| /* Inline frame unwinder for GDB. | 
 |  | 
 |    Copyright (C) 2008-2020 Free Software Foundation, Inc. | 
 |  | 
 |    This file is part of GDB. | 
 |  | 
 |    This program is free software; you can redistribute it and/or modify | 
 |    it under the terms of the GNU General Public License as published by | 
 |    the Free Software Foundation; either version 3 of the License, or | 
 |    (at your option) any later version. | 
 |  | 
 |    This program is distributed in the hope that it will be useful, | 
 |    but WITHOUT ANY WARRANTY; without even the implied warranty of | 
 |    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
 |    GNU General Public License for more details. | 
 |  | 
 |    You should have received a copy of the GNU General Public License | 
 |    along with this program.  If not, see <http://www.gnu.org/licenses/>.  */ | 
 |  | 
 | #include "defs.h" | 
 | #include "breakpoint.h" | 
 | #include "inline-frame.h" | 
 | #include "addrmap.h" | 
 | #include "block.h" | 
 | #include "frame-unwind.h" | 
 | #include "inferior.h" | 
 | #include "gdbthread.h" | 
 | #include "regcache.h" | 
 | #include "symtab.h" | 
 | #include "frame.h" | 
 | #include <algorithm> | 
 |  | 
 | /* We need to save a few variables for every thread stopped at the | 
 |    virtual call site of an inlined function.  If there was always a | 
 |    "struct thread_info", we could hang it off that; in the mean time, | 
 |    keep our own list.  */ | 
 | struct inline_state | 
 | { | 
 |   inline_state (thread_info *thread_, int skipped_frames_, CORE_ADDR saved_pc_, | 
 | 		std::vector<symbol *> &&skipped_symbols_) | 
 |     : thread (thread_), skipped_frames (skipped_frames_), saved_pc (saved_pc_), | 
 |       skipped_symbols (std::move (skipped_symbols_)) | 
 |   {} | 
 |  | 
 |   /* The thread this data relates to.  It should be a currently | 
 |      stopped thread.  */ | 
 |   thread_info *thread; | 
 |  | 
 |   /* The number of inlined functions we are skipping.  Each of these | 
 |      functions can be stepped in to.  */ | 
 |   int skipped_frames; | 
 |  | 
 |   /* Only valid if SKIPPED_FRAMES is non-zero.  This is the PC used | 
 |      when calculating SKIPPED_FRAMES; used to check whether we have | 
 |      moved to a new location by user request.  If so, we invalidate | 
 |      any skipped frames.  */ | 
 |   CORE_ADDR saved_pc; | 
 |  | 
 |   /* Only valid if SKIPPED_FRAMES is non-zero.  This is the list of all | 
 |      function symbols that have been skipped, from inner most to outer | 
 |      most.  It is used to find the call site of the current frame.  */ | 
 |   std::vector<struct symbol *> skipped_symbols; | 
 | }; | 
 |  | 
 | static std::vector<inline_state> inline_states; | 
 |  | 
 | /* Locate saved inlined frame state for THREAD, if it exists and is | 
 |    valid.  */ | 
 |  | 
 | static struct inline_state * | 
 | find_inline_frame_state (thread_info *thread) | 
 | { | 
 |   auto state_it = std::find_if (inline_states.begin (), inline_states.end (), | 
 | 				[thread] (const inline_state &state) | 
 | 				  { | 
 | 				    return state.thread == thread; | 
 | 				  }); | 
 |  | 
 |   if (state_it == inline_states.end ()) | 
 |     return nullptr; | 
 |  | 
 |   inline_state &state = *state_it; | 
 |   struct regcache *regcache = get_thread_regcache (thread); | 
 |   CORE_ADDR current_pc = regcache_read_pc (regcache); | 
 |  | 
 |   if (current_pc != state.saved_pc) | 
 |     { | 
 |       /* PC has changed - this context is invalid.  Use the | 
 | 	 default behavior.  */ | 
 |  | 
 |       unordered_remove (inline_states, state_it); | 
 |       return nullptr; | 
 |     } | 
 |  | 
 |   return &state; | 
 | } | 
 |  | 
 | /* See inline-frame.h.  */ | 
 |  | 
 | void | 
 | clear_inline_frame_state (process_stratum_target *target, ptid_t filter_ptid) | 
 | { | 
 |   gdb_assert (target != NULL); | 
 |  | 
 |   if (filter_ptid == minus_one_ptid || filter_ptid.is_pid ()) | 
 |     { | 
 |       auto matcher = [target, &filter_ptid] (const inline_state &state) | 
 | 	{ | 
 | 	  thread_info *t = state.thread; | 
 | 	  return (t->inf->process_target () == target | 
 | 		  && t->ptid.matches (filter_ptid)); | 
 | 	}; | 
 |  | 
 |       auto it = std::remove_if (inline_states.begin (), inline_states.end (), | 
 | 				matcher); | 
 |  | 
 |       inline_states.erase (it, inline_states.end ()); | 
 |  | 
 |       return; | 
 |     } | 
 |  | 
 |  | 
 |   auto matcher = [target, &filter_ptid] (const inline_state &state) | 
 |     { | 
 |       thread_info *t = state.thread; | 
 |       return (t->inf->process_target () == target | 
 | 	      && filter_ptid == t->ptid); | 
 |     }; | 
 |  | 
 |   auto it = std::find_if (inline_states.begin (), inline_states.end (), | 
 | 			  matcher); | 
 |  | 
 |   if (it != inline_states.end ()) | 
 |     unordered_remove (inline_states, it); | 
 | } | 
 |  | 
 | /* See inline-frame.h.  */ | 
 |  | 
 | void | 
 | clear_inline_frame_state (thread_info *thread) | 
 | { | 
 |   auto it = std::find_if (inline_states.begin (), inline_states.end (), | 
 | 			  [thread] (const inline_state &state) | 
 | 			    { | 
 | 			      return thread == state.thread; | 
 | 			    }); | 
 |  | 
 |   if (it != inline_states.end ()) | 
 |     unordered_remove (inline_states, it); | 
 | } | 
 |  | 
 | static void | 
 | inline_frame_this_id (struct frame_info *this_frame, | 
 | 		      void **this_cache, | 
 | 		      struct frame_id *this_id) | 
 | { | 
 |   struct symbol *func; | 
 |  | 
 |   /* In order to have a stable frame ID for a given inline function, | 
 |      we must get the stack / special addresses from the underlying | 
 |      real frame's this_id method.  So we must call | 
 |      get_prev_frame_always.  Because we are inlined into some | 
 |      function, there must be previous frames, so this is safe - as | 
 |      long as we're careful not to create any cycles.  */ | 
 |   *this_id = get_frame_id (get_prev_frame_always (this_frame)); | 
 |  | 
 |   /* We need a valid frame ID, so we need to be based on a valid | 
 |      frame.  FSF submission NOTE: this would be a good assertion to | 
 |      apply to all frames, all the time.  That would fix the ambiguity | 
 |      of null_frame_id (between "no/any frame" and "the outermost | 
 |      frame").  This will take work.  */ | 
 |   gdb_assert (frame_id_p (*this_id)); | 
 |  | 
 |   /* For now, require we don't match outer_frame_id either (see | 
 |      comment above).  */ | 
 |   gdb_assert (!frame_id_eq (*this_id, outer_frame_id)); | 
 |  | 
 |   /* Future work NOTE: Alexandre Oliva applied a patch to GCC 4.3 | 
 |      which generates DW_AT_entry_pc for inlined functions when | 
 |      possible.  If this attribute is available, we should use it | 
 |      in the frame ID (and eventually, to set breakpoints).  */ | 
 |   func = get_frame_function (this_frame); | 
 |   gdb_assert (func != NULL); | 
 |   (*this_id).code_addr = BLOCK_ENTRY_PC (SYMBOL_BLOCK_VALUE (func)); | 
 |   (*this_id).artificial_depth++; | 
 | } | 
 |  | 
 | static struct value * | 
 | inline_frame_prev_register (struct frame_info *this_frame, void **this_cache, | 
 | 			    int regnum) | 
 | { | 
 |   /* Use get_frame_register_value instead of | 
 |      frame_unwind_got_register, to avoid requiring this frame's ID. | 
 |      This frame's ID depends on the previous frame's ID (unusual), and | 
 |      the previous frame's ID depends on this frame's unwound | 
 |      registers.  If unwinding registers from this frame called | 
 |      get_frame_id, there would be a loop. | 
 |  | 
 |      Do not copy this code into any other unwinder!  Inlined functions | 
 |      are special; other unwinders must not have a dependency on the | 
 |      previous frame's ID, and therefore can and should use | 
 |      frame_unwind_got_register instead.  */ | 
 |   return get_frame_register_value (this_frame, regnum); | 
 | } | 
 |  | 
 | /* Check whether we are at an inlining site that does not already | 
 |    have an associated frame.  */ | 
 |  | 
 | static int | 
 | inline_frame_sniffer (const struct frame_unwind *self, | 
 | 		      struct frame_info *this_frame, | 
 | 		      void **this_cache) | 
 | { | 
 |   CORE_ADDR this_pc; | 
 |   const struct block *frame_block, *cur_block; | 
 |   int depth; | 
 |   struct frame_info *next_frame; | 
 |   struct inline_state *state = find_inline_frame_state (inferior_thread ()); | 
 |  | 
 |   this_pc = get_frame_address_in_block (this_frame); | 
 |   frame_block = block_for_pc (this_pc); | 
 |   if (frame_block == NULL) | 
 |     return 0; | 
 |  | 
 |   /* Calculate DEPTH, the number of inlined functions at this | 
 |      location.  */ | 
 |   depth = 0; | 
 |   cur_block = frame_block; | 
 |   while (BLOCK_SUPERBLOCK (cur_block)) | 
 |     { | 
 |       if (block_inlined_p (cur_block)) | 
 | 	depth++; | 
 |       else if (BLOCK_FUNCTION (cur_block) != NULL) | 
 | 	break; | 
 |  | 
 |       cur_block = BLOCK_SUPERBLOCK (cur_block); | 
 |     } | 
 |  | 
 |   /* Check how many inlined functions already have frames.  */ | 
 |   for (next_frame = get_next_frame (this_frame); | 
 |        next_frame && get_frame_type (next_frame) == INLINE_FRAME; | 
 |        next_frame = get_next_frame (next_frame)) | 
 |     { | 
 |       gdb_assert (depth > 0); | 
 |       depth--; | 
 |     } | 
 |  | 
 |   /* If this is the topmost frame, or all frames above us are inlined, | 
 |      then check whether we were requested to skip some frames (so they | 
 |      can be stepped into later).  */ | 
 |   if (state != NULL && state->skipped_frames > 0 && next_frame == NULL) | 
 |     { | 
 |       gdb_assert (depth >= state->skipped_frames); | 
 |       depth -= state->skipped_frames; | 
 |     } | 
 |  | 
 |   /* If all the inlined functions here already have frames, then pass | 
 |      to the normal unwinder for this PC.  */ | 
 |   if (depth == 0) | 
 |     return 0; | 
 |  | 
 |   /* If the next frame is an inlined function, but not the outermost, then | 
 |      we are the next outer.  If it is not an inlined function, then we | 
 |      are the innermost inlined function of a different real frame.  */ | 
 |   return 1; | 
 | } | 
 |  | 
 | const struct frame_unwind inline_frame_unwind = { | 
 |   INLINE_FRAME, | 
 |   default_frame_unwind_stop_reason, | 
 |   inline_frame_this_id, | 
 |   inline_frame_prev_register, | 
 |   NULL, | 
 |   inline_frame_sniffer | 
 | }; | 
 |  | 
 | /* Return non-zero if BLOCK, an inlined function block containing PC, | 
 |    has a group of contiguous instructions starting at PC (but not | 
 |    before it).  */ | 
 |  | 
 | static int | 
 | block_starting_point_at (CORE_ADDR pc, const struct block *block) | 
 | { | 
 |   const struct blockvector *bv; | 
 |   const struct block *new_block; | 
 |  | 
 |   bv = blockvector_for_pc (pc, NULL); | 
 |   if (BLOCKVECTOR_MAP (bv) == NULL) | 
 |     return 0; | 
 |  | 
 |   new_block = (const struct block *) addrmap_find (BLOCKVECTOR_MAP (bv), | 
 | 						   pc - 1); | 
 |   if (new_block == NULL) | 
 |     return 1; | 
 |  | 
 |   if (new_block == block || contained_in (new_block, block)) | 
 |     return 0; | 
 |  | 
 |   /* The immediately preceding address belongs to a different block, | 
 |      which is not a child of this one.  Treat this as an entrance into | 
 |      BLOCK.  */ | 
 |   return 1; | 
 | } | 
 |  | 
 | /* Loop over the stop chain and determine if execution stopped in an | 
 |    inlined frame because of a user breakpoint set at FRAME_BLOCK.  */ | 
 |  | 
 | static bool | 
 | stopped_by_user_bp_inline_frame (const block *frame_block, bpstat stop_chain) | 
 | { | 
 |   for (bpstat s = stop_chain; s != NULL; s = s->next) | 
 |     { | 
 |       struct breakpoint *bpt = s->breakpoint_at; | 
 |  | 
 |       if (bpt != NULL && user_breakpoint_p (bpt)) | 
 | 	{ | 
 | 	  bp_location *loc = s->bp_location_at; | 
 | 	  enum bp_loc_type t = loc->loc_type; | 
 |  | 
 | 	  if (t == bp_loc_software_breakpoint | 
 | 	      || t == bp_loc_hardware_breakpoint) | 
 | 	    { | 
 | 	      /* If the location has a function symbol, check whether | 
 | 		 the frame was for that inlined function.  If it has | 
 | 		 no function symbol, then assume it is.  I.e., default | 
 | 		 to presenting the stop at the innermost inline | 
 | 		 function.  */ | 
 | 	      if (loc->symbol == nullptr | 
 | 		  || frame_block == SYMBOL_BLOCK_VALUE (loc->symbol)) | 
 | 		return true; | 
 | 	    } | 
 | 	} | 
 |     } | 
 |  | 
 |   return false; | 
 | } | 
 |  | 
 | /* See inline-frame.h.  */ | 
 |  | 
 | void | 
 | skip_inline_frames (thread_info *thread, bpstat stop_chain) | 
 | { | 
 |   const struct block *frame_block, *cur_block; | 
 |   std::vector<struct symbol *> skipped_syms; | 
 |   int skip_count = 0; | 
 |  | 
 |   /* This function is called right after reinitializing the frame | 
 |      cache.  We try not to do more unwinding than absolutely | 
 |      necessary, for performance.  */ | 
 |   CORE_ADDR this_pc = get_frame_pc (get_current_frame ()); | 
 |   frame_block = block_for_pc (this_pc); | 
 |  | 
 |   if (frame_block != NULL) | 
 |     { | 
 |       cur_block = frame_block; | 
 |       while (BLOCK_SUPERBLOCK (cur_block)) | 
 | 	{ | 
 | 	  if (block_inlined_p (cur_block)) | 
 | 	    { | 
 | 	      /* See comments in inline_frame_this_id about this use | 
 | 		 of BLOCK_ENTRY_PC.  */ | 
 | 	      if (BLOCK_ENTRY_PC (cur_block) == this_pc | 
 | 		  || block_starting_point_at (this_pc, cur_block)) | 
 | 		{ | 
 | 		  /* Do not skip the inlined frame if execution | 
 | 		     stopped in an inlined frame because of a user | 
 | 		     breakpoint for this inline function.  */ | 
 | 		  if (stopped_by_user_bp_inline_frame (cur_block, stop_chain)) | 
 | 		    break; | 
 |  | 
 | 		  skip_count++; | 
 | 		  skipped_syms.push_back (BLOCK_FUNCTION (cur_block)); | 
 | 		} | 
 | 	      else | 
 | 		break; | 
 | 	    } | 
 | 	  else if (BLOCK_FUNCTION (cur_block) != NULL) | 
 | 	    break; | 
 |  | 
 | 	  cur_block = BLOCK_SUPERBLOCK (cur_block); | 
 | 	} | 
 |     } | 
 |  | 
 |   gdb_assert (find_inline_frame_state (thread) == NULL); | 
 |   inline_states.emplace_back (thread, skip_count, this_pc, | 
 | 			      std::move (skipped_syms)); | 
 |  | 
 |   if (skip_count != 0) | 
 |     reinit_frame_cache (); | 
 | } | 
 |  | 
 | /* Step into an inlined function by unhiding it.  */ | 
 |  | 
 | void | 
 | step_into_inline_frame (thread_info *thread) | 
 | { | 
 |   inline_state *state = find_inline_frame_state (thread); | 
 |  | 
 |   gdb_assert (state != NULL && state->skipped_frames > 0); | 
 |   state->skipped_frames--; | 
 |   reinit_frame_cache (); | 
 | } | 
 |  | 
 | /* Return the number of hidden functions inlined into the current | 
 |    frame.  */ | 
 |  | 
 | int | 
 | inline_skipped_frames (thread_info *thread) | 
 | { | 
 |   inline_state *state = find_inline_frame_state (thread); | 
 |  | 
 |   if (state == NULL) | 
 |     return 0; | 
 |   else | 
 |     return state->skipped_frames; | 
 | } | 
 |  | 
 | /* If one or more inlined functions are hidden, return the symbol for | 
 |    the function inlined into the current frame.  */ | 
 |  | 
 | struct symbol * | 
 | inline_skipped_symbol (thread_info *thread) | 
 | { | 
 |   inline_state *state = find_inline_frame_state (thread); | 
 |   gdb_assert (state != NULL); | 
 |  | 
 |   /* This should only be called when we are skipping at least one frame, | 
 |      hence SKIPPED_FRAMES will be greater than zero when we get here. | 
 |      We initialise SKIPPED_FRAMES at the same time as we build | 
 |      SKIPPED_SYMBOLS, hence it should be true that SKIPPED_FRAMES never | 
 |      indexes outside of the SKIPPED_SYMBOLS vector.  */ | 
 |   gdb_assert (state->skipped_frames > 0); | 
 |   gdb_assert (state->skipped_frames <= state->skipped_symbols.size ()); | 
 |   return state->skipped_symbols[state->skipped_frames - 1]; | 
 | } | 
 |  | 
 | /* Return the number of functions inlined into THIS_FRAME.  Some of | 
 |    the callees may not have associated frames (see | 
 |    skip_inline_frames).  */ | 
 |  | 
 | int | 
 | frame_inlined_callees (struct frame_info *this_frame) | 
 | { | 
 |   struct frame_info *next_frame; | 
 |   int inline_count = 0; | 
 |  | 
 |   /* First count how many inlined functions at this PC have frames | 
 |      above FRAME (are inlined into FRAME).  */ | 
 |   for (next_frame = get_next_frame (this_frame); | 
 |        next_frame && get_frame_type (next_frame) == INLINE_FRAME; | 
 |        next_frame = get_next_frame (next_frame)) | 
 |     inline_count++; | 
 |  | 
 |   /* Simulate some most-inner inlined frames which were suppressed, so | 
 |      they can be stepped into later.  If we are unwinding already | 
 |      outer frames from some non-inlined frame this does not apply.  */ | 
 |   if (next_frame == NULL) | 
 |     inline_count += inline_skipped_frames (inferior_thread ()); | 
 |  | 
 |   return inline_count; | 
 | } |