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// Written in the D programming language.
/**
* Information about the target operating system, environment, and CPU.
*
* Copyright: Copyright Digital Mars 2000 - 2011
* License: $(HTTP www.boost.org/LICENSE_1_0.txt, Boost License 1.0).
* Authors: $(HTTP digitalmars.com, Walter Bright) and Jonathan M Davis
* Source: $(PHOBOSSRC std/_system.d)
*/
module std.system;
immutable
{
/++
Operating system.
Note:
This is for cases where you need a value representing the OS at
runtime. If you're doing something which should compile differently
on different OSes, then please use $(D version (Windows)),
$(D version (linux)), etc.
See_Also:
$(DDSUBLINK spec/version,PredefinedVersions, Predefined Versions)
+/
enum OS
{
win32 = 1, /// Microsoft 32 bit Windows systems
win64, /// Microsoft 64 bit Windows systems
linux, /// All Linux Systems, except for Android
osx, /// Mac OS X
iOS, /// iOS
tvOS, /// tvOS
watchOS, /// watchOS
freeBSD, /// FreeBSD
netBSD, /// NetBSD
dragonFlyBSD, /// DragonFlyBSD
solaris, /// Solaris
android, /// Android
otherPosix /// Other Posix Systems
}
/// The OS that the program was compiled for.
version (Win32) OS os = OS.win32;
else version (Win64) OS os = OS.win64;
else version (Android) OS os = OS.android;
else version (linux) OS os = OS.linux;
else version (OSX) OS os = OS.osx;
else version (iOS) OS os = OS.iOS;
else version (tvOS) OS os = OS.tvOS;
else version (watchOS) OS os = OS.watchOS;
else version (FreeBSD) OS os = OS.freeBSD;
else version (NetBSD) OS os = OS.netBSD;
else version (DragonFlyBSD) OS os = OS.dragonFlyBSD;
else version (Posix) OS os = OS.otherPosix;
else static assert(0, "Unknown OS.");
/++
Byte order endianness.
Note:
This is intended for cases where you need to deal with endianness at
runtime. If you're doing something which should compile differently
depending on whether you're compiling on a big endian or little
endian machine, then please use $(D version (BigEndian)) and
$(D version (LittleEndian)).
See_Also:
$(DDSUBLINK spec/version,PredefinedVersions, Predefined Versions)
+/
enum Endian
{
bigEndian, /// Big endian byte order
littleEndian /// Little endian byte order
}
/// The endianness that the program was compiled for.
version (LittleEndian) Endian endian = Endian.littleEndian;
else Endian endian = Endian.bigEndian;
}