/* { dg-options "-O3 -fgraphite-identity" } */ | |
typedef struct { | |
unsigned int avail_out; | |
void *state; | |
} stream; | |
typedef struct { | |
stream* test; | |
int num; | |
} state_in; | |
int test_in ( stream *test, int action ) | |
{ | |
state_in* tst; | |
if (test == ((void *)0)) return (-2); | |
if (tst == ((void *)0)) return (-2); | |
if (tst->test != test) return (-2); | |
jump_here: | |
switch (tst->num) { | |
case 1: | |
return (-1); | |
case 2: | |
if (action == 0) { | |
} | |
if (action == 1) { | |
goto jump_here; | |
} | |
} | |
return 0; | |
} |