blob: 6b1ec1d04fdba902fa2dcecd9f09e4ab489ebf2b [file] [log] [blame]
//===-- tsan_rtl.cpp ------------------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file is a part of ThreadSanitizer (TSan), a race detector.
//
// Main file (entry points) for the TSan run-time.
//===----------------------------------------------------------------------===//
#include "tsan_rtl.h"
#include "sanitizer_common/sanitizer_atomic.h"
#include "sanitizer_common/sanitizer_common.h"
#include "sanitizer_common/sanitizer_file.h"
#include "sanitizer_common/sanitizer_interface_internal.h"
#include "sanitizer_common/sanitizer_libc.h"
#include "sanitizer_common/sanitizer_placement_new.h"
#include "sanitizer_common/sanitizer_stackdepot.h"
#include "sanitizer_common/sanitizer_symbolizer.h"
#include "tsan_defs.h"
#include "tsan_interface.h"
#include "tsan_mman.h"
#include "tsan_platform.h"
#include "tsan_suppressions.h"
#include "tsan_symbolize.h"
#include "ubsan/ubsan_init.h"
volatile int __tsan_resumed = 0;
extern "C" void __tsan_resume() {
__tsan_resumed = 1;
}
SANITIZER_WEAK_DEFAULT_IMPL
void __tsan_test_only_on_fork() {}
namespace __tsan {
#if !SANITIZER_GO
void (*on_initialize)(void);
int (*on_finalize)(int);
#endif
#if !SANITIZER_GO && !SANITIZER_APPLE
__attribute__((tls_model("initial-exec")))
THREADLOCAL char cur_thread_placeholder[sizeof(ThreadState)] ALIGNED(
SANITIZER_CACHE_LINE_SIZE);
#endif
static char ctx_placeholder[sizeof(Context)] ALIGNED(SANITIZER_CACHE_LINE_SIZE);
Context *ctx;
// Can be overriden by a front-end.
#ifdef TSAN_EXTERNAL_HOOKS
bool OnFinalize(bool failed);
void OnInitialize();
#else
SANITIZER_WEAK_CXX_DEFAULT_IMPL
bool OnFinalize(bool failed) {
# if !SANITIZER_GO
if (on_finalize)
return on_finalize(failed);
# endif
return failed;
}
SANITIZER_WEAK_CXX_DEFAULT_IMPL
void OnInitialize() {
# if !SANITIZER_GO
if (on_initialize)
on_initialize();
# endif
}
#endif
static TracePart* TracePartAlloc(ThreadState* thr) {
TracePart* part = nullptr;
{
Lock lock(&ctx->slot_mtx);
uptr max_parts = Trace::kMinParts + flags()->history_size;
Trace* trace = &thr->tctx->trace;
if (trace->parts_allocated == max_parts ||
ctx->trace_part_finished_excess) {
part = ctx->trace_part_recycle.PopFront();
DPrintf("#%d: TracePartAlloc: part=%p\n", thr->tid, part);
if (part && part->trace) {
Trace* trace1 = part->trace;
Lock trace_lock(&trace1->mtx);
part->trace = nullptr;
TracePart* part1 = trace1->parts.PopFront();
CHECK_EQ(part, part1);
if (trace1->parts_allocated > trace1->parts.Size()) {
ctx->trace_part_finished_excess +=
trace1->parts_allocated - trace1->parts.Size();
trace1->parts_allocated = trace1->parts.Size();
}
}
}
if (trace->parts_allocated < max_parts) {
trace->parts_allocated++;
if (ctx->trace_part_finished_excess)
ctx->trace_part_finished_excess--;
}
if (!part)
ctx->trace_part_total_allocated++;
else if (ctx->trace_part_recycle_finished)
ctx->trace_part_recycle_finished--;
}
if (!part)
part = new (MmapOrDie(sizeof(*part), "TracePart")) TracePart();
return part;
}
static void TracePartFree(TracePart* part) SANITIZER_REQUIRES(ctx->slot_mtx) {
DCHECK(part->trace);
part->trace = nullptr;
ctx->trace_part_recycle.PushFront(part);
}
void TraceResetForTesting() {
Lock lock(&ctx->slot_mtx);
while (auto* part = ctx->trace_part_recycle.PopFront()) {
if (auto trace = part->trace)
CHECK_EQ(trace->parts.PopFront(), part);
UnmapOrDie(part, sizeof(*part));
}
ctx->trace_part_total_allocated = 0;
ctx->trace_part_recycle_finished = 0;
ctx->trace_part_finished_excess = 0;
}
static void DoResetImpl(uptr epoch) {
ThreadRegistryLock lock0(&ctx->thread_registry);
Lock lock1(&ctx->slot_mtx);
CHECK_EQ(ctx->global_epoch, epoch);
ctx->global_epoch++;
CHECK(!ctx->resetting);
ctx->resetting = true;
for (u32 i = ctx->thread_registry.NumThreadsLocked(); i--;) {
ThreadContext* tctx = (ThreadContext*)ctx->thread_registry.GetThreadLocked(
static_cast<Tid>(i));
// Potentially we could purge all ThreadStatusDead threads from the
// registry. Since we reset all shadow, they can't race with anything
// anymore. However, their tid's can still be stored in some aux places
// (e.g. tid of thread that created something).
auto trace = &tctx->trace;
Lock lock(&trace->mtx);
bool attached = tctx->thr && tctx->thr->slot;
auto parts = &trace->parts;
bool local = false;
while (!parts->Empty()) {
auto part = parts->Front();
local = local || part == trace->local_head;
if (local)
CHECK(!ctx->trace_part_recycle.Queued(part));
else
ctx->trace_part_recycle.Remove(part);
if (attached && parts->Size() == 1) {
// The thread is running and this is the last/current part.
// Set the trace position to the end of the current part
// to force the thread to call SwitchTracePart and re-attach
// to a new slot and allocate a new trace part.
// Note: the thread is concurrently modifying the position as well,
// so this is only best-effort. The thread can only modify position
// within this part, because switching parts is protected by
// slot/trace mutexes that we hold here.
atomic_store_relaxed(
&tctx->thr->trace_pos,
reinterpret_cast<uptr>(&part->events[TracePart::kSize]));
break;
}
parts->Remove(part);
TracePartFree(part);
}
CHECK_LE(parts->Size(), 1);
trace->local_head = parts->Front();
if (tctx->thr && !tctx->thr->slot) {
atomic_store_relaxed(&tctx->thr->trace_pos, 0);
tctx->thr->trace_prev_pc = 0;
}
if (trace->parts_allocated > trace->parts.Size()) {
ctx->trace_part_finished_excess +=
trace->parts_allocated - trace->parts.Size();
trace->parts_allocated = trace->parts.Size();
}
}
while (ctx->slot_queue.PopFront()) {
}
for (auto& slot : ctx->slots) {
slot.SetEpoch(kEpochZero);
slot.journal.Reset();
slot.thr = nullptr;
ctx->slot_queue.PushBack(&slot);
}
DPrintf("Resetting shadow...\n");
auto shadow_begin = ShadowBeg();
auto shadow_end = ShadowEnd();
#if SANITIZER_GO
CHECK_NE(0, ctx->mapped_shadow_begin);
shadow_begin = ctx->mapped_shadow_begin;
shadow_end = ctx->mapped_shadow_end;
VPrintf(2, "shadow_begin-shadow_end: (0x%zx-0x%zx)\n",
shadow_begin, shadow_end);
#endif
#if SANITIZER_WINDOWS
auto resetFailed =
!ZeroMmapFixedRegion(shadow_begin, shadow_end - shadow_begin);
#else
auto resetFailed =
!MmapFixedSuperNoReserve(shadow_begin, shadow_end-shadow_begin, "shadow");
# if !SANITIZER_GO
DontDumpShadow(shadow_begin, shadow_end - shadow_begin);
# endif
#endif
if (resetFailed) {
Printf("failed to reset shadow memory\n");
Die();
}
DPrintf("Resetting meta shadow...\n");
ctx->metamap.ResetClocks();
StoreShadow(&ctx->last_spurious_race, Shadow::kEmpty);
ctx->resetting = false;
}
// Clang does not understand locking all slots in the loop:
// error: expecting mutex 'slot.mtx' to be held at start of each loop
void DoReset(ThreadState* thr, uptr epoch) SANITIZER_NO_THREAD_SAFETY_ANALYSIS {
for (auto& slot : ctx->slots) {
slot.mtx.Lock();
if (UNLIKELY(epoch == 0))
epoch = ctx->global_epoch;
if (UNLIKELY(epoch != ctx->global_epoch)) {
// Epoch can't change once we've locked the first slot.
CHECK_EQ(slot.sid, 0);
slot.mtx.Unlock();
return;
}
}
DPrintf("#%d: DoReset epoch=%lu\n", thr ? thr->tid : -1, epoch);
DoResetImpl(epoch);
for (auto& slot : ctx->slots) slot.mtx.Unlock();
}
void FlushShadowMemory() { DoReset(nullptr, 0); }
static TidSlot* FindSlotAndLock(ThreadState* thr)
SANITIZER_ACQUIRE(thr->slot->mtx) SANITIZER_NO_THREAD_SAFETY_ANALYSIS {
CHECK(!thr->slot);
TidSlot* slot = nullptr;
for (;;) {
uptr epoch;
{
Lock lock(&ctx->slot_mtx);
epoch = ctx->global_epoch;
if (slot) {
// This is an exhausted slot from the previous iteration.
if (ctx->slot_queue.Queued(slot))
ctx->slot_queue.Remove(slot);
thr->slot_locked = false;
slot->mtx.Unlock();
}
for (;;) {
slot = ctx->slot_queue.PopFront();
if (!slot)
break;
if (slot->epoch() != kEpochLast) {
ctx->slot_queue.PushBack(slot);
break;
}
}
}
if (!slot) {
DoReset(thr, epoch);
continue;
}
slot->mtx.Lock();
CHECK(!thr->slot_locked);
thr->slot_locked = true;
if (slot->thr) {
DPrintf("#%d: preempting sid=%d tid=%d\n", thr->tid, (u32)slot->sid,
slot->thr->tid);
slot->SetEpoch(slot->thr->fast_state.epoch());
slot->thr = nullptr;
}
if (slot->epoch() != kEpochLast)
return slot;
}
}
void SlotAttachAndLock(ThreadState* thr) {
TidSlot* slot = FindSlotAndLock(thr);
DPrintf("#%d: SlotAttach: slot=%u\n", thr->tid, static_cast<int>(slot->sid));
CHECK(!slot->thr);
CHECK(!thr->slot);
slot->thr = thr;
thr->slot = slot;
Epoch epoch = EpochInc(slot->epoch());
CHECK(!EpochOverflow(epoch));
slot->SetEpoch(epoch);
thr->fast_state.SetSid(slot->sid);
thr->fast_state.SetEpoch(epoch);
if (thr->slot_epoch != ctx->global_epoch) {
thr->slot_epoch = ctx->global_epoch;
thr->clock.Reset();
#if !SANITIZER_GO
thr->last_sleep_stack_id = kInvalidStackID;
thr->last_sleep_clock.Reset();
#endif
}
thr->clock.Set(slot->sid, epoch);
slot->journal.PushBack({thr->tid, epoch});
}
static void SlotDetachImpl(ThreadState* thr, bool exiting) {
TidSlot* slot = thr->slot;
thr->slot = nullptr;
if (thr != slot->thr) {
slot = nullptr; // we don't own the slot anymore
if (thr->slot_epoch != ctx->global_epoch) {
TracePart* part = nullptr;
auto* trace = &thr->tctx->trace;
{
Lock l(&trace->mtx);
auto* parts = &trace->parts;
// The trace can be completely empty in an unlikely event
// the thread is preempted right after it acquired the slot
// in ThreadStart and did not trace any events yet.
CHECK_LE(parts->Size(), 1);
part = parts->PopFront();
thr->tctx->trace.local_head = nullptr;
atomic_store_relaxed(&thr->trace_pos, 0);
thr->trace_prev_pc = 0;
}
if (part) {
Lock l(&ctx->slot_mtx);
TracePartFree(part);
}
}
return;
}
CHECK(exiting || thr->fast_state.epoch() == kEpochLast);
slot->SetEpoch(thr->fast_state.epoch());
slot->thr = nullptr;
}
void SlotDetach(ThreadState* thr) {
Lock lock(&thr->slot->mtx);
SlotDetachImpl(thr, true);
}
void SlotLock(ThreadState* thr) SANITIZER_NO_THREAD_SAFETY_ANALYSIS {
DCHECK(!thr->slot_locked);
#if SANITIZER_DEBUG
// Check these mutexes are not locked.
// We can call DoReset from SlotAttachAndLock, which will lock
// these mutexes, but it happens only every once in a while.
{ ThreadRegistryLock lock(&ctx->thread_registry); }
{ Lock lock(&ctx->slot_mtx); }
#endif
TidSlot* slot = thr->slot;
slot->mtx.Lock();
thr->slot_locked = true;
if (LIKELY(thr == slot->thr && thr->fast_state.epoch() != kEpochLast))
return;
SlotDetachImpl(thr, false);
thr->slot_locked = false;
slot->mtx.Unlock();
SlotAttachAndLock(thr);
}
void SlotUnlock(ThreadState* thr) {
DCHECK(thr->slot_locked);
thr->slot_locked = false;
thr->slot->mtx.Unlock();
}
Context::Context()
: initialized(),
report_mtx(MutexTypeReport),
nreported(),
thread_registry([](Tid tid) -> ThreadContextBase* {
return new (Alloc(sizeof(ThreadContext))) ThreadContext(tid);
}),
racy_mtx(MutexTypeRacy),
racy_stacks(),
fired_suppressions_mtx(MutexTypeFired),
slot_mtx(MutexTypeSlots),
resetting() {
fired_suppressions.reserve(8);
for (uptr i = 0; i < ARRAY_SIZE(slots); i++) {
TidSlot* slot = &slots[i];
slot->sid = static_cast<Sid>(i);
slot_queue.PushBack(slot);
}
global_epoch = 1;
}
TidSlot::TidSlot() : mtx(MutexTypeSlot) {}
// The objects are allocated in TLS, so one may rely on zero-initialization.
ThreadState::ThreadState(Tid tid)
// Do not touch these, rely on zero initialization,
// they may be accessed before the ctor.
// ignore_reads_and_writes()
// ignore_interceptors()
: tid(tid) {
CHECK_EQ(reinterpret_cast<uptr>(this) % SANITIZER_CACHE_LINE_SIZE, 0);
#if !SANITIZER_GO
// C/C++ uses fixed size shadow stack.
const int kInitStackSize = kShadowStackSize;
shadow_stack = static_cast<uptr*>(
MmapNoReserveOrDie(kInitStackSize * sizeof(uptr), "shadow stack"));
SetShadowRegionHugePageMode(reinterpret_cast<uptr>(shadow_stack),
kInitStackSize * sizeof(uptr));
#else
// Go uses malloc-allocated shadow stack with dynamic size.
const int kInitStackSize = 8;
shadow_stack = static_cast<uptr*>(Alloc(kInitStackSize * sizeof(uptr)));
#endif
shadow_stack_pos = shadow_stack;
shadow_stack_end = shadow_stack + kInitStackSize;
}
#if !SANITIZER_GO
void MemoryProfiler(u64 uptime) {
if (ctx->memprof_fd == kInvalidFd)
return;
InternalMmapVector<char> buf(4096);
WriteMemoryProfile(buf.data(), buf.size(), uptime);
WriteToFile(ctx->memprof_fd, buf.data(), internal_strlen(buf.data()));
}
static bool InitializeMemoryProfiler() {
ctx->memprof_fd = kInvalidFd;
const char *fname = flags()->profile_memory;
if (!fname || !fname[0])
return false;
if (internal_strcmp(fname, "stdout") == 0) {
ctx->memprof_fd = 1;
} else if (internal_strcmp(fname, "stderr") == 0) {
ctx->memprof_fd = 2;
} else {
InternalScopedString filename;
filename.append("%s.%d", fname, (int)internal_getpid());
ctx->memprof_fd = OpenFile(filename.data(), WrOnly);
if (ctx->memprof_fd == kInvalidFd) {
Printf("ThreadSanitizer: failed to open memory profile file '%s'\n",
filename.data());
return false;
}
}
MemoryProfiler(0);
return true;
}
static void *BackgroundThread(void *arg) {
// This is a non-initialized non-user thread, nothing to see here.
// We don't use ScopedIgnoreInterceptors, because we want ignores to be
// enabled even when the thread function exits (e.g. during pthread thread
// shutdown code).
cur_thread_init()->ignore_interceptors++;
const u64 kMs2Ns = 1000 * 1000;
const u64 start = NanoTime();
u64 last_flush = start;
uptr last_rss = 0;
while (!atomic_load_relaxed(&ctx->stop_background_thread)) {
SleepForMillis(100);
u64 now = NanoTime();
// Flush memory if requested.
if (flags()->flush_memory_ms > 0) {
if (last_flush + flags()->flush_memory_ms * kMs2Ns < now) {
VReport(1, "ThreadSanitizer: periodic memory flush\n");
FlushShadowMemory();
now = last_flush = NanoTime();
}
}
if (flags()->memory_limit_mb > 0) {
uptr rss = GetRSS();
uptr limit = uptr(flags()->memory_limit_mb) << 20;
VReport(1,
"ThreadSanitizer: memory flush check"
" RSS=%llu LAST=%llu LIMIT=%llu\n",
(u64)rss >> 20, (u64)last_rss >> 20, (u64)limit >> 20);
if (2 * rss > limit + last_rss) {
VReport(1, "ThreadSanitizer: flushing memory due to RSS\n");
FlushShadowMemory();
rss = GetRSS();
now = NanoTime();
VReport(1, "ThreadSanitizer: memory flushed RSS=%llu\n",
(u64)rss >> 20);
}
last_rss = rss;
}
MemoryProfiler(now - start);
// Flush symbolizer cache if requested.
if (flags()->flush_symbolizer_ms > 0) {
u64 last = atomic_load(&ctx->last_symbolize_time_ns,
memory_order_relaxed);
if (last != 0 && last + flags()->flush_symbolizer_ms * kMs2Ns < now) {
Lock l(&ctx->report_mtx);
ScopedErrorReportLock l2;
SymbolizeFlush();
atomic_store(&ctx->last_symbolize_time_ns, 0, memory_order_relaxed);
}
}
}
return nullptr;
}
static void StartBackgroundThread() {
ctx->background_thread = internal_start_thread(&BackgroundThread, 0);
}
#ifndef __mips__
static void StopBackgroundThread() {
atomic_store(&ctx->stop_background_thread, 1, memory_order_relaxed);
internal_join_thread(ctx->background_thread);
ctx->background_thread = 0;
}
#endif
#endif
void DontNeedShadowFor(uptr addr, uptr size) {
ReleaseMemoryPagesToOS(reinterpret_cast<uptr>(MemToShadow(addr)),
reinterpret_cast<uptr>(MemToShadow(addr + size)));
}
#if !SANITIZER_GO
// We call UnmapShadow before the actual munmap, at that point we don't yet
// know if the provided address/size are sane. We can't call UnmapShadow
// after the actual munmap becuase at that point the memory range can
// already be reused for something else, so we can't rely on the munmap
// return value to understand is the values are sane.
// While calling munmap with insane values (non-canonical address, negative
// size, etc) is an error, the kernel won't crash. We must also try to not
// crash as the failure mode is very confusing (paging fault inside of the
// runtime on some derived shadow address).
static bool IsValidMmapRange(uptr addr, uptr size) {
if (size == 0)
return true;
if (static_cast<sptr>(size) < 0)
return false;
if (!IsAppMem(addr) || !IsAppMem(addr + size - 1))
return false;
// Check that if the start of the region belongs to one of app ranges,
// end of the region belongs to the same region.
const uptr ranges[][2] = {
{LoAppMemBeg(), LoAppMemEnd()},
{MidAppMemBeg(), MidAppMemEnd()},
{HiAppMemBeg(), HiAppMemEnd()},
};
for (auto range : ranges) {
if (addr >= range[0] && addr < range[1])
return addr + size <= range[1];
}
return false;
}
void UnmapShadow(ThreadState *thr, uptr addr, uptr size) {
if (size == 0 || !IsValidMmapRange(addr, size))
return;
DontNeedShadowFor(addr, size);
ScopedGlobalProcessor sgp;
SlotLocker locker(thr, true);
ctx->metamap.ResetRange(thr->proc(), addr, size, true);
}
#endif
void MapShadow(uptr addr, uptr size) {
// Ensure thead registry lock held, so as to synchronize
// with DoReset, which also access the mapped_shadow_* ctxt fields.
ThreadRegistryLock lock0(&ctx->thread_registry);
static bool data_mapped = false;
#if !SANITIZER_GO
// Global data is not 64K aligned, but there are no adjacent mappings,
// so we can get away with unaligned mapping.
// CHECK_EQ(addr, addr & ~((64 << 10) - 1)); // windows wants 64K alignment
const uptr kPageSize = GetPageSizeCached();
uptr shadow_begin = RoundDownTo((uptr)MemToShadow(addr), kPageSize);
uptr shadow_end = RoundUpTo((uptr)MemToShadow(addr + size), kPageSize);
if (!MmapFixedNoReserve(shadow_begin, shadow_end - shadow_begin, "shadow"))
Die();
#else
uptr shadow_begin = RoundDownTo((uptr)MemToShadow(addr), (64 << 10));
uptr shadow_end = RoundUpTo((uptr)MemToShadow(addr + size), (64 << 10));
VPrintf(2, "MapShadow for (0x%zx-0x%zx), begin/end: (0x%zx-0x%zx)\n",
addr, addr + size, shadow_begin, shadow_end);
if (!data_mapped) {
// First call maps data+bss.
if (!MmapFixedSuperNoReserve(shadow_begin, shadow_end - shadow_begin, "shadow"))
Die();
} else {
VPrintf(2, "ctx->mapped_shadow_{begin,end} = (0x%zx-0x%zx)\n",
ctx->mapped_shadow_begin, ctx->mapped_shadow_end);
// Second and subsequent calls map heap.
if (shadow_end <= ctx->mapped_shadow_end)
return;
if (!ctx->mapped_shadow_begin || ctx->mapped_shadow_begin > shadow_begin)
ctx->mapped_shadow_begin = shadow_begin;
if (shadow_begin < ctx->mapped_shadow_end)
shadow_begin = ctx->mapped_shadow_end;
VPrintf(2, "MapShadow begin/end = (0x%zx-0x%zx)\n",
shadow_begin, shadow_end);
if (!MmapFixedSuperNoReserve(shadow_begin, shadow_end - shadow_begin,
"shadow"))
Die();
ctx->mapped_shadow_end = shadow_end;
}
#endif
// Meta shadow is 2:1, so tread carefully.
static uptr mapped_meta_end = 0;
uptr meta_begin = (uptr)MemToMeta(addr);
uptr meta_end = (uptr)MemToMeta(addr + size);
meta_begin = RoundDownTo(meta_begin, 64 << 10);
meta_end = RoundUpTo(meta_end, 64 << 10);
if (!data_mapped) {
// First call maps data+bss.
data_mapped = true;
if (!MmapFixedSuperNoReserve(meta_begin, meta_end - meta_begin,
"meta shadow"))
Die();
} else {
// Mapping continuous heap.
// Windows wants 64K alignment.
meta_begin = RoundDownTo(meta_begin, 64 << 10);
meta_end = RoundUpTo(meta_end, 64 << 10);
CHECK_GT(meta_end, mapped_meta_end);
if (meta_begin < mapped_meta_end)
meta_begin = mapped_meta_end;
if (!MmapFixedSuperNoReserve(meta_begin, meta_end - meta_begin,
"meta shadow"))
Die();
mapped_meta_end = meta_end;
}
VPrintf(2, "mapped meta shadow for (0x%zx-0x%zx) at (0x%zx-0x%zx)\n", addr,
addr + size, meta_begin, meta_end);
}
#if !SANITIZER_GO
static void OnStackUnwind(const SignalContext &sig, const void *,
BufferedStackTrace *stack) {
stack->Unwind(StackTrace::GetNextInstructionPc(sig.pc), sig.bp, sig.context,
common_flags()->fast_unwind_on_fatal);
}
static void TsanOnDeadlySignal(int signo, void *siginfo, void *context) {
HandleDeadlySignal(siginfo, context, GetTid(), &OnStackUnwind, nullptr);
}
#endif
void CheckUnwind() {
// There is high probability that interceptors will check-fail as well,
// on the other hand there is no sense in processing interceptors
// since we are going to die soon.
ScopedIgnoreInterceptors ignore;
#if !SANITIZER_GO
ThreadState* thr = cur_thread();
thr->nomalloc = false;
thr->ignore_sync++;
thr->ignore_reads_and_writes++;
atomic_store_relaxed(&thr->in_signal_handler, 0);
#endif
PrintCurrentStackSlow(StackTrace::GetCurrentPc());
}
bool is_initialized;
void Initialize(ThreadState *thr) {
// Thread safe because done before all threads exist.
if (is_initialized)
return;
is_initialized = true;
// We are not ready to handle interceptors yet.
ScopedIgnoreInterceptors ignore;
SanitizerToolName = "ThreadSanitizer";
// Install tool-specific callbacks in sanitizer_common.
SetCheckUnwindCallback(CheckUnwind);
ctx = new(ctx_placeholder) Context;
const char *env_name = SANITIZER_GO ? "GORACE" : "TSAN_OPTIONS";
const char *options = GetEnv(env_name);
CacheBinaryName();
CheckASLR();
InitializeFlags(&ctx->flags, options, env_name);
AvoidCVE_2016_2143();
__sanitizer::InitializePlatformEarly();
__tsan::InitializePlatformEarly();
#if !SANITIZER_GO
InitializeAllocator();
ReplaceSystemMalloc();
#endif
if (common_flags()->detect_deadlocks)
ctx->dd = DDetector::Create(flags());
Processor *proc = ProcCreate();
ProcWire(proc, thr);
InitializeInterceptors();
InitializePlatform();
InitializeDynamicAnnotations();
#if !SANITIZER_GO
InitializeShadowMemory();
InitializeAllocatorLate();
InstallDeadlySignalHandlers(TsanOnDeadlySignal);
#endif
// Setup correct file descriptor for error reports.
__sanitizer_set_report_path(common_flags()->log_path);
InitializeSuppressions();
#if !SANITIZER_GO
InitializeLibIgnore();
Symbolizer::GetOrInit()->AddHooks(EnterSymbolizer, ExitSymbolizer);
#endif
VPrintf(1, "***** Running under ThreadSanitizer v3 (pid %d) *****\n",
(int)internal_getpid());
// Initialize thread 0.
Tid tid = ThreadCreate(nullptr, 0, 0, true);
CHECK_EQ(tid, kMainTid);
ThreadStart(thr, tid, GetTid(), ThreadType::Regular);
#if TSAN_CONTAINS_UBSAN
__ubsan::InitAsPlugin();
#endif
#if !SANITIZER_GO
Symbolizer::LateInitialize();
if (InitializeMemoryProfiler() || flags()->force_background_thread)
MaybeSpawnBackgroundThread();
#endif
ctx->initialized = true;
if (flags()->stop_on_start) {
Printf("ThreadSanitizer is suspended at startup (pid %d)."
" Call __tsan_resume().\n",
(int)internal_getpid());
while (__tsan_resumed == 0) {}
}
OnInitialize();
}
void MaybeSpawnBackgroundThread() {
// On MIPS, TSan initialization is run before
// __pthread_initialize_minimal_internal() is finished, so we can not spawn
// new threads.
#if !SANITIZER_GO && !defined(__mips__)
static atomic_uint32_t bg_thread = {};
if (atomic_load(&bg_thread, memory_order_relaxed) == 0 &&
atomic_exchange(&bg_thread, 1, memory_order_relaxed) == 0) {
StartBackgroundThread();
SetSandboxingCallback(StopBackgroundThread);
}
#endif
}
int Finalize(ThreadState *thr) {
bool failed = false;
#if !SANITIZER_GO
if (common_flags()->print_module_map == 1)
DumpProcessMap();
#endif
if (flags()->atexit_sleep_ms > 0 && ThreadCount(thr) > 1)
internal_usleep(u64(flags()->atexit_sleep_ms) * 1000);
{
// Wait for pending reports.
ScopedErrorReportLock lock;
}
#if !SANITIZER_GO
if (Verbosity()) AllocatorPrintStats();
#endif
ThreadFinalize(thr);
if (ctx->nreported) {
failed = true;
#if !SANITIZER_GO
Printf("ThreadSanitizer: reported %d warnings\n", ctx->nreported);
#else
Printf("Found %d data race(s)\n", ctx->nreported);
#endif
}
if (common_flags()->print_suppressions)
PrintMatchedSuppressions();
failed = OnFinalize(failed);
return failed ? common_flags()->exitcode : 0;
}
#if !SANITIZER_GO
void ForkBefore(ThreadState* thr, uptr pc) SANITIZER_NO_THREAD_SAFETY_ANALYSIS {
GlobalProcessorLock();
// Detaching from the slot makes OnUserFree skip writing to the shadow.
// The slot will be locked so any attempts to use it will deadlock anyway.
SlotDetach(thr);
for (auto& slot : ctx->slots) slot.mtx.Lock();
ctx->thread_registry.Lock();
ctx->slot_mtx.Lock();
ScopedErrorReportLock::Lock();
AllocatorLock();
// Suppress all reports in the pthread_atfork callbacks.
// Reports will deadlock on the report_mtx.
// We could ignore sync operations as well,
// but so far it's unclear if it will do more good or harm.
// Unnecessarily ignoring things can lead to false positives later.
thr->suppress_reports++;
// On OS X, REAL(fork) can call intercepted functions (OSSpinLockLock), and
// we'll assert in CheckNoLocks() unless we ignore interceptors.
// On OS X libSystem_atfork_prepare/parent/child callbacks are called
// after/before our callbacks and they call free.
thr->ignore_interceptors++;
// Disables memory write in OnUserAlloc/Free.
thr->ignore_reads_and_writes++;
__tsan_test_only_on_fork();
}
static void ForkAfter(ThreadState* thr) SANITIZER_NO_THREAD_SAFETY_ANALYSIS {
thr->suppress_reports--; // Enabled in ForkBefore.
thr->ignore_interceptors--;
thr->ignore_reads_and_writes--;
AllocatorUnlock();
ScopedErrorReportLock::Unlock();
ctx->slot_mtx.Unlock();
ctx->thread_registry.Unlock();
for (auto& slot : ctx->slots) slot.mtx.Unlock();
SlotAttachAndLock(thr);
SlotUnlock(thr);
GlobalProcessorUnlock();
}
void ForkParentAfter(ThreadState* thr, uptr pc) { ForkAfter(thr); }
void ForkChildAfter(ThreadState* thr, uptr pc, bool start_thread) {
ForkAfter(thr);
u32 nthread = ctx->thread_registry.OnFork(thr->tid);
VPrintf(1,
"ThreadSanitizer: forked new process with pid %d,"
" parent had %d threads\n",
(int)internal_getpid(), (int)nthread);
if (nthread == 1) {
if (start_thread)
StartBackgroundThread();
} else {
// We've just forked a multi-threaded process. We cannot reasonably function
// after that (some mutexes may be locked before fork). So just enable
// ignores for everything in the hope that we will exec soon.
ctx->after_multithreaded_fork = true;
thr->ignore_interceptors++;
thr->suppress_reports++;
ThreadIgnoreBegin(thr, pc);
ThreadIgnoreSyncBegin(thr, pc);
}
}
#endif
#if SANITIZER_GO
NOINLINE
void GrowShadowStack(ThreadState *thr) {
const int sz = thr->shadow_stack_end - thr->shadow_stack;
const int newsz = 2 * sz;
auto *newstack = (uptr *)Alloc(newsz * sizeof(uptr));
internal_memcpy(newstack, thr->shadow_stack, sz * sizeof(uptr));
Free(thr->shadow_stack);
thr->shadow_stack = newstack;
thr->shadow_stack_pos = newstack + sz;
thr->shadow_stack_end = newstack + newsz;
}
#endif
StackID CurrentStackId(ThreadState *thr, uptr pc) {
#if !SANITIZER_GO
if (!thr->is_inited) // May happen during bootstrap.
return kInvalidStackID;
#endif
if (pc != 0) {
#if !SANITIZER_GO
DCHECK_LT(thr->shadow_stack_pos, thr->shadow_stack_end);
#else
if (thr->shadow_stack_pos == thr->shadow_stack_end)
GrowShadowStack(thr);
#endif
thr->shadow_stack_pos[0] = pc;
thr->shadow_stack_pos++;
}
StackID id = StackDepotPut(
StackTrace(thr->shadow_stack, thr->shadow_stack_pos - thr->shadow_stack));
if (pc != 0)
thr->shadow_stack_pos--;
return id;
}
static bool TraceSkipGap(ThreadState* thr) {
Trace *trace = &thr->tctx->trace;
Event *pos = reinterpret_cast<Event *>(atomic_load_relaxed(&thr->trace_pos));
DCHECK_EQ(reinterpret_cast<uptr>(pos + 1) & TracePart::kAlignment, 0);
auto *part = trace->parts.Back();
DPrintf("#%d: TraceSwitchPart enter trace=%p parts=%p-%p pos=%p\n", thr->tid,
trace, trace->parts.Front(), part, pos);
if (!part)
return false;
// We can get here when we still have space in the current trace part.
// The fast-path check in TraceAcquire has false positives in the middle of
// the part. Check if we are indeed at the end of the current part or not,
// and fill any gaps with NopEvent's.
Event* end = &part->events[TracePart::kSize];
DCHECK_GE(pos, &part->events[0]);
DCHECK_LE(pos, end);
if (pos + 1 < end) {
if ((reinterpret_cast<uptr>(pos) & TracePart::kAlignment) ==
TracePart::kAlignment)
*pos++ = NopEvent;
*pos++ = NopEvent;
DCHECK_LE(pos + 2, end);
atomic_store_relaxed(&thr->trace_pos, reinterpret_cast<uptr>(pos));
return true;
}
// We are indeed at the end.
for (; pos < end; pos++) *pos = NopEvent;
return false;
}
NOINLINE
void TraceSwitchPart(ThreadState* thr) {
if (TraceSkipGap(thr))
return;
#if !SANITIZER_GO
if (ctx->after_multithreaded_fork) {
// We just need to survive till exec.
TracePart* part = thr->tctx->trace.parts.Back();
if (part) {
atomic_store_relaxed(&thr->trace_pos,
reinterpret_cast<uptr>(&part->events[0]));
return;
}
}
#endif
TraceSwitchPartImpl(thr);
}
void TraceSwitchPartImpl(ThreadState* thr) {
SlotLocker locker(thr, true);
Trace* trace = &thr->tctx->trace;
TracePart* part = TracePartAlloc(thr);
part->trace = trace;
thr->trace_prev_pc = 0;
TracePart* recycle = nullptr;
// Keep roughly half of parts local to the thread
// (not queued into the recycle queue).
uptr local_parts = (Trace::kMinParts + flags()->history_size + 1) / 2;
{
Lock lock(&trace->mtx);
if (trace->parts.Empty())
trace->local_head = part;
if (trace->parts.Size() >= local_parts) {
recycle = trace->local_head;
trace->local_head = trace->parts.Next(recycle);
}
trace->parts.PushBack(part);
atomic_store_relaxed(&thr->trace_pos,
reinterpret_cast<uptr>(&part->events[0]));
}
// Make this part self-sufficient by restoring the current stack
// and mutex set in the beginning of the trace.
TraceTime(thr);
{
// Pathologically large stacks may not fit into the part.
// In these cases we log only fixed number of top frames.
const uptr kMaxFrames = 1000;
// Check that kMaxFrames won't consume the whole part.
static_assert(kMaxFrames < TracePart::kSize / 2, "kMaxFrames is too big");
uptr* pos = Max(&thr->shadow_stack[0], thr->shadow_stack_pos - kMaxFrames);
for (; pos < thr->shadow_stack_pos; pos++) {
if (TryTraceFunc(thr, *pos))
continue;
CHECK(TraceSkipGap(thr));
CHECK(TryTraceFunc(thr, *pos));
}
}
for (uptr i = 0; i < thr->mset.Size(); i++) {
MutexSet::Desc d = thr->mset.Get(i);
for (uptr i = 0; i < d.count; i++)
TraceMutexLock(thr, d.write ? EventType::kLock : EventType::kRLock, 0,
d.addr, d.stack_id);
}
// Callers of TraceSwitchPart expect that TraceAcquire will always succeed
// after the call. It's possible that TryTraceFunc/TraceMutexLock above
// filled the trace part exactly up to the TracePart::kAlignment gap
// and the next TraceAcquire won't succeed. Skip the gap to avoid that.
EventFunc *ev;
if (!TraceAcquire(thr, &ev)) {
CHECK(TraceSkipGap(thr));
CHECK(TraceAcquire(thr, &ev));
}
{
Lock lock(&ctx->slot_mtx);
// There is a small chance that the slot may be not queued at this point.
// This can happen if the slot has kEpochLast epoch and another thread
// in FindSlotAndLock discovered that it's exhausted and removed it from
// the slot queue. kEpochLast can happen in 2 cases: (1) if TraceSwitchPart
// was called with the slot locked and epoch already at kEpochLast,
// or (2) if we've acquired a new slot in SlotLock in the beginning
// of the function and the slot was at kEpochLast - 1, so after increment
// in SlotAttachAndLock it become kEpochLast.
if (ctx->slot_queue.Queued(thr->slot)) {
ctx->slot_queue.Remove(thr->slot);
ctx->slot_queue.PushBack(thr->slot);
}
if (recycle)
ctx->trace_part_recycle.PushBack(recycle);
}
DPrintf("#%d: TraceSwitchPart exit parts=%p-%p pos=0x%zx\n", thr->tid,
trace->parts.Front(), trace->parts.Back(),
atomic_load_relaxed(&thr->trace_pos));
}
void ThreadIgnoreBegin(ThreadState* thr, uptr pc) {
DPrintf("#%d: ThreadIgnoreBegin\n", thr->tid);
thr->ignore_reads_and_writes++;
CHECK_GT(thr->ignore_reads_and_writes, 0);
thr->fast_state.SetIgnoreBit();
#if !SANITIZER_GO
if (pc && !ctx->after_multithreaded_fork)
thr->mop_ignore_set.Add(CurrentStackId(thr, pc));
#endif
}
void ThreadIgnoreEnd(ThreadState *thr) {
DPrintf("#%d: ThreadIgnoreEnd\n", thr->tid);
CHECK_GT(thr->ignore_reads_and_writes, 0);
thr->ignore_reads_and_writes--;
if (thr->ignore_reads_and_writes == 0) {
thr->fast_state.ClearIgnoreBit();
#if !SANITIZER_GO
thr->mop_ignore_set.Reset();
#endif
}
}
#if !SANITIZER_GO
extern "C" SANITIZER_INTERFACE_ATTRIBUTE
uptr __tsan_testonly_shadow_stack_current_size() {
ThreadState *thr = cur_thread();
return thr->shadow_stack_pos - thr->shadow_stack;
}
#endif
void ThreadIgnoreSyncBegin(ThreadState *thr, uptr pc) {
DPrintf("#%d: ThreadIgnoreSyncBegin\n", thr->tid);
thr->ignore_sync++;
CHECK_GT(thr->ignore_sync, 0);
#if !SANITIZER_GO
if (pc && !ctx->after_multithreaded_fork)
thr->sync_ignore_set.Add(CurrentStackId(thr, pc));
#endif
}
void ThreadIgnoreSyncEnd(ThreadState *thr) {
DPrintf("#%d: ThreadIgnoreSyncEnd\n", thr->tid);
CHECK_GT(thr->ignore_sync, 0);
thr->ignore_sync--;
#if !SANITIZER_GO
if (thr->ignore_sync == 0)
thr->sync_ignore_set.Reset();
#endif
}
bool MD5Hash::operator==(const MD5Hash &other) const {
return hash[0] == other.hash[0] && hash[1] == other.hash[1];
}
#if SANITIZER_DEBUG
void build_consistency_debug() {}
#else
void build_consistency_release() {}
#endif
} // namespace __tsan
#if SANITIZER_CHECK_DEADLOCKS
namespace __sanitizer {
using namespace __tsan;
MutexMeta mutex_meta[] = {
{MutexInvalid, "Invalid", {}},
{MutexThreadRegistry,
"ThreadRegistry",
{MutexTypeSlots, MutexTypeTrace, MutexTypeReport}},
{MutexTypeReport, "Report", {MutexTypeTrace}},
{MutexTypeSyncVar, "SyncVar", {MutexTypeReport, MutexTypeTrace}},
{MutexTypeAnnotations, "Annotations", {}},
{MutexTypeAtExit, "AtExit", {}},
{MutexTypeFired, "Fired", {MutexLeaf}},
{MutexTypeRacy, "Racy", {MutexLeaf}},
{MutexTypeGlobalProc, "GlobalProc", {MutexTypeSlot, MutexTypeSlots}},
{MutexTypeInternalAlloc, "InternalAlloc", {MutexLeaf}},
{MutexTypeTrace, "Trace", {}},
{MutexTypeSlot,
"Slot",
{MutexMulti, MutexTypeTrace, MutexTypeSyncVar, MutexThreadRegistry,
MutexTypeSlots}},
{MutexTypeSlots, "Slots", {MutexTypeTrace, MutexTypeReport}},
{},
};
void PrintMutexPC(uptr pc) { StackTrace(&pc, 1).Print(); }
} // namespace __sanitizer
#endif