| /* Verify that virtual calls are folded even early inlining puts them into one |
| function with the definition. */ |
| /* { dg-do run } */ |
| /* { dg-options "-O2 -fdump-tree-einline" } */ |
| |
| extern "C" void abort (void); |
| |
| class Distraction |
| { |
| public: |
| float f; |
| double d; |
| Distraction () |
| { |
| f = 8.3; |
| d = 10.2; |
| } |
| virtual float bar (float z); |
| }; |
| |
| class A |
| { |
| public: |
| int data; |
| virtual int foo (int i); |
| }; |
| |
| class B : public A |
| { |
| public: |
| int data_2; |
| virtual int foo (int i); |
| virtual int baz (int i); |
| }; |
| |
| |
| class C : public Distraction, public B |
| { |
| public: |
| __attribute__ ((noinline)) C(); |
| virtual int foo (int i); |
| }; |
| |
| float __attribute__ ((noinline)) Distraction::bar (float z) |
| { |
| f += z; |
| return f/2; |
| } |
| |
| int __attribute__ ((noinline)) A::foo (int i) |
| { |
| return i + 1; |
| } |
| |
| int __attribute__ ((noinline)) B::foo (int i) |
| { |
| return i + 2; |
| } |
| |
| int __attribute__ ((noinline)) B::baz (int i) |
| { |
| return i * 15; |
| } |
| |
| int __attribute__ ((noinline)) C::foo (int i) |
| { |
| return i + 3; |
| } |
| |
| int __attribute__ ((noinline,noclone)) get_input(void) |
| { |
| return 1; |
| } |
| |
| static inline int middleman (class A *obj, int i) |
| { |
| return obj->foo (i); |
| } |
| |
| __attribute__ ((noinline)) C::C() |
| { |
| } |
| |
| int main (int argc, char *argv[]) |
| { |
| class C c; |
| |
| if (middleman (&c, get_input ()) != 4) |
| abort (); |
| |
| return 0; |
| } |
| |
| /* We fold into thunk of C. Eventually we should inline the thunk. */ |
| /* { dg-final { scan-tree-dump "C::_ZThn\[0-9\]+_N1C3fooEi \\(" "einline" } } */ |