| // { dg-do compile } |
| // { dg-options "-fprefetch-loop-arrays -w" } |
| |
| class ggPoint3 { |
| public: |
| ggPoint3(); |
| inline double &x() { |
| return e[0]; |
| } |
| inline double &y() { |
| return e[1]; |
| } |
| ggPoint3(const ggPoint3 &p); |
| double e[3]; |
| }; |
| class ggBox3 { |
| public: |
| ggPoint3 min() const; |
| }; |
| class ggHAffineMatrix3; |
| ggPoint3 operator*(const ggHAffineMatrix3 &m, const ggPoint3 &v); |
| void foo (ggPoint3 *); |
| void SetMatrix(ggHAffineMatrix3& toworld, ggBox3& box) |
| { |
| ggPoint3 p[2][2][2]; |
| int i, j, k; |
| for (i = 0; i < 2; j++) |
| for (k = 0; k < 2; k++) |
| { |
| if (i == 0) |
| p[i][j][k].x() = box.min().x(); |
| if (j == 0) |
| p[i][j][k].y() = box.min().y(); |
| p[i][j][k] = toworld * p[i][j][k]; |
| } |
| foo (&p[0][0][0]); |
| } |