| /* Include file cached obstack implementation. | |
| Written by Fred Fish <fnf@cygnus.com> | |
| Rewritten by Jim Blandy <jimb@cygnus.com> | |
| Copyright (C) 1999-2018 Free Software Foundation, Inc. | |
| This file is part of GDB. | |
| This program is free software; you can redistribute it and/or modify | |
| it under the terms of the GNU General Public License as published by | |
| the Free Software Foundation; either version 3 of the License, or | |
| (at your option) any later version. | |
| This program is distributed in the hope that it will be useful, | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| GNU General Public License for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with this program. If not, see <http://www.gnu.org/licenses/>. */ | |
| #ifndef BCACHE_H | |
| #define BCACHE_H 1 | |
| /* A bcache is a data structure for factoring out duplication in | |
| read-only structures. You give the bcache some string of bytes S. | |
| If the bcache already contains a copy of S, it hands you back a | |
| pointer to its copy. Otherwise, it makes a fresh copy of S, and | |
| hands you back a pointer to that. In either case, you can throw | |
| away your copy of S, and use the bcache's. | |
| The "strings" in question are arbitrary strings of bytes --- they | |
| can contain zero bytes. You pass in the length explicitly when you | |
| call the bcache function. | |
| This means that you can put ordinary C objects in a bcache. | |
| However, if you do this, remember that structs can contain `holes' | |
| between members, added for alignment. These bytes usually contain | |
| garbage. If you try to bcache two objects which are identical from | |
| your code's point of view, but have different garbage values in the | |
| structure's holes, then the bcache will treat them as separate | |
| strings, and you won't get the nice elimination of duplicates you | |
| were hoping for. So, remember to memset your structures full of | |
| zeros before bcaching them! | |
| You shouldn't modify the strings you get from a bcache, because: | |
| - You don't necessarily know who you're sharing space with. If I | |
| stick eight bytes of text in a bcache, and then stick an eight-byte | |
| structure in the same bcache, there's no guarantee those two | |
| objects don't actually comprise the same sequence of bytes. If | |
| they happen to, the bcache will use a single byte string for both | |
| of them. Then, modifying the structure will change the string. In | |
| bizarre ways. | |
| - Even if you know for some other reason that all that's okay, | |
| there's another problem. A bcache stores all its strings in a hash | |
| table. If you modify a string's contents, you will probably change | |
| its hash value. This means that the modified string is now in the | |
| wrong place in the hash table, and future bcache probes will never | |
| find it. So by mutating a string, you give up any chance of | |
| sharing its space with future duplicates. | |
| Size of bcache VS hashtab: | |
| For bcache, the most critical cost is size (or more exactly the | |
| overhead added by the bcache). It turns out that the bcache is | |
| remarkably efficient. | |
| Assuming a 32-bit system (the hash table slots are 4 bytes), | |
| ignoring alignment, and limit strings to 255 bytes (1 byte length) | |
| we get ... | |
| bcache: This uses a separate linked list to track the hash chain. | |
| The numbers show roughly 100% occupancy of the hash table and an | |
| average chain length of 4. Spreading the slot cost over the 4 | |
| chain elements: | |
| 4 (slot) / 4 (chain length) + 1 (length) + 4 (chain) = 6 bytes | |
| hashtab: This uses a more traditional re-hash algorithm where the | |
| chain is maintained within the hash table. The table occupancy is | |
| kept below 75% but we'll assume its perfect: | |
| 4 (slot) x 4/3 (occupancy) + 1 (length) = 6 1/3 bytes | |
| So a perfect hashtab has just slightly larger than an average | |
| bcache. | |
| It turns out that an average hashtab is far worse. Two things | |
| hurt: | |
| - Hashtab's occupancy is more like 50% (it ranges between 38% and | |
| 75%) giving a per slot cost of 4x2 vs 4x4/3. | |
| - the string structure needs to be aligned to 8 bytes which for | |
| hashtab wastes 7 bytes, while for bcache wastes only 3. | |
| This gives: | |
| hashtab: 4 x 2 + 1 + 7 = 16 bytes | |
| bcache 4 / 4 + 1 + 4 + 3 = 9 bytes | |
| The numbers of GDB debugging GDB support this. ~40% vs ~70% overhead. | |
| Speed of bcache VS hashtab (the half hash hack): | |
| While hashtab has a typical chain length of 1, bcache has a chain | |
| length of round 4. This means that the bcache will require | |
| something like double the number of compares after that initial | |
| hash. In both cases the comparison takes the form: | |
| a.length == b.length && memcmp (a.data, b.data, a.length) == 0 | |
| That is lengths are checked before doing the memcmp. | |
| For GDB debugging GDB, it turned out that all lengths were 24 bytes | |
| (no C++ so only psymbols were cached) and hence, all compares | |
| required a call to memcmp. As a hack, two bytes of padding | |
| (mentioned above) are used to store the upper 16 bits of the | |
| string's hash value and then that is used in the comparison vis: | |
| a.half_hash == b.half_hash && a.length == b.length && memcmp | |
| (a.data, b.data, a.length) | |
| The numbers from GDB debugging GDB show this to be a remarkable | |
| 100% effective (only necessary length and memcmp tests being | |
| performed). | |
| Mind you, looking at the wall clock, the same GDB debugging GDB | |
| showed only marginal speed up (0.780 vs 0.773s). Seems GDB is too | |
| busy doing something else :-( | |
| */ | |
| struct bcache; | |
| /* Find a copy of the LENGTH bytes at ADDR in BCACHE. If BCACHE has | |
| never seen those bytes before, add a copy of them to BCACHE. In | |
| either case, return a pointer to BCACHE's copy of that string. | |
| Since the cached value is ment to be read-only, return a const | |
| buffer. */ | |
| extern const void *bcache (const void *addr, int length, | |
| struct bcache *bcache); | |
| /* Like bcache, but if ADDED is not NULL, set *ADDED to true if the | |
| bytes were newly added to the cache, or to false if the bytes were | |
| found in the cache. */ | |
| extern const void *bcache_full (const void *addr, int length, | |
| struct bcache *bcache, int *added); | |
| /* Free all the storage used by BCACHE. */ | |
| extern void bcache_xfree (struct bcache *bcache); | |
| /* Create a new bcache object. */ | |
| extern struct bcache *bcache_xmalloc ( | |
| unsigned long (*hash_function)(const void *, int length), | |
| int (*compare_function)(const void *, const void *, int length)); | |
| /* Print statistics on BCACHE's memory usage and efficacity at | |
| eliminating duplication. TYPE should be a string describing the | |
| kind of data BCACHE holds. Statistics are printed using | |
| `printf_filtered' and its ilk. */ | |
| extern void print_bcache_statistics (struct bcache *bcache, const char *type); | |
| extern int bcache_memory_used (struct bcache *bcache); | |
| /* The hash functions */ | |
| extern unsigned long hash(const void *addr, int length); | |
| extern unsigned long hash_continue (const void *addr, int length, | |
| unsigned long h); | |
| #endif /* BCACHE_H */ |