| /* Read-write locks (native Windows implementation). |
| Copyright (C) 2005-2021 Free Software Foundation, Inc. |
| |
| This program is free software; you can redistribute it and/or modify |
| it under the terms of the GNU General Public License as published by |
| the Free Software Foundation; either version 3, or (at your option) |
| any later version. |
| |
| This program is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| GNU General Public License for more details. |
| |
| You should have received a copy of the GNU General Public License |
| along with this program; if not, see <https://www.gnu.org/licenses/>. */ |
| |
| /* Written by Bruno Haible <bruno@clisp.org>, 2005. |
| Based on GCC's gthr-win32.h. */ |
| |
| #include <config.h> |
| |
| /* Specification. */ |
| #include "windows-rwlock.h" |
| |
| #include <errno.h> |
| #include <stdlib.h> |
| |
| /* Don't assume that UNICODE is not defined. */ |
| #undef CreateEvent |
| #define CreateEvent CreateEventA |
| |
| /* In this file, the waitqueues are implemented as circular arrays. */ |
| #define glwthread_waitqueue_t glwthread_carray_waitqueue_t |
| |
| static void |
| glwthread_waitqueue_init (glwthread_waitqueue_t *wq) |
| { |
| wq->array = NULL; |
| wq->count = 0; |
| wq->alloc = 0; |
| wq->offset = 0; |
| } |
| |
| /* Enqueues the current thread, represented by an event, in a wait queue. |
| Returns INVALID_HANDLE_VALUE if an allocation failure occurs. */ |
| static HANDLE |
| glwthread_waitqueue_add (glwthread_waitqueue_t *wq) |
| { |
| HANDLE event; |
| unsigned int index; |
| |
| if (wq->count == wq->alloc) |
| { |
| unsigned int new_alloc = 2 * wq->alloc + 1; |
| HANDLE *new_array = |
| (HANDLE *) realloc (wq->array, new_alloc * sizeof (HANDLE)); |
| if (new_array == NULL) |
| /* No more memory. */ |
| return INVALID_HANDLE_VALUE; |
| /* Now is a good opportunity to rotate the array so that its contents |
| starts at offset 0. */ |
| if (wq->offset > 0) |
| { |
| unsigned int old_count = wq->count; |
| unsigned int old_alloc = wq->alloc; |
| unsigned int old_offset = wq->offset; |
| unsigned int i; |
| if (old_offset + old_count > old_alloc) |
| { |
| unsigned int limit = old_offset + old_count - old_alloc; |
| for (i = 0; i < limit; i++) |
| new_array[old_alloc + i] = new_array[i]; |
| } |
| for (i = 0; i < old_count; i++) |
| new_array[i] = new_array[old_offset + i]; |
| wq->offset = 0; |
| } |
| wq->array = new_array; |
| wq->alloc = new_alloc; |
| } |
| /* Whether the created event is a manual-reset one or an auto-reset one, |
| does not matter, since we will wait on it only once. */ |
| event = CreateEvent (NULL, TRUE, FALSE, NULL); |
| if (event == INVALID_HANDLE_VALUE) |
| /* No way to allocate an event. */ |
| return INVALID_HANDLE_VALUE; |
| index = wq->offset + wq->count; |
| if (index >= wq->alloc) |
| index -= wq->alloc; |
| wq->array[index] = event; |
| wq->count++; |
| return event; |
| } |
| |
| /* Notifies the first thread from a wait queue and dequeues it. */ |
| static void |
| glwthread_waitqueue_notify_first (glwthread_waitqueue_t *wq) |
| { |
| SetEvent (wq->array[wq->offset + 0]); |
| wq->offset++; |
| wq->count--; |
| if (wq->count == 0 || wq->offset == wq->alloc) |
| wq->offset = 0; |
| } |
| |
| /* Notifies all threads from a wait queue and dequeues them all. */ |
| static void |
| glwthread_waitqueue_notify_all (glwthread_waitqueue_t *wq) |
| { |
| unsigned int i; |
| |
| for (i = 0; i < wq->count; i++) |
| { |
| unsigned int index = wq->offset + i; |
| if (index >= wq->alloc) |
| index -= wq->alloc; |
| SetEvent (wq->array[index]); |
| } |
| wq->count = 0; |
| wq->offset = 0; |
| } |
| |
| void |
| glwthread_rwlock_init (glwthread_rwlock_t *lock) |
| { |
| InitializeCriticalSection (&lock->lock); |
| glwthread_waitqueue_init (&lock->waiting_readers); |
| glwthread_waitqueue_init (&lock->waiting_writers); |
| lock->runcount = 0; |
| lock->guard.done = 1; |
| } |
| |
| int |
| glwthread_rwlock_rdlock (glwthread_rwlock_t *lock) |
| { |
| if (!lock->guard.done) |
| { |
| if (InterlockedIncrement (&lock->guard.started) == 0) |
| /* This thread is the first one to need this lock. Initialize it. */ |
| glwthread_rwlock_init (lock); |
| else |
| { |
| /* Don't let lock->guard.started grow and wrap around. */ |
| InterlockedDecrement (&lock->guard.started); |
| /* Yield the CPU while waiting for another thread to finish |
| initializing this lock. */ |
| while (!lock->guard.done) |
| Sleep (0); |
| } |
| } |
| EnterCriticalSection (&lock->lock); |
| /* Test whether only readers are currently running, and whether the runcount |
| field will not overflow, and whether no writer is waiting. The latter |
| condition is because POSIX recommends that "write locks shall take |
| precedence over read locks", to avoid "writer starvation". */ |
| if (!(lock->runcount + 1 > 0 && lock->waiting_writers.count == 0)) |
| { |
| /* This thread has to wait for a while. Enqueue it among the |
| waiting_readers. */ |
| HANDLE event = glwthread_waitqueue_add (&lock->waiting_readers); |
| if (event != INVALID_HANDLE_VALUE) |
| { |
| DWORD result; |
| LeaveCriticalSection (&lock->lock); |
| /* Wait until another thread signals this event. */ |
| result = WaitForSingleObject (event, INFINITE); |
| if (result == WAIT_FAILED || result == WAIT_TIMEOUT) |
| abort (); |
| CloseHandle (event); |
| /* The thread which signalled the event already did the bookkeeping: |
| removed us from the waiting_readers, incremented lock->runcount. */ |
| if (!(lock->runcount > 0)) |
| abort (); |
| return 0; |
| } |
| else |
| { |
| /* Allocation failure. Weird. */ |
| do |
| { |
| LeaveCriticalSection (&lock->lock); |
| Sleep (1); |
| EnterCriticalSection (&lock->lock); |
| } |
| while (!(lock->runcount + 1 > 0)); |
| } |
| } |
| lock->runcount++; |
| LeaveCriticalSection (&lock->lock); |
| return 0; |
| } |
| |
| int |
| glwthread_rwlock_wrlock (glwthread_rwlock_t *lock) |
| { |
| if (!lock->guard.done) |
| { |
| if (InterlockedIncrement (&lock->guard.started) == 0) |
| /* This thread is the first one to need this lock. Initialize it. */ |
| glwthread_rwlock_init (lock); |
| else |
| { |
| /* Don't let lock->guard.started grow and wrap around. */ |
| InterlockedDecrement (&lock->guard.started); |
| /* Yield the CPU while waiting for another thread to finish |
| initializing this lock. */ |
| while (!lock->guard.done) |
| Sleep (0); |
| } |
| } |
| EnterCriticalSection (&lock->lock); |
| /* Test whether no readers or writers are currently running. */ |
| if (!(lock->runcount == 0)) |
| { |
| /* This thread has to wait for a while. Enqueue it among the |
| waiting_writers. */ |
| HANDLE event = glwthread_waitqueue_add (&lock->waiting_writers); |
| if (event != INVALID_HANDLE_VALUE) |
| { |
| DWORD result; |
| LeaveCriticalSection (&lock->lock); |
| /* Wait until another thread signals this event. */ |
| result = WaitForSingleObject (event, INFINITE); |
| if (result == WAIT_FAILED || result == WAIT_TIMEOUT) |
| abort (); |
| CloseHandle (event); |
| /* The thread which signalled the event already did the bookkeeping: |
| removed us from the waiting_writers, set lock->runcount = -1. */ |
| if (!(lock->runcount == -1)) |
| abort (); |
| return 0; |
| } |
| else |
| { |
| /* Allocation failure. Weird. */ |
| do |
| { |
| LeaveCriticalSection (&lock->lock); |
| Sleep (1); |
| EnterCriticalSection (&lock->lock); |
| } |
| while (!(lock->runcount == 0)); |
| } |
| } |
| lock->runcount--; /* runcount becomes -1 */ |
| LeaveCriticalSection (&lock->lock); |
| return 0; |
| } |
| |
| int |
| glwthread_rwlock_tryrdlock (glwthread_rwlock_t *lock) |
| { |
| if (!lock->guard.done) |
| { |
| if (InterlockedIncrement (&lock->guard.started) == 0) |
| /* This thread is the first one to need this lock. Initialize it. */ |
| glwthread_rwlock_init (lock); |
| else |
| { |
| /* Don't let lock->guard.started grow and wrap around. */ |
| InterlockedDecrement (&lock->guard.started); |
| /* Yield the CPU while waiting for another thread to finish |
| initializing this lock. */ |
| while (!lock->guard.done) |
| Sleep (0); |
| } |
| } |
| /* It's OK to wait for this critical section, because it is never taken for a |
| long time. */ |
| EnterCriticalSection (&lock->lock); |
| /* Test whether only readers are currently running, and whether the runcount |
| field will not overflow, and whether no writer is waiting. The latter |
| condition is because POSIX recommends that "write locks shall take |
| precedence over read locks", to avoid "writer starvation". */ |
| if (!(lock->runcount + 1 > 0 && lock->waiting_writers.count == 0)) |
| { |
| /* This thread would have to wait for a while. Return instead. */ |
| LeaveCriticalSection (&lock->lock); |
| return EBUSY; |
| } |
| lock->runcount++; |
| LeaveCriticalSection (&lock->lock); |
| return 0; |
| } |
| |
| int |
| glwthread_rwlock_trywrlock (glwthread_rwlock_t *lock) |
| { |
| if (!lock->guard.done) |
| { |
| if (InterlockedIncrement (&lock->guard.started) == 0) |
| /* This thread is the first one to need this lock. Initialize it. */ |
| glwthread_rwlock_init (lock); |
| else |
| { |
| /* Don't let lock->guard.started grow and wrap around. */ |
| InterlockedDecrement (&lock->guard.started); |
| /* Yield the CPU while waiting for another thread to finish |
| initializing this lock. */ |
| while (!lock->guard.done) |
| Sleep (0); |
| } |
| } |
| /* It's OK to wait for this critical section, because it is never taken for a |
| long time. */ |
| EnterCriticalSection (&lock->lock); |
| /* Test whether no readers or writers are currently running. */ |
| if (!(lock->runcount == 0)) |
| { |
| /* This thread would have to wait for a while. Return instead. */ |
| LeaveCriticalSection (&lock->lock); |
| return EBUSY; |
| } |
| lock->runcount--; /* runcount becomes -1 */ |
| LeaveCriticalSection (&lock->lock); |
| return 0; |
| } |
| |
| int |
| glwthread_rwlock_unlock (glwthread_rwlock_t *lock) |
| { |
| if (!lock->guard.done) |
| return EINVAL; |
| EnterCriticalSection (&lock->lock); |
| if (lock->runcount < 0) |
| { |
| /* Drop a writer lock. */ |
| if (!(lock->runcount == -1)) |
| abort (); |
| lock->runcount = 0; |
| } |
| else |
| { |
| /* Drop a reader lock. */ |
| if (!(lock->runcount > 0)) |
| { |
| LeaveCriticalSection (&lock->lock); |
| return EPERM; |
| } |
| lock->runcount--; |
| } |
| if (lock->runcount == 0) |
| { |
| /* POSIX recommends that "write locks shall take precedence over read |
| locks", to avoid "writer starvation". */ |
| if (lock->waiting_writers.count > 0) |
| { |
| /* Wake up one of the waiting writers. */ |
| lock->runcount--; |
| glwthread_waitqueue_notify_first (&lock->waiting_writers); |
| } |
| else |
| { |
| /* Wake up all waiting readers. */ |
| lock->runcount += lock->waiting_readers.count; |
| glwthread_waitqueue_notify_all (&lock->waiting_readers); |
| } |
| } |
| LeaveCriticalSection (&lock->lock); |
| return 0; |
| } |
| |
| int |
| glwthread_rwlock_destroy (glwthread_rwlock_t *lock) |
| { |
| if (!lock->guard.done) |
| return EINVAL; |
| if (lock->runcount != 0) |
| return EBUSY; |
| DeleteCriticalSection (&lock->lock); |
| if (lock->waiting_readers.array != NULL) |
| free (lock->waiting_readers.array); |
| if (lock->waiting_writers.array != NULL) |
| free (lock->waiting_writers.array); |
| lock->guard.done = 0; |
| return 0; |
| } |