blob: d3c2a33eb4981e554e361eacc7596bb2705fa23a [file] [log] [blame]
/* { dg-do run } */
/* { dg-require-effective-target vsx_hw } */
/* { dg-options "-O2 -mvsx" } */
#include <stdlib.h>
#include <stddef.h>
#include <altivec.h>
#define ELEMENTS -1.0f, 2.0f, 0.0f, -1234.0f
#define SPLAT 2345.0f
vector float sv = (vector float) { ELEMENTS };
vector float splat = (vector float) { SPLAT, SPLAT, SPLAT, SPLAT };
vector float sv_global, sp_global;
static vector float sv_static, sp_static;
static const float expected[] = { ELEMENTS };
extern void check (vector float a)
__attribute__((__noinline__));
extern void check_splat (vector float a)
__attribute__((__noinline__));
extern vector float pack_reg (float a, float b, float c, float d)
__attribute__((__noinline__));
extern vector float pack_from_ptr (float *p_a, float *p_b,
float *p_c, float *p_d)
__attribute__((__noinline__));
extern vector float pack_const (void)
__attribute__((__noinline__));
extern void pack_ptr (vector float *p, float a, float b, float c, float d)
__attribute__((__noinline__));
extern void pack_static (float a, float b, float c, float d)
__attribute__((__noinline__));
extern void pack_global (float a, float b, float c, float d)
__attribute__((__noinline__));
extern vector float splat_reg (float a)
__attribute__((__noinline__));
extern vector float splat_from_ptr (float *p)
__attribute__((__noinline__));
extern vector float splat_const (void)
__attribute__((__noinline__));
extern void splat_ptr (vector float *p, float a)
__attribute__((__noinline__));
extern void splat_static (float a)
__attribute__((__noinline__));
extern void splat_global (float a)
__attribute__((__noinline__));
void
check (vector float a)
{
size_t i;
for (i = 0; i < 4; i++)
if (vec_extract (a, i) != expected[i])
abort ();
}
void
check_splat (vector float a)
{
size_t i;
for (i = 0; i < 4; i++)
if (vec_extract (a, i) != SPLAT)
abort ();
}
vector float
pack_reg (float a, float b, float c, float d)
{
return (vector float) { a, b, c, d };
}
vector float
pack_from_ptr (float *p_a, float *p_b, float *p_c, float *p_d)
{
return (vector float) { *p_a, *p_b, *p_c, *p_d };
}
vector float
pack_const (void)
{
return (vector float) { ELEMENTS };
}
void
pack_ptr (vector float *p, float a, float b, float c, float d)
{
*p = (vector float) { a, b, c, d };
}
void
pack_static (float a, float b, float c, float d)
{
sv_static = (vector float) { a, b, c, d };
}
void
pack_global (float a, float b, float c, float d)
{
sv_global = (vector float) { a, b, c, d };
}
vector float
splat_reg (float a)
{
return (vector float) { a, a, a, a };
}
vector float
splat_from_ptr (float *p)
{
return (vector float) { *p, *p, *p, *p };
}
vector float
splat_const (void)
{
return (vector float) { SPLAT, SPLAT, SPLAT, SPLAT };
}
void
splat_ptr (vector float *p, float a)
{
*p = (vector float) { a, a, a, a };
}
void
splat_static (float a)
{
sp_static = (vector float) { a, a, a, a };
}
void
splat_global (float a)
{
sp_global = (vector float) { a, a, a, a };
}
int main (void)
{
vector float sv2, sv3;
float mem = SPLAT;
float mem2[4] = { ELEMENTS };
check (sv);
check (pack_reg (ELEMENTS));
check (pack_from_ptr (&mem2[0], &mem2[1], &mem2[2], &mem2[3]));
check (pack_const ());
pack_ptr (&sv2, ELEMENTS);
check (sv2);
pack_static (ELEMENTS);
check (sv_static);
pack_global (ELEMENTS);
check (sv_global);
check_splat (splat);
check_splat (splat_reg (SPLAT));
check_splat (splat_from_ptr (&mem));
check_splat (splat_const ());
splat_ptr (&sv2, SPLAT);
check_splat (sv2);
splat_static (SPLAT);
check_splat (sp_static);
splat_global (SPLAT);
check_splat (sp_global);
return 0;
}