| #include <altivec.h> |
| extern vector unsigned char u8(void); |
| extern vector signed char s8(void); |
| extern vector bool char b8(void); |
| extern vector unsigned short u16(void); |
| extern vector signed short s16(void); |
| extern vector bool short b16(void); |
| extern vector unsigned int u32(void); |
| extern vector signed int s32(void); |
| extern vector bool int b32(void); |
| extern vector float f32(void); |
| extern vector pixel p16(void); |
| |
| extern void g(vector unsigned char, ...); |
| |
| void |
| f(vector unsigned char u8p, vector signed char s8p, vector bool char b8p, |
| vector unsigned short u16p, vector signed short s16p, |
| vector bool short b16p, vector unsigned int u32p, |
| vector signed int s32p, vector bool int b32p, |
| vector float f32p, vector pixel p16p) |
| { |
| vector unsigned char u8l = u8(); |
| vector signed char s8l = s8(); |
| vector bool char b8l = b8(); |
| vector unsigned short u16l = u16(); |
| vector signed short s16l = s16(); |
| vector bool short b16l = b16(); |
| vector unsigned int u32l = u32(); |
| vector signed int s32l = s32(); |
| vector bool int b32l = b32(); |
| vector float f32l = f32(); |
| vector pixel p16l = p16(); |
| |
| g(u8l, s8l, b8l, u16l, s16l, b16l, u32l, s32l, b32l, f32l, p16l); |
| } |
| |
| vector unsigned char |
| u8(void) |
| { |
| static vector unsigned char zero; |
| return zero; |
| } |
| |
| vector signed char |
| s8(void) |
| { |
| static vector signed char zero; |
| return zero; |
| } |
| |
| vector bool char |
| b8(void) |
| { |
| static vector bool char zero; |
| return zero; |
| } |
| |
| vector unsigned short |
| u16(void) |
| { |
| static vector unsigned short zero; |
| return zero; |
| } |
| |
| vector signed short |
| s16(void) |
| { |
| static vector signed short zero; |
| return zero; |
| } |
| |
| vector bool short |
| b16(void) |
| { |
| static vector bool short zero; |
| return zero; |
| } |
| |
| vector unsigned int |
| u32(void) |
| { |
| static vector unsigned int zero; |
| return zero; |
| } |
| |
| vector signed int |
| s32(void) |
| { |
| static vector signed int zero; |
| return zero; |
| } |
| |
| vector bool int |
| b32(void) |
| { |
| static vector bool int zero; |
| return zero; |
| } |
| |
| vector float |
| f32(void) |
| { |
| static vector float zero; |
| return zero; |
| } |
| |
| vector pixel |
| p16(void) |
| { |
| static vector pixel zero; |
| return zero; |
| } |
| |
| void |
| g(vector unsigned char a, ...) |
| { |
| } |
| |
| int main() |
| { |
| f(u8(), s8(), b8(), u16(), s16(), b16(), u32(), s32(), b32(), f32(), p16()); |
| return 0; |
| } |