| #include <altivec.h> |
| vector unsigned char |
| permute_128(vector unsigned char input) |
| { |
| vector unsigned char result, new_bit; |
| |
| vector unsigned char select2 = ((vector unsigned char){2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2}); |
| vector unsigned char select3 = ((vector unsigned char){4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4}); |
| vector unsigned char select4 = ((vector unsigned char){8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8}); |
| vector unsigned char select5 = ((vector unsigned char){16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16}); |
| vector unsigned char select6 = ((vector unsigned char){32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32}); |
| vector unsigned char select7 = ((vector unsigned char){64,64,64,64,64,64,64,64,64,64,64,64,64,64,64,64}); |
| vector unsigned char select8 = ((vector unsigned char){128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128}); |
| |
| vector unsigned char control1 |
| = ((vector unsigned char){15,14,13,12,11,10,9,8,7,6,5,4,3,2,1,0}); |
| vector unsigned char control2 |
| = ((vector unsigned char){15,14,13,12,11,10,9,8,7,6,5,4,3,2,1,0}); |
| vector unsigned char control3 |
| = ((vector unsigned char){15,14,13,12,11,10,9,8,7,6,5,4,3,2,1,0}); |
| vector unsigned char control4 |
| = ((vector unsigned char){15,14,13,12,11,10,9,8,7,6,5,4,3,2,1,0}); |
| vector unsigned char control5 |
| = ((vector unsigned char){15,14,13,12,11,10,9,8,7,6,5,4,3,2,1,0}); |
| vector unsigned char control6 |
| = ((vector unsigned char){15,14,13,12,11,10,9,8,7,6,5,4,3,2,1,0}); |
| vector unsigned char control7 |
| = ((vector unsigned char){15,14,13,12,11,10,9,8,7,6,5,4,3,2,1,0}); |
| vector unsigned char control8 |
| = ((vector unsigned char){15,14,13,12,11,10,9,8,7,6,5,4,3,2,1,0}); |
| vector unsigned char rotate1 = ((vector unsigned char){1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1}); |
| vector unsigned char rotate2 = ((vector unsigned char){3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3}); |
| vector unsigned char rotate3 = ((vector unsigned char){5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5}); |
| vector unsigned char rotate4 = ((vector unsigned char){7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7}); |
| vector unsigned char rotate5 = ((vector unsigned char){1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1}); |
| vector unsigned char rotate6 = ((vector unsigned char){3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3}); |
| vector unsigned char rotate7 = ((vector unsigned char){5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5}); |
| vector unsigned char rotate8 = ((vector unsigned char){7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7}); |
| |
| result = vec_vperm(input, input, control1); |
| result = vec_rl(result, rotate1); |
| |
| new_bit = vec_vperm(input, input, control2); |
| new_bit = vec_rl(new_bit, rotate2); |
| result = vec_sel(result, new_bit, select2); |
| |
| new_bit = vec_vperm(input, input, control3); |
| new_bit = vec_rl(new_bit, rotate3); |
| result = vec_sel(result, new_bit, select3); |
| |
| new_bit = vec_vperm(input, input, control4); |
| new_bit = vec_rl(new_bit, rotate4); |
| result = vec_sel(result, new_bit, select4); |
| |
| new_bit = vec_vperm(input, input, control5); |
| new_bit = vec_rl(new_bit, rotate5); |
| result = vec_sel(result, new_bit, select5); |
| |
| new_bit = vec_vperm(input, input, control6); |
| new_bit = vec_rl(new_bit, rotate6); |
| result = vec_sel(result, new_bit, select6); |
| |
| new_bit = vec_vperm(input, input, control7); |
| new_bit = vec_rl(new_bit, rotate7); |
| result = vec_sel(result, new_bit, select7); |
| |
| new_bit = vec_vperm(input, input, control8); |
| new_bit = vec_rl(new_bit, rotate8); |
| result = vec_sel(result, new_bit, select8); |
| |
| return result; |
| } |
| |
| int main() |
| { |
| vector unsigned char input |
| = ((vector unsigned char){0,1,2,4,8,16,32,64,128,0,1,2,4,8,16,32}); |
| vector unsigned char result = permute_128(input); |
| return 0; |
| } |