class btIDebugDraw; | |
class btCollisionWorld { | |
virtual btIDebugDraw* getDebugDrawer() { return 0; }; | |
static void rayTestSingle(); | |
}; | |
class btTriangleCallback { | |
public: | |
virtual ~btTriangleCallback(); | |
}; | |
class btTriangleRaycastCallback: public btTriangleCallback { | |
public: | |
btTriangleRaycastCallback(); | |
}; | |
void btCollisionWorld::rayTestSingle() | |
{ | |
struct BridgeTriangleRaycastCallback : public btTriangleRaycastCallback { | |
BridgeTriangleRaycastCallback() : btTriangleRaycastCallback() { } | |
}; | |
} |