| #include <altivec.h> |
| vector unsigned char u8 = {1, 2, 3, 4, 5, 6, 7, 8, |
| 9, 10,11,12,13,14,15,16}; |
| vector signed char s8 = {1, 2, 3, 4, 5, 6, 7, 8, |
| 9, 10,11,12,13,14,15,16}; |
| vector bool char b8 = {0, -1, 0, -1, 0, 0, 0, 0, |
| -1, -1, -1, -1, 0, -1, 0, -1}; |
| vector unsigned short u16 = {1, 2, 3, 4, 5, 6, 7, 8}; |
| vector signed short s16 = {1, 2, 3, 4, 5, 6, 7, 8}; |
| vector bool short b16 = {-1, 0, -1, 0, -1, -1, 0, 0}; |
| vector unsigned int u32 = {1, 2, 3, 4}; |
| vector signed int s32 = {1, 2, 3, 4}; |
| vector bool int b32 = {0, -1, -1, 0}; |
| vector float f32 = {1, 2, 3, 4}; |
| vector pixel p16 = {1, 2, 3, 4, 5, 6, 7, 8}; |
| |
| static void f_u8(vector unsigned char *p) {} |
| static void f_s8(vector signed char *p) {} |
| static void f_b8(vector bool char *p) {} |
| static void f_u16(vector unsigned short *p) {} |
| static void f_s16(vector signed short *p) {} |
| static void f_b16(vector bool short *p) {} |
| static void f_u32(vector unsigned int *p) {} |
| static void f_s32(vector signed int *p) {} |
| static void f_b32(vector bool int *p) {} |
| static void f_f32(vector float *p) {} |
| static void f_p16(vector pixel *p) {} |
| |
| int main() { |
| f_u8(&u8); |
| f_s8(&s8); |
| f_b8(&b8); |
| f_u16(&u16); |
| f_s16(&s16); |
| f_b16(&b16); |
| f_u32(&u32); |
| f_s32(&s32); |
| f_b32(&b32); |
| f_f32(&f32); |
| f_p16(&p16); |
| return 0; |
| } |