blob: a3361abbfadfabb55e8f9ee1c43e714ea4a46674 [file] [log] [blame]
/* Reload pseudo regs into hard regs for insns that require hard regs.
Copyright (C) 1987, 88, 89, 92-6, 1997 Free Software Foundation, Inc.
This file is part of GNU CC.
GNU CC is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
GNU CC is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GNU CC; see the file COPYING. If not, write to
the Free Software Foundation, 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA. */
#include <stdio.h>
#include "config.h"
#include "rtl.h"
#include "obstack.h"
#include "insn-config.h"
#include "insn-flags.h"
#include "insn-codes.h"
#include "flags.h"
#include "expr.h"
#include "regs.h"
#include "hard-reg-set.h"
#include "reload.h"
#include "recog.h"
#include "basic-block.h"
#include "output.h"
#include "real.h"
/* This file contains the reload pass of the compiler, which is
run after register allocation has been done. It checks that
each insn is valid (operands required to be in registers really
are in registers of the proper class) and fixes up invalid ones
by copying values temporarily into registers for the insns
that need them.
The results of register allocation are described by the vector
reg_renumber; the insns still contain pseudo regs, but reg_renumber
can be used to find which hard reg, if any, a pseudo reg is in.
The technique we always use is to free up a few hard regs that are
called ``reload regs'', and for each place where a pseudo reg
must be in a hard reg, copy it temporarily into one of the reload regs.
All the pseudos that were formerly allocated to the hard regs that
are now in use as reload regs must be ``spilled''. This means
that they go to other hard regs, or to stack slots if no other
available hard regs can be found. Spilling can invalidate more
insns, requiring additional need for reloads, so we must keep checking
until the process stabilizes.
For machines with different classes of registers, we must keep track
of the register class needed for each reload, and make sure that
we allocate enough reload registers of each class.
The file reload.c contains the code that checks one insn for
validity and reports the reloads that it needs. This file
is in charge of scanning the entire rtl code, accumulating the
reload needs, spilling, assigning reload registers to use for
fixing up each insn, and generating the new insns to copy values
into the reload registers. */
#ifndef REGISTER_MOVE_COST
#define REGISTER_MOVE_COST(x, y) 2
#endif
#ifndef MEMORY_MOVE_COST
#define MEMORY_MOVE_COST(x) 4
#endif
/* During reload_as_needed, element N contains a REG rtx for the hard reg
into which reg N has been reloaded (perhaps for a previous insn). */
static rtx *reg_last_reload_reg;
/* Elt N nonzero if reg_last_reload_reg[N] has been set in this insn
for an output reload that stores into reg N. */
static char *reg_has_output_reload;
/* Indicates which hard regs are reload-registers for an output reload
in the current insn. */
static HARD_REG_SET reg_is_output_reload;
/* Element N is the constant value to which pseudo reg N is equivalent,
or zero if pseudo reg N is not equivalent to a constant.
find_reloads looks at this in order to replace pseudo reg N
with the constant it stands for. */
rtx *reg_equiv_constant;
/* Element N is a memory location to which pseudo reg N is equivalent,
prior to any register elimination (such as frame pointer to stack
pointer). Depending on whether or not it is a valid address, this value
is transferred to either reg_equiv_address or reg_equiv_mem. */
rtx *reg_equiv_memory_loc;
/* Element N is the address of stack slot to which pseudo reg N is equivalent.
This is used when the address is not valid as a memory address
(because its displacement is too big for the machine.) */
rtx *reg_equiv_address;
/* Element N is the memory slot to which pseudo reg N is equivalent,
or zero if pseudo reg N is not equivalent to a memory slot. */
rtx *reg_equiv_mem;
/* Widest width in which each pseudo reg is referred to (via subreg). */
static int *reg_max_ref_width;
/* Element N is the insn that initialized reg N from its equivalent
constant or memory slot. */
static rtx *reg_equiv_init;
/* During reload_as_needed, element N contains the last pseudo regno
reloaded into the Nth reload register. This vector is in parallel
with spill_regs. If that pseudo reg occupied more than one register,
reg_reloaded_contents points to that pseudo for each spill register in
use; all of these must remain set for an inheritance to occur. */
static int reg_reloaded_contents[FIRST_PSEUDO_REGISTER];
/* During reload_as_needed, element N contains the insn for which
the Nth reload register was last used. This vector is in parallel
with spill_regs, and its contents are significant only when
reg_reloaded_contents is significant. */
static rtx reg_reloaded_insn[FIRST_PSEUDO_REGISTER];
/* Number of spill-regs so far; number of valid elements of spill_regs. */
static int n_spills;
/* In parallel with spill_regs, contains REG rtx's for those regs.
Holds the last rtx used for any given reg, or 0 if it has never
been used for spilling yet. This rtx is reused, provided it has
the proper mode. */
static rtx spill_reg_rtx[FIRST_PSEUDO_REGISTER];
/* In parallel with spill_regs, contains nonzero for a spill reg
that was stored after the last time it was used.
The precise value is the insn generated to do the store. */
static rtx spill_reg_store[FIRST_PSEUDO_REGISTER];
/* This table is the inverse mapping of spill_regs:
indexed by hard reg number,
it contains the position of that reg in spill_regs,
or -1 for something that is not in spill_regs. */
static short spill_reg_order[FIRST_PSEUDO_REGISTER];
/* This reg set indicates registers that may not be used for retrying global
allocation. The registers that may not be used include all spill registers
and the frame pointer (if we are using one). */
HARD_REG_SET forbidden_regs;
/* This reg set indicates registers that are not good for spill registers.
They will not be used to complete groups of spill registers. This includes
all fixed registers, registers that may be eliminated, and, if
SMALL_REGISTER_CLASSES is not defined, registers explicitly used in the rtl.
(spill_reg_order prevents these registers from being used to start a
group.) */
static HARD_REG_SET bad_spill_regs;
/* Describes order of use of registers for reloading
of spilled pseudo-registers. `spills' is the number of
elements that are actually valid; new ones are added at the end. */
static short spill_regs[FIRST_PSEUDO_REGISTER];
/* This reg set indicates those registers that have been used a spill
registers. This information is used in reorg.c, to help figure out
what registers are live at any point. It is assumed that all spill_regs
are dead at every CODE_LABEL. */
HARD_REG_SET used_spill_regs;
/* Index of last register assigned as a spill register. We allocate in
a round-robin fashion. */
static int last_spill_reg;
/* Describes order of preference for putting regs into spill_regs.
Contains the numbers of all the hard regs, in order most preferred first.
This order is different for each function.
It is set up by order_regs_for_reload.
Empty elements at the end contain -1. */
static short potential_reload_regs[FIRST_PSEUDO_REGISTER];
/* 1 for a hard register that appears explicitly in the rtl
(for example, function value registers, special registers
used by insns, structure value pointer registers). */
static char regs_explicitly_used[FIRST_PSEUDO_REGISTER];
/* Indicates if a register was counted against the need for
groups. 0 means it can count against max_nongroup instead. */
static HARD_REG_SET counted_for_groups;
/* Indicates if a register was counted against the need for
non-groups. 0 means it can become part of a new group.
During choose_reload_regs, 1 here means don't use this reg
as part of a group, even if it seems to be otherwise ok. */
static HARD_REG_SET counted_for_nongroups;
/* Indexed by pseudo reg number N,
says may not delete stores into the real (memory) home of pseudo N.
This is set if we already substituted a memory equivalent in some uses,
which happens when we have to eliminate the fp from it. */
static char *cannot_omit_stores;
/* Nonzero if indirect addressing is supported on the machine; this means
that spilling (REG n) does not require reloading it into a register in
order to do (MEM (REG n)) or (MEM (PLUS (REG n) (CONST_INT c))). The
value indicates the level of indirect addressing supported, e.g., two
means that (MEM (MEM (REG n))) is also valid if (REG n) does not get
a hard register. */
static char spill_indirect_levels;
/* Nonzero if indirect addressing is supported when the innermost MEM is
of the form (MEM (SYMBOL_REF sym)). It is assumed that the level to
which these are valid is the same as spill_indirect_levels, above. */
char indirect_symref_ok;
/* Nonzero if an address (plus (reg frame_pointer) (reg ...)) is valid. */
char double_reg_address_ok;
/* Record the stack slot for each spilled hard register. */
static rtx spill_stack_slot[FIRST_PSEUDO_REGISTER];
/* Width allocated so far for that stack slot. */
static int spill_stack_slot_width[FIRST_PSEUDO_REGISTER];
/* Indexed by register class and basic block number, nonzero if there is
any need for a spill register of that class in that basic block.
The pointer is 0 if we did stupid allocation and don't know
the structure of basic blocks. */
char *basic_block_needs[N_REG_CLASSES];
/* First uid used by insns created by reload in this function.
Used in find_equiv_reg. */
int reload_first_uid;
/* Flag set by local-alloc or global-alloc if anything is live in
a call-clobbered reg across calls. */
int caller_save_needed;
/* The register class to use for a base register when reloading an
address. This is normally BASE_REG_CLASS, but it may be different
when using SMALL_REGISTER_CLASSES and passing parameters in
registers. */
enum reg_class reload_address_base_reg_class;
/* The register class to use for an index register when reloading an
address. This is normally INDEX_REG_CLASS, but it may be different
when using SMALL_REGISTER_CLASSES and passing parameters in
registers. */
enum reg_class reload_address_index_reg_class;
/* Set to 1 while reload_as_needed is operating.
Required by some machines to handle any generated moves differently. */
int reload_in_progress = 0;
/* These arrays record the insn_code of insns that may be needed to
perform input and output reloads of special objects. They provide a
place to pass a scratch register. */
enum insn_code reload_in_optab[NUM_MACHINE_MODES];
enum insn_code reload_out_optab[NUM_MACHINE_MODES];
/* This obstack is used for allocation of rtl during register elimination.
The allocated storage can be freed once find_reloads has processed the
insn. */
struct obstack reload_obstack;
char *reload_firstobj;
#define obstack_chunk_alloc xmalloc
#define obstack_chunk_free free
/* List of labels that must never be deleted. */
extern rtx forced_labels;
/* Allocation number table from global register allocation. */
extern int *reg_allocno;
/* This structure is used to record information about register eliminations.
Each array entry describes one possible way of eliminating a register
in favor of another. If there is more than one way of eliminating a
particular register, the most preferred should be specified first. */
static struct elim_table
{
int from; /* Register number to be eliminated. */
int to; /* Register number used as replacement. */
int initial_offset; /* Initial difference between values. */
int can_eliminate; /* Non-zero if this elimination can be done. */
int can_eliminate_previous; /* Value of CAN_ELIMINATE in previous scan over
insns made by reload. */
int offset; /* Current offset between the two regs. */
int max_offset; /* Maximum offset between the two regs. */
int previous_offset; /* Offset at end of previous insn. */
int ref_outside_mem; /* "to" has been referenced outside a MEM. */
rtx from_rtx; /* REG rtx for the register to be eliminated.
We cannot simply compare the number since
we might then spuriously replace a hard
register corresponding to a pseudo
assigned to the reg to be eliminated. */
rtx to_rtx; /* REG rtx for the replacement. */
} reg_eliminate[] =
/* If a set of eliminable registers was specified, define the table from it.
Otherwise, default to the normal case of the frame pointer being
replaced by the stack pointer. */
#ifdef ELIMINABLE_REGS
ELIMINABLE_REGS;
#else
{{ FRAME_POINTER_REGNUM, STACK_POINTER_REGNUM}};
#endif
#define NUM_ELIMINABLE_REGS (sizeof reg_eliminate / sizeof reg_eliminate[0])
/* Record the number of pending eliminations that have an offset not equal
to their initial offset. If non-zero, we use a new copy of each
replacement result in any insns encountered. */
static int num_not_at_initial_offset;
/* Count the number of registers that we may be able to eliminate. */
static int num_eliminable;
/* For each label, we record the offset of each elimination. If we reach
a label by more than one path and an offset differs, we cannot do the
elimination. This information is indexed by the number of the label.
The first table is an array of flags that records whether we have yet
encountered a label and the second table is an array of arrays, one
entry in the latter array for each elimination. */
static char *offsets_known_at;
static int (*offsets_at)[NUM_ELIMINABLE_REGS];
/* Number of labels in the current function. */
static int num_labels;
struct hard_reg_n_uses { int regno; int uses; };
static int possible_group_p PROTO((int, int *));
static void count_possible_groups PROTO((int *, enum machine_mode *,
int *, int));
static int modes_equiv_for_class_p PROTO((enum machine_mode,
enum machine_mode,
enum reg_class));
static void spill_failure PROTO((rtx));
static int new_spill_reg PROTO((int, int, int *, int *, int,
FILE *));
static void delete_dead_insn PROTO((rtx));
static void alter_reg PROTO((int, int));
static void mark_scratch_live PROTO((rtx));
static void set_label_offsets PROTO((rtx, rtx, int));
static int eliminate_regs_in_insn PROTO((rtx, int));
static void mark_not_eliminable PROTO((rtx, rtx));
static int spill_hard_reg PROTO((int, int, FILE *, int));
static void scan_paradoxical_subregs PROTO((rtx));
static int hard_reg_use_compare PROTO((const GENERIC_PTR, const GENERIC_PTR));
static void order_regs_for_reload PROTO((int));
static int compare_spill_regs PROTO((const GENERIC_PTR, const GENERIC_PTR));
static void reload_as_needed PROTO((rtx, int));
static void forget_old_reloads_1 PROTO((rtx, rtx));
static int reload_reg_class_lower PROTO((const GENERIC_PTR, const GENERIC_PTR));
static void mark_reload_reg_in_use PROTO((int, int, enum reload_type,
enum machine_mode));
static void clear_reload_reg_in_use PROTO((int, int, enum reload_type,
enum machine_mode));
static int reload_reg_free_p PROTO((int, int, enum reload_type));
static int reload_reg_free_before_p PROTO((int, int, enum reload_type));
static int reload_reg_reaches_end_p PROTO((int, int, enum reload_type));
static int reloads_conflict PROTO((int, int));
static int allocate_reload_reg PROTO((int, rtx, int, int));
static void choose_reload_regs PROTO((rtx, rtx));
static void merge_assigned_reloads PROTO((rtx));
static void emit_reload_insns PROTO((rtx));
static void delete_output_reload PROTO((rtx, int, rtx));
static void inc_for_reload PROTO((rtx, rtx, int));
static int constraint_accepts_reg_p PROTO((char *, rtx));
static int count_occurrences PROTO((rtx, rtx));
static void reload_cse_invalidate_regno PROTO((int, enum machine_mode, int));
static int reload_cse_mem_conflict_p PROTO((rtx, rtx));
static void reload_cse_invalidate_mem PROTO((rtx));
static void reload_cse_invalidate_rtx PROTO((rtx, rtx));
static int reload_cse_regno_equal_p PROTO((int, rtx, enum machine_mode));
static int reload_cse_noop_set_p PROTO((rtx, rtx));
static void reload_cse_simplify_set PROTO((rtx, rtx));
static void reload_cse_check_clobber PROTO((rtx, rtx));
static void reload_cse_record_set PROTO((rtx, rtx));
/* Initialize the reload pass once per compilation. */
void
init_reload ()
{
register int i;
/* Often (MEM (REG n)) is still valid even if (REG n) is put on the stack.
Set spill_indirect_levels to the number of levels such addressing is
permitted, zero if it is not permitted at all. */
register rtx tem
= gen_rtx (MEM, Pmode,
gen_rtx (PLUS, Pmode,
gen_rtx (REG, Pmode, LAST_VIRTUAL_REGISTER + 1),
GEN_INT (4)));
spill_indirect_levels = 0;
while (memory_address_p (QImode, tem))
{
spill_indirect_levels++;
tem = gen_rtx (MEM, Pmode, tem);
}
/* See if indirect addressing is valid for (MEM (SYMBOL_REF ...)). */
tem = gen_rtx (MEM, Pmode, gen_rtx (SYMBOL_REF, Pmode, "foo"));
indirect_symref_ok = memory_address_p (QImode, tem);
/* See if reg+reg is a valid (and offsettable) address. */
for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
{
tem = gen_rtx (PLUS, Pmode,
gen_rtx (REG, Pmode, HARD_FRAME_POINTER_REGNUM),
gen_rtx (REG, Pmode, i));
/* This way, we make sure that reg+reg is an offsettable address. */
tem = plus_constant (tem, 4);
if (memory_address_p (QImode, tem))
{
double_reg_address_ok = 1;
break;
}
}
/* Initialize obstack for our rtl allocation. */
gcc_obstack_init (&reload_obstack);
reload_firstobj = (char *) obstack_alloc (&reload_obstack, 0);
/* Decide which register class should be used when reloading
addresses. If we are using SMALL_REGISTER_CLASSES, and any
parameters are passed in registers, then we do not want to use
those registers when reloading an address. Otherwise, if a
function argument needs a reload, we may wind up clobbering
another argument to the function which was already computed. If
we find a subset class which simply avoids those registers, we
use it instead. ??? It would be better to only use the
restricted class when we actually are loading function arguments,
but that is hard to determine. */
reload_address_base_reg_class = BASE_REG_CLASS;
reload_address_index_reg_class = INDEX_REG_CLASS;
#ifdef SMALL_REGISTER_CLASSES
if (SMALL_REGISTER_CLASSES)
{
int regno;
HARD_REG_SET base, index;
enum reg_class *p;
COPY_HARD_REG_SET (base, reg_class_contents[BASE_REG_CLASS]);
COPY_HARD_REG_SET (index, reg_class_contents[INDEX_REG_CLASS]);
for (regno = 0; regno < FIRST_PSEUDO_REGISTER; regno++)
{
if (FUNCTION_ARG_REGNO_P (regno))
{
CLEAR_HARD_REG_BIT (base, regno);
CLEAR_HARD_REG_BIT (index, regno);
}
}
GO_IF_HARD_REG_EQUAL (base, reg_class_contents[BASE_REG_CLASS],
baseok);
for (p = reg_class_subclasses[BASE_REG_CLASS];
*p != LIM_REG_CLASSES;
p++)
{
GO_IF_HARD_REG_EQUAL (base, reg_class_contents[*p], usebase);
continue;
usebase:
reload_address_base_reg_class = *p;
break;
}
baseok:;
GO_IF_HARD_REG_EQUAL (index, reg_class_contents[INDEX_REG_CLASS],
indexok);
for (p = reg_class_subclasses[INDEX_REG_CLASS];
*p != LIM_REG_CLASSES;
p++)
{
GO_IF_HARD_REG_EQUAL (index, reg_class_contents[*p], useindex);
continue;
useindex:
reload_address_index_reg_class = *p;
break;
}
indexok:;
}
#endif /* SMALL_REGISTER_CLASSES */
}
/* Main entry point for the reload pass.
FIRST is the first insn of the function being compiled.
GLOBAL nonzero means we were called from global_alloc
and should attempt to reallocate any pseudoregs that we
displace from hard regs we will use for reloads.
If GLOBAL is zero, we do not have enough information to do that,
so any pseudo reg that is spilled must go to the stack.
DUMPFILE is the global-reg debugging dump file stream, or 0.
If it is nonzero, messages are written to it to describe
which registers are seized as reload regs, which pseudo regs
are spilled from them, and where the pseudo regs are reallocated to.
Return value is nonzero if reload failed
and we must not do any more for this function. */
int
reload (first, global, dumpfile)
rtx first;
int global;
FILE *dumpfile;
{
register int class;
register int i, j, k;
register rtx insn;
register struct elim_table *ep;
/* The two pointers used to track the true location of the memory used
for label offsets. */
char *real_known_ptr = NULL_PTR;
int (*real_at_ptr)[NUM_ELIMINABLE_REGS];
int something_changed;
int something_needs_reloads;
int something_needs_elimination;
int new_basic_block_needs;
enum reg_class caller_save_spill_class = NO_REGS;
int caller_save_group_size = 1;
/* Nonzero means we couldn't get enough spill regs. */
int failure = 0;
/* The basic block number currently being processed for INSN. */
int this_block;
/* Make sure even insns with volatile mem refs are recognizable. */
init_recog ();
/* Enable find_equiv_reg to distinguish insns made by reload. */
reload_first_uid = get_max_uid ();
for (i = 0; i < N_REG_CLASSES; i++)
basic_block_needs[i] = 0;
#ifdef SECONDARY_MEMORY_NEEDED
/* Initialize the secondary memory table. */
clear_secondary_mem ();
#endif
/* Remember which hard regs appear explicitly
before we merge into `regs_ever_live' the ones in which
pseudo regs have been allocated. */
bcopy (regs_ever_live, regs_explicitly_used, sizeof regs_ever_live);
/* We don't have a stack slot for any spill reg yet. */
bzero ((char *) spill_stack_slot, sizeof spill_stack_slot);
bzero ((char *) spill_stack_slot_width, sizeof spill_stack_slot_width);
/* Initialize the save area information for caller-save, in case some
are needed. */
init_save_areas ();
/* Compute which hard registers are now in use
as homes for pseudo registers.
This is done here rather than (eg) in global_alloc
because this point is reached even if not optimizing. */
for (i = FIRST_PSEUDO_REGISTER; i < max_regno; i++)
mark_home_live (i);
/* A function that receives a nonlocal goto must save all call-saved
registers. */
if (current_function_has_nonlocal_label)
for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
{
if (! call_used_regs[i] && ! fixed_regs[i])
regs_ever_live[i] = 1;
}
for (i = 0; i < scratch_list_length; i++)
if (scratch_list[i])
mark_scratch_live (scratch_list[i]);
/* Make sure that the last insn in the chain
is not something that needs reloading. */
emit_note (NULL_PTR, NOTE_INSN_DELETED);
/* Find all the pseudo registers that didn't get hard regs
but do have known equivalent constants or memory slots.
These include parameters (known equivalent to parameter slots)
and cse'd or loop-moved constant memory addresses.
Record constant equivalents in reg_equiv_constant
so they will be substituted by find_reloads.
Record memory equivalents in reg_mem_equiv so they can
be substituted eventually by altering the REG-rtx's. */
reg_equiv_constant = (rtx *) alloca (max_regno * sizeof (rtx));
bzero ((char *) reg_equiv_constant, max_regno * sizeof (rtx));
reg_equiv_memory_loc = (rtx *) alloca (max_regno * sizeof (rtx));
bzero ((char *) reg_equiv_memory_loc, max_regno * sizeof (rtx));
reg_equiv_mem = (rtx *) alloca (max_regno * sizeof (rtx));
bzero ((char *) reg_equiv_mem, max_regno * sizeof (rtx));
reg_equiv_init = (rtx *) alloca (max_regno * sizeof (rtx));
bzero ((char *) reg_equiv_init, max_regno * sizeof (rtx));
reg_equiv_address = (rtx *) alloca (max_regno * sizeof (rtx));
bzero ((char *) reg_equiv_address, max_regno * sizeof (rtx));
reg_max_ref_width = (int *) alloca (max_regno * sizeof (int));
bzero ((char *) reg_max_ref_width, max_regno * sizeof (int));
cannot_omit_stores = (char *) alloca (max_regno);
bzero (cannot_omit_stores, max_regno);
#ifdef SMALL_REGISTER_CLASSES
if (SMALL_REGISTER_CLASSES)
CLEAR_HARD_REG_SET (forbidden_regs);
#endif
/* Look for REG_EQUIV notes; record what each pseudo is equivalent to.
Also find all paradoxical subregs and find largest such for each pseudo.
On machines with small register classes, record hard registers that
are used for user variables. These can never be used for spills.
Also look for a "constant" NOTE_INSN_SETJMP. This means that all
caller-saved registers must be marked live. */
for (insn = first; insn; insn = NEXT_INSN (insn))
{
rtx set = single_set (insn);
if (GET_CODE (insn) == NOTE && CONST_CALL_P (insn)
&& NOTE_LINE_NUMBER (insn) == NOTE_INSN_SETJMP)
for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
if (! call_used_regs[i])
regs_ever_live[i] = 1;
if (set != 0 && GET_CODE (SET_DEST (set)) == REG)
{
rtx note = find_reg_note (insn, REG_EQUIV, NULL_RTX);
if (note
#ifdef LEGITIMATE_PIC_OPERAND_P
&& (! CONSTANT_P (XEXP (note, 0)) || ! flag_pic
|| LEGITIMATE_PIC_OPERAND_P (XEXP (note, 0)))
#endif
)
{
rtx x = XEXP (note, 0);
i = REGNO (SET_DEST (set));
if (i > LAST_VIRTUAL_REGISTER)
{
if (GET_CODE (x) == MEM)
reg_equiv_memory_loc[i] = x;
else if (CONSTANT_P (x))
{
if (LEGITIMATE_CONSTANT_P (x))
reg_equiv_constant[i] = x;
else
reg_equiv_memory_loc[i]
= force_const_mem (GET_MODE (SET_DEST (set)), x);
}
else
continue;
/* If this register is being made equivalent to a MEM
and the MEM is not SET_SRC, the equivalencing insn
is one with the MEM as a SET_DEST and it occurs later.
So don't mark this insn now. */
if (GET_CODE (x) != MEM
|| rtx_equal_p (SET_SRC (set), x))
reg_equiv_init[i] = insn;
}
}
}
/* If this insn is setting a MEM from a register equivalent to it,
this is the equivalencing insn. */
else if (set && GET_CODE (SET_DEST (set)) == MEM
&& GET_CODE (SET_SRC (set)) == REG
&& reg_equiv_memory_loc[REGNO (SET_SRC (set))]
&& rtx_equal_p (SET_DEST (set),
reg_equiv_memory_loc[REGNO (SET_SRC (set))]))
reg_equiv_init[REGNO (SET_SRC (set))] = insn;
if (GET_RTX_CLASS (GET_CODE (insn)) == 'i')
scan_paradoxical_subregs (PATTERN (insn));
}
/* Does this function require a frame pointer? */
frame_pointer_needed = (! flag_omit_frame_pointer
#ifdef EXIT_IGNORE_STACK
/* ?? If EXIT_IGNORE_STACK is set, we will not save
and restore sp for alloca. So we can't eliminate
the frame pointer in that case. At some point,
we should improve this by emitting the
sp-adjusting insns for this case. */
|| (current_function_calls_alloca
&& EXIT_IGNORE_STACK)
#endif
|| FRAME_POINTER_REQUIRED);
num_eliminable = 0;
/* Initialize the table of registers to eliminate. The way we do this
depends on how the eliminable registers were defined. */
#ifdef ELIMINABLE_REGS
for (ep = reg_eliminate; ep < &reg_eliminate[NUM_ELIMINABLE_REGS]; ep++)
{
ep->can_eliminate = ep->can_eliminate_previous
= (CAN_ELIMINATE (ep->from, ep->to)
&& ! (ep->to == STACK_POINTER_REGNUM && frame_pointer_needed));
}
#else
reg_eliminate[0].can_eliminate = reg_eliminate[0].can_eliminate_previous
= ! frame_pointer_needed;
#endif
/* Count the number of eliminable registers and build the FROM and TO
REG rtx's. Note that code in gen_rtx will cause, e.g.,
gen_rtx (REG, Pmode, STACK_POINTER_REGNUM) to equal stack_pointer_rtx.
We depend on this. */
for (ep = reg_eliminate; ep < &reg_eliminate[NUM_ELIMINABLE_REGS]; ep++)
{
num_eliminable += ep->can_eliminate;
ep->from_rtx = gen_rtx (REG, Pmode, ep->from);
ep->to_rtx = gen_rtx (REG, Pmode, ep->to);
}
num_labels = max_label_num () - get_first_label_num ();
/* Allocate the tables used to store offset information at labels. */
/* We used to use alloca here, but the size of what it would try to
allocate would occasionally cause it to exceed the stack limit and
cause a core dump. */
real_known_ptr = xmalloc (num_labels);
real_at_ptr
= (int (*)[NUM_ELIMINABLE_REGS])
xmalloc (num_labels * NUM_ELIMINABLE_REGS * sizeof (int));
offsets_known_at = real_known_ptr - get_first_label_num ();
offsets_at
= (int (*)[NUM_ELIMINABLE_REGS]) (real_at_ptr - get_first_label_num ());
/* Alter each pseudo-reg rtx to contain its hard reg number.
Assign stack slots to the pseudos that lack hard regs or equivalents.
Do not touch virtual registers. */
for (i = LAST_VIRTUAL_REGISTER + 1; i < max_regno; i++)
alter_reg (i, -1);
/* If we have some registers we think can be eliminated, scan all insns to
see if there is an insn that sets one of these registers to something
other than itself plus a constant. If so, the register cannot be
eliminated. Doing this scan here eliminates an extra pass through the
main reload loop in the most common case where register elimination
cannot be done. */
for (insn = first; insn && num_eliminable; insn = NEXT_INSN (insn))
if (GET_CODE (insn) == INSN || GET_CODE (insn) == JUMP_INSN
|| GET_CODE (insn) == CALL_INSN)
note_stores (PATTERN (insn), mark_not_eliminable);
#ifndef REGISTER_CONSTRAINTS
/* If all the pseudo regs have hard regs,
except for those that are never referenced,
we know that no reloads are needed. */
/* But that is not true if there are register constraints, since
in that case some pseudos might be in the wrong kind of hard reg. */
for (i = FIRST_PSEUDO_REGISTER; i < max_regno; i++)
if (reg_renumber[i] == -1 && REG_N_REFS (i) != 0)
break;
if (i == max_regno && num_eliminable == 0 && ! caller_save_needed)
{
free (real_known_ptr);
free (real_at_ptr);
return;
}
#endif
/* Compute the order of preference for hard registers to spill.
Store them by decreasing preference in potential_reload_regs. */
order_regs_for_reload (global);
/* So far, no hard regs have been spilled. */
n_spills = 0;
for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
spill_reg_order[i] = -1;
/* Initialize to -1, which means take the first spill register. */
last_spill_reg = -1;
/* On most machines, we can't use any register explicitly used in the
rtl as a spill register. But on some, we have to. Those will have
taken care to keep the life of hard regs as short as possible. */
#ifdef SMALL_REGISTER_CLASSES
if (! SMALL_REGISTER_CLASSES)
#endif
COPY_HARD_REG_SET (forbidden_regs, bad_spill_regs);
/* Spill any hard regs that we know we can't eliminate. */
for (ep = reg_eliminate; ep < &reg_eliminate[NUM_ELIMINABLE_REGS]; ep++)
if (! ep->can_eliminate)
spill_hard_reg (ep->from, global, dumpfile, 1);
#if HARD_FRAME_POINTER_REGNUM != FRAME_POINTER_REGNUM
if (frame_pointer_needed)
spill_hard_reg (HARD_FRAME_POINTER_REGNUM, global, dumpfile, 1);
#endif
if (global)
for (i = 0; i < N_REG_CLASSES; i++)
{
basic_block_needs[i] = (char *) alloca (n_basic_blocks);
bzero (basic_block_needs[i], n_basic_blocks);
}
/* From now on, we need to emit any moves without making new pseudos. */
reload_in_progress = 1;
/* This loop scans the entire function each go-round
and repeats until one repetition spills no additional hard regs. */
/* This flag is set when a pseudo reg is spilled,
to require another pass. Note that getting an additional reload
reg does not necessarily imply any pseudo reg was spilled;
sometimes we find a reload reg that no pseudo reg was allocated in. */
something_changed = 1;
/* This flag is set if there are any insns that require reloading. */
something_needs_reloads = 0;
/* This flag is set if there are any insns that require register
eliminations. */
something_needs_elimination = 0;
while (something_changed)
{
rtx after_call = 0;
/* For each class, number of reload regs needed in that class.
This is the maximum over all insns of the needs in that class
of the individual insn. */
int max_needs[N_REG_CLASSES];
/* For each class, size of group of consecutive regs
that is needed for the reloads of this class. */
int group_size[N_REG_CLASSES];
/* For each class, max number of consecutive groups needed.
(Each group contains group_size[CLASS] consecutive registers.) */
int max_groups[N_REG_CLASSES];
/* For each class, max number needed of regs that don't belong
to any of the groups. */
int max_nongroups[N_REG_CLASSES];
/* For each class, the machine mode which requires consecutive
groups of regs of that class.
If two different modes ever require groups of one class,
they must be the same size and equally restrictive for that class,
otherwise we can't handle the complexity. */
enum machine_mode group_mode[N_REG_CLASSES];
/* Record the insn where each maximum need is first found. */
rtx max_needs_insn[N_REG_CLASSES];
rtx max_groups_insn[N_REG_CLASSES];
rtx max_nongroups_insn[N_REG_CLASSES];
rtx x;
HOST_WIDE_INT starting_frame_size;
int previous_frame_pointer_needed = frame_pointer_needed;
static char *reg_class_names[] = REG_CLASS_NAMES;
something_changed = 0;
bzero ((char *) max_needs, sizeof max_needs);
bzero ((char *) max_groups, sizeof max_groups);
bzero ((char *) max_nongroups, sizeof max_nongroups);
bzero ((char *) max_needs_insn, sizeof max_needs_insn);
bzero ((char *) max_groups_insn, sizeof max_groups_insn);
bzero ((char *) max_nongroups_insn, sizeof max_nongroups_insn);
bzero ((char *) group_size, sizeof group_size);
for (i = 0; i < N_REG_CLASSES; i++)
group_mode[i] = VOIDmode;
/* Keep track of which basic blocks are needing the reloads. */
this_block = 0;
/* Remember whether any element of basic_block_needs
changes from 0 to 1 in this pass. */
new_basic_block_needs = 0;
/* Round size of stack frame to BIGGEST_ALIGNMENT. This must be done
here because the stack size may be a part of the offset computation
for register elimination, and there might have been new stack slots
created in the last iteration of this loop. */
assign_stack_local (BLKmode, 0, 0);
starting_frame_size = get_frame_size ();
/* Reset all offsets on eliminable registers to their initial values. */
#ifdef ELIMINABLE_REGS
for (ep = reg_eliminate; ep < &reg_eliminate[NUM_ELIMINABLE_REGS]; ep++)
{
INITIAL_ELIMINATION_OFFSET (ep->from, ep->to, ep->initial_offset);
ep->previous_offset = ep->offset
= ep->max_offset = ep->initial_offset;
}
#else
#ifdef INITIAL_FRAME_POINTER_OFFSET
INITIAL_FRAME_POINTER_OFFSET (reg_eliminate[0].initial_offset);
#else
if (!FRAME_POINTER_REQUIRED)
abort ();
reg_eliminate[0].initial_offset = 0;
#endif
reg_eliminate[0].previous_offset = reg_eliminate[0].max_offset
= reg_eliminate[0].offset = reg_eliminate[0].initial_offset;
#endif
num_not_at_initial_offset = 0;
bzero ((char *) &offsets_known_at[get_first_label_num ()], num_labels);
/* Set a known offset for each forced label to be at the initial offset
of each elimination. We do this because we assume that all
computed jumps occur from a location where each elimination is
at its initial offset. */
for (x = forced_labels; x; x = XEXP (x, 1))
if (XEXP (x, 0))
set_label_offsets (XEXP (x, 0), NULL_RTX, 1);
/* For each pseudo register that has an equivalent location defined,
try to eliminate any eliminable registers (such as the frame pointer)
assuming initial offsets for the replacement register, which
is the normal case.
If the resulting location is directly addressable, substitute
the MEM we just got directly for the old REG.
If it is not addressable but is a constant or the sum of a hard reg
and constant, it is probably not addressable because the constant is
out of range, in that case record the address; we will generate
hairy code to compute the address in a register each time it is
needed. Similarly if it is a hard register, but one that is not
valid as an address register.
If the location is not addressable, but does not have one of the
above forms, assign a stack slot. We have to do this to avoid the
potential of producing lots of reloads if, e.g., a location involves
a pseudo that didn't get a hard register and has an equivalent memory
location that also involves a pseudo that didn't get a hard register.
Perhaps at some point we will improve reload_when_needed handling
so this problem goes away. But that's very hairy. */
for (i = FIRST_PSEUDO_REGISTER; i < max_regno; i++)
if (reg_renumber[i] < 0 && reg_equiv_memory_loc[i])
{
rtx x = eliminate_regs (reg_equiv_memory_loc[i], 0, NULL_RTX, 0);
if (strict_memory_address_p (GET_MODE (regno_reg_rtx[i]),
XEXP (x, 0)))
reg_equiv_mem[i] = x, reg_equiv_address[i] = 0;
else if (CONSTANT_P (XEXP (x, 0))
|| (GET_CODE (XEXP (x, 0)) == REG
&& REGNO (XEXP (x, 0)) < FIRST_PSEUDO_REGISTER)
|| (GET_CODE (XEXP (x, 0)) == PLUS
&& GET_CODE (XEXP (XEXP (x, 0), 0)) == REG
&& (REGNO (XEXP (XEXP (x, 0), 0))
< FIRST_PSEUDO_REGISTER)
&& CONSTANT_P (XEXP (XEXP (x, 0), 1))))
reg_equiv_address[i] = XEXP (x, 0), reg_equiv_mem[i] = 0;
else
{
/* Make a new stack slot. Then indicate that something
changed so we go back and recompute offsets for
eliminable registers because the allocation of memory
below might change some offset. reg_equiv_{mem,address}
will be set up for this pseudo on the next pass around
the loop. */
reg_equiv_memory_loc[i] = 0;
reg_equiv_init[i] = 0;
alter_reg (i, -1);
something_changed = 1;
}
}
/* If we allocated another pseudo to the stack, redo elimination
bookkeeping. */
if (something_changed)
continue;
/* If caller-saves needs a group, initialize the group to include
the size and mode required for caller-saves. */
if (caller_save_group_size > 1)
{
group_mode[(int) caller_save_spill_class] = Pmode;
group_size[(int) caller_save_spill_class] = caller_save_group_size;
}
/* Compute the most additional registers needed by any instruction.
Collect information separately for each class of regs. */
for (insn = first; insn; insn = NEXT_INSN (insn))
{
if (global && this_block + 1 < n_basic_blocks
&& insn == basic_block_head[this_block+1])
++this_block;
/* If this is a label, a JUMP_INSN, or has REG_NOTES (which
might include REG_LABEL), we need to see what effects this
has on the known offsets at labels. */
if (GET_CODE (insn) == CODE_LABEL || GET_CODE (insn) == JUMP_INSN
|| (GET_RTX_CLASS (GET_CODE (insn)) == 'i'
&& REG_NOTES (insn) != 0))
set_label_offsets (insn, insn, 0);
if (GET_RTX_CLASS (GET_CODE (insn)) == 'i')
{
/* Nonzero means don't use a reload reg that overlaps
the place where a function value can be returned. */
rtx avoid_return_reg = 0;
rtx old_body = PATTERN (insn);
int old_code = INSN_CODE (insn);
rtx old_notes = REG_NOTES (insn);
int did_elimination = 0;
/* To compute the number of reload registers of each class
needed for an insn, we must simulate what choose_reload_regs
can do. We do this by splitting an insn into an "input" and
an "output" part. RELOAD_OTHER reloads are used in both.
The input part uses those reloads, RELOAD_FOR_INPUT reloads,
which must be live over the entire input section of reloads,
and the maximum of all the RELOAD_FOR_INPUT_ADDRESS and
RELOAD_FOR_OPERAND_ADDRESS reloads, which conflict with the
inputs.
The registers needed for output are RELOAD_OTHER and
RELOAD_FOR_OUTPUT, which are live for the entire output
portion, and the maximum of all the RELOAD_FOR_OUTPUT_ADDRESS
reloads for each operand.
The total number of registers needed is the maximum of the
inputs and outputs. */
struct needs
{
/* [0] is normal, [1] is nongroup. */
int regs[2][N_REG_CLASSES];
int groups[N_REG_CLASSES];
};
/* Each `struct needs' corresponds to one RELOAD_... type. */
struct {
struct needs other;
struct needs input;
struct needs output;
struct needs insn;
struct needs other_addr;
struct needs op_addr;
struct needs op_addr_reload;
struct needs in_addr[MAX_RECOG_OPERANDS];
struct needs in_addr_addr[MAX_RECOG_OPERANDS];
struct needs out_addr[MAX_RECOG_OPERANDS];
struct needs out_addr_addr[MAX_RECOG_OPERANDS];
} insn_needs;
/* If needed, eliminate any eliminable registers. */
if (num_eliminable)
did_elimination = eliminate_regs_in_insn (insn, 0);
#ifdef SMALL_REGISTER_CLASSES
/* Set avoid_return_reg if this is an insn
that might use the value of a function call. */
if (SMALL_REGISTER_CLASSES && GET_CODE (insn) == CALL_INSN)
{
if (GET_CODE (PATTERN (insn)) == SET)
after_call = SET_DEST (PATTERN (insn));
else if (GET_CODE (PATTERN (insn)) == PARALLEL
&& GET_CODE (XVECEXP (PATTERN (insn), 0, 0)) == SET)
after_call = SET_DEST (XVECEXP (PATTERN (insn), 0, 0));
else
after_call = 0;
}
else if (SMALL_REGISTER_CLASSES
&& after_call != 0
&& !(GET_CODE (PATTERN (insn)) == SET
&& SET_DEST (PATTERN (insn)) == stack_pointer_rtx))
{
if (reg_referenced_p (after_call, PATTERN (insn)))
avoid_return_reg = after_call;
after_call = 0;
}
#endif /* SMALL_REGISTER_CLASSES */
/* Analyze the instruction. */
find_reloads (insn, 0, spill_indirect_levels, global,
spill_reg_order);
/* Remember for later shortcuts which insns had any reloads or
register eliminations.
One might think that it would be worthwhile to mark insns
that need register replacements but not reloads, but this is
not safe because find_reloads may do some manipulation of
the insn (such as swapping commutative operands), which would
be lost when we restore the old pattern after register
replacement. So the actions of find_reloads must be redone in
subsequent passes or in reload_as_needed.
However, it is safe to mark insns that need reloads
but not register replacement. */
PUT_MODE (insn, (did_elimination ? QImode
: n_reloads ? HImode
: GET_MODE (insn) == DImode ? DImode
: VOIDmode));
/* Discard any register replacements done. */
if (did_elimination)
{
obstack_free (&reload_obstack, reload_firstobj);
PATTERN (insn) = old_body;
INSN_CODE (insn) = old_code;
REG_NOTES (insn) = old_notes;
something_needs_elimination = 1;
}
/* If this insn has no reloads, we need not do anything except
in the case of a CALL_INSN when we have caller-saves and
caller-save needs reloads. */
if (n_reloads == 0
&& ! (GET_CODE (insn) == CALL_INSN
&& caller_save_spill_class != NO_REGS))
continue;
something_needs_reloads = 1;
bzero ((char *) &insn_needs, sizeof insn_needs);
/* Count each reload once in every class
containing the reload's own class. */
for (i = 0; i < n_reloads; i++)
{
register enum reg_class *p;
enum reg_class class = reload_reg_class[i];
int size;
enum machine_mode mode;
int nongroup_need;
struct needs *this_needs;
/* Don't count the dummy reloads, for which one of the
regs mentioned in the insn can be used for reloading.
Don't count optional reloads.
Don't count reloads that got combined with others. */
if (reload_reg_rtx[i] != 0
|| reload_optional[i] != 0
|| (reload_out[i] == 0 && reload_in[i] == 0
&& ! reload_secondary_p[i]))
continue;
/* Show that a reload register of this class is needed
in this basic block. We do not use insn_needs and
insn_groups because they are overly conservative for
this purpose. */
if (global && ! basic_block_needs[(int) class][this_block])
{
basic_block_needs[(int) class][this_block] = 1;
new_basic_block_needs = 1;
}
mode = reload_inmode[i];
if (GET_MODE_SIZE (reload_outmode[i]) > GET_MODE_SIZE (mode))
mode = reload_outmode[i];
size = CLASS_MAX_NREGS (class, mode);
/* If this class doesn't want a group, determine if we have
a nongroup need or a regular need. We have a nongroup
need if this reload conflicts with a group reload whose
class intersects with this reload's class. */
nongroup_need = 0;
if (size == 1)
for (j = 0; j < n_reloads; j++)
if ((CLASS_MAX_NREGS (reload_reg_class[j],
(GET_MODE_SIZE (reload_outmode[j])
> GET_MODE_SIZE (reload_inmode[j]))
? reload_outmode[j]
: reload_inmode[j])
> 1)
&& (!reload_optional[j])
&& (reload_in[j] != 0 || reload_out[j] != 0
|| reload_secondary_p[j])
&& reloads_conflict (i, j)
&& reg_classes_intersect_p (class,
reload_reg_class[j]))
{
nongroup_need = 1;
break;
}
/* Decide which time-of-use to count this reload for. */
switch (reload_when_needed[i])
{
case RELOAD_OTHER:
this_needs = &insn_needs.other;
break;
case RELOAD_FOR_INPUT:
this_needs = &insn_needs.input;
break;
case RELOAD_FOR_OUTPUT:
this_needs = &insn_needs.output;
break;
case RELOAD_FOR_INSN:
this_needs = &insn_needs.insn;
break;
case RELOAD_FOR_OTHER_ADDRESS:
this_needs = &insn_needs.other_addr;
break;
case RELOAD_FOR_INPUT_ADDRESS:
this_needs = &insn_needs.in_addr[reload_opnum[i]];
break;
case RELOAD_FOR_INPADDR_ADDRESS:
this_needs = &insn_needs.in_addr_addr[reload_opnum[i]];
break;
case RELOAD_FOR_OUTPUT_ADDRESS:
this_needs = &insn_needs.out_addr[reload_opnum[i]];
break;
case RELOAD_FOR_OUTADDR_ADDRESS:
this_needs = &insn_needs.out_addr_addr[reload_opnum[i]];
break;
case RELOAD_FOR_OPERAND_ADDRESS:
this_needs = &insn_needs.op_addr;
break;
case RELOAD_FOR_OPADDR_ADDR:
this_needs = &insn_needs.op_addr_reload;
break;
}
if (size > 1)
{
enum machine_mode other_mode, allocate_mode;
/* Count number of groups needed separately from
number of individual regs needed. */
this_needs->groups[(int) class]++;
p = reg_class_superclasses[(int) class];
while (*p != LIM_REG_CLASSES)
this_needs->groups[(int) *p++]++;
/* Record size and mode of a group of this class. */
/* If more than one size group is needed,
make all groups the largest needed size. */
if (group_size[(int) class] < size)
{
other_mode = group_mode[(int) class];
allocate_mode = mode;
group_size[(int) class] = size;
group_mode[(int) class] = mode;
}
else
{
other_mode = mode;
allocate_mode = group_mode[(int) class];
}
/* Crash if two dissimilar machine modes both need
groups of consecutive regs of the same class. */
if (other_mode != VOIDmode && other_mode != allocate_mode
&& ! modes_equiv_for_class_p (allocate_mode,
other_mode, class))
fatal_insn ("Two dissimilar machine modes both need groups of consecutive regs of the same class",
insn);
}
else if (size == 1)
{
this_needs->regs[nongroup_need][(int) class] += 1;
p = reg_class_superclasses[(int) class];
while (*p != LIM_REG_CLASSES)
this_needs->regs[nongroup_need][(int) *p++] += 1;
}
else
abort ();
}
/* All reloads have been counted for this insn;
now merge the various times of use.
This sets insn_needs, etc., to the maximum total number
of registers needed at any point in this insn. */
for (i = 0; i < N_REG_CLASSES; i++)
{
int in_max, out_max;
/* Compute normal and nongroup needs. */
for (j = 0; j <= 1; j++)
{
for (in_max = 0, out_max = 0, k = 0;
k < reload_n_operands; k++)
{
in_max
= MAX (in_max,
(insn_needs.in_addr[k].regs[j][i]
+ insn_needs.in_addr_addr[k].regs[j][i]));
out_max
= MAX (out_max, insn_needs.out_addr[k].regs[j][i]);
out_max
= MAX (out_max,
insn_needs.out_addr_addr[k].regs[j][i]);
}
/* RELOAD_FOR_INSN reloads conflict with inputs, outputs,
and operand addresses but not things used to reload
them. Similarly, RELOAD_FOR_OPERAND_ADDRESS reloads
don't conflict with things needed to reload inputs or
outputs. */
in_max = MAX (MAX (insn_needs.op_addr.regs[j][i],
insn_needs.op_addr_reload.regs[j][i]),
in_max);
out_max = MAX (out_max, insn_needs.insn.regs[j][i]);
insn_needs.input.regs[j][i]
= MAX (insn_needs.input.regs[j][i]
+ insn_needs.op_addr.regs[j][i]
+ insn_needs.insn.regs[j][i],
in_max + insn_needs.input.regs[j][i]);
insn_needs.output.regs[j][i] += out_max;
insn_needs.other.regs[j][i]
+= MAX (MAX (insn_needs.input.regs[j][i],
insn_needs.output.regs[j][i]),
insn_needs.other_addr.regs[j][i]);
}
/* Now compute group needs. */
for (in_max = 0, out_max = 0, j = 0;
j < reload_n_operands; j++)
{
in_max = MAX (in_max, insn_needs.in_addr[j].groups[i]);
in_max = MAX (in_max,
insn_needs.in_addr_addr[j].groups[i]);
out_max
= MAX (out_max, insn_needs.out_addr[j].groups[i]);
out_max
= MAX (out_max, insn_needs.out_addr_addr[j].groups[i]);
}
in_max = MAX (MAX (insn_needs.op_addr.groups[i],
insn_needs.op_addr_reload.groups[i]),
in_max);
out_max = MAX (out_max, insn_needs.insn.groups[i]);
insn_needs.input.groups[i]
= MAX (insn_needs.input.groups[i]
+ insn_needs.op_addr.groups[i]
+ insn_needs.insn.groups[i],
in_max + insn_needs.input.groups[i]);
insn_needs.output.groups[i] += out_max;
insn_needs.other.groups[i]
+= MAX (MAX (insn_needs.input.groups[i],
insn_needs.output.groups[i]),
insn_needs.other_addr.groups[i]);
}
/* If this is a CALL_INSN and caller-saves will need
a spill register, act as if the spill register is
needed for this insn. However, the spill register
can be used by any reload of this insn, so we only
need do something if no need for that class has
been recorded.
The assumption that every CALL_INSN will trigger a
caller-save is highly conservative, however, the number
of cases where caller-saves will need a spill register but
a block containing a CALL_INSN won't need a spill register
of that class should be quite rare.
If a group is needed, the size and mode of the group will
have been set up at the beginning of this loop. */
if (GET_CODE (insn) == CALL_INSN
&& caller_save_spill_class != NO_REGS)
{
/* See if this register would conflict with any reload
that needs a group. */
int nongroup_need = 0;
int *caller_save_needs;
for (j = 0; j < n_reloads; j++)
if ((CLASS_MAX_NREGS (reload_reg_class[j],
(GET_MODE_SIZE (reload_outmode[j])
> GET_MODE_SIZE (reload_inmode[j]))
? reload_outmode[j]
: reload_inmode[j])
> 1)
&& reg_classes_intersect_p (caller_save_spill_class,
reload_reg_class[j]))
{
nongroup_need = 1;
break;
}
caller_save_needs
= (caller_save_group_size > 1
? insn_needs.other.groups
: insn_needs.other.regs[nongroup_need]);
if (caller_save_needs[(int) caller_save_spill_class] == 0)
{
register enum reg_class *p
= reg_class_superclasses[(int) caller_save_spill_class];
caller_save_needs[(int) caller_save_spill_class]++;
while (*p != LIM_REG_CLASSES)
caller_save_needs[(int) *p++] += 1;
}
/* Show that this basic block will need a register of
this class. */
if (global
&& ! (basic_block_needs[(int) caller_save_spill_class]
[this_block]))
{
basic_block_needs[(int) caller_save_spill_class]
[this_block] = 1;
new_basic_block_needs = 1;
}
}
#ifdef SMALL_REGISTER_CLASSES
/* If this insn stores the value of a function call,
and that value is in a register that has been spilled,
and if the insn needs a reload in a class
that might use that register as the reload register,
then add add an extra need in that class.
This makes sure we have a register available that does
not overlap the return value. */
if (SMALL_REGISTER_CLASSES && avoid_return_reg)
{
int regno = REGNO (avoid_return_reg);
int nregs
= HARD_REGNO_NREGS (regno, GET_MODE (avoid_return_reg));
int r;
int basic_needs[N_REG_CLASSES], basic_groups[N_REG_CLASSES];
/* First compute the "basic needs", which counts a
need only in the smallest class in which it
is required. */
bcopy ((char *) insn_needs.other.regs[0],
(char *) basic_needs, sizeof basic_needs);
bcopy ((char *) insn_needs.other.groups,
(char *) basic_groups, sizeof basic_groups);
for (i = 0; i < N_REG_CLASSES; i++)
{
enum reg_class *p;
if (basic_needs[i] >= 0)
for (p = reg_class_superclasses[i];
*p != LIM_REG_CLASSES; p++)
basic_needs[(int) *p] -= basic_needs[i];
if (basic_groups[i] >= 0)
for (p = reg_class_superclasses[i];
*p != LIM_REG_CLASSES; p++)
basic_groups[(int) *p] -= basic_groups[i];
}
/* Now count extra regs if there might be a conflict with
the return value register. */
for (r = regno; r < regno + nregs; r++)
if (spill_reg_order[r] >= 0)
for (i = 0; i < N_REG_CLASSES; i++)
if (TEST_HARD_REG_BIT (reg_class_contents[i], r))
{
if (basic_needs[i] > 0)
{
enum reg_class *p;
insn_needs.other.regs[0][i]++;
p = reg_class_superclasses[i];
while (*p != LIM_REG_CLASSES)
insn_needs.other.regs[0][(int) *p++]++;
}
if (basic_groups[i] > 0)
{
enum reg_class *p;
insn_needs.other.groups[i]++;
p = reg_class_superclasses[i];
while (*p != LIM_REG_CLASSES)
insn_needs.other.groups[(int) *p++]++;
}
}
}
#endif /* SMALL_REGISTER_CLASSES */
/* For each class, collect maximum need of any insn. */
for (i = 0; i < N_REG_CLASSES; i++)
{
if (max_needs[i] < insn_needs.other.regs[0][i])
{
max_needs[i] = insn_needs.other.regs[0][i];
max_needs_insn[i] = insn;
}
if (max_groups[i] < insn_needs.other.groups[i])
{
max_groups[i] = insn_needs.other.groups[i];
max_groups_insn[i] = insn;
}
if (max_nongroups[i] < insn_needs.other.regs[1][i])
{
max_nongroups[i] = insn_needs.other.regs[1][i];
max_nongroups_insn[i] = insn;
}
}
}
/* Note that there is a continue statement above. */
}
/* If we allocated any new memory locations, make another pass
since it might have changed elimination offsets. */
if (starting_frame_size != get_frame_size ())
something_changed = 1;
if (dumpfile)
for (i = 0; i < N_REG_CLASSES; i++)
{
if (max_needs[i] > 0)
fprintf (dumpfile,
";; Need %d reg%s of class %s (for insn %d).\n",
max_needs[i], max_needs[i] == 1 ? "" : "s",
reg_class_names[i], INSN_UID (max_needs_insn[i]));
if (max_nongroups[i] > 0)
fprintf (dumpfile,
";; Need %d nongroup reg%s of class %s (for insn %d).\n",
max_nongroups[i], max_nongroups[i] == 1 ? "" : "s",
reg_class_names[i], INSN_UID (max_nongroups_insn[i]));
if (max_groups[i] > 0)
fprintf (dumpfile,
";; Need %d group%s (%smode) of class %s (for insn %d).\n",
max_groups[i], max_groups[i] == 1 ? "" : "s",
mode_name[(int) group_mode[i]],
reg_class_names[i], INSN_UID (max_groups_insn[i]));
}
/* If we have caller-saves, set up the save areas and see if caller-save
will need a spill register. */
if (caller_save_needed)
{
/* Set the offsets for setup_save_areas. */
for (ep = reg_eliminate; ep < &reg_eliminate[NUM_ELIMINABLE_REGS];
ep++)
ep->previous_offset = ep->max_offset;
if ( ! setup_save_areas (&something_changed)
&& caller_save_spill_class == NO_REGS)
{
/* The class we will need depends on whether the machine
supports the sum of two registers for an address; see
find_address_reloads for details. */
caller_save_spill_class
= double_reg_address_ok ? INDEX_REG_CLASS : BASE_REG_CLASS;
caller_save_group_size
= CLASS_MAX_NREGS (caller_save_spill_class, Pmode);
something_changed = 1;
}
}
/* See if anything that happened changes which eliminations are valid.
For example, on the Sparc, whether or not the frame pointer can
be eliminated can depend on what registers have been used. We need
not check some conditions again (such as flag_omit_frame_pointer)
since they can't have changed. */
for (ep = reg_eliminate; ep < &reg_eliminate[NUM_ELIMINABLE_REGS]; ep++)
if ((ep->from == HARD_FRAME_POINTER_REGNUM && FRAME_POINTER_REQUIRED)
#ifdef ELIMINABLE_REGS
|| ! CAN_ELIMINATE (ep->from, ep->to)
#endif
)
ep->can_eliminate = 0;
/* Look for the case where we have discovered that we can't replace
register A with register B and that means that we will now be
trying to replace register A with register C. This means we can
no longer replace register C with register B and we need to disable
such an elimination, if it exists. This occurs often with A == ap,
B == sp, and C == fp. */
for (ep = reg_eliminate; ep < &reg_eliminate[NUM_ELIMINABLE_REGS]; ep++)
{
struct elim_table *op;
register int new_to = -1;
if (! ep->can_eliminate && ep->can_eliminate_previous)
{
/* Find the current elimination for ep->from, if there is a
new one. */
for (op = reg_eliminate;
op < &reg_eliminate[NUM_ELIMINABLE_REGS]; op++)
if (op->from == ep->from && op->can_eliminate)
{
new_to = op->to;
break;
}
/* See if there is an elimination of NEW_TO -> EP->TO. If so,
disable it. */
for (op = reg_eliminate;
op < &reg_eliminate[NUM_ELIMINABLE_REGS]; op++)
if (op->from == new_to && op->to == ep->to)
op->can_eliminate = 0;
}
}
/* See if any registers that we thought we could eliminate the previous
time are no longer eliminable. If so, something has changed and we
must spill the register. Also, recompute the number of eliminable
registers and see if the frame pointer is needed; it is if there is
no elimination of the frame pointer that we can perform. */
frame_pointer_needed = 1;
for (ep = reg_eliminate; ep < &reg_eliminate[NUM_ELIMINABLE_REGS]; ep++)
{
if (ep->can_eliminate && ep->from == FRAME_POINTER_REGNUM
&& ep->to != HARD_FRAME_POINTER_REGNUM)
frame_pointer_needed = 0;
if (! ep->can_eliminate && ep->can_eliminate_previous)
{
ep->can_eliminate_previous = 0;
spill_hard_reg (ep->from, global, dumpfile, 1);
something_changed = 1;
num_eliminable--;
}
}
#if HARD_FRAME_POINTER_REGNUM != FRAME_POINTER_REGNUM
/* If we didn't need a frame pointer last time, but we do now, spill
the hard frame pointer. */
if (frame_pointer_needed && ! previous_frame_pointer_needed)
{
spill_hard_reg (HARD_FRAME_POINTER_REGNUM, global, dumpfile, 1);
something_changed = 1;
}
#endif
/* If all needs are met, we win. */
for (i = 0; i < N_REG_CLASSES; i++)
if (max_needs[i] > 0 || max_groups[i] > 0 || max_nongroups[i] > 0)
break;
if (i == N_REG_CLASSES && !new_basic_block_needs && ! something_changed)
break;
/* Not all needs are met; must spill some hard regs. */
/* Put all registers spilled so far back in potential_reload_regs, but
put them at the front, since we've already spilled most of the
pseudos in them (we might have left some pseudos unspilled if they
were in a block that didn't need any spill registers of a conflicting
class. We used to try to mark off the need for those registers,
but doing so properly is very complex and reallocating them is the
simpler approach. First, "pack" potential_reload_regs by pushing
any nonnegative entries towards the end. That will leave room
for the registers we already spilled.
Also, undo the marking of the spill registers from the last time
around in FORBIDDEN_REGS since we will be probably be allocating
them again below.
??? It is theoretically possible that we might end up not using one
of our previously-spilled registers in this allocation, even though
they are at the head of the list. It's not clear what to do about
this, but it was no better before, when we marked off the needs met
by the previously-spilled registers. With the current code, globals
can be allocated into these registers, but locals cannot. */
if (n_spills)
{
for (i = j = FIRST_PSEUDO_REGISTER - 1; i >= 0; i--)
if (potential_reload_regs[i] != -1)
potential_reload_regs[j--] = potential_reload_regs[i];
for (i = 0; i < n_spills; i++)
{
potential_reload_regs[i] = spill_regs[i];
spill_reg_order[spill_regs[i]] = -1;
CLEAR_HARD_REG_BIT (forbidden_regs, spill_regs[i]);
}
n_spills = 0;
}
/* Now find more reload regs to satisfy the remaining need
Do it by ascending class number, since otherwise a reg
might be spilled for a big class and might fail to count
for a smaller class even though it belongs to that class.
Count spilled regs in `spills', and add entries to
`spill_regs' and `spill_reg_order'.
??? Note there is a problem here.
When there is a need for a group in a high-numbered class,
and also need for non-group regs that come from a lower class,
the non-group regs are chosen first. If there aren't many regs,
they might leave no room for a group.
This was happening on the 386. To fix it, we added the code
that calls possible_group_p, so that the lower class won't
break up the last possible group.
Really fixing the problem would require changes above
in counting the regs already spilled, and in choose_reload_regs.
It might be hard to avoid introducing bugs there. */
CLEAR_HARD_REG_SET (counted_for_groups);
CLEAR_HARD_REG_SET (counted_for_nongroups);
for (class = 0; class < N_REG_CLASSES; class++)
{
/* First get the groups of registers.
If we got single registers first, we might fragment
possible groups. */
while (max_groups[class] > 0)
{
/* If any single spilled regs happen to form groups,
count them now. Maybe we don't really need
to spill another group. */
count_possible_groups (group_size, group_mode, max_groups,
class);
if (max_groups[class] <= 0)
break;
/* Groups of size 2 (the only groups used on most machines)
are treated specially. */
if (group_size[class] == 2)
{
/* First, look for a register that will complete a group. */
for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
{
int other;
j = potential_reload_regs[i];
if (j >= 0 && ! TEST_HARD_REG_BIT (bad_spill_regs, j)
&&
((j > 0 && (other = j - 1, spill_reg_order[other] >= 0)
&& TEST_HARD_REG_BIT (reg_class_contents[class], j)
&& TEST_HARD_REG_BIT (reg_class_contents[class], other)
&& HARD_REGNO_MODE_OK (other, group_mode[class])
&& ! TEST_HARD_REG_BIT (counted_for_nongroups,
other)
/* We don't want one part of another group.
We could get "two groups" that overlap! */
&& ! TEST_HARD_REG_BIT (counted_for_groups, other))
||
(j < FIRST_PSEUDO_REGISTER - 1
&& (other = j + 1, spill_reg_order[other] >= 0)
&& TEST_HARD_REG_BIT (reg_class_contents[class], j)
&& TEST_HARD_REG_BIT (reg_class_contents[class], other)
&& HARD_REGNO_MODE_OK (j, group_mode[class])
&& ! TEST_HARD_REG_BIT (counted_for_nongroups,
other)
&& ! TEST_HARD_REG_BIT (counted_for_groups,
other))))
{
register enum reg_class *p;
/* We have found one that will complete a group,
so count off one group as provided. */
max_groups[class]--;
p = reg_class_superclasses[class];
while (*p != LIM_REG_CLASSES)
{
if (group_size [(int) *p] <= group_size [class])
max_groups[(int) *p]--;
p++;
}
/* Indicate both these regs are part of a group. */
SET_HARD_REG_BIT (counted_for_groups, j);
SET_HARD_REG_BIT (counted_for_groups, other);
break;
}
}
/* We can't complete a group, so start one. */
#ifdef SMALL_REGISTER_CLASSES
/* Look for a pair neither of which is explicitly used. */
if (SMALL_REGISTER_CLASSES && i == FIRST_PSEUDO_REGISTER)
for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
{
int k;
j = potential_reload_regs[i];
/* Verify that J+1 is a potential reload reg. */
for (k = 0; k < FIRST_PSEUDO_REGISTER; k++)
if (potential_reload_regs[k] == j + 1)
break;
if (j >= 0 && j + 1 < FIRST_PSEUDO_REGISTER
&& k < FIRST_PSEUDO_REGISTER
&& spill_reg_order[j] < 0 && spill_reg_order[j + 1] < 0
&& TEST_HARD_REG_BIT (reg_class_contents[class], j)
&& TEST_HARD_REG_BIT (reg_class_contents[class], j + 1)
&& HARD_REGNO_MODE_OK (j, group_mode[class])
&& ! TEST_HARD_REG_BIT (counted_for_nongroups,
j + 1)
&& ! TEST_HARD_REG_BIT (bad_spill_regs, j + 1)
/* Reject J at this stage
if J+1 was explicitly used. */
&& ! regs_explicitly_used[j + 1])
break;
}
#endif
/* Now try any group at all
whose registers are not in bad_spill_regs. */
if (i == FIRST_PSEUDO_REGISTER)
for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
{
int k;
j = potential_reload_regs[i];
/* Verify that J+1 is a potential reload reg. */
for (k = 0; k < FIRST_PSEUDO_REGISTER; k++)
if (potential_reload_regs[k] == j + 1)
break;
if (j >= 0 && j + 1 < FIRST_PSEUDO_REGISTER
&& k < FIRST_PSEUDO_REGISTER
&& spill_reg_order[j] < 0 && spill_reg_order[j + 1] < 0
&& TEST_HARD_REG_BIT (reg_class_contents[class], j)
&& TEST_HARD_REG_BIT (reg_class_contents[class], j + 1)
&& HARD_REGNO_MODE_OK (j, group_mode[class])
&& ! TEST_HARD_REG_BIT (counted_for_nongroups,
j + 1)
&& ! TEST_HARD_REG_BIT (bad_spill_regs, j + 1))
break;
}
/* I should be the index in potential_reload_regs
of the new reload reg we have found. */
if (i >= FIRST_PSEUDO_REGISTER)
{
/* There are no groups left to spill. */
spill_failure (max_groups_insn[class]);
failure = 1;
goto failed;
}
else
something_changed
|= new_spill_reg (i, class, max_needs, NULL_PTR,
global, dumpfile);
}
else
{
/* For groups of more than 2 registers,
look for a sufficient sequence of unspilled registers,
and spill them all at once. */
for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
{
int k;
j = potential_reload_regs[i];
if (j >= 0
&& j + group_size[class] <= FIRST_PSEUDO_REGISTER
&& HARD_REGNO_MODE_OK (j, group_mode[class]))
{
/* Check each reg in the sequence. */
for (k = 0; k < group_size[class]; k++)
if (! (spill_reg_order[j + k] < 0
&& ! TEST_HARD_REG_BIT (bad_spill_regs, j + k)
&& TEST_HARD_REG_BIT (reg_class_contents[class], j + k)))
break;
/* We got a full sequence, so spill them all. */
if (k == group_size[class])
{
register enum reg_class *p;
for (k = 0; k < group_size[class]; k++)
{
int idx;
SET_HARD_REG_BIT (counted_for_groups, j + k);
for (idx = 0; idx < FIRST_PSEUDO_REGISTER; idx++)
if (potential_reload_regs[idx] == j + k)
break;
something_changed
|= new_spill_reg (idx, class,
max_needs, NULL_PTR,
global, dumpfile);
}
/* We have found one that will complete a group,
so count off one group as provided. */
max_groups[class]--;
p = reg_class_superclasses[class];
while (*p != LIM_REG_CLASSES)
{
if (group_size [(int) *p]
<= group_size [class])
max_groups[(int) *p]--;
p++;
}
break;
}
}
}
/* We couldn't find any registers for this reload.
Avoid going into an infinite loop. */
if (i >= FIRST_PSEUDO_REGISTER)
{
/* There are no groups left. */
spill_failure (max_groups_insn[class]);
failure = 1;
goto failed;
}
}
}
/* Now similarly satisfy all need for single registers. */
while (max_needs[class] > 0 || max_nongroups[class] > 0)
{
/* If we spilled enough regs, but they weren't counted
against the non-group need, see if we can count them now.
If so, we can avoid some actual spilling. */
if (max_needs[class] <= 0 && max_nongroups[class] > 0)
for (i = 0; i < n_spills; i++)
if (TEST_HARD_REG_BIT (reg_class_contents[class],
spill_regs[i])
&& !TEST_HARD_REG_BIT (counted_for_groups,
spill_regs[i])
&& !TEST_HARD_REG_BIT (counted_for_nongroups,
spill_regs[i])
&& max_nongroups[class] > 0)
{
register enum reg_class *p;
SET_HARD_REG_BIT (counted_for_nongroups, spill_regs[i]);
max_nongroups[class]--;
p = reg_class_superclasses[class];
while (*p != LIM_REG_CLASSES)
max_nongroups[(int) *p++]--;
}
if (max_needs[class] <= 0 && max_nongroups[class] <= 0)
break;
/* Consider the potential reload regs that aren't
yet in use as reload regs, in order of preference.
Find the most preferred one that's in this class. */
for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
if (potential_reload_regs[i] >= 0
&& TEST_HARD_REG_BIT (reg_class_contents[class],
potential_reload_regs[i])
/* If this reg will not be available for groups,
pick one that does not foreclose possible groups.
This is a kludge, and not very general,
but it should be sufficient to make the 386 work,
and the problem should not occur on machines with
more registers. */
&& (max_nongroups[class] == 0
|| possible_group_p (potential_reload_regs[i], max_groups)))
break;
/* If we couldn't get a register, try to get one even if we
might foreclose possible groups. This may cause problems
later, but that's better than aborting now, since it is
possible that we will, in fact, be able to form the needed
group even with this allocation. */
if (i >= FIRST_PSEUDO_REGISTER
&& (asm_noperands (max_needs[class] > 0
? max_needs_insn[class]
: max_nongroups_insn[class])
< 0))
for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
if (potential_reload_regs[i] >= 0
&& TEST_HARD_REG_BIT (reg_class_contents[class],
potential_reload_regs[i]))
break;
/* I should be the index in potential_reload_regs
of the new reload reg we have found. */
if (i >= FIRST_PSEUDO_REGISTER)
{
/* There are no possible registers left to spill. */
spill_failure (max_needs[class] > 0 ? max_needs_insn[class]
: max_nongroups_insn[class]);
failure = 1;
goto failed;
}
else
something_changed
|= new_spill_reg (i, class, max_needs, max_nongroups,
global, dumpfile);
}
}
}
/* If global-alloc was run, notify it of any register eliminations we have
done. */
if (global)
for (ep = reg_eliminate; ep < &reg_eliminate[NUM_ELIMINABLE_REGS]; ep++)
if (ep->can_eliminate)
mark_elimination (ep->from, ep->to);
/* Insert code to save and restore call-clobbered hard regs
around calls. Tell if what mode to use so that we will process
those insns in reload_as_needed if we have to. */
if (caller_save_needed)
save_call_clobbered_regs (num_eliminable ? QImode
: caller_save_spill_class != NO_REGS ? HImode
: VOIDmode);
/* If a pseudo has no hard reg, delete the insns that made the equivalence.
If that insn didn't set the register (i.e., it copied the register to
memory), just delete that insn instead of the equivalencing insn plus
anything now dead. If we call delete_dead_insn on that insn, we may
delete the insn that actually sets the register if the register die
there and that is incorrect. */
for (i = FIRST_PSEUDO_REGISTER; i < max_regno; i++)
if (reg_renumber[i] < 0 && reg_equiv_init[i] != 0
&& GET_CODE (reg_equiv_init[i]) != NOTE)
{
if (reg_set_p (regno_reg_rtx[i], PATTERN (reg_equiv_init[i])))
delete_dead_insn (reg_equiv_init[i]);
else
{
PUT_CODE (reg_equiv_init[i], NOTE);
NOTE_SOURCE_FILE (reg_equiv_init[i]) = 0;
NOTE_LINE_NUMBER (reg_equiv_init[i]) = NOTE_INSN_DELETED;
}
}
/* Use the reload registers where necessary
by generating move instructions to move the must-be-register
values into or out of the reload registers. */
if (something_needs_reloads || something_needs_elimination
|| (caller_save_needed && num_eliminable)
|| caller_save_spill_class != NO_REGS)
reload_as_needed (first, global);
/* If we were able to eliminate the frame pointer, show that it is no
longer live at the start of any basic block. If it ls live by
virtue of being in a pseudo, that pseudo will be marked live
and hence the frame pointer will be known to be live via that
pseudo. */
if (! frame_pointer_needed)
for (i = 0; i < n_basic_blocks; i++)
CLEAR_REGNO_REG_SET (basic_block_live_at_start[i],
HARD_FRAME_POINTER_REGNUM);
/* Come here (with failure set nonzero) if we can't get enough spill regs
and we decide not to abort about it. */
failed:
reload_in_progress = 0;
/* Now eliminate all pseudo regs by modifying them into
their equivalent memory references.
The REG-rtx's for the pseudos are modified in place,
so all insns that used to refer to them now refer to memory.
For a reg that has a reg_equiv_address, all those insns
were changed by reloading so that no insns refer to it any longer;
but the DECL_RTL of a variable decl may refer to it,
and if so this causes the debugging info to mention the variable. */
for (i = FIRST_PSEUDO_REGISTER; i < max_regno; i++)
{
rtx addr = 0;
int in_struct = 0;
if (reg_equiv_mem[i])
{
addr = XEXP (reg_equiv_mem[i], 0);
in_struct = MEM_IN_STRUCT_P (reg_equiv_mem[i]);
}
if (reg_equiv_address[i])
addr = reg_equiv_address[i];
if (addr)
{
if (reg_renumber[i] < 0)
{
rtx reg = regno_reg_rtx[i];
XEXP (reg, 0) = addr;
REG_USERVAR_P (reg) = 0;
MEM_IN_STRUCT_P (reg) = in_struct;
PUT_CODE (reg, MEM);
}
else if (reg_equiv_mem[i])
XEXP (reg_equiv_mem[i], 0) = addr;
}
}
#ifdef PRESERVE_DEATH_INFO_REGNO_P
/* Make a pass over all the insns and remove death notes for things that
are no longer registers or no longer die in the insn (e.g., an input
and output pseudo being tied). */
for (insn = first; insn; insn = NEXT_INSN (insn))
if (GET_RTX_CLASS (GET_CODE (insn)) == 'i')
{
rtx note, next;
for (note = REG_NOTES (insn); note; note = next)
{
next = XEXP (note, 1);
if (REG_NOTE_KIND (note) == REG_DEAD
&& (GET_CODE (XEXP (note, 0)) != REG
|| reg_set_p (XEXP (note, 0), PATTERN (insn))))
remove_note (insn, note);
}
}
#endif
/* If we are doing stack checking, give a warning if this function's
frame size is larger than we expect. */
if (flag_stack_check && ! STACK_CHECK_BUILTIN)
{
HOST_WIDE_INT size = get_frame_size () + STACK_CHECK_FIXED_FRAME_SIZE;
for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
if (regs_ever_live[i] && ! fixed_regs[i] && call_used_regs[i])
size += UNITS_PER_WORD;
if (size > STACK_CHECK_MAX_FRAME_SIZE)
warning ("frame size too large for reliable stack checking");
}
/* Indicate that we no longer have known memory locations or constants. */
reg_equiv_constant = 0;
reg_equiv_memory_loc = 0;
if (real_known_ptr)
free (real_known_ptr);
if (real_at_ptr)
free (real_at_ptr);
if (scratch_list)
free (scratch_list);
scratch_list = 0;
if (scratch_block)
free (scratch_block);
scratch_block = 0;
CLEAR_HARD_REG_SET (used_spill_regs);
for (i = 0; i < n_spills; i++)
SET_HARD_REG_BIT (used_spill_regs, spill_regs[i]);
return failure;
}
/* Nonzero if, after spilling reg REGNO for non-groups,
it will still be possible to find a group if we still need one. */
static int
possible_group_p (regno, max_groups)
int regno;
int *max_groups;
{
int i;
int class = (int) NO_REGS;
for (i = 0; i < (int) N_REG_CLASSES; i++)
if (max_groups[i] > 0)
{
class = i;
break;
}
if (class == (int) NO_REGS)
return 1;
/* Consider each pair of consecutive registers. */
for (i = 0; i < FIRST_PSEUDO_REGISTER - 1; i++)
{
/* Ignore pairs that include reg REGNO. */
if (i == regno || i + 1 == regno)
continue;
/* Ignore pairs that are outside the class that needs the group.
??? Here we fail to handle the case where two different classes
independently need groups. But this never happens with our
current machine descriptions. */
if (! (TEST_HARD_REG_BIT (reg_class_contents[class], i)
&& TEST_HARD_REG_BIT (reg_class_contents[class], i + 1)))
continue;
/* A pair of consecutive regs we can still spill does the trick. */
if (spill_reg_order[i] < 0 && spill_reg_order[i + 1] < 0
&& ! TEST_HARD_REG_BIT (bad_spill_regs, i)
&& ! TEST_HARD_REG_BIT (bad_spill_regs, i + 1))
return 1;
/* A pair of one already spilled and one we can spill does it
provided the one already spilled is not otherwise reserved. */
if (spill_reg_order[i] < 0
&& ! TEST_HARD_REG_BIT (bad_spill_regs, i)
&& spill_reg_order[i + 1] >= 0
&& ! TEST_HARD_REG_BIT (counted_for_groups, i + 1)
&& ! TEST_HARD_REG_BIT (counted_for_nongroups, i + 1))
return 1;
if (spill_reg_order[i + 1] < 0
&& ! TEST_HARD_REG_BIT (bad_spill_regs, i + 1)
&& spill_reg_order[i] >= 0
&& ! TEST_HARD_REG_BIT (counted_for_groups, i)
&& ! TEST_HARD_REG_BIT (counted_for_nongroups, i))
return 1;
}
return 0;
}
/* Count any groups of CLASS that can be formed from the registers recently
spilled. */
static void
count_possible_groups (group_size, group_mode, max_groups, class)
int *group_size;
enum machine_mode *group_mode;
int *max_groups;
int class;
{
HARD_REG_SET new;
int i, j;
/* Now find all consecutive groups of spilled registers
and mark each group off against the need for such groups.
But don't count them against ordinary need, yet. */
if (group_size[class] == 0)
return;
CLEAR_HARD_REG_SET (new);
/* Make a mask of all the regs that are spill regs in class I. */
for (i = 0; i < n_spills; i++)
if (TEST_HARD_REG_BIT (reg_class_contents[class], spill_regs[i])
&& ! TEST_HARD_REG_BIT (counted_for_groups, spill_regs[i])
&& ! TEST_HARD_REG_BIT (counted_for_nongroups, spill_regs[i]))
SET_HARD_REG_BIT (new, spill_regs[i]);
/* Find each consecutive group of them. */
for (i = 0; i < FIRST_PSEUDO_REGISTER && max_groups[class] > 0; i++)
if (TEST_HARD_REG_BIT (new, i)
&& i + group_size[class] <= FIRST_PSEUDO_REGISTER
&& HARD_REGNO_MODE_OK (i, group_mode[class]))
{
for (j = 1; j < group_size[class]; j++)
if (! TEST_HARD_REG_BIT (new, i + j))
break;
if (j == group_size[class])
{
/* We found a group. Mark it off against this class's need for
groups, and against each superclass too. */
register enum reg_class *p;
max_groups[class]--;
p = reg_class_superclasses[class];
while (*p != LIM_REG_CLASSES)
{
if (group_size [(int) *p] <= group_size [class])
max_groups[(int) *p]--;
p++;
}
/* Don't count these registers again. */
for (j = 0; j < group_size[class]; j++)
SET_HARD_REG_BIT (counted_for_groups, i + j);
}
/* Skip to the last reg in this group. When i is incremented above,
it will then point to the first reg of the next possible group. */
i += j - 1;
}
}
/* ALLOCATE_MODE is a register mode that needs to be reloaded. OTHER_MODE is
another mode that needs to be reloaded for the same register class CLASS.
If any reg in CLASS allows ALLOCATE_MODE but not OTHER_MODE, fail.
ALLOCATE_MODE will never be smaller than OTHER_MODE.
This code used to also fail if any reg in CLASS allows OTHER_MODE but not
ALLOCATE_MODE. This test is unnecessary, because we will never try to put
something of mode ALLOCATE_MODE into an OTHER_MODE register. Testing this
causes unnecessary failures on machines requiring alignment of register
groups when the two modes are different sizes, because the larger mode has
more strict alignment rules than the smaller mode. */
static int
modes_equiv_for_class_p (allocate_mode, other_mode, class)
enum machine_mode allocate_mode, other_mode;
enum reg_class class;
{
register int regno;
for (regno = 0; regno < FIRST_PSEUDO_REGISTER; regno++)
{
if (TEST_HARD_REG_BIT (reg_class_contents[(int) class], regno)
&& HARD_REGNO_MODE_OK (regno, allocate_mode)
&& ! HARD_REGNO_MODE_OK (regno, other_mode))
return 0;
}
return 1;
}
/* Handle the failure to find a register to spill.
INSN should be one of the insns which needed this particular spill reg. */
static void
spill_failure (insn)
rtx insn;
{
if (asm_noperands (PATTERN (insn)) >= 0)
error_for_asm (insn, "`asm' needs too many reloads");
else
fatal_insn ("Unable to find a register to spill.", insn);
}
/* Add a new register to the tables of available spill-registers
(as well as spilling all pseudos allocated to the register).
I is the index of this register in potential_reload_regs.
CLASS is the regclass whose need is being satisfied.
MAX_NEEDS and MAX_NONGROUPS are the vectors of needs,
so that this register can count off against them.
MAX_NONGROUPS is 0 if this register is part of a group.
GLOBAL and DUMPFILE are the same as the args that `reload' got. */
static int
new_spill_reg (i, class, max_needs, max_nongroups, global, dumpfile)
int i;
int class;
int *max_needs;
int *max_nongroups;
int global;
FILE *dumpfile;
{
register enum reg_class *p;
int val;
int regno = potential_reload_regs[i];
if (i >= FIRST_PSEUDO_REGISTER)
abort (); /* Caller failed to find any register. */
if (fixed_regs[regno] || TEST_HARD_REG_BIT (forbidden_regs, regno))
fatal ("fixed or forbidden register was spilled.\n\
This may be due to a compiler bug or to impossible asm\n\
statements or clauses.");
/* Make reg REGNO an additional reload reg. */
potential_reload_regs[i] = -1;
spill_regs[n_spills] = regno;
spill_reg_order[regno] = n_spills;
if (dumpfile)
fprintf (dumpfile, "Spilling reg %d.\n", spill_regs[n_spills]);
/* Clear off the needs we just satisfied. */
max_needs[class]--;
p = reg_class_superclasses[class];
while (*p != LIM_REG_CLASSES)
max_needs[(int) *p++]--;
if (max_nongroups && max_nongroups[class] > 0)
{
SET_HARD_REG_BIT (counted_for_nongroups, regno);
max_nongroups[class]--;
p = reg_class_superclasses[class];
while (*p != LIM_REG_CLASSES)
max_nongroups[(int) *p++]--;
}
/* Spill every pseudo reg that was allocated to this reg
or to something that overlaps this reg. */
val = spill_hard_reg (spill_regs[n_spills], global, dumpfile, 0);
/* If there are some registers still to eliminate and this register
wasn't ever used before, additional stack space may have to be
allocated to store this register. Thus, we may have changed the offset
between the stack and frame pointers, so mark that something has changed.
(If new pseudos were spilled, thus requiring more space, VAL would have
been set non-zero by the call to spill_hard_reg above since additional
reloads may be needed in that case.
One might think that we need only set VAL to 1 if this is a call-used
register. However, the set of registers that must be saved by the
prologue is not identical to the call-used set. For example, the
register used by the call insn for the return PC is a call-used register,
but must be saved by the prologue. */
if (num_eliminable && ! regs_ever_live[spill_regs[n_spills]])
val = 1;
regs_ever_live[spill_regs[n_spills]] = 1;
n_spills++;
return val;
}
/* Delete an unneeded INSN and any previous insns who sole purpose is loading
data that is dead in INSN. */
static void
delete_dead_insn (insn)
rtx insn;
{
rtx prev = prev_real_insn (insn);
rtx prev_dest;
/* If the previous insn sets a register that dies in our insn, delete it
too. */
if (prev && GET_CODE (PATTERN (prev)) == SET
&& (prev_dest = SET_DEST (PATTERN (prev)), GET_CODE (prev_dest) == REG)
&& reg_mentioned_p (prev_dest, PATTERN (insn))
&& find_regno_note (insn, REG_DEAD, REGNO (prev_dest)))
delete_dead_insn (prev);
PUT_CODE (insn, NOTE);
NOTE_LINE_NUMBER (insn) = NOTE_INSN_DELETED;
NOTE_SOURCE_FILE (insn) = 0;
}
/* Modify the home of pseudo-reg I.
The new home is present in reg_renumber[I].
FROM_REG may be the hard reg that the pseudo-reg is being spilled from;
or it may be -1, meaning there is none or it is not relevant.
This is used so that all pseudos spilled from a given hard reg
can share one stack slot. */
static void
alter_reg (i, from_reg)
register int i;
int from_reg;
{
/* When outputting an inline function, this can happen
for a reg that isn't actually used. */
if (regno_reg_rtx[i] == 0)
return;
/* If the reg got changed to a MEM at rtl-generation time,
ignore it. */
if (GET_CODE (regno_reg_rtx[i]) != REG)
return;
/* Modify the reg-rtx to contain the new hard reg
number or else to contain its pseudo reg number. */
REGNO (regno_reg_rtx[i])
= reg_renumber[i] >= 0 ? reg_renumber[i] : i;
/* If we have a pseudo that is needed but has no hard reg or equivalent,
allocate a stack slot for it. */
if (reg_renumber[i] < 0
&& REG_N_REFS (i) > 0
&& reg_equiv_constant[i] == 0
&& reg_equiv_memory_loc[i] == 0)
{
register rtx x;
int inherent_size = PSEUDO_REGNO_BYTES (i);
int total_size = MAX (inherent_size, reg_max_ref_width[i]);
int adjust = 0;
/* Each pseudo reg has an inherent size which comes from its own mode,
and a total size which provides room for paradoxical subregs
which refer to the pseudo reg in wider modes.
We can use a slot already allocated if it provides both
enough inherent space and enough total space.
Otherwise, we allocate a new slot, making sure that it has no less
inherent space, and no less total space, then the previous slot. */
if (from_reg == -1)
{
/* No known place to spill from => no slot to reuse. */
x = assign_stack_local (GET_MODE (regno_reg_rtx[i]), total_size,
inherent_size == total_size ? 0 : -1);
if (BYTES_BIG_ENDIAN)
/* Cancel the big-endian correction done in assign_stack_local.
Get the address of the beginning of the slot.
This is so we can do a big-endian correction unconditionally
below. */
adjust = inherent_size - total_size;
RTX_UNCHANGING_P (x) = RTX_UNCHANGING_P (regno_reg_rtx[i]);
}
/* Reuse a stack slot if possible. */
else if (spill_stack_slot[from_reg] != 0
&& spill_stack_slot_width[from_reg] >= total_size
&& (GET_MODE_SIZE (GET_MODE (spill_stack_slot[from_reg]))
>= inherent_size))
x = spill_stack_slot[from_reg];
/* Allocate a bigger slot. */
else
{
/* Compute maximum size needed, both for inherent size
and for total size. */
enum machine_mode mode = GET_MODE (regno_reg_rtx[i]);
rtx stack_slot;
if (spill_stack_slot[from_reg])
{
if (GET_MODE_SIZE (GET_MODE (spill_stack_slot[from_reg]))
> inherent_size)
mode = GET_MODE (spill_stack_slot[from_reg]);
if (spill_stack_slot_width[from_reg] > total_size)
total_size = spill_stack_slot_width[from_reg];
}
/* Make a slot with that size. */
x = assign_stack_local (mode, total_size,
inherent_size == total_size ? 0 : -1);
stack_slot = x;
if (BYTES_BIG_ENDIAN)
{
/* Cancel the big-endian correction done in assign_stack_local.
Get the address of the beginning of the slot.
This is so we can do a big-endian correction unconditionally
below. */
adjust = GET_MODE_SIZE (mode) - total_size;
if (adjust)
stack_slot = gen_rtx (MEM, mode_for_size (total_size
* BITS_PER_UNIT,
MODE_INT, 1),
plus_constant (XEXP (x, 0), adjust));
}
spill_stack_slot[from_reg] = stack_slot;
spill_stack_slot_width[from_reg] = total_size;
}
/* On a big endian machine, the "address" of the slot
is the address of the low part that fits its inherent mode. */
if (BYTES_BIG_ENDIAN && inherent_size < total_size)
adjust += (total_size - inherent_size);
/* If we have any adjustment to make, or if the stack slot is the
wrong mode, make a new stack slot. */
if (adjust != 0 || GET_MODE (x) != GET_MODE (regno_reg_rtx[i]))
{
x = gen_rtx (MEM, GET_MODE (regno_reg_rtx[i]),
plus_constant (XEXP (x, 0), adjust));
RTX_UNCHANGING_P (x) = RTX_UNCHANGING_P (regno_reg_rtx[i]);
}
/* Save the stack slot for later. */
reg_equiv_memory_loc[i] = x;
}
}
/* Mark the slots in regs_ever_live for the hard regs
used by pseudo-reg number REGNO. */
void
mark_home_live (regno)
int regno;
{
register int i, lim;
i = reg_renumber[regno];
if (i < 0)
return;
lim = i + HARD_REGNO_NREGS (i, PSEUDO_REGNO_MODE (regno));
while (i < lim)
regs_ever_live[i++] = 1;
}
/* Mark the registers used in SCRATCH as being live. */
static void
mark_scratch_live (scratch)
rtx scratch;
{
register int i;
int regno = REGNO (scratch);
int lim = regno + HARD_REGNO_NREGS (regno, GET_MODE (scratch));
for (i = regno; i < lim; i++)
regs_ever_live[i] = 1;
}
/* This function handles the tracking of elimination offsets around branches.
X is a piece of RTL being scanned.
INSN is the insn that it came from, if any.
INITIAL_P is non-zero if we are to set the offset to be the initial
offset and zero if we are setting the offset of the label to be the
current offset. */
static void
set_label_offsets (x, insn, initial_p)
rtx x;
rtx insn;
int initial_p;
{
enum rtx_code code = GET_CODE (x);
rtx tem;
int i;
struct elim_table *p;
switch (code)
{
case LABEL_REF:
if (LABEL_REF_NONLOCAL_P (x))
return;
x = XEXP (x, 0);
/* ... fall through ... */
case CODE_LABEL:
/* If we know nothing about this label, set the desired offsets. Note
that this sets the offset at a label to be the offset before a label
if we don't know anything about the label. This is not correct for
the label after a BARRIER, but is the best guess we can make. If
we guessed wrong, we will suppress an elimination that might have
been possible had we been able to guess correctly. */
if (! offsets_known_at[CODE_LABEL_NUMBER (x)])
{
for (i = 0; i < NUM_ELIMINABLE_REGS; i++)
offsets_at[CODE_LABEL_NUMBER (x)][i]
= (initial_p ? reg_eliminate[i].initial_offset
: reg_eliminate[i].offset);
offsets_known_at[CODE_LABEL_NUMBER (x)] = 1;
}
/* Otherwise, if this is the definition of a label and it is
preceded by a BARRIER, set our offsets to the known offset of
that label. */
else if (x == insn
&& (tem = prev_nonnote_insn (insn)) != 0
&& GET_CODE (tem) == BARRIER)
{
num_not_at_initial_offset = 0;
for (i = 0; i < NUM_ELIMINABLE_REGS; i++)
{
reg_eliminate[i].offset = reg_eliminate[i].previous_offset
= offsets_at[CODE_LABEL_NUMBER (x)][i];
if (reg_eliminate[i].can_eliminate
&& (reg_eliminate[i].offset
!= reg_eliminate[i].initial_offset))
num_not_at_initial_offset++;
}
}
else
/* If neither of the above cases is true, compare each offset
with those previously recorded and suppress any eliminations
where the offsets disagree. */
for (i = 0; i < NUM_ELIMINABLE_REGS; i++)
if (offsets_at[CODE_LABEL_NUMBER (x)][i]
!= (initial_p ? reg_eliminate[i].initial_offset
: reg_eliminate[i].offset))
reg_eliminate[i].can_eliminate = 0;
return;
case JUMP_INSN:
set_label_offsets (PATTERN (insn), insn, initial_p);
/* ... fall through ... */
case INSN:
case CALL_INSN:
/* Any labels mentioned in REG_LABEL notes can be branched to indirectly
and hence must have all eliminations at their initial offsets. */
for (tem = REG_NOTES (x); tem; tem = XEXP (tem, 1))
if (REG_NOTE_KIND (tem) == REG_LABEL)
set_label_offsets (XEXP (tem, 0), insn, 1);
return;
case ADDR_VEC:
case ADDR_DIFF_VEC:
/* Each of the labels in the address vector must be at their initial
offsets. We want the first first for ADDR_VEC and the second
field for ADDR_DIFF_VEC. */
for (i = 0; i < XVECLEN (x, code == ADDR_DIFF_VEC); i++)
set_label_offsets (XVECEXP (x, code == ADDR_DIFF_VEC, i),
insn, initial_p);
return;
case SET:
/* We only care about setting PC. If the source is not RETURN,
IF_THEN_ELSE, or a label, disable any eliminations not at
their initial offsets. Similarly if any arm of the IF_THEN_ELSE
isn't one of those possibilities. For branches to a label,
call ourselves recursively.
Note that this can disable elimination unnecessarily when we have
a non-local goto since it will look like a non-constant jump to
someplace in the current function. This isn't a significant
problem since such jumps will normally be when all elimination
pairs are back to their initial offsets. */
if (SET_DEST (x) != pc_rtx)
return;
switch (GET_CODE (SET_SRC (x)))
{
case PC:
case RETURN:
return;
case LABEL_REF:
set_label_offsets (XEXP (SET_SRC (x), 0), insn, initial_p);
return;
case IF_THEN_ELSE:
tem = XEXP (SET_SRC (x), 1);
if (GET_CODE (tem) == LABEL_REF)
set_label_offsets (XEXP (tem, 0), insn, initial_p);
else if (GET_CODE (tem) != PC && GET_CODE (tem) != RETURN)
break;
tem = XEXP (SET_SRC (x), 2);
if (GET_CODE (tem) == LABEL_REF)
set_label_offsets (XEXP (tem, 0), insn, initial_p);
else if (GET_CODE (tem) != PC && GET_CODE (tem) != RETURN)
break;
return;
}
/* If we reach here, all eliminations must be at their initial
offset because we are doing a jump to a variable address. */
for (p = reg_eliminate; p < &reg_eliminate[NUM_ELIMINABLE_REGS]; p++)
if (p->offset != p->initial_offset)
p->can_eliminate = 0;
}
}
/* Used for communication between the next two function to properly share
the vector for an ASM_OPERANDS. */
static struct rtvec_def *old_asm_operands_vec, *new_asm_operands_vec;
/* Scan X and replace any eliminable registers (such as fp) with a
replacement (such as sp), plus an offset.
MEM_MODE is the mode of an enclosing MEM. We need this to know how
much to adjust a register for, e.g., PRE_DEC. Also, if we are inside a
MEM, we are allowed to replace a sum of a register and the constant zero
with the register, which we cannot do outside a MEM. In addition, we need
to record the fact that a register is referenced outside a MEM.
If INSN is an insn, it is the insn containing X. If we replace a REG
in a SET_DEST with an equivalent MEM and INSN is non-zero, write a
CLOBBER of the pseudo after INSN so find_equiv_regs will know that
that the REG is being modified.
Alternatively, INSN may be a note (an EXPR_LIST or INSN_LIST).
That's used when we eliminate in expressions stored in notes.
This means, do not set ref_outside_mem even if the reference
is outside of MEMs.
If we see a modification to a register we know about, take the
appropriate action (see case SET, below).
REG_EQUIV_MEM and REG_EQUIV_ADDRESS contain address that have had
replacements done assuming all offsets are at their initial values. If
they are not, or if REG_EQUIV_ADDRESS is nonzero for a pseudo we
encounter, return the actual location so that find_reloads will do
the proper thing. */
rtx
eliminate_regs (x, mem_mode, insn, storing)
rtx x;
enum machine_mode mem_mode;
rtx insn;
int storing;
{
enum rtx_code code = GET_CODE (x);
struct elim_table *ep;
int regno;
rtx new;
int i, j;
char *fmt;
int copied = 0;
switch (code)
{
case CONST_INT:
case CONST_DOUBLE:
case CONST:
case SYMBOL_REF:
case CODE_LABEL:
case PC:
case CC0:
case ASM_INPUT:
case ADDR_VEC:
case ADDR_DIFF_VEC:
case RETURN:
return x;
case REG:
regno = REGNO (x);
/* First handle the case where we encounter a bare register that
is eliminable. Replace it with a PLUS. */
if (regno < FIRST_PSEUDO_REGISTER)
{
for (ep = reg_eliminate; ep < &reg_eliminate[NUM_ELIMINABLE_REGS];
ep++)
if (ep->from_rtx == x && ep->can_eliminate)
{
if (! mem_mode
/* Refs inside notes don't count for this purpose. */
&& ! (insn != 0 && (GET_CODE (insn) == EXPR_LIST
|| GET_CODE (insn) == INSN_LIST)))
ep->ref_outside_mem = 1;
return plus_constant (ep->to_rtx, ep->previous_offset);
}
}
else if (reg_equiv_memory_loc && reg_equiv_memory_loc[regno]
&& (reg_equiv_address[regno] || num_not_at_initial_offset))
{
/* In this case, find_reloads would attempt to either use an
incorrect address (if something is not at its initial offset)
or substitute an replaced address into an insn (which loses
if the offset is changed by some later action). So we simply
return the replaced stack slot (assuming it is changed by
elimination) and ignore the fact that this is actually a
reference to the pseudo. Ensure we make a copy of the
address in case it is shared. */
new = eliminate_regs (reg_equiv_memory_loc[regno],
mem_mode, insn, 0);
if (new != reg_equiv_memory_loc[regno])
{
cannot_omit_stores[regno] = 1;
return copy_rtx (new);
}
}
return x;
case PLUS:
/* If this is the sum of an eliminable register and a constant, rework
the sum. */
if (GET_CODE (XEXP (x, 0)) == REG
&& REGNO (XEXP (x, 0)) < FIRST_PSEUDO_REGISTER
&& CONSTANT_P (XEXP (x, 1)))
{
for (ep = reg_eliminate; ep < &reg_eliminate[NUM_ELIMINABLE_REGS];
ep++)
if (ep->from_rtx == XEXP (x, 0) && ep->can_eliminate)
{
if (! mem_mode
/* Refs inside notes don't count for this purpose. */
&& ! (insn != 0 && (GET_CODE (insn) == EXPR_LIST
|| GET_CODE (insn) == INSN_LIST)))
ep->ref_outside_mem = 1;
/* The only time we want to replace a PLUS with a REG (this
occurs when the constant operand of the PLUS is the negative
of the offset) is when we are inside a MEM. We won't want
to do so at other times because that would change the
structure of the insn in a way that reload can't handle.
We special-case the commonest situation in
eliminate_regs_in_insn, so just replace a PLUS with a
PLUS here, unless inside a MEM. */
if (mem_mode != 0 && GET_CODE (XEXP (x, 1)) == CONST_INT
&& INTVAL (XEXP (x, 1)) == - ep->previous_offset)
return ep->to_rtx;
else
return gen_rtx (PLUS, Pmode, ep->to_rtx,
plus_constant (XEXP (x, 1),
ep->previous_offset));
}
/* If the register is not eliminable, we are done since the other
operand is a constant. */
return x;
}
/* If this is part of an address, we want to bring any constant to the
outermost PLUS. We will do this by doing register replacement in
our operands and seeing if a constant shows up in one of them.
We assume here this is part of an address (or a "load address" insn)
since an eliminable register is not likely to appear in any other
context.
If we have (plus (eliminable) (reg)), we want to produce
(plus (plus (replacement) (reg) (const))). If this was part of a
normal add insn, (plus (replacement) (reg)) will be pushed as a
reload. This is the desired action. */
{
rtx new0 = eliminate_regs (XEXP (x, 0), mem_mode, insn, 0);
rtx new1 = eliminate_regs (XEXP (x, 1), mem_mode, insn, 0);
if (new0 != XEXP (x, 0) || new1 != XEXP (x, 1))
{
/* If one side is a PLUS and the other side is a pseudo that
didn't get a hard register but has a reg_equiv_constant,
we must replace the constant here since it may no longer
be in the position of any operand. */
if (GET_CODE (new0) == PLUS && GET_CODE (new1) == REG
&& REGNO (new1) >= FIRST_PSEUDO_REGISTER
&& reg_renumber[REGNO (new1)] < 0
&& reg_equiv_constant != 0
&& reg_equiv_constant[REGNO (new1)] != 0)
new1 = reg_equiv_constant[REGNO (new1)];
else if (GET_CODE (new1) == PLUS && GET_CODE (new0) == REG
&& REGNO (new0) >= FIRST_PSEUDO_REGISTER
&& reg_renumber[REGNO (new0)] < 0
&& reg_equiv_constant[REGNO (new0)] != 0)
new0 = reg_equiv_constant[REGNO (new0)];
new = form_sum (new0, new1);
/* As above, if we are not inside a MEM we do not want to
turn a PLUS into something else. We might try to do so here
for an addition of 0 if we aren't optimizing. */
if (! mem_mode && GET_CODE (new) != PLUS)
return gen_rtx (PLUS, GET_MODE (x), new, const0_rtx);
else
return new;
}
}
return x;
case MULT:
/* If this is the product of an eliminable register and a
constant, apply the distribute law and move the constant out
so that we have (plus (mult ..) ..). This is needed in order
to keep load-address insns valid. This case is pathological.
We ignore the possibility of overflow here. */
if (GET_CODE (XEXP (x, 0)) == REG
&& REGNO (XEXP (x, 0)) < FIRST_PSEUDO_REGISTER
&& GET_CODE (XEXP (x, 1)) == CONST_INT)
for (ep = reg_eliminate; ep < &reg_eliminate[NUM_ELIMINABLE_REGS];
ep++)
if (ep->from_rtx == XEXP (x, 0) && ep->can_eliminate)
{
if (! mem_mode
/* Refs inside notes don't count for this purpose. */
&& ! (insn != 0 && (GET_CODE (insn) == EXPR_LIST
|| GET_CODE (insn) == INSN_LIST)))
ep->ref_outside_mem = 1;
return
plus_constant (gen_rtx (MULT, Pmode, ep->to_rtx, XEXP (x, 1)),
ep->previous_offset * INTVAL (XEXP (x, 1)));
}
/* ... fall through ... */
case CALL:
case COMPARE:
case MINUS:
case DIV: case UDIV:
case MOD: case UMOD:
case AND: case IOR: case XOR:
case ROTATERT: case ROTATE:
case ASHIFTRT: case LSHIFTRT: case ASHIFT:
case NE: case EQ:
case GE: case GT: case GEU: case GTU:
case LE: case LT: case LEU: case LTU:
{
rtx new0 = eliminate_regs (XEXP (x, 0), mem_mode, insn, 0);
rtx new1
= XEXP (x, 1) ? eliminate_regs (XEXP (x, 1), mem_mode, insn, 0) : 0;
if (new0 != XEXP (x, 0) || new1 != XEXP (x, 1))
return gen_rtx (code, GET_MODE (x), new0, new1);
}
return x;
case EXPR_LIST:
/* If we have something in XEXP (x, 0), the usual case, eliminate it. */
if (XEXP (x, 0))
{
new = eliminate_regs (XEXP (x, 0), mem_mode, insn, 0);
if (new != XEXP (x, 0))
x = gen_rtx (EXPR_LIST, REG_NOTE_KIND (x), new, XEXP (x, 1));
}
/* ... fall through ... */
case INSN_LIST:
/* Now do eliminations in the rest of the chain. If this was
an EXPR_LIST, this might result in allocating more memory than is
strictly needed, but it simplifies the code. */
if (XEXP (x, 1))
{
new = eliminate_regs (XEXP (x, 1), mem_mode, insn, 0);
if (new != XEXP (x, 1))
return gen_rtx (GET_CODE (x), GET_MODE (x), XEXP (x, 0), new);
}
return x;
case PRE_INC:
case POST_INC:
case PRE_DEC:
case POST_DEC:
for (ep = reg_eliminate; ep < &reg_eliminate[NUM_ELIMINABLE_REGS]; ep++)
if (ep->to_rtx == XEXP (x, 0))
{
int size = GET_MODE_SIZE (mem_mode);
/* If more bytes than MEM_MODE are pushed, account for them. */
#ifdef PUSH_ROUNDING
if (ep->to_rtx == stack_pointer_rtx)
size = PUSH_ROUNDING (size);
#endif
if (code == PRE_DEC || code == POST_DEC)
ep->offset += size;
else
ep->offset -= size;
}
/* Fall through to generic unary operation case. */
case STRICT_LOW_PART:
case NEG: case NOT:
case SIGN_EXTEND: case ZERO_EXTEND:
case TRUNCATE: case FLOAT_EXTEND: case FLOAT_TRUNCATE:
case FLOAT: case FIX:
case UNSIGNED_FIX: case UNSIGNED_FLOAT:
case ABS:
case SQRT:
case FFS:
new = eliminate_regs (XEXP (x, 0), mem_mode, insn, 0);
if (new != XEXP (x, 0))
return gen_rtx (code, GET_MODE (x), new);
return x;
case SUBREG:
/* Similar to above processing, but preserve SUBREG_WORD.
Convert (subreg (mem)) to (mem) if not paradoxical.
Also, if we have a non-paradoxical (subreg (pseudo)) and the
pseudo didn't get a hard reg, we must replace this with the
eliminated version of the memory location because push_reloads
may do the replacement in certain circumstances. */
if (GET_CODE (SUBREG_REG (x)) == REG
&& (GET_MODE_SIZE (GET_MODE (x))
<= GET_MODE_SIZE (GET_MODE (SUBREG_REG (x))))
&& reg_equiv_memory_loc != 0
&& reg_equiv_memory_loc[REGNO (SUBREG_REG (x))] != 0)
{
new = eliminate_regs (reg_equiv_memory_loc[REGNO (SUBREG_REG (x))],
mem_mode, insn, 0);
/* If we didn't change anything, we must retain the pseudo. */
if (new == reg_equiv_memory_loc[REGNO (SUBREG_REG (x))])
new = SUBREG_REG (x);
else
{