// { dg-do compile { target c++11 } } | |
template<class...> struct Tuple { }; | |
template<class... Types> void f(Types&...); | |
template<class... Types1, class... Types2> void g(Tuple<Types1...>, Tuple<Types2...>); | |
void h(int x, float& y) | |
{ | |
const int z = x; | |
f(x, y, z); // Types is deduced to int, const int, float | |
g(Tuple<short, int, long>(), Tuple<float, double>()); // Types1 is deduced to short, int long | |
// Types2 is deduced to float, double | |
} |