| /* This ICEed on IA-32 with -O2 -mcpu=i386, because reload was trying |
| to reload into %sil register. */ |
| |
| struct A |
| { |
| void *a; |
| unsigned int b, c, d; |
| }; |
| |
| struct B |
| { |
| struct A *e; |
| }; |
| |
| void bar (struct A *); |
| void baz (struct A *); |
| |
| static inline unsigned int |
| inl (unsigned int v, unsigned char w, unsigned char x, unsigned char y, |
| unsigned char z) |
| { |
| switch (v) |
| { |
| case 2: |
| return ((w & 0xf8) << 8) | ((x & 0xfc) << 3) | ((y & 0xf8) >> 3); |
| case 4: |
| return (z << 24) | (w << 16) | (x << 8) | y; |
| default: |
| return 0; |
| } |
| } |
| |
| void foo (struct B *x, int y, const float *z) |
| { |
| struct A *a = x->e; |
| |
| if (y) |
| { |
| if (x->e->a) |
| bar (x->e); |
| } |
| else |
| { |
| unsigned char c[4]; |
| unsigned int b; |
| |
| c[0] = z[0]; c[1] = z[1]; c[2] = z[2]; c[3] = z[3]; |
| b = inl (a->b, c[0], c[1], c[2], c[3] ); |
| if (a->a) |
| bar (a); |
| else |
| baz (a); |
| a->c = b; |
| } |
| } |