| /* Blackfin GUI (SDL) helper code | |
| Copyright (C) 2010-2016 Free Software Foundation, Inc. | |
| Contributed by Analog Devices, Inc. | |
| This file is part of simulators. | |
| This program is free software; you can redistribute it and/or modify | |
| it under the terms of the GNU General Public License as published by | |
| the Free Software Foundation; either version 3 of the License, or | |
| (at your option) any later version. | |
| This program is distributed in the hope that it will be useful, | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| GNU General Public License for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with this program. If not, see <http://www.gnu.org/licenses/>. */ | |
| #include "config.h" | |
| #ifdef HAVE_SDL | |
| # include <SDL.h> | |
| #endif | |
| #ifdef HAVE_DLFCN_H | |
| # include <dlfcn.h> | |
| #endif | |
| #include "libiberty.h" | |
| #include "gui.h" | |
| #ifdef HAVE_SDL | |
| static struct { | |
| void *handle; | |
| int (*Init) (Uint32 flags); | |
| void (*Quit) (void); | |
| SDL_Surface *(*SetVideoMode) (int width, int height, int bpp, Uint32 flags); | |
| void (*WM_SetCaption) (const char *title, const char *icon); | |
| int (*ShowCursor) (int toggle); | |
| int (*LockSurface) (SDL_Surface *surface); | |
| void (*UnlockSurface) (SDL_Surface *surface); | |
| void (*GetRGB) (Uint32 pixel, const SDL_PixelFormat * const fmt, Uint8 *r, Uint8 *g, Uint8 *b); | |
| Uint32 (*MapRGB) (const SDL_PixelFormat * const format, const Uint8 r, const Uint8 g, const Uint8 b); | |
| void (*UpdateRect) (SDL_Surface *screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h); | |
| } sdl; | |
| static const char * const sdl_syms[] = | |
| { | |
| "SDL_Init", | |
| "SDL_Quit", | |
| "SDL_SetVideoMode", | |
| "SDL_WM_SetCaption", | |
| "SDL_ShowCursor", | |
| "SDL_LockSurface", | |
| "SDL_UnlockSurface", | |
| "SDL_GetRGB", | |
| "SDL_MapRGB", | |
| "SDL_UpdateRect", | |
| }; | |
| struct gui_state { | |
| SDL_Surface *screen; | |
| const SDL_PixelFormat *format; | |
| int throttle, throttle_limit; | |
| enum gui_color color; | |
| int curr_line; | |
| }; | |
| /* Load the SDL lib on the fly to avoid hard linking against it. */ | |
| static int | |
| bfin_gui_sdl_setup (void) | |
| { | |
| int i; | |
| uintptr_t **funcs; | |
| if (sdl.handle) | |
| return 0; | |
| sdl.handle = dlopen ("libSDL-1.2.so.0", RTLD_LAZY); | |
| if (sdl.handle == NULL) | |
| return -1; | |
| funcs = (void *) &sdl.Init; | |
| for (i = 0; i < ARRAY_SIZE (sdl_syms); ++i) | |
| { | |
| funcs[i] = dlsym (sdl.handle, sdl_syms[i]); | |
| if (funcs[i] == NULL) | |
| { | |
| dlclose (sdl.handle); | |
| sdl.handle = NULL; | |
| return -1; | |
| } | |
| } | |
| return 0; | |
| } | |
| static const SDL_PixelFormat *bfin_gui_color_format (enum gui_color color); | |
| void * | |
| bfin_gui_setup (void *state, int enabled, int width, int height, | |
| enum gui_color color) | |
| { | |
| if (bfin_gui_sdl_setup ()) | |
| return NULL; | |
| /* Create an SDL window if enabled and we don't have one yet. */ | |
| if (enabled && !state) | |
| { | |
| struct gui_state *gui = xmalloc (sizeof (*gui)); | |
| if (!gui) | |
| return NULL; | |
| if (sdl.Init (SDL_INIT_VIDEO)) | |
| goto error; | |
| gui->color = color; | |
| gui->format = bfin_gui_color_format (gui->color); | |
| gui->screen = sdl.SetVideoMode (width, height, 32, | |
| SDL_ANYFORMAT|SDL_HWSURFACE); | |
| if (!gui->screen) | |
| { | |
| sdl.Quit(); | |
| goto error; | |
| } | |
| sdl.WM_SetCaption ("GDB Blackfin Simulator", NULL); | |
| sdl.ShowCursor (0); | |
| gui->curr_line = 0; | |
| gui->throttle = 0; | |
| gui->throttle_limit = 0xf; /* XXX: let people control this ? */ | |
| return gui; | |
| error: | |
| free (gui); | |
| return NULL; | |
| } | |
| /* Else break down a window if disabled and we had one. */ | |
| else if (!enabled && state) | |
| { | |
| sdl.Quit(); | |
| free (state); | |
| return NULL; | |
| } | |
| /* Retain existing state, whatever that may be. */ | |
| return state; | |
| } | |
| static int | |
| SDL_ConvertBlitLineFrom (const Uint8 *src, const SDL_PixelFormat * const format, | |
| SDL_Surface *dst, int dsty) | |
| { | |
| Uint8 r, g, b; | |
| Uint32 *pixels; | |
| unsigned i, j; | |
| if (SDL_MUSTLOCK (dst)) | |
| if (sdl.LockSurface (dst)) | |
| return 1; | |
| pixels = dst->pixels; | |
| pixels += (dsty * dst->pitch / 4); | |
| for (i = 0; i < dst->w; ++i) | |
| { | |
| /* Exract the packed source pixel; RGB or BGR. */ | |
| Uint32 pix = 0; | |
| for (j = 0; j < format->BytesPerPixel; ++j) | |
| if (format->Rshift) | |
| pix = (pix << 8) | src[j]; | |
| else | |
| pix = pix | ((Uint32)src[j] << (j * 8)); | |
| /* Unpack the source pixel into its components. */ | |
| sdl.GetRGB (pix, format, &r, &g, &b); | |
| /* Translate into the screen pixel format. */ | |
| *pixels++ = sdl.MapRGB (dst->format, r, g, b); | |
| src += format->BytesPerPixel; | |
| } | |
| if (SDL_MUSTLOCK (dst)) | |
| sdl.UnlockSurface (dst); | |
| sdl.UpdateRect (dst, 0, dsty, dst->w, 1); | |
| return 0; | |
| } | |
| unsigned | |
| bfin_gui_update (void *state, const void *source, unsigned nr_bytes) | |
| { | |
| struct gui_state *gui = state; | |
| int ret; | |
| if (!gui) | |
| return 0; | |
| /* XXX: Make this an option ? */ | |
| gui->throttle = (gui->throttle + 1) & gui->throttle_limit; | |
| if (gui->throttle) | |
| return 0; | |
| ret = SDL_ConvertBlitLineFrom (source, gui->format, gui->screen, | |
| gui->curr_line); | |
| if (ret) | |
| return 0; | |
| gui->curr_line = (gui->curr_line + 1) % gui->screen->h; | |
| return nr_bytes; | |
| } | |
| #define FMASK(cnt, shift) (((1 << (cnt)) - 1) << (shift)) | |
| #define _FORMAT(bpp, rcnt, gcnt, bcnt, acnt, rsh, gsh, bsh, ash) \ | |
| NULL, bpp, (bpp)/8, 8-(rcnt), 8-(gcnt), 8-(bcnt), 8-(acnt), rsh, gsh, bsh, ash, \ | |
| FMASK (rcnt, rsh), FMASK (gcnt, gsh), FMASK (bcnt, bsh), FMASK (acnt, ash), | |
| #define FORMAT(rcnt, gcnt, bcnt, acnt, rsh, gsh, bsh, ash) \ | |
| _FORMAT(((((rcnt) + (gcnt) + (bcnt) + (acnt)) + 7) / 8) * 8, \ | |
| rcnt, gcnt, bcnt, acnt, rsh, gsh, bsh, ash) | |
| static const SDL_PixelFormat sdl_rgb_565 = | |
| { | |
| FORMAT (5, 6, 5, 0, 11, 5, 0, 0) | |
| }; | |
| static const SDL_PixelFormat sdl_bgr_565 = | |
| { | |
| FORMAT (5, 6, 5, 0, 0, 5, 11, 0) | |
| }; | |
| static const SDL_PixelFormat sdl_rgb_888 = | |
| { | |
| FORMAT (8, 8, 8, 0, 16, 8, 0, 0) | |
| }; | |
| static const SDL_PixelFormat sdl_bgr_888 = | |
| { | |
| FORMAT (8, 8, 8, 0, 0, 8, 16, 0) | |
| }; | |
| static const SDL_PixelFormat sdl_rgba_8888 = | |
| { | |
| FORMAT (8, 8, 8, 8, 24, 16, 8, 0) | |
| }; | |
| static const struct { | |
| const char *name; | |
| const SDL_PixelFormat *format; | |
| enum gui_color color; | |
| } color_spaces[] = { | |
| { "rgb565", &sdl_rgb_565, GUI_COLOR_RGB_565, }, | |
| { "bgr565", &sdl_bgr_565, GUI_COLOR_BGR_565, }, | |
| { "rgb888", &sdl_rgb_888, GUI_COLOR_RGB_888, }, | |
| { "bgr888", &sdl_bgr_888, GUI_COLOR_BGR_888, }, | |
| { "rgba8888", &sdl_rgba_8888, GUI_COLOR_RGBA_8888, }, | |
| }; | |
| enum gui_color bfin_gui_color (const char *color) | |
| { | |
| int i; | |
| if (!color) | |
| goto def; | |
| for (i = 0; i < ARRAY_SIZE (color_spaces); ++i) | |
| if (!strcmp (color, color_spaces[i].name)) | |
| return color_spaces[i].color; | |
| /* Pick a random default. */ | |
| def: | |
| return GUI_COLOR_RGB_888; | |
| } | |
| static const SDL_PixelFormat *bfin_gui_color_format (enum gui_color color) | |
| { | |
| int i; | |
| for (i = 0; i < ARRAY_SIZE (color_spaces); ++i) | |
| if (color == color_spaces[i].color) | |
| return color_spaces[i].format; | |
| return NULL; | |
| } | |
| int bfin_gui_color_depth (enum gui_color color) | |
| { | |
| const SDL_PixelFormat *format = bfin_gui_color_format (color); | |
| return format ? format->BitsPerPixel : 0; | |
| } | |
| #endif |