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------------------------------------------------------------------------------
-- --
-- GNAT COMPILER COMPONENTS --
-- --
-- S Y S T E M . S E C O N D A R Y _ S T A C K --
-- --
-- S p e c --
-- --
-- Copyright (C) 1992-2021, Free Software Foundation, Inc. --
-- --
-- GNAT is free software; you can redistribute it and/or modify it under --
-- terms of the GNU General Public License as published by the Free Soft- --
-- ware Foundation; either version 3, or (at your option) any later ver- --
-- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
-- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
-- or FITNESS FOR A PARTICULAR PURPOSE. --
-- --
-- As a special exception under Section 7 of GPL version 3, you are granted --
-- additional permissions described in the GCC Runtime Library Exception, --
-- version 3.1, as published by the Free Software Foundation. --
-- --
-- You should have received a copy of the GNU General Public License and --
-- a copy of the GCC Runtime Library Exception along with this program; --
-- see the files COPYING3 and COPYING.RUNTIME respectively. If not, see --
-- <http://www.gnu.org/licenses/>. --
-- --
-- GNAT was originally developed by the GNAT team at New York University. --
-- Extensive contributions were provided by Ada Core Technologies Inc. --
-- --
------------------------------------------------------------------------------
pragma Compiler_Unit_Warning;
with System.Parameters;
with System.Storage_Elements;
package System.Secondary_Stack is
pragma Preelaborate;
package SP renames System.Parameters;
package SSE renames System.Storage_Elements;
use type SP.Size_Type;
type SS_Stack (Default_Chunk_Size : SP.Size_Type) is private;
-- An abstraction for a heap structure maintained in a stack-like fashion.
-- The structure is comprised of chunks which accommodate allocations of
-- varying sizes. See the private part of the package for further details.
-- Default_Chunk_Size indicates the size of the static chunk, and provides
-- a minimum size for all dynamic chunks.
type SS_Stack_Ptr is access all SS_Stack;
-- A reference to a secondary stack
type Mark_Id is private;
-- An abstraction for tracking the state of the secondary stack
procedure SS_Init
(Stack : in out SS_Stack_Ptr;
Size : SP.Size_Type := SP.Unspecified_Size);
-- Initialize or reuse a secondary stack denoted by reference Stack. If
-- Stack is null, create a new stack of size Size in the following manner:
--
-- * If Size denotes Unspecified_Size, allocate the stack from the binder
-- generated pool as long as the pool has not been exhausted.
--
-- * Otherwise allocate the stack from the heap.
--
-- If Stack is not null, reset the state of the stack. No existing chunks
-- are freed because they may be reused again.
procedure SS_Allocate
(Addr : out Address;
Storage_Size : SSE.Storage_Count);
-- Allocate enough space on the secondary stack of the invoking task to
-- accommodate an alloction of size Storage_Size. Return the address of the
-- first byte of the allocation in Addr. The routine may carry out one or
-- more of the following actions:
--
-- * Reuse an existing chunk that is big enough to accommodate the
-- requested Storage_Size.
--
-- * Free an existing chunk that is too small to accommodate the
-- requested Storage_Size.
--
-- * Create a new chunk that fits the requested Storage_Size.
procedure SS_Free (Stack : in out SS_Stack_Ptr);
-- Free all dynamic chunks of secondary stack Stack. If possible, free the
-- stack itself.
function SS_Mark return Mark_Id;
-- Capture and return the state of the invoking task's secondary stack
procedure SS_Release (M : Mark_Id);
-- Restore the state of the invoking task's secondary stack to mark M
function SS_Get_Max return Long_Long_Integer;
-- Return the high water mark of the invoking task's secondary stack, in
-- bytes.
generic
with procedure Put_Line (S : String);
procedure SS_Info;
-- Debugging procedure for outputting the internals of the invoking task's
-- secondary stack. This procedure is generic in order to avoid a direct
-- dependence on a particular IO package. Instantiate with Text_IO.Put_Line
-- for example.
private
SS_Pool : Integer;
-- Unused entity that is just present to ease the sharing of the pool
-- mechanism for specific allocation/deallocation in the compiler.
------------------
-- Introduction --
------------------
-- The secondary stack is a runtime data structure managed in a stack-like
-- fashion. It is part of the runtime support for functions that return
-- results of caller-unknown size.
--
-- The secondary stack is utilized as follows:
--
-- * The compiler pushes the caller-unknown size result on the secondary
-- stack as part of return statement or build-in-place semantics.
--
-- * The caller receives a reference to the result.
--
-- * Using the reference, the caller may "offload" the result into its
-- primary stack, or use it in-place while still on the secondary
-- stack.
--
-- * Once the caller has utilized the result, the compiler reclaims the
-- memory occupied by the result by popping the secondary stack up to
-- a safe limit.
------------
-- Design --
------------
-- 1) Chunk
--
-- The secondary stack is a linked structure which consist of "chunks".
-- A chunk is both a memory storage and a linked-list node. Addresses of
-- allocated objects refer to addresses within the memory storage of a
-- chunk. Chunks come in two variants - static and dynamic.
--
-- 1.1) Static chunk
--
-- The secondary stack has exactly one static chunk that is created on the
-- primary stack. The static chunk allows secondary-stack usage on targets
-- where dynamic allocation is not available or desirable. The static chunk
-- is always the "first" chunk and precedes all dynamic chunks.
--
-- 1.2) Dynamic chunk
--
-- The secondary stack may have zero or more dynamic chunks, created on the
-- heap. Dynamic chunks allow the secondary stack to grow beyond the limits
-- of the initial static chunk. They provide a finer-grained management of
-- the memory by means of reuse and deallocation.
--
-- 2) Mark
--
-- The secondary stack captures its state in a "mark". The mark is used by
-- the compiler to indicate how far the stack can be safely popped after a
-- sequence of pushes has taken place.
--
-- 3) Secondary stack
--
-- The secondary stack maintains a singly-linked list of chunks, starting
-- with the static chunk, along with a stack pointer.
--
-- 4) Allocation
--
-- The process of allocation equates to "pushing" on the secondary stack.
-- Depending on whether dynamic allocation is allowed or not, there are
-- two variants of allocation - static and dynamic.
--
-- 4.1) Static allocation
--
-- In this case the secondary stack has only the static chunk to work with.
-- The requested size is reserved on the static chunk and the stack pointer
-- is advanced. If the requested size will overflow the static chunk, then
-- Storage_Error is raised.
--
-- 4.2) Dynamic allocation
--
-- In this case the secondary stack may carry out several actions depending
-- on how much free memory is available in the chunk indicated by the stack
-- pointer.
--
-- * If the indicated chunk is big enough, allocation is carried out on
-- it.
--
-- * If the indicated chunk is too small, subsequent chunks (if any) are
-- examined. If a subsequent chunk is big enough, allocation is carried
-- out on it, otherwise the subsequent chunk is deallocated.
--
-- * If none of the chunks following and including the indicated chunk
-- are big enough, a new chunk is created and the allocation is carried
-- out on it.
--
-- This model of operation has several desirable effects:
--
-- * Leftover chunks from prior allocations, followed by at least one pop
-- are either reused or deallocated. This compacts the memory footprint
-- of the secondary stack.
--
-- * When a new chunk is created, its size is exactly the requested size.
-- This keeps the memory usage of the secondary stack tight.
--
-- * Allocation is in general an expensive operation. Compaction is thus
-- added to this cost, rather than penalizing mark and pop operations.
--
-- 5) Marking
--
-- The process of marking involves capturing the secondary-stack pointer
-- in a mark for later restore.
--
-- 6) Releasing
--
-- The process of releasing equates to "popping" the secondary stack. It
-- moves the stack pointer to a previously captured mark, causing chunks
-- to become reusable or deallocatable during the allocation process.
------------------
-- Architecture --
------------------
-- Secondary stack
--
-- +------------+
-- | Top.Byte ------------------------+
-- | Top.Chunk ------------------+ |
-- | | | |
-- | | v |
-- +------------+ +--------+ +-----|--+ +--------+
-- | Memory | | Memory | | Memo|y | | Memory |
-- | ######### | | ##### | | ####| | | ##### |
-- | | | | | | | |
-- | Next ---> | Next ---> | Next ---> | Next ---> x
-- +------------+ +--------+ +--------+ +--------+
--
-- Static chunk Chunk 2 Chunk 3 Chunk 4
--------------------------
-- Memory-related types --
--------------------------
subtype Memory_Size_With_Invalid is SP.Size_Type;
-- Memory storage size which also includes an invalid negative range
Invalid_Memory_Size : constant Memory_Size_With_Invalid := -1;
subtype Memory_Size is
Memory_Size_With_Invalid range 0 .. SP.Size_Type'Last;
-- The memory storage size of a single chunk or the whole secondary stack.
-- A non-negative size is considered a "valid" size.
subtype Memory_Index is Memory_Size;
-- Index into the memory storage of a single chunk
Memory_Alignment : constant := Standard'Maximum_Alignment * 2;
-- The memory alignment we will want to honor on every allocation.
--
-- At this stage, gigi assumes we can accommodate any alignment requirement
-- there might be on the data type for which the memory gets allocated (see
-- build_call_alloc_dealloc).
--
-- The multiplication factor is intended to account for requirements
-- by user code compiled with specific arch/cpu options such as -mavx
-- on X86[_64] targets, which Standard'Maximum_Alignment doesn't convey
-- without such compilation options. * 4 would actually be needed to
-- support -mavx512f on X86, but this would incur more annoying memory
-- consumption overheads.
type Chunk_Memory is array (Memory_Size range <>) of SSE.Storage_Element;
for Chunk_Memory'Alignment use Memory_Alignment;
-- The memory storage of a single chunk
--------------
-- SS_Chunk --
--------------
type SS_Chunk (Size : Memory_Size);
-- Abstraction for a chunk. Size indicates the memory capacity of the
-- chunk.
type SS_Chunk_Ptr is access all SS_Chunk;
-- Reference to the static or any dynamic chunk
type SS_Chunk (Size : Memory_Size) is record
Next : SS_Chunk_Ptr;
-- Pointer to the next chunk. The direction of the pointer is from the
-- static chunk to the first dynamic chunk, and so on.
Size_Up_To_Chunk : Memory_Size;
-- The size of the secondary stack up to, but excluding the current
-- chunk. This value aids in calculating the total amount of memory
-- the stack is consuming, for high-water-mark update purposes.
Memory : Chunk_Memory (1 .. Size);
-- The memory storage of the chunk. The 1-indexing facilitates various
-- size and indexing calculations.
end record;
-------------------
-- Stack_Pointer --
-------------------
-- Abstraction for a secondary stack pointer
type Stack_Pointer is record
Byte : Memory_Index;
-- The position of the first free byte within the memory storage of
-- Chunk.all. Byte - 1 denotes the last occupied byte within Chunk.all.
Chunk : SS_Chunk_Ptr;
-- Reference to the chunk that accommodated the most recent allocation.
-- This could be the static or any dynamic chunk.
end record;
--------------
-- SS_Stack --
--------------
type SS_Stack (Default_Chunk_Size : SP.Size_Type) is record
Freeable : Boolean;
-- Indicates whether the secondary stack can be freed
High_Water_Mark : Memory_Size;
-- The maximum amount of memory in use throughout the lifetime of the
-- secondary stack.
Top : Stack_Pointer;
-- The stack pointer
Static_Chunk : aliased SS_Chunk (Default_Chunk_Size);
-- A special chunk with a default size. On targets that do not support
-- dynamic allocations, this chunk represents the capacity of the whole
-- secondary stack.
end record;
-------------
-- Mark_Id --
-------------
type Mark_Id is record
Stack : SS_Stack_Ptr;
-- The secondary stack whose mark was taken
Top : Stack_Pointer;
-- The value of Stack.Top at the point in time when the mark was taken
end record;
------------------
-- Testing Aids --
------------------
-- The following section provides lightweight versions of all abstractions
-- used to implement a secondary stack. The contents of these versions may
-- look identical to the original abstractions, however there are several
-- important implications:
--
-- * The versions do not expose pointers.
--
-- * The types of the versions are all definite. In addition, there are
-- no per-object constrained components. As a result, the versions do
-- not involve the secondary stack or the heap in any way.
--
-- * The types of the versions do not contain potentially big components.
subtype Chunk_Id_With_Invalid is Natural;
-- Numeric Id of a chunk with value zero
Invalid_Chunk_Id : constant Chunk_Id_With_Invalid := 0;
subtype Chunk_Id is
Chunk_Id_With_Invalid range 1 .. Chunk_Id_With_Invalid'Last;
-- Numeric Id of a chunk. A positive Id is considered "valid" because a
-- secondary stack will have at least one chunk (the static chunk).
subtype Chunk_Count is Natural;
-- Number of chunks in a secondary stack
-- Lightweight version of SS_Chunk
type Chunk_Info is record
Size : Memory_Size_With_Invalid;
-- The memory capacity of the chunk
Size_Up_To_Chunk : Memory_Size_With_Invalid;
-- The size of the secondary stack up to, but excluding the current
-- chunk.
end record;
Invalid_Chunk : constant Chunk_Info :=
(Size => Invalid_Memory_Size,
Size_Up_To_Chunk => Invalid_Memory_Size);
-- Lightweight version of Stack_Pointer
type Stack_Pointer_Info is record
Byte : Memory_Index;
-- The position of the first free byte within the memory storage of
-- Chunk. Byte - 1 denotes the last occupied byte within Chunk.
Chunk : Chunk_Id_With_Invalid;
-- The Id of the chunk that accommodated the most recent allocation.
-- This could be the static or any dynamic chunk.
end record;
-- Lightweight version of SS_Stack
type Stack_Info is record
Default_Chunk_Size : Memory_Size;
-- The default memory capacity of a chunk
Freeable : Boolean;
-- Indicates whether the secondary stack can be freed
High_Water_Mark : Memory_Size;
-- The maximum amount of memory in use throughout the lifetime of the
-- secondary stack.
Number_Of_Chunks : Chunk_Count;
-- The total number of static and dynamic chunks in the secondary stack
Top : Stack_Pointer_Info;
-- The stack pointer
end record;
function Get_Chunk_Info
(Stack : SS_Stack_Ptr;
C_Id : Chunk_Id) return Chunk_Info;
-- Obtain the information attributes of a chunk that belongs to secondary
-- stack Stack and is identified by Id C_Id.
function Get_Stack_Info (Stack : SS_Stack_Ptr) return Stack_Info;
-- Obtain the information attributes of secondary stack Stack
pragma Machine_Attribute (SS_Allocate, "strub", "callable");
pragma Machine_Attribute (SS_Mark, "strub", "callable");
pragma Machine_Attribute (SS_Release, "strub", "callable");
-- Enable these to be called from within strub contexts.
end System.Secondary_Stack;