| /* Source-language-related definitions for GDB. | |
| Copyright (C) 1991-2023 Free Software Foundation, Inc. | |
| Contributed by the Department of Computer Science at the State University | |
| of New York at Buffalo. | |
| This file is part of GDB. | |
| This program is free software; you can redistribute it and/or modify | |
| it under the terms of the GNU General Public License as published by | |
| the Free Software Foundation; either version 3 of the License, or | |
| (at your option) any later version. | |
| This program is distributed in the hope that it will be useful, | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| GNU General Public License for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with this program. If not, see <http://www.gnu.org/licenses/>. */ | |
| #if !defined (LANGUAGE_H) | |
| #define LANGUAGE_H 1 | |
| #include "symtab.h" | |
| #include "gdbsupport/function-view.h" | |
| #include "expression.h" | |
| /* Forward decls for prototypes. */ | |
| struct value; | |
| struct objfile; | |
| class frame_info_ptr; | |
| struct ui_file; | |
| struct value_print_options; | |
| struct type_print_options; | |
| struct lang_varobj_ops; | |
| struct parser_state; | |
| class compile_instance; | |
| struct completion_match_for_lcd; | |
| class innermost_block_tracker; | |
| #define MAX_FORTRAN_DIMS 7 /* Maximum number of F77 array dims. */ | |
| /* range_check == | |
| range_check_on: Ranges are checked in GDB expressions, producing errors. | |
| range_check_warn: Ranges are checked, producing warnings. | |
| range_check_off: Ranges are not checked in GDB expressions. */ | |
| extern enum range_check | |
| { | |
| range_check_off, range_check_warn, range_check_on | |
| } | |
| range_check; | |
| /* array_ordering == | |
| array_row_major: Arrays are in row major order. | |
| array_column_major: Arrays are in column major order. */ | |
| extern enum array_ordering | |
| { | |
| array_row_major, array_column_major | |
| } | |
| array_ordering; | |
| /* case_sensitivity == | |
| case_sensitive_on: Case sensitivity in name matching is used. | |
| case_sensitive_off: Case sensitivity in name matching is not used. */ | |
| extern enum case_sensitivity | |
| { | |
| case_sensitive_on, case_sensitive_off | |
| } | |
| case_sensitivity; | |
| /* macro_expansion == | |
| macro_expansion_no: No macro expansion is available. | |
| macro_expansion_c: C-like macro expansion is available. */ | |
| enum macro_expansion | |
| { | |
| macro_expansion_no, macro_expansion_c | |
| }; | |
| /* Per architecture (OS/ABI) language information. */ | |
| struct language_arch_info | |
| { | |
| /* A default constructor. */ | |
| language_arch_info () = default; | |
| DISABLE_COPY_AND_ASSIGN (language_arch_info); | |
| /* Set the default boolean type to be TYPE. If NAME is not nullptr then | |
| before using TYPE a symbol called NAME will be looked up, and the type | |
| of this symbol will be used instead. Should only be called once when | |
| performing setup for a particular language in combination with a | |
| particular gdbarch. */ | |
| void set_bool_type (struct type *type, const char *name = nullptr) | |
| { | |
| gdb_assert (m_bool_type_default == nullptr); | |
| gdb_assert (m_bool_type_name == nullptr); | |
| gdb_assert (type != nullptr); | |
| m_bool_type_default = type; | |
| m_bool_type_name = name; | |
| } | |
| /* Set the type to be used for characters within a string. Should only | |
| be called once when performing setup for a particular language in | |
| combination with a particular gdbarch. */ | |
| void set_string_char_type (struct type *type) | |
| { | |
| gdb_assert (m_string_char_type == nullptr); | |
| gdb_assert (type != nullptr); | |
| m_string_char_type = type; | |
| } | |
| /* Return the type for characters within a string. */ | |
| struct type *string_char_type () const | |
| { return m_string_char_type; } | |
| /* Return the type to be used for booleans. */ | |
| struct type *bool_type () const; | |
| /* Add TYPE to the list of primitive types for this particular language, | |
| with this OS/ABI combination. */ | |
| void add_primitive_type (struct type *type) | |
| { | |
| gdb_assert (type != nullptr); | |
| primitive_types_and_symbols.push_back (type_and_symbol (type)); | |
| } | |
| /* Lookup a primitive type called NAME. Will return nullptr if no | |
| matching type is found. */ | |
| struct type *lookup_primitive_type (const char *name); | |
| /* Lookup a primitive type for which FILTER returns true. Will return | |
| nullptr if no matching type is found. */ | |
| struct type *lookup_primitive_type | |
| (gdb::function_view<bool (struct type *)> filter); | |
| /* Lookup a primitive type called NAME and return the type as a symbol. | |
| LANG is the language for which type is being looked up. */ | |
| struct symbol *lookup_primitive_type_as_symbol (const char *name, | |
| enum language lang); | |
| private: | |
| /* A structure storing a type and a corresponding symbol. The type is | |
| defined at construction time, while the symbol is lazily created only | |
| when asked for, but is then cached for future use. */ | |
| struct type_and_symbol | |
| { | |
| /* Constructor. */ | |
| explicit type_and_symbol (struct type *type) | |
| : m_type (type) | |
| { /* Nothing. */ } | |
| /* Default move constructor. */ | |
| type_and_symbol (type_and_symbol&&) = default; | |
| DISABLE_COPY_AND_ASSIGN (type_and_symbol); | |
| /* Return the type from this object. */ | |
| struct type *type () const | |
| { return m_type; } | |
| /* Create and return a symbol wrapping M_TYPE from this object. */ | |
| struct symbol *symbol (enum language lang) | |
| { | |
| if (m_symbol == nullptr) | |
| m_symbol = alloc_type_symbol (lang, m_type); | |
| return m_symbol; | |
| } | |
| private: | |
| /* The type primitive type. */ | |
| struct type *m_type = nullptr; | |
| /* A symbol wrapping M_TYPE, only created when first asked for. */ | |
| struct symbol *m_symbol = nullptr; | |
| /* Helper function for type lookup as a symbol. Create the symbol | |
| corresponding to type TYPE in language LANG. */ | |
| static struct symbol *alloc_type_symbol (enum language lang, | |
| struct type *type); | |
| }; | |
| /* Lookup a type_and_symbol entry from the primitive_types_and_symbols | |
| vector for a type matching NAME. Return a pointer to the | |
| type_and_symbol object from the vector. This will return nullptr if | |
| there is no type matching NAME found. */ | |
| type_and_symbol *lookup_primitive_type_and_symbol (const char *name); | |
| /* Vector of the primitive types added through add_primitive_type. These | |
| types can be specified by name in parsing types in expressions, | |
| regardless of whether the program being debugged actually defines such | |
| a type. | |
| Within the vector each type is paired with a lazily created symbol, | |
| which can be fetched by the symbol lookup machinery, should they be | |
| needed. */ | |
| std::vector<type_and_symbol> primitive_types_and_symbols; | |
| /* Type of elements of strings. */ | |
| struct type *m_string_char_type = nullptr; | |
| /* Symbol name of type to use as boolean type, if defined. */ | |
| const char *m_bool_type_name = nullptr; | |
| /* Otherwise, this is the default boolean builtin type. */ | |
| struct type *m_bool_type_default = nullptr; | |
| }; | |
| /* In a language (particularly C++) a function argument of an aggregate | |
| type (i.e. class/struct/union) may be implicitly passed by reference | |
| even though it is declared a call-by-value argument in the source. | |
| The struct below puts together necessary information for GDB to be | |
| able to detect and carry out pass-by-reference semantics for a | |
| particular type. This type is referred as T in the inlined comments | |
| below. | |
| The default values of the fields are chosen to give correct semantics | |
| for primitive types and for simple aggregate types, such as | |
| class T { | |
| int x; | |
| }; */ | |
| struct language_pass_by_ref_info | |
| { | |
| /* True if an argument of type T can be passed to a function by value | |
| (i.e. not through an implicit reference). False, otherwise. */ | |
| bool trivially_copyable = true; | |
| /* True if a copy of a value of type T can be initialized by | |
| memcpy'ing the value bit-by-bit. False, otherwise. | |
| E.g. If T has a user-defined copy ctor, this should be false. */ | |
| bool trivially_copy_constructible = true; | |
| /* True if a value of type T can be destructed simply by reclaiming | |
| the memory area occupied by the value. False, otherwise. | |
| E.g. If T has a user-defined destructor, this should be false. */ | |
| bool trivially_destructible = true; | |
| /* True if it is allowed to create a copy of a value of type T. | |
| False, otherwise. | |
| E.g. If T has a deleted copy ctor, this should be false. */ | |
| bool copy_constructible = true; | |
| /* True if a value of type T can be destructed. False, otherwise. | |
| E.g. If T has a deleted destructor, this should be false. */ | |
| bool destructible = true; | |
| }; | |
| /* Splitting strings into words. */ | |
| extern const char *default_word_break_characters (void); | |
| /* Base class from which all other language classes derive. */ | |
| struct language_defn | |
| { | |
| language_defn (enum language lang) | |
| : la_language (lang) | |
| { | |
| /* We should only ever create one instance of each language. */ | |
| gdb_assert (languages[lang] == nullptr); | |
| languages[lang] = this; | |
| } | |
| /* Which language this is. */ | |
| const enum language la_language; | |
| /* Name of the language. */ | |
| virtual const char *name () const = 0; | |
| /* Natural or official name of the language. */ | |
| virtual const char *natural_name () const = 0; | |
| /* Digit separator of the language. */ | |
| virtual const char *get_digit_separator () const | |
| { | |
| return " "; | |
| } | |
| /* Return a vector of file extensions for this language. The extension | |
| must include the ".", like ".c". If this language doesn't need to | |
| provide any filename extensions, this may be an empty vector (which is | |
| the default). */ | |
| virtual const std::vector<const char *> &filename_extensions () const | |
| { | |
| static const std::vector<const char *> no_extensions; | |
| return no_extensions; | |
| } | |
| /* Print the index of an element of an array. This default | |
| implementation prints using C99 syntax. */ | |
| virtual void print_array_index (struct type *index_type, | |
| LONGEST index_value, | |
| struct ui_file *stream, | |
| const value_print_options *options) const; | |
| /* Given a symbol VAR, the corresponding block VAR_BLOCK (if any) and a | |
| stack frame id FRAME, read the value of the variable and return (pointer | |
| to a) struct value containing the value. | |
| VAR_BLOCK is needed if there's a possibility for VAR to be outside | |
| FRAME. This is what happens if FRAME correspond to a nested function | |
| and VAR is defined in the outer function. If callers know that VAR is | |
| located in FRAME or is global/static, NULL can be passed as VAR_BLOCK. | |
| Throw an error if the variable cannot be found. */ | |
| virtual struct value *read_var_value (struct symbol *var, | |
| const struct block *var_block, | |
| frame_info_ptr frame) const; | |
| /* Return information about whether TYPE should be passed | |
| (and returned) by reference at the language level. The default | |
| implementation returns a LANGUAGE_PASS_BY_REF_INFO initialised in its | |
| default state. */ | |
| virtual struct language_pass_by_ref_info pass_by_reference_info | |
| (struct type *type) const | |
| { | |
| return {}; | |
| } | |
| /* Return true if SYMBOL represents an entity that is not | |
| supposed to be seen by the user. To be used to filter symbols | |
| during printing. */ | |
| virtual bool symbol_printing_suppressed (struct symbol *symbol) const | |
| { | |
| return false; | |
| } | |
| /* The per-architecture (OS/ABI) language information. */ | |
| virtual void language_arch_info (struct gdbarch *, | |
| struct language_arch_info *) const = 0; | |
| /* Find the definition of the type with the given name. */ | |
| virtual struct type *lookup_transparent_type (const char *name) const | |
| { | |
| return basic_lookup_transparent_type (name); | |
| } | |
| /* Find all symbols in the current program space matching NAME in | |
| DOMAIN, according to this language's rules. | |
| The search is done in BLOCK only. | |
| The caller is responsible for iterating up through superblocks | |
| if desired. | |
| For each one, call CALLBACK with the symbol. If CALLBACK | |
| returns false, the iteration ends at that point. | |
| This field may not be NULL. If the language does not need any | |
| special processing here, 'iterate_over_symbols' should be | |
| used as the definition. */ | |
| virtual bool iterate_over_symbols | |
| (const struct block *block, const lookup_name_info &name, | |
| domain_enum domain, | |
| gdb::function_view<symbol_found_callback_ftype> callback) const | |
| { | |
| return ::iterate_over_symbols (block, name, domain, callback); | |
| } | |
| /* Return a pointer to the function that should be used to match a | |
| symbol name against LOOKUP_NAME, according to this language's | |
| rules. The matching algorithm depends on LOOKUP_NAME. For | |
| example, on Ada, the matching algorithm depends on the symbol | |
| name (wild/full/verbatim matching), and on whether we're doing | |
| a normal lookup or a completion match lookup. | |
| As Ada wants to capture symbol matching for all languages in some | |
| cases, then this method is a non-overridable interface. Languages | |
| should override GET_SYMBOL_NAME_MATCHER_INNER if they need to. */ | |
| symbol_name_matcher_ftype *get_symbol_name_matcher | |
| (const lookup_name_info &lookup_name) const; | |
| /* If this language allows compilation from the gdb command line, | |
| then this method will return an instance of struct gcc_context | |
| appropriate to the language. If compilation for this language is | |
| generally supported, but something goes wrong then an exception | |
| is thrown. If compilation is not supported for this language | |
| then this method returns NULL. */ | |
| virtual std::unique_ptr<compile_instance> get_compile_instance () const; | |
| /* This method must be overridden if 'get_compile_instance' is | |
| overridden. | |
| This takes the user-supplied text and returns a new bit of code | |
| to compile. | |
| INST is the compiler instance being used. | |
| INPUT is the user's input text. | |
| GDBARCH is the architecture to use. | |
| EXPR_BLOCK is the block in which the expression is being | |
| parsed. | |
| EXPR_PC is the PC at which the expression is being parsed. */ | |
| virtual std::string compute_program (compile_instance *inst, | |
| const char *input, | |
| struct gdbarch *gdbarch, | |
| const struct block *expr_block, | |
| CORE_ADDR expr_pc) const | |
| { | |
| gdb_assert_not_reached ("language_defn::compute_program"); | |
| } | |
| /* Hash the given symbol search name. */ | |
| virtual unsigned int search_name_hash (const char *name) const; | |
| /* Demangle a symbol according to this language's rules. Unlike | |
| la_demangle, this does not take any options. | |
| *DEMANGLED will be set by this function. | |
| If this function returns false, then *DEMANGLED must always be set | |
| to NULL. | |
| If this function returns true, the implementation may set this to | |
| a xmalloc'd string holding the demangled form. However, it is | |
| not required to. The string, if any, is owned by the caller. | |
| The resulting string should be of the form that will be | |
| installed into a symbol. */ | |
| virtual bool sniff_from_mangled_name | |
| (const char *mangled, gdb::unique_xmalloc_ptr<char> *demangled) const | |
| { | |
| *demangled = nullptr; | |
| return false; | |
| } | |
| /* Return demangled language symbol version of MANGLED, or NULL. */ | |
| virtual gdb::unique_xmalloc_ptr<char> demangle_symbol (const char *mangled, | |
| int options) const | |
| { | |
| return nullptr; | |
| } | |
| /* Return true if this class' implementation of print_type can | |
| handle the /o modifier. */ | |
| virtual bool can_print_type_offsets () const | |
| { | |
| return false; | |
| } | |
| /* Print TYPE to STREAM using syntax appropriate for this language. | |
| LEVEL is the depth to indent lines by. VARSTRING, if not NULL or the | |
| empty string, is the name of a variable and TYPE should be printed in | |
| the form of a declaration of a variable named VARSTRING. */ | |
| virtual void print_type (struct type *type, const char *varstring, | |
| struct ui_file *stream, int show, int level, | |
| const struct type_print_options *flags) const = 0; | |
| /* PC is possibly an unknown languages trampoline. | |
| If that PC falls in a trampoline belonging to this language, return | |
| the address of the first pc in the real function, or 0 if it isn't a | |
| language tramp for this language. */ | |
| virtual CORE_ADDR skip_trampoline (const frame_info_ptr &fi, CORE_ADDR pc) const | |
| { | |
| return (CORE_ADDR) 0; | |
| } | |
| /* Return class name of a mangled method name or NULL. */ | |
| virtual char *class_name_from_physname (const char *physname) const | |
| { | |
| return nullptr; | |
| } | |
| /* The list of characters forming word boundaries. */ | |
| virtual const char *word_break_characters (void) const | |
| { | |
| return default_word_break_characters (); | |
| } | |
| /* Add to the completion tracker all symbols which are possible | |
| completions for TEXT. WORD is the entire command on which the | |
| completion is being made. If CODE is TYPE_CODE_UNDEF, then all | |
| symbols should be examined; otherwise, only STRUCT_DOMAIN symbols | |
| whose type has a code of CODE should be matched. */ | |
| virtual void collect_symbol_completion_matches | |
| (completion_tracker &tracker, | |
| complete_symbol_mode mode, | |
| symbol_name_match_type name_match_type, | |
| const char *text, | |
| const char *word, | |
| enum type_code code) const | |
| { | |
| return default_collect_symbol_completion_matches_break_on | |
| (tracker, mode, name_match_type, text, word, "", code); | |
| } | |
| /* This is a function that lookup_symbol will call when it gets to | |
| the part of symbol lookup where C looks up static and global | |
| variables. This default implements the basic C lookup rules. */ | |
| virtual struct block_symbol lookup_symbol_nonlocal | |
| (const char *name, | |
| const struct block *block, | |
| const domain_enum domain) const; | |
| /* Return an expression that can be used for a location | |
| watchpoint. TYPE is a pointer type that points to the memory | |
| to watch, and ADDR is the address of the watched memory. */ | |
| virtual gdb::unique_xmalloc_ptr<char> watch_location_expression | |
| (struct type *type, CORE_ADDR addr) const; | |
| /* List of all known languages. */ | |
| static const struct language_defn *languages[nr_languages]; | |
| /* Print a top-level value using syntax appropriate for this language. */ | |
| virtual void value_print (struct value *val, struct ui_file *stream, | |
| const struct value_print_options *options) const; | |
| /* Print a value using syntax appropriate for this language. RECURSE is | |
| the recursion depth. It is zero-based. */ | |
| virtual void value_print_inner | |
| (struct value *val, struct ui_file *stream, int recurse, | |
| const struct value_print_options *options) const; | |
| /* Parser function. */ | |
| virtual int parser (struct parser_state *ps) const; | |
| /* Print the character CH (of type CHTYPE) on STREAM as part of the | |
| contents of a literal string whose delimiter is QUOTER. */ | |
| virtual void emitchar (int ch, struct type *chtype, | |
| struct ui_file *stream, int quoter) const; | |
| virtual void printchar (int ch, struct type *chtype, | |
| struct ui_file * stream) const; | |
| /* Print the character string STRING, printing at most LENGTH characters. | |
| Printing stops early if the number hits print_max_chars; repeat counts | |
| are printed as appropriate. Print ellipses at the end if we | |
| had to stop before printing LENGTH characters, or if FORCE_ELLIPSES. */ | |
| virtual void printstr (struct ui_file *stream, struct type *elttype, | |
| const gdb_byte *string, unsigned int length, | |
| const char *encoding, int force_ellipses, | |
| const struct value_print_options *options) const; | |
| /* Print a typedef using syntax appropriate for this language. | |
| TYPE is the underlying type. NEW_SYMBOL is the symbol naming | |
| the type. STREAM is the output stream on which to print. */ | |
| virtual void print_typedef (struct type *type, struct symbol *new_symbol, | |
| struct ui_file *stream) const; | |
| /* Return true if TYPE is a string type. */ | |
| virtual bool is_string_type_p (struct type *type) const; | |
| /* Return a string that is used by the 'set print max-depth' setting. | |
| When GDB replaces a struct or union (during value printing) that is | |
| "too deep" this string is displayed instead. The default value here | |
| suits most languages. If overriding then the string here should | |
| ideally be similar in style to the default; an opener, three '.', and | |
| a closer. */ | |
| virtual const char *struct_too_deep_ellipsis () const | |
| { return "{...}"; } | |
| /* If this returns non-NULL then the string returned specifies the name | |
| of the implicit local variable that refers to the current object | |
| instance. Return NULL (the default) for languages that have no name | |
| for the current object instance. */ | |
| virtual const char *name_of_this () const | |
| { return nullptr; } | |
| /* Return false if the language has first-class arrays. Return true if | |
| there are no array values, and array objects decay to pointers, as in | |
| C. The default is true as currently most supported languages behave | |
| in this manner. */ | |
| virtual bool c_style_arrays_p () const | |
| { return true; } | |
| /* Return the index to use for extracting the first element of a string, | |
| or as the lower bound when creating a new string. The default of | |
| choosing 0 or 1 based on C_STYLE_ARRAYS_P works for all currently | |
| supported languages except Modula-2. */ | |
| virtual char string_lower_bound () const | |
| { return c_style_arrays_p () ? 0 : 1; } | |
| /* Return the LEN characters long string at PTR as a value suitable for | |
| this language. GDBARCH is used to infer the character type. The | |
| default implementation returns a null-terminated C string. */ | |
| virtual struct value *value_string (struct gdbarch *gdbarch, | |
| const char *ptr, ssize_t len) const; | |
| /* Returns true if the symbols names should be stored in GDB's data | |
| structures for minimal/partial/full symbols using their linkage (aka | |
| mangled) form; false if the symbol names should be demangled first. | |
| Most languages implement symbol lookup by comparing the demangled | |
| names, in which case it is advantageous to store that information | |
| already demangled, and so would return false, which is the default. | |
| On the other hand, some languages have opted for doing symbol lookups | |
| by comparing mangled names instead, for reasons usually specific to | |
| the language. Those languages should override this function and | |
| return true. | |
| And finally, other languages such as C or Asm do not have the concept | |
| of mangled vs demangled name, so those languages should also override | |
| this function and return true, to prevent any accidental demangling | |
| through an unrelated language's demangler. */ | |
| virtual bool store_sym_names_in_linkage_form_p () const | |
| { return false; } | |
| /* Default range checking preference. The return value from this | |
| function provides the automatic setting for 'set check range'. As a | |
| consequence a user is free to override this setting if they want. */ | |
| virtual bool range_checking_on_by_default () const | |
| { return false; } | |
| /* Is this language case sensitive? The return value from this function | |
| provides the automatic setting for 'set case-sensitive', as a | |
| consequence, a user is free to override this setting if they want. */ | |
| virtual enum case_sensitivity case_sensitivity () const | |
| { return case_sensitive_on; } | |
| /* Multi-dimensional array ordering. */ | |
| virtual enum array_ordering array_ordering () const | |
| { return array_row_major; } | |
| /* Style of macro expansion, if any, supported by this language. The | |
| default is no macro expansion. */ | |
| virtual enum macro_expansion macro_expansion () const | |
| { return macro_expansion_no; } | |
| /* Return a structure containing various operations on varobj specific | |
| for this language. */ | |
| virtual const struct lang_varobj_ops *varobj_ops () const; | |
| protected: | |
| /* This is the overridable part of the GET_SYMBOL_NAME_MATCHER method. | |
| See that method for a description of the arguments. */ | |
| virtual symbol_name_matcher_ftype *get_symbol_name_matcher_inner | |
| (const lookup_name_info &lookup_name) const; | |
| }; | |
| /* Pointer to the language_defn for our current language. This pointer | |
| always points to *some* valid struct; it can be used without checking | |
| it for validity. | |
| The current language affects expression parsing and evaluation | |
| (FIXME: it might be cleaner to make the evaluation-related stuff | |
| separate exp_opcodes for each different set of semantics. We | |
| should at least think this through more clearly with respect to | |
| what happens if the language is changed between parsing and | |
| evaluation) and printing of things like types and arrays. It does | |
| *not* affect symbol-reading-- each source file in a symbol-file has | |
| its own language and we should keep track of that regardless of the | |
| language when symbols are read. If we want some manual setting for | |
| the language of symbol files (e.g. detecting when ".c" files are | |
| C++), it should be a separate setting from the current_language. */ | |
| extern const struct language_defn *current_language; | |
| /* Pointer to the language_defn expected by the user, e.g. the language | |
| of main(), or the language we last mentioned in a message, or C. */ | |
| extern const struct language_defn *expected_language; | |
| /* Warning issued when current_language and the language of the current | |
| frame do not match. */ | |
| extern const char lang_frame_mismatch_warn[]; | |
| /* language_mode == | |
| language_mode_auto: current_language automatically set upon selection | |
| of scope (e.g. stack frame) | |
| language_mode_manual: current_language set only by user. */ | |
| extern enum language_mode | |
| { | |
| language_mode_auto, language_mode_manual | |
| } | |
| language_mode; | |
| /* Return the type that should be used for booleans for language L in | |
| GDBARCH. */ | |
| struct type *language_bool_type (const struct language_defn *l, | |
| struct gdbarch *gdbarch); | |
| /* Return the type that should be used for characters within a string for | |
| language L in GDBARCH. */ | |
| struct type *language_string_char_type (const struct language_defn *l, | |
| struct gdbarch *gdbarch); | |
| /* Look up a type from the set of OS/ABI specific types defined in | |
| GDBARCH for language L. NAME is used for selecting the matching | |
| type, and is passed through to the corresponding | |
| lookup_primitive_type member function inside the language_arch_info | |
| class. */ | |
| struct type *language_lookup_primitive_type (const struct language_defn *l, | |
| struct gdbarch *gdbarch, | |
| const char *name); | |
| /* Look up a type from the set of OS/ABI specific types defined in | |
| GDBARCH for language L. FILTER is used for selecting the matching | |
| type, and is passed through to the corresponding | |
| lookup_primitive_type member function inside the language_arch_info | |
| class. */ | |
| struct type *language_lookup_primitive_type | |
| (const struct language_defn *la, | |
| struct gdbarch *gdbarch, | |
| gdb::function_view<bool (struct type *)> filter); | |
| /* Wrapper around language_lookup_primitive_type to return the | |
| corresponding symbol. */ | |
| struct symbol * | |
| language_lookup_primitive_type_as_symbol (const struct language_defn *l, | |
| struct gdbarch *gdbarch, | |
| const char *name); | |
| /* These macros define the behaviour of the expression | |
| evaluator. */ | |
| /* Should we range check values against the domain of their type? */ | |
| #define RANGE_CHECK (range_check != range_check_off) | |
| /* "cast" really means conversion. */ | |
| /* FIXME -- should be a setting in language_defn. */ | |
| #define CAST_IS_CONVERSION(LANG) ((LANG)->la_language == language_c || \ | |
| (LANG)->la_language == language_cplus || \ | |
| (LANG)->la_language == language_objc) | |
| /* Print out the current language settings: language, range and | |
| type checking. */ | |
| extern void language_info (); | |
| /* Set the current language to LANG. */ | |
| extern void set_language (enum language lang); | |
| /* Test a character to decide whether it can be printed in literal form | |
| or needs to be printed in another representation. For example, | |
| in C the literal form of the character with octal value 141 is 'a' | |
| and the "other representation" is '\141'. The "other representation" | |
| is program language dependent. */ | |
| #define PRINT_LITERAL_FORM(c) \ | |
| ((c) >= 0x20 \ | |
| && ((c) < 0x7F || (c) >= 0xA0) \ | |
| && (!sevenbit_strings || (c) < 0x80)) | |
| /* Error messages */ | |
| extern void range_error (const char *, ...) ATTRIBUTE_PRINTF (1, 2); | |
| /* Misc: The string representing a particular enum language. */ | |
| extern enum language language_enum (const char *str); | |
| extern const struct language_defn *language_def (enum language); | |
| extern const char *language_str (enum language); | |
| /* Check for a language-specific trampoline. */ | |
| extern CORE_ADDR skip_language_trampoline (const frame_info_ptr &, CORE_ADDR pc); | |
| /* Return information about whether TYPE should be passed | |
| (and returned) by reference at the language level. */ | |
| struct language_pass_by_ref_info language_pass_by_reference (struct type *type); | |
| void c_get_string (struct value *value, | |
| gdb::unique_xmalloc_ptr<gdb_byte> *buffer, | |
| int *length, struct type **char_type, | |
| const char **charset); | |
| /* Get LANG's symbol_name_matcher method for LOOKUP_NAME. Returns | |
| default_symbol_name_matcher if not set. LANG is used as a hint; | |
| the function may ignore it depending on the current language and | |
| LOOKUP_NAME. Specifically, if the current language is Ada, this | |
| may return an Ada matcher regardless of LANG. */ | |
| symbol_name_matcher_ftype *get_symbol_name_matcher | |
| (const language_defn *lang, const lookup_name_info &lookup_name); | |
| /* Save the current language and restore it upon destruction. */ | |
| class scoped_restore_current_language | |
| { | |
| public: | |
| explicit scoped_restore_current_language () | |
| : m_lang (current_language->la_language) | |
| { | |
| } | |
| ~scoped_restore_current_language () | |
| { | |
| set_language (m_lang); | |
| } | |
| scoped_restore_current_language (const scoped_restore_current_language &) | |
| = delete; | |
| scoped_restore_current_language &operator= | |
| (const scoped_restore_current_language &) = delete; | |
| private: | |
| enum language m_lang; | |
| }; | |
| /* If language_mode is language_mode_auto, | |
| then switch current language to the language of SYM | |
| and restore current language upon destruction. | |
| Else do nothing. */ | |
| class scoped_switch_to_sym_language_if_auto | |
| { | |
| public: | |
| explicit scoped_switch_to_sym_language_if_auto (const struct symbol *sym) | |
| { | |
| if (language_mode == language_mode_auto) | |
| { | |
| m_lang = current_language->la_language; | |
| m_switched = true; | |
| set_language (sym->language ()); | |
| } | |
| else | |
| { | |
| m_switched = false; | |
| /* Assign to m_lang to silence a GCC warning. See | |
| https://gcc.gnu.org/bugzilla/show_bug.cgi?id=80635. */ | |
| m_lang = language_unknown; | |
| } | |
| } | |
| ~scoped_switch_to_sym_language_if_auto () | |
| { | |
| if (m_switched) | |
| set_language (m_lang); | |
| } | |
| DISABLE_COPY_AND_ASSIGN (scoped_switch_to_sym_language_if_auto); | |
| private: | |
| bool m_switched; | |
| enum language m_lang; | |
| }; | |
| #endif /* defined (LANGUAGE_H) */ |