| // { dg-do compile } |
| typedef unsigned char uint8; |
| typedef unsigned int uint32; |
| class PixelARGB { |
| public: |
| ~PixelARGB() throw() { } |
| PixelARGB (const uint32 argb_) throw() : argb (argb_) { } |
| inline __attribute__((always_inline)) uint8 getRed() const throw() { |
| return components.r; |
| } |
| union { |
| uint32 argb; |
| struct { |
| uint8 b, g, r, a; |
| } components; |
| }; |
| }; |
| class Colour { |
| public: |
| Colour() throw() : argb (0) {}; |
| uint8 getRed() const throw() { |
| return argb.getRed(); |
| } |
| PixelARGB argb; |
| }; |
| uint8 writeImage (void) { |
| Colour pixel; |
| pixel = Colour (); |
| return pixel.getRed(); |
| } |