// { dg-do assemble } | |
template <unsigned X, class T> struct Foo { | |
friend void operator<<(int, Foo const &) {} | |
}; | |
template <unsigned X> class Bar : public Foo<X,int> {}; | |
inline Bar<0> bar(int,int,int) { return Bar<3>(); } // { dg-error "" } no conversion | |