| class a { |
| int b; |
| void *c; |
| |
| public: |
| bool aa(); |
| int &ab() { |
| if (aa()) { |
| void *d(c); |
| return static_cast<int *>(d)[b]; |
| } |
| return *(int *)0; |
| } |
| }; |
| typedef enum {E} e; |
| class f : public a { |
| int g; |
| |
| public: |
| int ac() { |
| if (g) |
| return 1; |
| return ac(); |
| } |
| }; |
| int *ad; |
| struct h { |
| static int ae(e, int *m) { |
| f ag; |
| int *ah; |
| while (!0) { |
| ad = &ag.ab(); |
| ah = ad + ag.ac(); |
| while (ad < ah) |
| *m = *ad++; |
| } |
| } |
| }; |
| template <class, class> |
| void i(int *, int *, int, int *, e n, int *o) { |
| h::ae(n, o); |
| } |
| int aq, ar, as, at, au; |
| void aw() { i<int, bool>(&aq, &ar, as, &at, (e)0, &au); } |
| |