| /* Definitions for expressions designed to be executed on the agent | |
| Copyright (C) 1998-2023 Free Software Foundation, Inc. | |
| This file is part of GDB. | |
| This program is free software; you can redistribute it and/or modify | |
| it under the terms of the GNU General Public License as published by | |
| the Free Software Foundation; either version 3 of the License, or | |
| (at your option) any later version. | |
| This program is distributed in the hope that it will be useful, | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| GNU General Public License for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with this program. If not, see <http://www.gnu.org/licenses/>. */ | |
| #ifndef AX_H | |
| #define AX_H | |
| /* It's sometimes useful to be able to debug programs that you can't | |
| really stop for more than a fraction of a second. To this end, the | |
| user can specify a tracepoint (like a breakpoint, but you don't | |
| stop at it), and specify a bunch of expressions to record the | |
| values of when that tracepoint is reached. As the program runs, | |
| GDB collects the values. At any point (possibly while values are | |
| still being collected), the user can display the collected values. | |
| This is used with remote debugging; we don't really support it on | |
| native configurations. | |
| This means that expressions are being evaluated by the remote agent, | |
| which doesn't have any access to the symbol table information, and | |
| needs to be small and simple. | |
| The agent_expr routines and datatypes are a bytecode language | |
| designed to be executed by the agent. Agent expressions work in | |
| terms of fixed-width values, operators, memory references, and | |
| register references. You can evaluate a agent expression just given | |
| a bunch of memory and register values to sniff at; you don't need | |
| any symbolic information like variable names, types, etc. | |
| GDB translates source expressions, whose meaning depends on | |
| symbolic information, into agent bytecode expressions, whose meaning | |
| is independent of symbolic information. This means the agent can | |
| evaluate them on the fly without reference to data only available | |
| to the host GDB. */ | |
| /* Different kinds of flaws an agent expression might have, as | |
| detected by ax_reqs. */ | |
| enum agent_flaws | |
| { | |
| agent_flaw_none = 0, /* code is good */ | |
| /* There is an invalid instruction in the stream. */ | |
| agent_flaw_bad_instruction, | |
| /* There is an incomplete instruction at the end of the expression. */ | |
| agent_flaw_incomplete_instruction, | |
| /* ax_reqs was unable to prove that every jump target is to a | |
| valid offset. Valid offsets are within the bounds of the | |
| expression, and to a valid instruction boundary. */ | |
| agent_flaw_bad_jump, | |
| /* ax_reqs was unable to prove to its satisfaction that, for each | |
| jump target location, the stack will have the same height whether | |
| that location is reached via a jump or by straight execution. */ | |
| agent_flaw_height_mismatch, | |
| /* ax_reqs was unable to prove that every instruction following | |
| an unconditional jump was the target of some other jump. */ | |
| agent_flaw_hole | |
| }; | |
| /* Agent expression data structures. */ | |
| /* A buffer containing a agent expression. */ | |
| struct agent_expr | |
| { | |
| /* Construct an empty agent expression. */ | |
| agent_expr (struct gdbarch *gdbarch, CORE_ADDR scope) | |
| : gdbarch (gdbarch), | |
| scope (scope) | |
| { } | |
| /* The bytes of the expression. */ | |
| gdb::byte_vector buf; | |
| /* The target architecture assumed to be in effect. */ | |
| struct gdbarch *gdbarch; | |
| /* The address to which the expression applies. */ | |
| CORE_ADDR scope; | |
| /* If the following is not equal to agent_flaw_none, the rest of the | |
| information in this structure is suspect. */ | |
| enum agent_flaws flaw; | |
| /* Number of elements left on stack at end; may be negative if expr | |
| only consumes elements. */ | |
| int final_height; | |
| /* Maximum and minimum stack height, relative to initial height. */ | |
| int max_height, min_height; | |
| /* Largest `ref' or `const' opcode used, in bits. Zero means the | |
| expression has no such instructions. */ | |
| int max_data_size; | |
| /* Bit vector of registers needed. Register R is needed iff | |
| reg_mask[R] is non-zero. Note! You may not assume that this | |
| bitmask is long enough to hold bits for all the registers of | |
| the machine; the agent expression code has no idea how many | |
| registers the machine has. | |
| Also note that this mask may contain registers that are needed | |
| for the original collection expression to work, but that are | |
| not referenced by any bytecode. This could, for example, occur | |
| when collecting a local variable allocated to a register; the | |
| compiler sets the mask bit and skips generating a bytecode whose | |
| result is going to be discarded anyway. | |
| */ | |
| std::vector<bool> reg_mask; | |
| /* For the data tracing facility, we need to insert `trace' bytecodes | |
| before each data fetch; this records all the memory that the | |
| expression touches in the course of evaluation, so that memory will | |
| be available when the user later tries to evaluate the expression | |
| in GDB. | |
| Setting the flag 'tracing' to true enables the code that | |
| emits the trace bytecodes at the appropriate points. */ | |
| bool tracing = false; | |
| /* This indicates that pointers to chars should get an added | |
| tracenz bytecode to record nonzero bytes, up to a length that | |
| is the value of trace_string. */ | |
| int trace_string = 0; | |
| }; | |
| /* An agent_expr owning pointer. */ | |
| typedef std::unique_ptr<agent_expr> agent_expr_up; | |
| /* The actual values of the various bytecode operations. */ | |
| enum agent_op | |
| { | |
| #define DEFOP(NAME, SIZE, DATA_SIZE, CONSUMED, PRODUCED, VALUE) \ | |
| aop_ ## NAME = VALUE, | |
| #include "gdbsupport/ax.def" | |
| #undef DEFOP | |
| }; | |
| /* Functions for building expressions. */ | |
| /* Append a raw byte to EXPR. */ | |
| extern void ax_raw_byte (struct agent_expr *expr, gdb_byte byte); | |
| /* Append a simple operator OP to EXPR. */ | |
| extern void ax_simple (struct agent_expr *EXPR, enum agent_op OP); | |
| /* Append a pick operator to EXPR. DEPTH is the stack item to pick, | |
| with 0 being top of stack. */ | |
| extern void ax_pick (struct agent_expr *EXPR, int DEPTH); | |
| /* Append the floating-point prefix, for the next bytecode. */ | |
| #define ax_float(EXPR) (ax_simple ((EXPR), aop_float)) | |
| /* Append a sign-extension instruction to EXPR, to extend an N-bit value. */ | |
| extern void ax_ext (struct agent_expr *EXPR, int N); | |
| /* Append a zero-extension instruction to EXPR, to extend an N-bit value. */ | |
| extern void ax_zero_ext (struct agent_expr *EXPR, int N); | |
| /* Append a trace_quick instruction to EXPR, to record N bytes. */ | |
| extern void ax_trace_quick (struct agent_expr *EXPR, int N); | |
| /* Append a goto op to EXPR. OP is the actual op (must be aop_goto or | |
| aop_if_goto). We assume we don't know the target offset yet, | |
| because it's probably a forward branch, so we leave space in EXPR | |
| for the target, and return the offset in EXPR of that space, so we | |
| can backpatch it once we do know the target offset. Use ax_label | |
| to do the backpatching. */ | |
| extern int ax_goto (struct agent_expr *EXPR, enum agent_op OP); | |
| /* Suppose a given call to ax_goto returns some value PATCH. When you | |
| know the offset TARGET that goto should jump to, call | |
| ax_label (EXPR, PATCH, TARGET) | |
| to patch TARGET into the ax_goto instruction. */ | |
| extern void ax_label (struct agent_expr *EXPR, int patch, int target); | |
| /* Assemble code to push a constant on the stack. */ | |
| extern void ax_const_l (struct agent_expr *EXPR, LONGEST l); | |
| extern void ax_const_d (struct agent_expr *EXPR, LONGEST d); | |
| /* Assemble code to push the value of register number REG on the | |
| stack. */ | |
| extern void ax_reg (struct agent_expr *EXPR, int REG); | |
| /* Add the given register to the register mask of the expression. */ | |
| extern void ax_reg_mask (struct agent_expr *ax, int reg); | |
| /* Assemble code to operate on a trace state variable. */ | |
| extern void ax_tsv (struct agent_expr *expr, enum agent_op op, int num); | |
| /* Append a string to the bytecode stream. */ | |
| extern void ax_string (struct agent_expr *x, const char *str, int slen); | |
| /* Functions for printing out expressions, and otherwise debugging | |
| things. */ | |
| /* Disassemble the expression EXPR, writing to F. */ | |
| extern void ax_print (struct ui_file *f, struct agent_expr * EXPR); | |
| /* Given an agent expression AX, analyze and update its requirements. */ | |
| extern void ax_reqs (struct agent_expr *ax); | |
| #endif /* AX_H */ |