/* { dg-do compile } */ | |
typedef struct { | |
unsigned long attr; | |
int chars[2]; | |
} cchar_t; | |
typedef struct _win_st { | |
cchar_t _bkgrnd; | |
} WINDOW; | |
void render_char(WINDOW *win, cchar_t ch) | |
{ | |
if ((ch).chars[0] == L' ' | |
&& (ch).chars[1] == L'\0') | |
win->_bkgrnd = ch; | |
} |