| /* Host support routines for MinGW, for GDB, the GNU debugger. |
| |
| Copyright (C) 2006-2023 Free Software Foundation, Inc. |
| |
| This file is part of GDB. |
| |
| This program is free software; you can redistribute it and/or modify |
| it under the terms of the GNU General Public License as published by |
| the Free Software Foundation; either version 3 of the License, or |
| (at your option) any later version. |
| |
| This program is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| GNU General Public License for more details. |
| |
| You should have received a copy of the GNU General Public License |
| along with this program. If not, see <http://www.gnu.org/licenses/>. */ |
| |
| #include "defs.h" |
| #include "main.h" |
| #include "serial.h" |
| #include "gdbsupport/event-loop.h" |
| #include "gdbsupport/gdb_select.h" |
| #include "inferior.h" |
| |
| #include <windows.h> |
| #include <signal.h> |
| |
| /* Return an absolute file name of the running GDB, if possible, or |
| ARGV0 if not. The return value is in malloc'ed storage. */ |
| |
| char * |
| windows_get_absolute_argv0 (const char *argv0) |
| { |
| char full_name[PATH_MAX]; |
| |
| if (GetModuleFileName (NULL, full_name, PATH_MAX)) |
| return xstrdup (full_name); |
| return xstrdup (argv0); |
| } |
| |
| /* Wrapper for select. On Windows systems, where the select interface |
| only works for sockets, this uses the GDB serial abstraction to |
| handle sockets, consoles, pipes, and serial ports. |
| |
| The arguments to this function are the same as the traditional |
| arguments to select on POSIX platforms. */ |
| |
| int |
| gdb_select (int n, fd_set *readfds, fd_set *writefds, fd_set *exceptfds, |
| struct timeval *timeout) |
| { |
| static HANDLE never_handle; |
| HANDLE handles[MAXIMUM_WAIT_OBJECTS]; |
| HANDLE h; |
| DWORD event; |
| DWORD num_handles; |
| /* SCBS contains serial control objects corresponding to file |
| descriptors in READFDS and WRITEFDS. */ |
| struct serial *scbs[MAXIMUM_WAIT_OBJECTS]; |
| /* The number of valid entries in SCBS. */ |
| size_t num_scbs; |
| int fd; |
| int num_ready; |
| size_t indx; |
| |
| if (n == 0) |
| { |
| /* The MS API says that the first argument to |
| WaitForMultipleObjects cannot be zero. That's why we just |
| use a regular Sleep here. */ |
| if (timeout != NULL) |
| Sleep (timeout->tv_sec * 1000 + timeout->tv_usec / 1000); |
| |
| return 0; |
| } |
| |
| num_ready = 0; |
| num_handles = 0; |
| num_scbs = 0; |
| for (fd = 0; fd < n; ++fd) |
| { |
| HANDLE read = NULL, except = NULL; |
| struct serial *scb; |
| |
| /* There is no support yet for WRITEFDS. At present, this isn't |
| used by GDB -- but we do not want to silently ignore WRITEFDS |
| if something starts using it. */ |
| gdb_assert (!writefds || !FD_ISSET (fd, writefds)); |
| |
| if ((!readfds || !FD_ISSET (fd, readfds)) |
| && (!exceptfds || !FD_ISSET (fd, exceptfds))) |
| continue; |
| |
| scb = serial_for_fd (fd); |
| if (scb) |
| { |
| serial_wait_handle (scb, &read, &except); |
| scbs[num_scbs++] = scb; |
| } |
| |
| if (read == NULL) |
| read = (HANDLE) _get_osfhandle (fd); |
| if (except == NULL) |
| { |
| if (!never_handle) |
| never_handle = CreateEvent (0, FALSE, FALSE, 0); |
| |
| except = never_handle; |
| } |
| |
| if (readfds && FD_ISSET (fd, readfds)) |
| { |
| gdb_assert (num_handles < MAXIMUM_WAIT_OBJECTS); |
| handles[num_handles++] = read; |
| } |
| |
| if (exceptfds && FD_ISSET (fd, exceptfds)) |
| { |
| gdb_assert (num_handles < MAXIMUM_WAIT_OBJECTS); |
| handles[num_handles++] = except; |
| } |
| } |
| |
| gdb_assert (num_handles <= MAXIMUM_WAIT_OBJECTS); |
| |
| event = WaitForMultipleObjects (num_handles, |
| handles, |
| FALSE, |
| timeout |
| ? (timeout->tv_sec * 1000 |
| + timeout->tv_usec / 1000) |
| : INFINITE); |
| /* EVENT can only be a value in the WAIT_ABANDONED_0 range if the |
| HANDLES included an abandoned mutex. Since GDB doesn't use |
| mutexes, that should never occur. */ |
| gdb_assert (!(WAIT_ABANDONED_0 <= event |
| && event < WAIT_ABANDONED_0 + num_handles)); |
| /* We no longer need the helper threads to check for activity. */ |
| for (indx = 0; indx < num_scbs; ++indx) |
| serial_done_wait_handle (scbs[indx]); |
| if (event == WAIT_FAILED) |
| return -1; |
| if (event == WAIT_TIMEOUT) |
| return 0; |
| /* Run through the READFDS, clearing bits corresponding to descriptors |
| for which input is unavailable. */ |
| h = handles[event - WAIT_OBJECT_0]; |
| for (fd = 0, indx = 0; fd < n; ++fd) |
| { |
| HANDLE fd_h; |
| |
| if ((!readfds || !FD_ISSET (fd, readfds)) |
| && (!exceptfds || !FD_ISSET (fd, exceptfds))) |
| continue; |
| |
| if (readfds && FD_ISSET (fd, readfds)) |
| { |
| fd_h = handles[indx++]; |
| /* This handle might be ready, even though it wasn't the handle |
| returned by WaitForMultipleObjects. */ |
| if (fd_h != h && WaitForSingleObject (fd_h, 0) != WAIT_OBJECT_0) |
| FD_CLR (fd, readfds); |
| else |
| num_ready++; |
| } |
| |
| if (exceptfds && FD_ISSET (fd, exceptfds)) |
| { |
| fd_h = handles[indx++]; |
| /* This handle might be ready, even though it wasn't the handle |
| returned by WaitForMultipleObjects. */ |
| if (fd_h != h && WaitForSingleObject (fd_h, 0) != WAIT_OBJECT_0) |
| FD_CLR (fd, exceptfds); |
| else |
| num_ready++; |
| } |
| } |
| |
| return num_ready; |
| } |
| |
| /* Map COLOR's RGB triplet, with 8 bits per component, into 16 Windows |
| console colors, where each component has just 1 bit, plus a single |
| intensity bit which affects all 3 components. */ |
| static int |
| rgb_to_16colors (const ui_file_style::color &color) |
| { |
| uint8_t rgb[3]; |
| color.get_rgb (rgb); |
| |
| int retval = 0; |
| for (int i = 0; i < 3; i++) |
| { |
| /* Subdivide 256 possible values of each RGB component into 3 |
| regions: no color, normal color, bright color. 256 / 3 = 85, |
| but ui-style.c follows xterm and uses 92 for R and G |
| components of the bright-blue color, so we bias the divisor a |
| bit to have the bright colors between 9 and 15 identical to |
| what ui-style.c expects. */ |
| int bits = rgb[i] / 93; |
| retval |= ((bits > 0) << (2 - i)) | ((bits > 1) << 3); |
| } |
| |
| return retval; |
| } |
| |
| /* Zero if not yet initialized, 1 if stdout is a console device, else -1. */ |
| static int mingw_console_initialized; |
| |
| /* Handle to stdout . */ |
| static HANDLE hstdout = INVALID_HANDLE_VALUE; |
| |
| /* Text attribute to use for normal text (the "none" pseudo-color). */ |
| static SHORT norm_attr; |
| |
| /* The most recently applied style. */ |
| static ui_file_style last_style; |
| |
| /* Alternative for the libc 'fputs' which handles embedded SGR |
| sequences in support of styling. */ |
| |
| int |
| gdb_console_fputs (const char *linebuf, FILE *fstream) |
| { |
| if (!mingw_console_initialized) |
| { |
| hstdout = (HANDLE)_get_osfhandle (fileno (fstream)); |
| DWORD cmode; |
| CONSOLE_SCREEN_BUFFER_INFO csbi; |
| |
| if (hstdout != INVALID_HANDLE_VALUE |
| && GetConsoleMode (hstdout, &cmode) != 0 |
| && GetConsoleScreenBufferInfo (hstdout, &csbi)) |
| { |
| norm_attr = csbi.wAttributes; |
| mingw_console_initialized = 1; |
| } |
| else if (hstdout != INVALID_HANDLE_VALUE) |
| mingw_console_initialized = -1; /* valid, but not a console device */ |
| } |
| /* If our stdout is not a console device, let the default 'fputs' |
| handle the task. */ |
| if (mingw_console_initialized <= 0) |
| return 0; |
| |
| /* Mapping between 8 ANSI colors and Windows console attributes. */ |
| static int fg_color[] = { |
| 0, /* black */ |
| FOREGROUND_RED, /* red */ |
| FOREGROUND_GREEN, /* green */ |
| FOREGROUND_GREEN | FOREGROUND_RED, /* yellow */ |
| FOREGROUND_BLUE, /* blue */ |
| FOREGROUND_BLUE | FOREGROUND_RED, /* magenta */ |
| FOREGROUND_BLUE | FOREGROUND_GREEN, /* cyan */ |
| FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE /* gray */ |
| }; |
| static int bg_color[] = { |
| 0, /* black */ |
| BACKGROUND_RED, /* red */ |
| BACKGROUND_GREEN, /* green */ |
| BACKGROUND_GREEN | BACKGROUND_RED, /* yellow */ |
| BACKGROUND_BLUE, /* blue */ |
| BACKGROUND_BLUE | BACKGROUND_RED, /* magenta */ |
| BACKGROUND_BLUE | BACKGROUND_GREEN, /* cyan */ |
| BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE /* gray */ |
| }; |
| |
| ui_file_style style = last_style; |
| unsigned char c; |
| size_t n_read; |
| |
| for ( ; (c = *linebuf) != 0; linebuf += n_read) |
| { |
| if (c == '\033') |
| { |
| fflush (fstream); |
| bool parsed = style.parse (linebuf, &n_read); |
| if (n_read <= 0) /* should never happen */ |
| n_read = 1; |
| if (!parsed) |
| { |
| /* This means we silently swallow SGR sequences we |
| cannot parse. */ |
| continue; |
| } |
| /* Colors. */ |
| const ui_file_style::color &fg = style.get_foreground (); |
| const ui_file_style::color &bg = style.get_background (); |
| int fgcolor, bgcolor, bright, inverse; |
| if (fg.is_none ()) |
| fgcolor = norm_attr & 15; |
| else if (fg.is_basic ()) |
| fgcolor = fg_color[fg.get_value () & 15]; |
| else |
| fgcolor = rgb_to_16colors (fg); |
| if (bg.is_none ()) |
| bgcolor = norm_attr & (15 << 4); |
| else if (bg.is_basic ()) |
| bgcolor = bg_color[bg.get_value () & 15]; |
| else |
| bgcolor = rgb_to_16colors (bg) << 4; |
| |
| /* Intensity. */ |
| switch (style.get_intensity ()) |
| { |
| case ui_file_style::NORMAL: |
| case ui_file_style::DIM: |
| bright = 0; |
| break; |
| case ui_file_style::BOLD: |
| bright = 1; |
| break; |
| default: |
| gdb_assert_not_reached ("invalid intensity"); |
| } |
| |
| /* Inverse video. */ |
| if (style.is_reverse ()) |
| inverse = 1; |
| else |
| inverse = 0; |
| |
| /* Construct the attribute. */ |
| if (inverse) |
| { |
| int t = fgcolor; |
| fgcolor = (bgcolor >> 4); |
| bgcolor = (t << 4); |
| } |
| if (bright) |
| fgcolor |= FOREGROUND_INTENSITY; |
| |
| SHORT attr = (bgcolor & (15 << 4)) | (fgcolor & 15); |
| |
| /* Apply the attribute. */ |
| SetConsoleTextAttribute (hstdout, attr); |
| } |
| else |
| { |
| /* When we are about to write newline, we need to clear to |
| EOL with the normal attribute, to avoid spilling the |
| colors to the next screen line. We assume here that no |
| non-default attribute extends beyond the newline. */ |
| if (c == '\n') |
| { |
| DWORD nchars; |
| COORD start_pos; |
| DWORD written; |
| CONSOLE_SCREEN_BUFFER_INFO csbi; |
| |
| fflush (fstream); |
| GetConsoleScreenBufferInfo (hstdout, &csbi); |
| |
| if (csbi.wAttributes != norm_attr) |
| { |
| start_pos = csbi.dwCursorPosition; |
| nchars = csbi.dwSize.X - start_pos.X; |
| |
| FillConsoleOutputAttribute (hstdout, norm_attr, nchars, |
| start_pos, &written); |
| FillConsoleOutputCharacter (hstdout, ' ', nchars, |
| start_pos, &written); |
| } |
| } |
| fputc (c, fstream); |
| n_read = 1; |
| } |
| } |
| |
| last_style = style; |
| return 1; |
| } |
| |
| /* See inferior.h. */ |
| |
| tribool |
| sharing_input_terminal (int pid) |
| { |
| std::vector<DWORD> results (10); |
| DWORD len = 0; |
| while (true) |
| { |
| len = GetConsoleProcessList (results.data (), results.size ()); |
| /* Note that LEN == 0 is a failure, but we can treat it the same |
| as a "no". */ |
| if (len < results.size ()) |
| break; |
| |
| results.resize (len); |
| } |
| /* In case the vector was too big. */ |
| results.resize (len); |
| if (std::find (results.begin (), results.end (), pid) != results.end ()) |
| { |
| /* The pid is in the list sharing the console, so don't |
| interrupt the inferior -- it will get the signal itself. */ |
| return TRIBOOL_TRUE; |
| } |
| |
| return TRIBOOL_FALSE; |
| } |
| |
| /* Current C-c handler. */ |
| static c_c_handler_ftype *current_handler; |
| |
| /* The Windows callback that forwards requests to the C-c handler. */ |
| static BOOL WINAPI |
| ctrl_c_handler (DWORD event_type) |
| { |
| if (event_type == CTRL_BREAK_EVENT || event_type == CTRL_C_EVENT) |
| { |
| if (current_handler != SIG_IGN) |
| current_handler (SIGINT); |
| } |
| else |
| return FALSE; |
| return TRUE; |
| } |
| |
| /* See inferior.h. */ |
| |
| c_c_handler_ftype * |
| install_sigint_handler (c_c_handler_ftype *fn) |
| { |
| /* We want to make sure the gdb handler always comes first, so that |
| gdb gets to handle the C-c. This is why the handler is always |
| removed and reinstalled here. Note that trying to remove the |
| function without installing it first will cause a crash. */ |
| static bool installed = false; |
| if (installed) |
| SetConsoleCtrlHandler (ctrl_c_handler, FALSE); |
| SetConsoleCtrlHandler (ctrl_c_handler, TRUE); |
| installed = true; |
| |
| c_c_handler_ftype *result = current_handler; |
| current_handler = fn; |
| return result; |
| } |