = ptr->next; |
| element->prev = ptr; |
| ptr->next = element; |
| } |
| |
| /* Set up so this is the first element searched. */ |
| head->current = element; |
| head->indx = indx; |
| } |
| |
| /* Clear a bitmap by freeing the linked list. */ |
| |
| INLINE void |
| bitmap_clear (bitmap head) |
| { |
| bitmap_element *element, *next; |
| |
| for (element = head->first; element != 0; element = next) |
| { |
| next = element->next; |
| bitmap_elem_to_freelist (head, element); |
| } |
| |
| head->first = head->current = 0; |
| } |
| |
| /* Copy a bitmap to another bitmap. */ |
| |
| void |
| bitmap_copy (bitmap to, bitmap from) |
| { |
| bitmap_element *from_ptr, *to_ptr = 0; |
| #if BITMAP_ELEMENT_WORDS != 2 |
| int i; |
| #endif |
| |
| bitmap_clear (to); |
| |
| /* Copy elements in forward direction one at a time. */ |
| for (from_ptr = from->first; from_ptr; from_ptr = from_ptr->next) |
| { |
| bitmap_element *to_elt = bitmap_element_allocate (to); |
| |
| to_elt->indx = from_ptr->indx; |
| |
| #if BITMAP_ELEMENT_WORDS == 2 |
| to_elt->bits[0] = from_ptr->bits[0]; |
| to_elt->bits[1] = from_ptr->bits[1]; |
| #else |
| for (i = 0; i < BITMAP_ELEMENT_WORDS; i++) |
| to_elt->bits[i] = from_ptr->bits[i]; |
| #endif |
| |
| /* Here we have a special case of bitmap_element_link, for the case |
| where we know the links are being entered in sequence. */ |
| if (to_ptr == 0) |
| { |
| to->first = to->current = to_elt; |
| to->indx = from_ptr->indx; |
| to_elt->next = to_elt->prev = 0; |
| } |
| else |
| { |
| to_elt->prev = to_ptr; |
| to_elt->next = 0; |
| to_ptr->next = to_elt; |
| } |
| |
| to_ptr = to_elt; |
| } |
| } |
| |
| /* Find a bitmap element that would hold a bitmap's bit. |
| Update the `current' field even if we can't find an element that |
| would hold the bitmap's bit to make eventual allocation |
| faster. */ |
| |
| static INLINE bitmap_element * |
| bitmap_find_bit (bitmap head, unsigned int bit) |
| { |
| bitmap_element *element; |
| unsigned int indx = bit / BITMAP_ELEMENT_ALL_BITS; |
| |
| if (head->current == 0 |
| || head->indx == indx) |
| return head->current; |
| |
| if (head->indx > indx) |
| for (element = head->current; |
| element->prev != 0 && element->indx > indx; |
| element = element->prev) |
| ; |
| |
| else |
| for (element = head->current; |
| element->next != 0 && element->indx < indx; |
| element = element->next) |
| ; |
| |
| /* `element' is the nearest to the one we want. If it's not the one we |
| want, the one we want doesn't exist. */ |
| head->current = element; |
| head->indx = element->indx; |
| if (element != 0 && element->indx != indx) |
| element = 0; |
| |
| return element; |
| } |
| |
| /* Clear a single bit in a bitmap. */ |
| |
| void |
| bitmap_clear_bit (bitmap head, int bit) |
| { |
| bitmap_element *ptr = bitmap_find_bit (head, bit); |
| |
| if (ptr != 0) |
| { |
| unsigned bit_num = bit % BITMAP_WORD_BITS; |
| unsigned word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS; |
| ptr->bits[word_num] &= ~ (((BITMAP_WORD) 1) << bit_num); |
| |
| /* If we cleared the entire word, free up the element. */ |
| if (bitmap_element_zerop (ptr)) |
| bitmap_element_free (head, ptr); |
| } |
| } |
| |
| /* Set a single bit in a bitmap. */ |
| |
| void |
| bitmap_set_bit (bitmap head, int bit) |
| { |
| bitmap_element *ptr = bitmap_find_bit (head, bit); |
| unsigned word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS; |
| unsigned bit_num = bit % BITMAP_WORD_BITS; |
| BITMAP_WORD bit_val = ((BITMAP_WORD) 1) << bit_num; |
| |
| if (ptr == 0) |
| { |
| ptr = bitmap_element_allocate (head); |
| ptr->indx = bit / BITMAP_ELEMENT_ALL_BITS; |
| ptr->bits[word_num] = bit_val; |
| bitmap_element_link (head, ptr); |
| } |
| else |
| ptr->bits[word_num] |= bit_val; |
| } |
| |
| /* Return whether a bit is set within a bitmap. */ |
| |
| int |
| bitmap_bit_p (bitmap head, int bit) |
| { |
| bitmap_element *ptr; |
| unsigned bit_num; |
| unsigned word_num; |
| |
| ptr = bitmap_find_bit (head, bit); |
| if (ptr == 0) |
| return 0; |
| |
| bit_num = bit % BITMAP_WORD_BITS; |
| word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS; |
| |
| return (ptr->bits[word_num] >> bit_num) & 1; |
| } |
| |
| /* Return the bit number of the first set bit in the bitmap, or -1 |
| if the bitmap is empty. */ |
| |
| int |
| bitmap_first_set_bit (bitmap a) |
| { |
| bitmap_element *ptr = a->first; |
| BITMAP_WORD word; |
| unsigned word_num, bit_num; |
| |
| if (ptr == NULL) |
| return -1; |
| |
| #if BITMAP_ELEMENT_WORDS == 2 |
| word_num = 0, word = ptr->bits[0]; |
| if (word == 0) |
| word_num = 1, word = ptr->bits[1]; |
| #else |
| for (word_num = 0; word_num < BITMAP_ELEMENT_WORDS; ++word_num) |
| if ((word = ptr->bits[word_num]) != 0) |
| break; |
| #endif |
| |
| /* Binary search for the first set bit. */ |
| /* ??? It'd be nice to know if ffs or ffsl was available. */ |
| |
| bit_num = 0; |
| word = word & -word; |
| |
| #if nBITMAP_WORD_BITS > 64 |
| #error "Fill out the table." |
| #endif |
| #if nBITMAP_WORD_BITS > 32 |
| if ((word & 0xffffffff) == 0) |
| word >>= 32, bit_num += 32; |
| #endif |
| if ((word & 0xffff) == 0) |
| word >>= 16, bit_num += 16; |
| if ((word & 0xff) == 0) |
| word >>= 8, bit_num += 8; |
| if (word & 0xf0) |
| bit_num += 4; |
| if (word & 0xcc) |
| bit_num += 2; |
| if (word & 0xaa) |
| bit_num += 1; |
| |
| return (ptr->indx * BITMAP_ELEMENT_ALL_BITS |
| + word_num * BITMAP_WORD_BITS |
| + bit_num); |
| } |
| |
| /* Return the bit number of the last set bit in the bitmap, or -1 |
| if the bitmap is empty. */ |
| |
| int |
| bitmap_last_set_bit (bitmap a) |
| { |
| bitmap_element *ptr = a->first; |
| BITMAP_WORD word; |
| unsigned word_num, bit_num; |
| |
| if (ptr == NULL) |
| return -1; |
| |
| while (ptr->next != NULL) |
| ptr = ptr->next; |
| |
| #if BITMAP_ELEMENT_WORDS == 2 |
| word_num = 1, word = ptr->bits[1]; |
| if (word == 0) |
| word_num = 0, word = ptr->bits[0]; |
| #else |
| for (word_num = BITMAP_ELEMENT_WORDS; word_num-- > 0; ) |
| if ((word = ptr->bits[word_num]) != 0) |
| break; |
| #endif |
| |
| /* Binary search for the last set bit. */ |
| |
| bit_num = 0; |
| #if nBITMAP_WORD_BITS > 64 |
| #error "Fill out the table." |
| #endif |
| #if nBITMAP_WORD_BITS > 32 |
| if (word & ~(BITMAP_WORD)0xffffffff) |
| word >>= 32, bit_num += 32; |
| #endif |
| if (word & 0xffff0000) |
| word >>= 16, bit_num += 16; |
| if (word & 0xff00) |
| word >>= 8, bit_num += 8; |
| if (word & 0xf0) |
| word >>= 4, bit_num += 4; |
| if (word & 0xc) |
| word >>= 2, bit_num += 2; |
| if (word & 0x2) |
| bit_num += 1; |
| |
| return (ptr->indx * BITMAP_ELEMENT_ALL_BITS |
| + word_num * BITMAP_WORD_BITS |
| + bit_num); |
| } |
| |
| /* Store in bitmap TO the result of combining bitmap FROM1 and FROM2 using |
| a specific bit manipulation. Return true if TO changes. */ |
| |
| int |
| bitmap_operation (bitmap to, bitmap from1, bitmap from2, |
| enum bitmap_bits operation) |
| { |
| #define HIGHEST_INDEX (unsigned int) ~0 |
| |
| bitmap_element *from1_ptr = from1->first; |
| bitmap_element *from2_ptr = from2->first; |
| unsigned int indx1 = (from1_ptr) ? from1_ptr->indx : HIGHEST_INDEX; |
| unsigned int indx2 = (from2_ptr) ? from2_ptr->indx : HIGHEST_INDEX; |
| bitmap_element *to_ptr = to->first; |
| bitmap_element *from1_tmp; |
| bitmap_element *from2_tmp; |
| bitmap_element *to_tmp; |
| unsigned int indx; |
| int changed = 0; |
| |
| #if BITMAP_ELEMENT_WORDS == 2 |
| #define DOIT(OP) \ |
| do { \ |
| BITMAP_WORD t0, t1, f10, f11, f20, f21; \ |
| f10 = from1_tmp->bits[0]; \ |
| f20 = from2_tmp->bits[0]; \ |
| t0 = f10 OP f20; \ |
| changed |= (t0 != to_tmp->bits[0]); \ |
| f11 = from1_tmp->bits[1]; \ |
| f21 = from2_tmp->bits[1]; \ |
| t1 = f11 OP f21; \ |
| changed |= (t1 != to_tmp->bits[1]); \ |
| to_tmp->bits[0] = t0; \ |
| to_tmp->bits[1] = t1; \ |
| } while (0) |
| #else |
| #define DOIT(OP) \ |
| do { \ |
| BITMAP_WORD t, f1, f2; \ |
| int i; \ |
| for (i = 0; i < BITMAP_ELEMENT_WORDS; ++i) \ |
| { \ |
| f1 = from1_tmp->bits[i]; \ |
| f2 = from2_tmp->bits[i]; \ |
| t = f1 OP f2; \ |
| changed |= (t != to_tmp->bits[i]); \ |
| to_tmp->bits[i] = t; \ |
| } \ |
| } while (0) |
| #endif |
| |
| to->first = to->current = 0; |
| |
| while (from1_ptr != 0 || from2_ptr != 0) |
| { |
| /* Figure out whether we need to substitute zero elements for |
| missing links. */ |
| if (indx1 == indx2) |
| { |
| indx = indx1; |
| from1_tmp = from1_ptr; |
| from2_tmp = from2_ptr; |
| from1_ptr = from1_ptr->next; |
| indx1 = (from1_ptr) ? from1_ptr->indx : HIGHEST_INDEX; |
| from2_ptr = from2_ptr->next; |
| indx2 = (from2_ptr) ? from2_ptr->indx : HIGHEST_INDEX; |
| } |
| else if (indx1 < indx2) |
| { |
| indx = indx1; |
| from1_tmp = from1_ptr; |
| from2_tmp = &bitmap_zero_bits; |
| from1_ptr = from1_ptr->next; |
| indx1 = (from1_ptr) ? from1_ptr->indx : HIGHEST_INDEX; |
| } |
| else |
| { |
| indx = indx2; |
| from1_tmp = &bitmap_zero_bits; |
| from2_tmp = from2_ptr; |
| from2_ptr = from2_ptr->next; |
| indx2 = (from2_ptr) ? from2_ptr->indx : HIGHEST_INDEX; |
| } |
| |
| /* Find the appropriate element from TO. Begin by discarding |
| elements that we've skipped. */ |
| while (to_ptr && to_ptr->indx < indx) |
| { |
| changed = 1; |
| to_tmp = to_ptr; |
| to_ptr = to_ptr->next; |
| bitmap_elem_to_freelist (to, to_tmp); |
| } |
| if (to_ptr && to_ptr->indx == indx) |
| { |
| to_tmp = to_ptr; |
| to_ptr = to_ptr->next; |
| } |
| else |
| to_tmp = bitmap_element_allocate (to); |
| |
| /* Do the operation, and if any bits are set, link it into the |
| linked list. */ |
| switch (operation) |
| { |
| default: |
| abort (); |
| |
| case BITMAP_AND: |
| DOIT (&); |
| break; |
| |
| case BITMAP_AND_COMPL: |
| DOIT (&~); |
| break; |
| |
| case BITMAP_IOR: |
| DOIT (|); |
| break; |
| case BITMAP_IOR_COMPL: |
| DOIT (|~); |
| break; |
| case BITMAP_XOR: |
| DOIT (^); |
| break; |
| } |
| |
| if (! bitmap_element_zerop (to_tmp)) |
| { |
| to_tmp->indx = indx; |
| bitmap_element_link (to, to_tmp); |
| } |
| else |
| { |
| bitmap_elem_to_freelist (to, to_tmp); |
| } |
| } |
| |
| /* If we have elements of TO left over, free the lot. */ |
| if (to_ptr) |
| { |
| changed = 1; |
| for (to_tmp = to_ptr; to_tmp->next ; to_tmp = to_tmp->next) |
| continue; |
| if (to->using_obstack) |
| { |
| to_tmp->next = bitmap_free; |
| bitmap_free = to_ptr; |
| } |
| else |
| { |
| to_tmp->next = bitmap_ggc_free; |
| bitmap_ggc_free = to_ptr; |
| } |
| } |
| |
| #undef DOIT |
| |
| return changed; |
| } |
| |
| /* Return true if two bitmaps are identical. */ |
| |
| int |
| bitmap_equal_p (bitmap a, bitmap b) |
| { |
| bitmap_head c; |
| int ret; |
| |
| memset (&c, 0, sizeof (c)); |
| ret = ! bitmap_operation (&c, a, b, BITMAP_XOR); |
| bitmap_clear (&c); |
| |
| return ret; |
| } |
| |
| /* Or into bitmap TO bitmap FROM1 and'ed with the complement of |
| bitmap FROM2. */ |
| |
| void |
| bitmap_ior_and_compl (bitmap to, bitmap from1, bitmap from2) |
| { |
| bitmap_head tmp; |
| |
| tmp.first = tmp.current = 0; |
| tmp.using_obstack = 0; |
| |
| bitmap_operation (&tmp, from1, from2, BITMAP_AND_COMPL); |
| bitmap_operation (to, to, &tmp, BITMAP_IOR); |
| bitmap_clear (&tmp); |
| } |
| |
| int |
| bitmap_union_of_diff (bitmap dst, bitmap a, bitmap b, bitmap c) |
| { |
| bitmap_head tmp; |
| int changed; |
| |
| tmp.first = tmp.current = 0; |
| tmp.using_obstack = 0; |
| |
| bitmap_operation (&tmp, b, c, BITMAP_AND_COMPL); |
| changed = bitmap_operation (dst, &tmp, a, BITMAP_IOR); |
| bitmap_clear (&tmp); |
| |
| return changed; |
| } |
| |
| /* Initialize a bitmap header. */ |
| |
| bitmap |
| bitmap_initialize (bitmap head, int using_obstack) |
| { |
| if (head == NULL && ! using_obstack) |
| head = ggc_alloc (sizeof (*head)); |
| |
| head->first = head->current = 0; |
| head->using_obstack = using_obstack; |
| |
| return head; |
| } |
| |
| /* Debugging function to print out the contents of a bitmap. */ |
| |
| void |
| debug_bitmap_file (FILE *file, bitmap head) |
| { |
| bitmap_element *ptr; |
| |
| fprintf (file, "\nfirst = " HOST_PTR_PRINTF |
| " current = " HOST_PTR_PRINTF " indx = %u\n", |
| (void *) head->first, (void *) head->current, head->indx); |
| |
| for (ptr = head->first; ptr; ptr = ptr->next) |
| { |
| unsigned int i, j, col = 26; |
| |
| fprintf (file, "\t" HOST_PTR_PRINTF " next = " HOST_PTR_PRINTF |
| " prev = " HOST_PTR_PRINTF " indx = %u\n\t\tbits = {", |
| (void*) ptr, (void*) ptr->next, (void*) ptr->prev, ptr->indx); |
| |
| for (i = 0; i < BITMAP_ELEMENT_WORDS; i++) |
| for (j = 0; j < BITMAP_WORD_BITS; j++) |
| if ((ptr->bits[i] >> j) & 1) |
| { |
| if (col > 70) |
| { |
| fprintf (file, "\n\t\t\t"); |
| col = 24; |
| } |
| |
| fprintf (file, " %u", (ptr->indx * BITMAP_ELEMENT_ALL_BITS |
| + i * BITMAP_WORD_BITS + j)); |
| col += 4; |
| } |
| |
| fprintf (file, " }\n"); |
| } |
| } |
| |
| /* Function to be called from the debugger to print the contents |
| of a bitmap. */ |
| |
| void |
| debug_bitmap (bitmap head) |
| { |
| debug_bitmap_file (stdout, head); |
| } |
| |
| /* Function to print out the contents of a bitmap. Unlike debug_bitmap_file, |
| it does not print anything but the bits. */ |
| |
| void |
| bitmap_print (FILE *file, bitmap head, const char *prefix, const char *suffix) |
| { |
| const char *comma = ""; |
| int i; |
| |
| fputs (prefix, file); |
| EXECUTE_IF_SET_IN_BITMAP (head, 0, i, |
| { |
| fprintf (file, "%s%d", comma, i); |
| comma = ", "; |
| }); |
| fputs (suffix, file); |
| } |
| |
| #include "gt-bitmap.h" |