| /* window.h -- Structure and flags used in manipulating Info windows. |
| |
| Copyright 1993-2022 Free Software Foundation, Inc. |
| |
| This program is free software: you can redistribute it and/or modify |
| it under the terms of the GNU General Public License as published by |
| the Free Software Foundation, either version 3 of the License, or |
| (at your option) any later version. |
| |
| This program is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| GNU General Public License for more details. |
| |
| You should have received a copy of the GNU General Public License |
| along with this program. If not, see <http://www.gnu.org/licenses/>. |
| |
| Originally written by Brian Fox. */ |
| |
| #ifndef INFO_WINDOW_H |
| #define INFO_WINDOW_H |
| |
| #include "doc.h" |
| #include "nodes.h" |
| #include <regex.h> |
| |
| /* Smallest number of visible lines in a window. The actual height is |
| always one more than this number because each window has a modeline. */ |
| #define WINDOW_MIN_HEIGHT 2 |
| |
| /* Smallest number of screen lines that can be used to fully present a |
| window. This number includes the modeline of the window. */ |
| #define WINDOW_MIN_SIZE (WINDOW_MIN_HEIGHT + 1) |
| |
| /* A line map structure keeps a table of point values corresponding to |
| column offsets within the current line. It is used to convert |
| point values into columns on screen and vice versa. */ |
| typedef struct line_map_struct |
| { |
| NODE *node; /* Node to which this line pertains */ |
| size_t nline; /* Line number for which the map is computed. */ |
| size_t size; /* Number of elements map can accomodate */ |
| size_t used; /* Number of used map slots */ |
| long *map; /* The map itself */ |
| } LINE_MAP; |
| |
| /* The exact same elements are used within the WINDOW_STATE structure and a |
| subsection of the WINDOW structure. We could define a structure which |
| contains this elements, and include that structure in each of WINDOW_STATE |
| and WINDOW. But that would lead references in the code such as |
| window->state->node which we would like to avoid. Instead, we #define the |
| elements here, and simply include the define in both data structures. Thus, |
| if you need to change window state information, here is where you would |
| do it. NB> The last element does NOT end with a semi-colon. */ |
| #define WINDOW_STATE_DECL \ |
| NODE *node; /* The node displayed in this window. */ \ |
| long pagetop; /* LINE_STARTS[PAGETOP] is first line in WINDOW. */ \ |
| long point /* Offset within NODE of the cursor position. */ |
| |
| typedef struct { |
| WINDOW_STATE_DECL; /* What gets saved. */ |
| } WINDOW_STATE; |
| |
| typedef struct match_struct |
| { |
| regmatch_t *matches; /* Array of matches */ |
| size_t match_count; |
| size_t match_alloc; |
| int finished; /* Non-zero if all possible matches are stored. */ |
| regex_t regex; |
| char *buffer; |
| size_t buflen; |
| } MATCH_STATE; |
| |
| /* Structure which defines a window. Windows are doubly linked, next |
| and prev. The list of windows is kept on WINDOWS. The structure member |
| window->height is the total height of the window. The position location |
| (0, window->height + window->first_row) is the first character of this |
| windows modeline. The number of lines that can be displayed in a window |
| is equal to window->height - 1. */ |
| typedef struct window_struct |
| { |
| struct window_struct *next; /* Next window in this chain. */ |
| struct window_struct *prev; /* Previous window in this chain. */ |
| long width; /* Width of this window. */ |
| long height; /* Height of this window. */ |
| long first_row; /* Offset of the first line in the_screen. */ |
| long goal_column; /* Column to place the cursor in when moving it up and |
| down. -1 means the column it is currently in. */ |
| WINDOW_STATE_DECL; /* Node, pagetop and point. */ |
| LINE_MAP line_map; /* Current line map */ |
| char *modeline; /* Calculated text of the modeline for this window. */ |
| long *line_starts; /* Offsets of printed line starts in node->contents.*/ |
| long *log_line_no; /* Number of logical line corresponding to each |
| physical one. */ |
| long line_count; /* Number of printed lines in node. */ |
| size_t line_slots; /* Allocated space in LINE_STARTS and LOG_LINE_NO. */ |
| |
| int flags; /* See below for details. */ |
| |
| /* Used for highlighting search matches. */ |
| char *search_string; |
| int search_is_case_sensitive; |
| MATCH_STATE matches; |
| |
| /* History of nodes visited in this window. */ |
| WINDOW_STATE **hist; /* Nodes visited in this window, including current. */ |
| size_t hist_index; /* Index where to add the next node. */ |
| size_t hist_slots; /* Number of slots allocated to HIST. */ |
| } WINDOW; |
| |
| #define W_UpdateWindow 0x01 /* WINDOW needs updating. */ |
| #define W_WindowIsPerm 0x02 /* This WINDOW is a permanent object. */ |
| #define W_WindowVisible 0x04 /* This WINDOW is currently visible. */ |
| #define W_InhibitMode 0x08 /* This WINDOW has no modeline. */ |
| #define W_NoWrap 0x10 /* Lines do not wrap in this window. */ |
| #define W_InputWindow 0x20 /* Window accepts input. */ |
| #define W_TempWindow 0x40 /* Window is less important. */ |
| |
| extern WINDOW *windows; /* List of visible Info windows. */ |
| extern WINDOW *active_window; /* The currently active window. */ |
| extern WINDOW *the_screen; /* The Info screen is just another window. */ |
| extern WINDOW *the_echo_area; /* THE_ECHO_AREA is a window in THE_SCREEN. */ |
| |
| extern int show_malformed_multibyte_p; /* Show malformed multibyte sequences */ |
| |
| /* Global variable control redisplay of scrolled windows. If non-zero, it |
| is the desired number of lines to scroll the window in order to make |
| point visible. A user might set this to 1 for smooth scrolling. If |
| set to zero, the line containing point is centered within the window. */ |
| extern int window_scroll_step; |
| |
| /* Make the modeline member for WINDOW. */ |
| void window_make_modeline (WINDOW *window); |
| |
| /* Initalize the window system by creating THE_SCREEN and THE_ECHO_AREA. |
| Create the first window ever, and make it permanent. |
| You pass WIDTH and HEIGHT; the dimensions of the total screen size. */ |
| void window_initialize_windows (int width, int height); |
| |
| /* Make a new window by splitting an existing one. If the window could |
| not be made return a null pointer. The active window is not changed .*/ |
| WINDOW *window_make_window (void); |
| |
| /* Delete WINDOW from the list of known windows. If this window was the |
| active window, make the next window in the chain be the active window, |
| or the previous window in the chain if there is no next window. */ |
| void window_delete_window (WINDOW *window); |
| |
| /* Set WINDOW to display NODE. */ |
| void window_set_node_of_window (WINDOW *window, NODE *node); |
| |
| /* Tell the window system that the size of the screen has changed. This |
| causes lots of interesting things to happen. The permanent windows |
| are resized, as well as every visible window. You pass WIDTH and HEIGHT; |
| the dimensions of the total screen size. */ |
| void window_new_screen_size (int width, int height); |
| |
| /* Change the height of WINDOW by AMOUNT. This also automagically adjusts |
| the previous and next windows in the chain. If there is only one user |
| window, then no change takes place. */ |
| void window_change_window_height (WINDOW *window, int amount); |
| |
| void set_window_pagetop (WINDOW *window, int desired_top); |
| |
| /* Adjust the pagetop of WINDOW such that the cursor point will be visible. */ |
| void window_adjust_pagetop (WINDOW *window); |
| |
| /* Tile all of the windows currently displayed in the global variable |
| WINDOWS. If argument DO_INTERNALS is non-zero, tile windows displaying |
| internal nodes as well. */ |
| #define DONT_TILE_INTERNALS 0 |
| #define TILE_INTERNALS 1 |
| void window_tile_windows (int style); |
| |
| /* Toggle the state of line wrapping in WINDOW. This can do a bit of fancy |
| redisplay. */ |
| void window_toggle_wrap (WINDOW *window); |
| |
| /* For every window in CHAIN, set the flags member to have FLAG set. */ |
| void window_mark_chain (WINDOW *chain, int flag); |
| |
| /* For every window in CHAIN, clear the flags member of FLAG. */ |
| void window_unmark_chain (WINDOW *chain, int flag); |
| |
| /* Make WINDOW start displaying at PERCENT percentage of its node. */ |
| void window_goto_percentage (WINDOW *window, int percent); |
| |
| /* Build a new node which has AP printed according to FORMAT as the |
| contents. */ |
| NODE *build_message_node (const char *format, va_list ap); |
| |
| NODE *format_message_node (const char *format, ...) |
| TEXINFO_PRINTFLIKE(1,2); |
| |
| struct text_buffer; |
| NODE *text_buffer_to_node (struct text_buffer *tb); |
| |
| /* Make a message appear in the echo area, built from arguments formatted |
| according to FORMAT. |
| |
| The message appears immediately. If there was |
| already a message appearing in the echo area, it is removed. */ |
| void window_message_in_echo_area (const char *format, ...) |
| TEXINFO_PRINTFLIKE(1,2); |
| |
| void vwindow_message_in_echo_area (const char *format, va_list ap); |
| |
| void free_echo_area (void); |
| |
| /* Place a temporary message in the echo area built from arguments |
| formatted as per FORMAT. |
| |
| The message appears immediately, but does not destroy |
| any existing message. A future call to unmessage_in_echo_area () |
| restores the old contents. */ |
| void message_in_echo_area (const char *format, ...) |
| TEXINFO_PRINTFLIKE(1,2); |
| |
| void unmessage_in_echo_area (void); |
| |
| /* Clear the echo area, removing any message that is already present. |
| The echo area is cleared immediately. */ |
| void window_clear_echo_area (void); |
| |
| /* Return the index of the line containing point. */ |
| int window_line_of_point (WINDOW *window); |
| |
| /* Get and return the printed column offset of the cursor in this window. */ |
| int window_get_cursor_column (WINDOW *window); |
| |
| void window_compute_line_map (WINDOW *win); |
| |
| int window_point_to_column (WINDOW *win, long point, long *np); |
| |
| void window_line_map_init (WINDOW *win); |
| |
| long window_log_to_phys_line (WINDOW *window, long ln); |
| |
| void calculate_line_starts (WINDOW *window); |
| |
| |
| #endif /* not INFO_WINDOW_H */ |