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/*
*
* Copyright (c) 1994
* Hewlett-Packard Company
*
* Permission to use, copy, modify, distribute and sell this software
* and its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies and
* that both that copyright notice and this permission notice appear
* in supporting documentation. Hewlett-Packard Company makes no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
*
* Copyright (c) 1996
* Silicon Graphics Computer Systems, Inc.
*
* Permission to use, copy, modify, distribute and sell this software
* and its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies and
* that both that copyright notice and this permission notice appear
* in supporting documentation. Silicon Graphics makes no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*/
#ifndef STACK_H
#define STACK_H
#include <function.h>
#include <heap.h>
#include <vector.h>
#include <deque.h>
#ifndef __STL_LIMITED_DEFAULT_TEMPLATES
template <class T, class Sequence = deque<T> >
#else
template <class T, class Sequence>
#endif
class stack {
friend bool operator==(const stack<T, Sequence>& x,
const stack<T, Sequence>& y);
friend bool operator<(const stack<T, Sequence>& x,
const stack<T, Sequence>& y);
public:
typedef typename Sequence::value_type value_type;
typedef typename Sequence::size_type size_type;
protected:
Sequence c;
public:
bool empty() const { return c.empty(); }
size_type size() const { return c.size(); }
value_type& top() { return c.back(); }
const value_type& top() const { return c.back(); }
void push(const value_type& x) { c.push_back(x); }
void pop() { c.pop_back(); }
};
template <class T, class Sequence>
bool operator==(const stack<T, Sequence>& x, const stack<T, Sequence>& y) {
return x.c == y.c;
}
template <class T, class Sequence>
bool operator<(const stack<T, Sequence>& x, const stack<T, Sequence>& y) {
return x.c < y.c;
}
#ifndef __STL_LIMITED_DEFAULT_TEMPLATES
template <class T, class Sequence = deque<T> >
#else
template <class T, class Sequence>
#endif
class queue {
friend bool operator==(const queue<T, Sequence>& x, const queue<T, Sequence>& y);
friend bool operator<(const queue<T, Sequence>& x, const queue<T, Sequence>& y);
public:
typedef typename Sequence::value_type value_type;
typedef typename Sequence::size_type size_type;
protected:
Sequence c;
public:
bool empty() const { return c.empty(); }
size_type size() const { return c.size(); }
value_type& front() { return c.front(); }
const value_type& front() const { return c.front(); }
value_type& back() { return c.back(); }
const value_type& back() const { return c.back(); }
void push(const value_type& x) { c.push_back(x); }
void pop() { c.pop_front(); }
};
template <class T, class Sequence>
bool operator==(const queue<T, Sequence>& x, const queue<T, Sequence>& y) {
return x.c == y.c;
}
template <class T, class Sequence>
bool operator<(const queue<T, Sequence>& x, const queue<T, Sequence>& y) {
return x.c < y.c;
}
#ifndef __STL_LIMITED_DEFAULT_TEMPLATES
template <class T, class Sequence = vector<T>,
class Compare = less<typename Sequence::value_type> >
#else
template <class T, class Sequence, class Compare>
#endif
class priority_queue {
public:
typedef typename Sequence::value_type value_type;
typedef typename Sequence::size_type size_type;
protected:
Sequence c;
Compare comp;
public:
priority_queue() : c() {}
explicit priority_queue(const Compare& x) : c(), comp(x) {}
#ifdef __STL_MEMBER_TEMPLATES
template <class InputIterator>
priority_queue(InputIterator first, InputIterator last, const Compare& x)
: c(first, last), comp(x) { make_heap(c.begin(), c.end(), comp); }
template <class InputIterator>
priority_queue(InputIterator first, InputIterator last)
: c(first, last) { make_heap(c.begin(), c.end(), comp); }
#else /* __STL_MEMBER_TEMPLATES */
priority_queue(const value_type* first, const value_type* last,
const Compare& x) : c(first, last), comp(x) {
make_heap(c.begin(), c.end(), comp);
}
priority_queue(const value_type* first, const value_type* last)
: c(first, last) { make_heap(c.begin(), c.end(), comp); }
#endif /* __STL_MEMBER_TEMPLATES */
bool empty() const { return c.empty(); }
size_type size() const { return c.size(); }
const value_type& top() const { return c.front(); }
void push(const value_type& x) {
# ifdef __STL_USE_EXCEPTIONS
try {
# endif /* __STL_USE_EXCEPTIONS */
c.push_back(x);
push_heap(c.begin(), c.end(), comp);
# ifdef __STL_USE_EXCEPTIONS
}
catch(...) {
c.clear();
throw;
}
# endif /* __STL_USE_EXCEPTIONS */
}
void pop() {
# ifdef __STL_USE_EXCEPTIONS
try {
# endif /* __STL_USE_EXCEPTIONS */
pop_heap(c.begin(), c.end(), comp);
c.pop_back();
# ifdef __STL_USE_EXCEPTIONS
}
catch(...) {
c.clear();
throw;
}
# endif /* __STL_USE_EXCEPTIONS */
}
};
// no equality is provided
#endif