| ------------------------------------------------------------------------------ |
| -- -- |
| -- GNAT COMPILER COMPONENTS -- |
| -- -- |
| -- S Y S T E M . W C H _ C O N -- |
| -- -- |
| -- S p e c -- |
| -- -- |
| -- Copyright (C) 1992-2022, Free Software Foundation, Inc. -- |
| -- -- |
| -- GNAT is free software; you can redistribute it and/or modify it under -- |
| -- terms of the GNU General Public License as published by the Free Soft- -- |
| -- ware Foundation; either version 3, or (at your option) any later ver- -- |
| -- sion. GNAT is distributed in the hope that it will be useful, but WITH- -- |
| -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY -- |
| -- or FITNESS FOR A PARTICULAR PURPOSE. -- |
| -- -- |
| -- As a special exception under Section 7 of GPL version 3, you are granted -- |
| -- additional permissions described in the GCC Runtime Library Exception, -- |
| -- version 3.1, as published by the Free Software Foundation. -- |
| -- -- |
| -- You should have received a copy of the GNU General Public License and -- |
| -- a copy of the GCC Runtime Library Exception along with this program; -- |
| -- see the files COPYING3 and COPYING.RUNTIME respectively. If not, see -- |
| -- <http://www.gnu.org/licenses/>. -- |
| -- -- |
| -- GNAT was originally developed by the GNAT team at New York University. -- |
| -- Extensive contributions were provided by Ada Core Technologies Inc. -- |
| -- -- |
| ------------------------------------------------------------------------------ |
| |
| -- This package defines the codes used to identify the encoding method for |
| -- wide characters in string and character constants. This is needed both |
| -- at compile time and at runtime (for the wide character runtime routines) |
| |
| -- This unit may be used directly from an application program by providing |
| -- an appropriate WITH, and the interface can be expected to remain stable. |
| |
| package System.WCh_Con is |
| pragma Pure; |
| |
| ------------------------------------- |
| -- Wide_Character Encoding Methods -- |
| ------------------------------------- |
| |
| -- A wide character encoding method is a method for uniquely representing |
| -- a Wide_Character or Wide_Wide_Character value using a one or more |
| -- Character values. Three types of encoding method are supported by GNAT: |
| |
| -- An escape encoding method uses ESC as the first character of the |
| -- sequence, and subsequent characters determine the wide character |
| -- value that is represented. Any character other than ESC stands |
| -- for itself as a single byte (i.e. any character in Latin-1, other |
| -- than ESC itself, is represented as a single character: itself). |
| |
| -- An upper half encoding method uses a character in the upper half |
| -- range (i.e. in the range 16#80# .. 16#FF#) as the first byte of |
| -- a wide character encoding sequence. Subsequent characters are |
| -- used to determine the wide character value that is represented. |
| -- Any character in the lower half (16#00# .. 16#7F#) represents |
| -- itself as a single character. |
| |
| -- The brackets notation, where a wide character is represented by the |
| -- sequence ["xx"] or ["xxxx"] or ["xxxxxx"] where xx are hexadecimal |
| -- characters. Note that currently this is the only encoding that |
| -- supports the full UTF-32 range. |
| |
| -- Note that GNAT does not currently support escape-in, escape-out |
| -- encoding methods, where an escape sequence is used to set a mode |
| -- used to recognize subsequent characters. All encoding methods use |
| -- individual character-by-character encodings, so that a sequence of |
| -- wide characters is represented by a sequence of encodings. |
| |
| -- To add new encoding methods, the following steps are required: |
| |
| -- 1. Define a code for a new value of type WC_Encoding_Method |
| -- 2. Adjust the definition of WC_Encoding_Method accordingly |
| -- 3. Provide appropriate conversion routines in System.WCh_Cnv |
| -- 4. Adjust definition of WC_Longest_Sequence if necessary |
| -- 5. Add an entry in WC_Encoding_Letters for the new method |
| -- 6. Add proper code to s-wchstw.adb, s-wchwts.adb, s-widwch.adb |
| -- 7. Update documentation (remember section on form strings) |
| |
| -- Note that the WC_Encoding_Method values must be kept ordered so that |
| -- the definitions of the subtypes WC_Upper_Half_Encoding_Method and |
| -- WC_ESC_Encoding_Method are still correct. |
| |
| --------------------------------- |
| -- Encoding Method Definitions -- |
| --------------------------------- |
| |
| type WC_Encoding_Method is range 1 .. 6; |
| -- Type covering the range of values used to represent wide character |
| -- encoding methods. An enumeration type might be a little neater, but |
| -- more trouble than it's worth, given the need to pass these values |
| -- from the compiler to the backend, and to record them in the ALI file. |
| |
| WCEM_Hex : constant WC_Encoding_Method := 1; |
| -- The wide character with code 16#abcd# is represented by the escape |
| -- sequence ESC a b c d (five characters, where abcd are ASCII hex |
| -- characters, using upper case for letters). This method is easy |
| -- to deal with in external environments that do not support wide |
| -- characters, and covers the whole 16-bit BMP. Codes larger than |
| -- 16#FFFF# are not representable using this encoding method. |
| |
| WCEM_Upper : constant WC_Encoding_Method := 2; |
| -- The wide character with encoding 16#abcd#, where the upper bit is on |
| -- (i.e. a is in the range 8-F) is represented as two bytes 16#ab# and |
| -- 16#cd#. The second byte may never be a format control character, but |
| -- is not required to be in the upper half. This method can be also used |
| -- for shift-JIS or EUC where the internal coding matches the external |
| -- coding. Codes larger than 16#FFFF# are not representable using this |
| -- encoding method. |
| |
| WCEM_Shift_JIS : constant WC_Encoding_Method := 3; |
| -- A wide character is represented by a two character sequence 16#ab# |
| -- and 16#cd#, with the restrictions described for upper half encoding |
| -- as described above. The internal character code is the corresponding |
| -- JIS character according to the standard algorithm for Shift-JIS |
| -- conversion. See the body of package System.JIS_Conversions for |
| -- further details. Codes larger than 16#FFFF are not representable |
| -- using this encoding method. |
| |
| WCEM_EUC : constant WC_Encoding_Method := 4; |
| -- A wide character is represented by a two character sequence 16#ab# and |
| -- 16#cd#, with both characters being in the upper half set. The internal |
| -- character code is the corresponding JIS character according to the EUC |
| -- encoding algorithm. See the body of package System.JIS_Conversions for |
| -- further details. Codes larger than 16#FFFF# are not representable using |
| -- this encoding method. |
| |
| WCEM_UTF8 : constant WC_Encoding_Method := 5; |
| -- An ISO 10646-1 BMP/Unicode wide character is represented in UCS |
| -- Transformation Format 8 (UTF-8), as defined in Annex R of ISO |
| -- 10646-1/Am.2. Depending on the character value, a Unicode character |
| -- is represented as the one to six byte sequence. |
| -- |
| -- 16#0000_0000#-16#0000_007f#: 2#0xxxxxxx# |
| -- 16#0000_0080#-16#0000_07ff#: 2#110xxxxx# 2#10xxxxxx# |
| -- 16#0000_0800#-16#0000_ffff#: 2#1110xxxx# 2#10xxxxxx# 2#10xxxxxx# |
| -- 16#0001_0000#-16#001F_FFFF#: 2#11110xxx# 2#10xxxxxx# 2#10xxxxxx# |
| -- 2#10xxxxxx# |
| -- 16#0020_0000#-16#03FF_FFFF#: 2#111110xx# 2#10xxxxxx# 2#10xxxxxx# |
| -- 2#10xxxxxx# 2#10xxxxxx# |
| -- 16#0400_0000#-16#7FFF_FFFF#: 2#1111110x# 2#10xxxxxx# 2#10xxxxxx# |
| -- 2#10xxxxxx# 2#10xxxxxx# 2#10xxxxxx# |
| -- |
| -- where the xxx bits correspond to the left-padded bits of the |
| -- 16-bit character value. Note that all lower half ASCII characters |
| -- are represented as ASCII bytes and all upper half characters and |
| -- other wide characters are represented as sequences of upper-half. This |
| -- encoding method can represent the entire range of Wide_Wide_Character. |
| |
| WCEM_Brackets : constant WC_Encoding_Method := 6; |
| -- A wide character is represented using one of the following sequences: |
| -- |
| -- ["xx"] |
| -- ["xxxx"] |
| -- ["xxxxxx"] |
| -- ["xxxxxxxx"] |
| -- |
| -- where xx are hexadecimal digits representing the character code. This |
| -- encoding method can represent the entire range of Wide_Wide_Character |
| -- but in the general case results in ambiguous representations (there is |
| -- no ambiguity in Ada sources, since the above sequences are illegal Ada). |
| |
| WC_Encoding_Letters : constant array (WC_Encoding_Method) of Character := |
| [WCEM_Hex => 'h', |
| WCEM_Upper => 'u', |
| WCEM_Shift_JIS => 's', |
| WCEM_EUC => 'e', |
| WCEM_UTF8 => '8', |
| WCEM_Brackets => 'b']; |
| -- Letters used for selection of wide character encoding method in the |
| -- compiler options (-gnatW? switch) and for Wide_Text_IO (WCEM parameter |
| -- in the form string). |
| |
| subtype WC_ESC_Encoding_Method is |
| WC_Encoding_Method range WCEM_Hex .. WCEM_Hex; |
| -- Encoding methods using an ESC character at the start of the sequence |
| |
| subtype WC_Upper_Half_Encoding_Method is |
| WC_Encoding_Method range WCEM_Upper .. WCEM_UTF8; |
| -- Encoding methods using an upper half character (16#80#..16#FF) at |
| -- the start of the sequence. |
| |
| WC_Longest_Sequence : constant := 12; |
| -- The longest number of characters that can be used for a wide character |
| -- or wide wide character sequence for any of the active encoding methods. |
| |
| WC_Longest_Sequences : constant array (WC_Encoding_Method) of Natural := |
| [WCEM_Hex => 5, |
| WCEM_Upper => 2, |
| WCEM_Shift_JIS => 2, |
| WCEM_EUC => 2, |
| WCEM_UTF8 => 6, |
| WCEM_Brackets => 12]; |
| -- The longest number of characters that can be used for a wide character |
| -- or wide wide character sequence using the given encoding method. |
| |
| function Get_WC_Encoding_Method (C : Character) return WC_Encoding_Method; |
| -- Given a character C, returns corresponding encoding method (see array |
| -- WC_Encoding_Letters above). Raises Constraint_Error if not in list. |
| |
| function Get_WC_Encoding_Method (S : String) return WC_Encoding_Method; |
| -- Given a lower case string that is one of hex, upper, shift_jis, euc, |
| -- utf8, brackets, return the corresponding encoding method. Raises |
| -- Constraint_Error if not in list. |
| |
| function Is_Start_Of_Encoding |
| (C : Character; |
| EM : WC_Encoding_Method) return Boolean; |
| pragma Inline (Is_Start_Of_Encoding); |
| -- Returns True if the Character C is the start of a multi-character |
| -- encoding sequence for the given encoding method EM. If EM is set to |
| -- WCEM_Brackets, this function always returns False. |
| |
| end System.WCh_Con; |