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/* Translation of CLAST (CLooG AST) to Gimple.
Copyright (C) 2009, 2010 Free Software Foundation, Inc.
Contributed by Sebastian Pop <sebastian.pop@amd.com>.
This file is part of GCC.
GCC is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3, or (at your option)
any later version.
GCC is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GCC; see the file COPYING3. If not see
<http://www.gnu.org/licenses/>. */
#ifndef GCC_GRAPHITE_CLAST_TO_GIMPLE_H
#define GCC_GRAPHITE_CLAST_TO_GIMPLE_H
#include "graphite-cloog-util.h"
extern CloogState *cloog_state;
/* Data structure for CLooG program representation. */
typedef struct cloog_prog_clast {
CloogProgram *prog;
struct clast_stmt *stmt;
} cloog_prog_clast;
/* Stores BB's related PBB. */
typedef struct bb_pbb_def
{
basic_block bb;
poly_bb_p pbb;
} bb_pbb_def;
extern bool gloog (scop_p, htab_t);
extern cloog_prog_clast scop_to_clast (scop_p);
extern void debug_clast_stmt (struct clast_stmt *);
extern void print_clast_stmt (FILE *, struct clast_stmt *);
/* Hash function for data base element BB_PBB. */
static inline hashval_t
bb_pbb_map_hash (const void *bb_pbb)
{
return (hashval_t)(((const bb_pbb_def *)bb_pbb)->bb->index);
}
/* Compare data base element BB_PBB1 and BB_PBB2. */
static inline int
eq_bb_pbb_map (const void *bb_pbb1, const void *bb_pbb2)
{
const bb_pbb_def *bp1 = (const bb_pbb_def *) bb_pbb1;
const bb_pbb_def *bp2 = (const bb_pbb_def *) bb_pbb2;
return (bp1->bb->index == bp2->bb->index);
}
/* Returns the scattering dimension for STMTFOR.
The relationship between dimension in scattering matrix
and the DEPTH of the loop is:
DIMENSION = 2*DEPTH - 1
*/
static inline int get_scattering_level (int depth)
{
return 2 * depth - 1;
}
#endif