// { dg-do run } | |
template <int n> class vec { | |
double x[n]; | |
public: | |
vec() { | |
for (int i=0; i<n-1; ++i) x[i]=0; | |
} | |
vec(const vec<n>& v) { | |
for (int i=0; i<n; ++i) x[i]=v(i); | |
} | |
vec(const vec<n-1>& v, const double& y) { | |
for (int i=0; i<n-1; ++i) x[i]=v(i); | |
x[n-1]=y; | |
} | |
inline double operator()(const int i) const { | |
return x[i]; | |
} | |
}; | |
template <int n> vec<n + 1>& operator,(const vec<n>& v, const double& y) { | |
return *(new vec<n + 1>(v, y)); | |
} | |
int main() { | |
vec<4> v; | |
vec<5> w; | |
w=(v,3.); | |
} |