blob: 204a2e6c2b696b7da34229d09ff7a3481ed742f5 [file] [log] [blame]
#define FNNAME1(NAME) exec_ ## NAME ## _lane
#define FNNAME(NAME) FNNAME1 (NAME)
void FNNAME (INSN) (void)
{
/* vector_res = vqrdmlXh_lane (vector, vector2, vector3, lane),
then store the result. */
#define TEST_VQRDMLXH_LANE2(INSN, Q, T1, T2, W, N, N2, L, \
CMT) \
Set_Neon_Cumulative_Sat (0, VECT_VAR (vector_res, T1, W, N)); \
VECT_VAR (vector_res, T1, W, N) = \
INSN##Q##_lane_##T2##W (VECT_VAR (vector, T1, W, N), \
VECT_VAR (vector2, T1, W, N), \
VECT_VAR (vector3, T1, W, N2), \
L); \
vst1##Q##_##T2##W (VECT_VAR (result, T1, W, N), \
VECT_VAR (vector_res, T1, W, N))
/* Two auxliary macros are necessary to expand INSN. */
#define TEST_VQRDMLXH_LANE1(INSN, Q, T1, T2, W, N, N2, L, \
CMT) \
TEST_VQRDMLXH_LANE2 (INSN, Q, T1, T2, W, N, N2, L, \
CMT)
#define TEST_VQRDMLXH_LANE(Q, T1, T2, W, N, N2, L, \
CMT) \
TEST_VQRDMLXH_LANE1 (INSN, Q, T1, T2, W, N, N2, L, \
CMT)
DECL_VARIABLE (vector, int, 16, 4);
DECL_VARIABLE (vector, int, 32, 2);
DECL_VARIABLE (vector, int, 16, 8);
DECL_VARIABLE (vector, int, 32, 4);
DECL_VARIABLE (vector_res, int, 16, 4);
DECL_VARIABLE (vector_res, int, 32, 2);
DECL_VARIABLE (vector_res, int, 16, 8);
DECL_VARIABLE (vector_res, int, 32, 4);
DECL_VARIABLE (vector2, int, 16, 4);
DECL_VARIABLE (vector2, int, 32, 2);
DECL_VARIABLE (vector2, int, 16, 8);
DECL_VARIABLE (vector2, int, 32, 4);
DECL_VARIABLE (vector3, int, 16, 4);
DECL_VARIABLE (vector3, int, 32, 2);
DECL_VARIABLE (vector3, int, 16, 8);
DECL_VARIABLE (vector3, int, 32, 4);
clean_results ();
VLOAD (vector, buffer, , int, s, 16, 4);
VLOAD (vector, buffer, , int, s, 32, 2);
VLOAD (vector, buffer, q, int, s, 16, 8);
VLOAD (vector, buffer, q, int, s, 32, 4);
/* Initialize vector2. */
VDUP (vector2, , int, s, 16, 4, 0x5555);
VDUP (vector2, , int, s, 32, 2, 0xBB);
VDUP (vector2, q, int, s, 16, 8, 0xBB);
VDUP (vector2, q, int, s, 32, 4, 0x22);
/* Initialize vector3. */
VDUP (vector3, , int, s, 16, 4, 0x5555);
VDUP (vector3, , int, s, 32, 2, 0xBB);
VDUP (vector3, q, int, s, 16, 8, 0x33);
VDUP (vector3, q, int, s, 32, 4, 0x22);
/* Choose lane arbitrarily. */
#define CMT ""
TEST_VQRDMLXH_LANE (, int, s, 16, 4, 4, 2, CMT);
TEST_VQRDMLXH_LANE (, int, s, 32, 2, 2, 1, CMT);
TEST_VQRDMLXH_LANE (q, int, s, 16, 8, 4, 3, CMT);
TEST_VQRDMLXH_LANE (q, int, s, 32, 4, 2, 0, CMT);
CHECK (TEST_MSG, int, 16, 4, PRIx16, expected, CMT);
CHECK (TEST_MSG, int, 32, 2, PRIx32, expected, CMT);
CHECK (TEST_MSG, int, 16, 8, PRIx16, expected, CMT);
CHECK (TEST_MSG, int, 32, 4, PRIx32, expected, CMT);
/* Now use input values such that the multiplication causes
saturation. */
#define TEST_MSG_MUL " (check mul cumulative saturation)"
VDUP (vector, , int, s, 16, 4, 0x8000);
VDUP (vector, , int, s, 32, 2, 0x80000000);
VDUP (vector, q, int, s, 16, 8, 0x8000);
VDUP (vector, q, int, s, 32, 4, 0x80000000);
VDUP (vector2, , int, s, 16, 4, 0x8000);
VDUP (vector2, , int, s, 32, 2, 0x80000000);
VDUP (vector2, q, int, s, 16, 8, 0x8000);
VDUP (vector2, q, int, s, 32, 4, 0x80000000);
VDUP (vector3, , int, s, 16, 4, 0x8000);
VDUP (vector3, , int, s, 32, 2, 0x80000000);
VDUP (vector3, q, int, s, 16, 8, 0x8000);
VDUP (vector3, q, int, s, 32, 4, 0x80000000);
TEST_VQRDMLXH_LANE (, int, s, 16, 4, 4, 2, TEST_MSG_MUL);
TEST_VQRDMLXH_LANE (, int, s, 32, 2, 2, 1, TEST_MSG_MUL);
TEST_VQRDMLXH_LANE (q, int, s, 16, 8, 4, 3, TEST_MSG_MUL);
TEST_VQRDMLXH_LANE (q, int, s, 32, 4, 2, 0, TEST_MSG_MUL);
CHECK (TEST_MSG, int, 16, 4, PRIx16, expected_mul, TEST_MSG_MUL);
CHECK (TEST_MSG, int, 32, 2, PRIx32, expected_mul, TEST_MSG_MUL);
CHECK (TEST_MSG, int, 16, 8, PRIx16, expected_mul, TEST_MSG_MUL);
CHECK (TEST_MSG, int, 32, 4, PRIx32, expected_mul, TEST_MSG_MUL);
VDUP (vector, , int, s, 16, 4, 0x8000);
VDUP (vector, , int, s, 32, 2, 0x80000000);
VDUP (vector, q, int, s, 16, 8, 0x8000);
VDUP (vector, q, int, s, 32, 4, 0x80000000);
VDUP (vector2, , int, s, 16, 4, 0x8001);
VDUP (vector2, , int, s, 32, 2, 0x80000001);
VDUP (vector2, q, int, s, 16, 8, 0x8001);
VDUP (vector2, q, int, s, 32, 4, 0x80000001);
VDUP (vector3, , int, s, 16, 4, 0x8001);
VDUP (vector3, , int, s, 32, 2, 0x80000001);
VDUP (vector3, q, int, s, 16, 8, 0x8001);
VDUP (vector3, q, int, s, 32, 4, 0x80000001);
/* Use input values where rounding produces a result equal to the
saturation value, but does not set the saturation flag. */
#define TEST_MSG_ROUND " (check rounding)"
TEST_VQRDMLXH_LANE (, int, s, 16, 4, 4, 2, TEST_MSG_ROUND);
TEST_VQRDMLXH_LANE (, int, s, 32, 2, 2, 1, TEST_MSG_ROUND);
TEST_VQRDMLXH_LANE (q, int, s, 16, 8, 4, 3, TEST_MSG_ROUND);
TEST_VQRDMLXH_LANE (q, int, s, 32, 4, 2, 0, TEST_MSG_ROUND);
CHECK (TEST_MSG, int, 16, 4, PRIx16, expected_round, TEST_MSG_ROUND);
CHECK (TEST_MSG, int, 32, 2, PRIx32, expected_round, TEST_MSG_ROUND);
CHECK (TEST_MSG, int, 16, 8, PRIx16, expected_round, TEST_MSG_ROUND);
CHECK (TEST_MSG, int, 32, 4, PRIx32, expected_round, TEST_MSG_ROUND);
}
int
main (void)
{
FNNAME (INSN) ();
return 0;
}