| /* Blackfin GUI (SDL) helper code |
| |
| Copyright (C) 2010-2021 Free Software Foundation, Inc. |
| Contributed by Analog Devices, Inc. |
| |
| This file is part of simulators. |
| |
| This program is free software; you can redistribute it and/or modify |
| it under the terms of the GNU General Public License as published by |
| the Free Software Foundation; either version 3 of the License, or |
| (at your option) any later version. |
| |
| This program is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| GNU General Public License for more details. |
| |
| You should have received a copy of the GNU General Public License |
| along with this program. If not, see <http://www.gnu.org/licenses/>. */ |
| |
| /* This must come before any other includes. */ |
| #include "defs.h" |
| |
| #ifdef HAVE_SDL |
| # include <SDL.h> |
| #endif |
| #ifdef HAVE_DLFCN_H |
| # include <dlfcn.h> |
| #endif |
| |
| #include "libiberty.h" |
| #include "gui.h" |
| |
| #ifdef HAVE_SDL |
| |
| static struct { |
| void *handle; |
| int (*Init) (Uint32 flags); |
| void (*Quit) (void); |
| int (*ShowCursor) (int toggle); |
| int (*LockSurface) (SDL_Surface *surface); |
| void (*UnlockSurface) (SDL_Surface *surface); |
| #if HAVE_SDL == 1 |
| void (*GetRGB) (Uint32 pixel, const SDL_PixelFormat * const fmt, Uint8 *r, Uint8 *g, Uint8 *b); |
| Uint32 (*MapRGB) (const SDL_PixelFormat * const format, const Uint8 r, const Uint8 g, const Uint8 b); |
| SDL_Surface *(*SetVideoMode) (int width, int height, int bpp, Uint32 flags); |
| void (*WM_SetCaption) (const char *title, const char *icon); |
| void (*UpdateRect) (SDL_Surface *screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h); |
| #else |
| void (*GetRGB) (Uint32 pixel, const SDL_PixelFormat *fmt, Uint8 *r, Uint8 *g, Uint8 *b); |
| Uint32 (*MapRGB) (const SDL_PixelFormat *format, Uint8 r, Uint8 g, Uint8 b); |
| SDL_Window *(*CreateWindow) (const char *title, int x, int y, int w, int h, Uint32 flags); |
| SDL_Surface *(*GetWindowSurface) (SDL_Window *window); |
| SDL_PixelFormat *(*AllocFormat) (Uint32 pixel_format); |
| int (*UpdateWindowSurfaceRects) (SDL_Window *window, const SDL_Rect *rects, int numrects); |
| #endif |
| } sdl; |
| |
| static const char * const sdl_syms[] = |
| { |
| "SDL_Init", |
| "SDL_Quit", |
| "SDL_ShowCursor", |
| "SDL_LockSurface", |
| "SDL_UnlockSurface", |
| "SDL_GetRGB", |
| "SDL_MapRGB", |
| #if HAVE_SDL == 1 |
| "SDL_SetVideoMode", |
| "SDL_WM_SetCaption", |
| "SDL_UpdateRect", |
| #else |
| "SDL_CreateWindow", |
| "SDL_GetWindowSurface", |
| "SDL_AllocFormat", |
| "SDL_UpdateWindowSurfaceRects", |
| #endif |
| }; |
| |
| struct gui_state { |
| #if HAVE_SDL == 2 |
| SDL_Window *window; |
| #endif |
| SDL_Surface *screen; |
| const SDL_PixelFormat *format; |
| int throttle, throttle_limit; |
| enum gui_color color; |
| int bytes_per_pixel; |
| int curr_line; |
| }; |
| |
| static const char bfin_gui_window_title[] = "Blackfin GNU Simulator"; |
| |
| /* Load the SDL lib on the fly to avoid hard linking against it. */ |
| static int |
| bfin_gui_sdl_setup (void) |
| { |
| static const char libsdl_soname[] = |
| #if HAVE_SDL == 1 |
| "libSDL-1.2.so.0"; |
| #else |
| "libSDL2-2.0.so.0"; |
| #endif |
| int i; |
| uintptr_t **funcs; |
| |
| if (sdl.handle) |
| return 0; |
| |
| sdl.handle = dlopen (libsdl_soname, RTLD_LAZY); |
| if (sdl.handle == NULL) |
| return -1; |
| |
| funcs = (void *) &sdl.Init; |
| for (i = 0; i < ARRAY_SIZE (sdl_syms); ++i) |
| { |
| funcs[i] = dlsym (sdl.handle, sdl_syms[i]); |
| if (funcs[i] == NULL) |
| { |
| dlclose (sdl.handle); |
| sdl.handle = NULL; |
| return -1; |
| } |
| } |
| |
| return 0; |
| } |
| |
| static const SDL_PixelFormat *bfin_gui_color_format (enum gui_color color, |
| int *bytes_per_pixel); |
| |
| void * |
| bfin_gui_setup (void *state, int enabled, int width, int height, |
| enum gui_color color) |
| { |
| if (bfin_gui_sdl_setup ()) |
| return NULL; |
| |
| /* Create an SDL window if enabled and we don't have one yet. */ |
| if (enabled && !state) |
| { |
| struct gui_state *gui = xmalloc (sizeof (*gui)); |
| if (!gui) |
| return NULL; |
| |
| if (sdl.Init (SDL_INIT_VIDEO)) |
| goto error; |
| |
| gui->color = color; |
| gui->format = bfin_gui_color_format (gui->color, &gui->bytes_per_pixel); |
| #if HAVE_SDL == 1 |
| sdl.WM_SetCaption (bfin_gui_window_title, NULL); |
| gui->screen = sdl.SetVideoMode (width, height, 32, |
| SDL_ANYFORMAT|SDL_HWSURFACE); |
| #else |
| gui->window = sdl.CreateWindow ( |
| bfin_gui_window_title, SDL_WINDOWPOS_CENTERED, |
| SDL_WINDOWPOS_CENTERED, width, height, 0); |
| if (!gui->window) |
| { |
| sdl.Quit(); |
| goto error; |
| } |
| |
| gui->screen = sdl.GetWindowSurface(gui->window); |
| #endif |
| if (!gui->screen) |
| { |
| sdl.Quit(); |
| goto error; |
| } |
| |
| sdl.ShowCursor (0); |
| gui->curr_line = 0; |
| gui->throttle = 0; |
| gui->throttle_limit = 0xf; /* XXX: let people control this ? */ |
| return gui; |
| |
| error: |
| free (gui); |
| return NULL; |
| } |
| |
| /* Else break down a window if disabled and we had one. */ |
| else if (!enabled && state) |
| { |
| sdl.Quit(); |
| free (state); |
| return NULL; |
| } |
| |
| /* Retain existing state, whatever that may be. */ |
| return state; |
| } |
| |
| static int |
| SDL_ConvertBlitLineFrom (const Uint8 *src, const SDL_PixelFormat * const format, |
| #if HAVE_SDL == 2 |
| SDL_Window *win, |
| #endif |
| SDL_Surface *dst, int dsty, int bytes_per_pixel) |
| { |
| Uint8 r, g, b; |
| Uint32 *pixels; |
| unsigned i, j; |
| |
| if (SDL_MUSTLOCK (dst)) |
| if (sdl.LockSurface (dst)) |
| return 1; |
| |
| pixels = dst->pixels; |
| pixels += (dsty * dst->pitch / 4); |
| |
| for (i = 0; i < dst->w; ++i) |
| { |
| /* Exract the packed source pixel; RGB or BGR. */ |
| Uint32 pix = 0; |
| for (j = 0; j < bytes_per_pixel; ++j) |
| if (format->Rshift) |
| pix = (pix << 8) | src[j]; |
| else |
| pix = pix | ((Uint32)src[j] << (j * 8)); |
| |
| /* Unpack the source pixel into its components. */ |
| sdl.GetRGB (pix, format, &r, &g, &b); |
| /* Translate into the screen pixel format. */ |
| *pixels++ = sdl.MapRGB (dst->format, r, g, b); |
| |
| src += bytes_per_pixel; |
| } |
| |
| if (SDL_MUSTLOCK (dst)) |
| sdl.UnlockSurface (dst); |
| |
| #if HAVE_SDL == 1 |
| sdl.UpdateRect (dst, 0, dsty, dst->w, 1); |
| #else |
| { |
| SDL_Rect rect = { |
| .x = 0, |
| .y = dsty, |
| .w = dst->w, |
| .h = 1, |
| }; |
| |
| sdl.UpdateWindowSurfaceRects (win, &rect, 1); |
| } |
| #endif |
| |
| return 0; |
| } |
| |
| unsigned |
| bfin_gui_update (void *state, const void *source, unsigned nr_bytes) |
| { |
| struct gui_state *gui = state; |
| int ret; |
| |
| if (!gui) |
| return 0; |
| |
| /* XXX: Make this an option ? */ |
| gui->throttle = (gui->throttle + 1) & gui->throttle_limit; |
| if (gui->throttle) |
| return 0; |
| |
| ret = SDL_ConvertBlitLineFrom (source, gui->format, |
| #if HAVE_SDL == 2 |
| gui->window, |
| #endif |
| gui->screen, gui->curr_line, |
| gui->bytes_per_pixel); |
| if (ret) |
| return 0; |
| |
| gui->curr_line = (gui->curr_line + 1) % gui->screen->h; |
| |
| return nr_bytes; |
| } |
| |
| #if HAVE_SDL == 1 |
| |
| #define FMASK(cnt, shift) (((1 << (cnt)) - 1) << (shift)) |
| #define _FORMAT(bpp, rcnt, gcnt, bcnt, acnt, rsh, gsh, bsh, ash) \ |
| NULL, bpp, (bpp)/8, 8-(rcnt), 8-(gcnt), 8-(bcnt), 8-(acnt), rsh, gsh, bsh, ash, \ |
| FMASK (rcnt, rsh), FMASK (gcnt, gsh), FMASK (bcnt, bsh), FMASK (acnt, ash), |
| #define FORMAT(rcnt, gcnt, bcnt, acnt, rsh, gsh, bsh, ash) \ |
| _FORMAT(((((rcnt) + (gcnt) + (bcnt) + (acnt)) + 7) / 8) * 8, \ |
| rcnt, gcnt, bcnt, acnt, rsh, gsh, bsh, ash) |
| |
| static const SDL_PixelFormat sdl_rgb_565 = |
| { |
| FORMAT (5, 6, 5, 0, 11, 5, 0, 0) |
| }; |
| #define SDL_PIXELFORMAT_RGB565 &sdl_rgb_565 |
| |
| static const SDL_PixelFormat sdl_bgr_565 = |
| { |
| FORMAT (5, 6, 5, 0, 0, 5, 11, 0) |
| }; |
| #define SDL_PIXELFORMAT_BGR565 &sdl_bgr_565 |
| |
| static const SDL_PixelFormat sdl_rgb_888 = |
| { |
| FORMAT (8, 8, 8, 0, 16, 8, 0, 0) |
| }; |
| #define SDL_PIXELFORMAT_RGB888 &sdl_rgb_888 |
| |
| static const SDL_PixelFormat sdl_bgr_888 = |
| { |
| FORMAT (8, 8, 8, 0, 0, 8, 16, 0) |
| }; |
| #define SDL_PIXELFORMAT_BGR888 &sdl_bgr_888 |
| |
| static const SDL_PixelFormat sdl_rgba_8888 = |
| { |
| FORMAT (8, 8, 8, 8, 24, 16, 8, 0) |
| }; |
| #define SDL_PIXELFORMAT_RGBA8888 &sdl_rgba_8888 |
| |
| #endif |
| |
| static const struct { |
| const char *name; |
| /* Since we declare the pixel formats above for SDL 1, we have the bpp |
| setting, but SDL 2 internally uses larger values for its own memory, so |
| we can't assume the Blackfin pixel format sizes always match SDL. */ |
| int bytes_per_pixel; |
| #if HAVE_SDL == 1 |
| const SDL_PixelFormat *format; |
| #else |
| Uint32 format; |
| #endif |
| enum gui_color color; |
| } color_spaces[] = { |
| { "rgb565", 2, SDL_PIXELFORMAT_RGB565, GUI_COLOR_RGB_565, }, |
| { "bgr565", 2, SDL_PIXELFORMAT_BGR565, GUI_COLOR_BGR_565, }, |
| { "rgb888", 3, SDL_PIXELFORMAT_RGB888, GUI_COLOR_RGB_888, }, |
| { "bgr888", 3, SDL_PIXELFORMAT_BGR888, GUI_COLOR_BGR_888, }, |
| { "rgba8888", 4, SDL_PIXELFORMAT_RGBA8888, GUI_COLOR_RGBA_8888, }, |
| }; |
| |
| enum gui_color bfin_gui_color (const char *color) |
| { |
| int i; |
| |
| if (!color) |
| goto def; |
| |
| for (i = 0; i < ARRAY_SIZE (color_spaces); ++i) |
| if (!strcmp (color, color_spaces[i].name)) |
| return color_spaces[i].color; |
| |
| /* Pick a random default. */ |
| def: |
| return GUI_COLOR_RGB_888; |
| } |
| |
| static const SDL_PixelFormat *bfin_gui_color_format (enum gui_color color, |
| int *bytes_per_pixel) |
| { |
| int i; |
| |
| for (i = 0; i < ARRAY_SIZE (color_spaces); ++i) |
| if (color == color_spaces[i].color) |
| { |
| *bytes_per_pixel = color_spaces[i].bytes_per_pixel; |
| #if HAVE_SDL == 1 |
| return color_spaces[i].format; |
| #else |
| return sdl.AllocFormat (color_spaces[i].format); |
| #endif |
| } |
| |
| return NULL; |
| } |
| |
| int bfin_gui_color_depth (enum gui_color color) |
| { |
| int bytes_per_pixel; |
| const SDL_PixelFormat *format = bfin_gui_color_format (color, |
| &bytes_per_pixel); |
| return format ? bytes_per_pixel * 8 : 0; |
| } |
| |
| #endif |