| /* Source-language-related definitions for GDB. | 
 |  | 
 |    Copyright (C) 1991-2022 Free Software Foundation, Inc. | 
 |  | 
 |    Contributed by the Department of Computer Science at the State University | 
 |    of New York at Buffalo. | 
 |  | 
 |    This file is part of GDB. | 
 |  | 
 |    This program is free software; you can redistribute it and/or modify | 
 |    it under the terms of the GNU General Public License as published by | 
 |    the Free Software Foundation; either version 3 of the License, or | 
 |    (at your option) any later version. | 
 |  | 
 |    This program is distributed in the hope that it will be useful, | 
 |    but WITHOUT ANY WARRANTY; without even the implied warranty of | 
 |    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
 |    GNU General Public License for more details. | 
 |  | 
 |    You should have received a copy of the GNU General Public License | 
 |    along with this program.  If not, see <http://www.gnu.org/licenses/>.  */ | 
 |  | 
 | #if !defined (LANGUAGE_H) | 
 | #define LANGUAGE_H 1 | 
 |  | 
 | #include "symtab.h" | 
 | #include "gdbsupport/function-view.h" | 
 | #include "expression.h" | 
 |  | 
 | /* Forward decls for prototypes.  */ | 
 | struct value; | 
 | struct objfile; | 
 | class frame_info_ptr; | 
 | struct ui_file; | 
 | struct value_print_options; | 
 | struct type_print_options; | 
 | struct lang_varobj_ops; | 
 | struct parser_state; | 
 | class compile_instance; | 
 | struct completion_match_for_lcd; | 
 | class innermost_block_tracker; | 
 |  | 
 | #define MAX_FORTRAN_DIMS  7	/* Maximum number of F77 array dims.  */ | 
 |  | 
 | /* range_check == | 
 |    range_check_on:    Ranges are checked in GDB expressions, producing errors. | 
 |    range_check_warn:  Ranges are checked, producing warnings. | 
 |    range_check_off:   Ranges are not checked in GDB expressions.  */ | 
 |  | 
 | extern enum range_check | 
 |   { | 
 |     range_check_off, range_check_warn, range_check_on | 
 |   } | 
 | range_check; | 
 |  | 
 | /* array_ordering == | 
 |    array_row_major:     Arrays are in row major order. | 
 |    array_column_major:  Arrays are in column major order.  */ | 
 |  | 
 | extern enum array_ordering | 
 |   { | 
 |     array_row_major, array_column_major | 
 |   }  | 
 | array_ordering; | 
 |  | 
 |  | 
 | /* case_sensitivity == | 
 |    case_sensitive_on:   Case sensitivity in name matching is used. | 
 |    case_sensitive_off:  Case sensitivity in name matching is not used.  */ | 
 |  | 
 | extern enum case_sensitivity | 
 |   { | 
 |     case_sensitive_on, case_sensitive_off | 
 |   } | 
 | case_sensitivity; | 
 |  | 
 |  | 
 | /* macro_expansion == | 
 |    macro_expansion_no:  No macro expansion is available. | 
 |    macro_expansion_c:   C-like macro expansion is available.  */ | 
 |  | 
 | enum macro_expansion | 
 |   { | 
 |     macro_expansion_no, macro_expansion_c | 
 |   }; | 
 |  | 
 |  | 
 | /* Per architecture (OS/ABI) language information.  */ | 
 |  | 
 | struct language_arch_info | 
 | { | 
 |   /* A default constructor.  */ | 
 |   language_arch_info () = default; | 
 |  | 
 |   DISABLE_COPY_AND_ASSIGN (language_arch_info); | 
 |  | 
 |   /* Set the default boolean type to be TYPE.  If NAME is not nullptr then | 
 |      before using TYPE a symbol called NAME will be looked up, and the type | 
 |      of this symbol will be used instead.  Should only be called once when | 
 |      performing setup for a particular language in combination with a | 
 |      particular gdbarch.  */ | 
 |   void set_bool_type (struct type *type, const char *name = nullptr) | 
 |   { | 
 |     gdb_assert (m_bool_type_default == nullptr); | 
 |     gdb_assert (m_bool_type_name == nullptr); | 
 |     gdb_assert (type != nullptr); | 
 |     m_bool_type_default = type; | 
 |     m_bool_type_name = name; | 
 |   } | 
 |  | 
 |   /* Set the type to be used for characters within a string.  Should only | 
 |      be called once when performing setup for a particular language in | 
 |      combination with a particular gdbarch.  */ | 
 |   void set_string_char_type (struct type *type) | 
 |   { | 
 |     gdb_assert (m_string_char_type == nullptr); | 
 |     gdb_assert (type != nullptr); | 
 |     m_string_char_type = type; | 
 |   } | 
 |  | 
 |   /* Return the type for characters within a string.  */ | 
 |   struct type *string_char_type () const | 
 |   { return m_string_char_type; } | 
 |  | 
 |   /* Return the type to be used for booleans.  */ | 
 |   struct type *bool_type () const; | 
 |  | 
 |   /* Add TYPE to the list of primitive types for this particular language, | 
 |      with this OS/ABI combination.  */ | 
 |   void add_primitive_type (struct type *type) | 
 |   { | 
 |     gdb_assert (type != nullptr); | 
 |     primitive_types_and_symbols.push_back (type_and_symbol (type)); | 
 |   } | 
 |  | 
 |   /* Lookup a primitive type called NAME.  Will return nullptr if no | 
 |      matching type is found.  */ | 
 |   struct type *lookup_primitive_type (const char *name); | 
 |  | 
 |   /* Lookup a primitive type for which FILTER returns true.  Will return | 
 |      nullptr if no matching type is found.  */ | 
 |   struct type *lookup_primitive_type | 
 |     (gdb::function_view<bool (struct type *)> filter); | 
 |  | 
 |   /* Lookup a primitive type called NAME and return the type as a symbol. | 
 |      LANG is the language for which type is being looked up.  */ | 
 |   struct symbol *lookup_primitive_type_as_symbol (const char *name, | 
 | 						  enum language lang); | 
 | private: | 
 |  | 
 |   /* A structure storing a type and a corresponding symbol.  The type is | 
 |      defined at construction time, while the symbol is lazily created only | 
 |      when asked for, but is then cached for future use.  */ | 
 |   struct type_and_symbol | 
 |   { | 
 |     /* Constructor.  */ | 
 |     explicit type_and_symbol (struct type *type) | 
 |       : m_type (type) | 
 |     { /* Nothing.  */ } | 
 |  | 
 |     /* Default move constructor.  */ | 
 |     type_and_symbol (type_and_symbol&&) = default; | 
 |  | 
 |     DISABLE_COPY_AND_ASSIGN (type_and_symbol); | 
 |  | 
 |     /* Return the type from this object.  */ | 
 |     struct type *type () const | 
 |     { return m_type; } | 
 |  | 
 |     /* Create and return a symbol wrapping M_TYPE from this object.  */ | 
 |     struct symbol *symbol (enum language lang) | 
 |     { | 
 |       if (m_symbol == nullptr) | 
 | 	m_symbol = alloc_type_symbol (lang, m_type); | 
 |       return m_symbol; | 
 |     } | 
 |  | 
 |   private: | 
 |     /* The type primitive type.  */ | 
 |     struct type *m_type = nullptr; | 
 |  | 
 |     /* A symbol wrapping M_TYPE, only created when first asked for.  */ | 
 |     struct symbol *m_symbol = nullptr; | 
 |  | 
 |     /* Helper function for type lookup as a symbol.  Create the symbol | 
 |        corresponding to type TYPE in language LANG.  */ | 
 |     static struct symbol *alloc_type_symbol (enum language lang, | 
 | 					     struct type *type); | 
 |   }; | 
 |  | 
 |   /* Lookup a type_and_symbol entry from the primitive_types_and_symbols | 
 |      vector for a type matching NAME.  Return a pointer to the | 
 |      type_and_symbol object from the vector.  This will return nullptr if | 
 |      there is no type matching NAME found.  */ | 
 |   type_and_symbol *lookup_primitive_type_and_symbol (const char *name); | 
 |  | 
 |   /* Vector of the primitive types added through add_primitive_type.  These | 
 |      types can be specified by name in parsing types in expressions, | 
 |      regardless of whether the program being debugged actually defines such | 
 |      a type. | 
 |  | 
 |      Within the vector each type is paired with a lazily created symbol, | 
 |      which can be fetched by the symbol lookup machinery, should they be | 
 |      needed.  */ | 
 |   std::vector<type_and_symbol> primitive_types_and_symbols; | 
 |  | 
 |   /* Type of elements of strings.  */ | 
 |   struct type *m_string_char_type = nullptr; | 
 |  | 
 |   /* Symbol name of type to use as boolean type, if defined.  */ | 
 |   const char *m_bool_type_name = nullptr; | 
 |  | 
 |   /* Otherwise, this is the default boolean builtin type.  */ | 
 |   struct type *m_bool_type_default = nullptr; | 
 | }; | 
 |  | 
 | /* In a language (particularly C++) a function argument of an aggregate | 
 |    type (i.e.  class/struct/union) may be implicitly passed by reference | 
 |    even though it is declared a call-by-value argument in the source. | 
 |    The struct below puts together necessary information for GDB to be | 
 |    able to detect and carry out pass-by-reference semantics for a | 
 |    particular type.  This type is referred as T in the inlined comments | 
 |    below. | 
 |  | 
 |    The default values of the fields are chosen to give correct semantics | 
 |    for primitive types and for simple aggregate types, such as | 
 |  | 
 |    class T { | 
 |      int x; | 
 |    };  */ | 
 |  | 
 | struct language_pass_by_ref_info | 
 | { | 
 |   /* True if an argument of type T can be passed to a function by value | 
 |      (i.e.  not through an implicit reference).  False, otherwise.  */ | 
 |   bool trivially_copyable = true; | 
 |  | 
 |   /* True if a copy of a value of type T can be initialized by | 
 |      memcpy'ing the value bit-by-bit.  False, otherwise. | 
 |      E.g.  If T has a user-defined copy ctor, this should be false.  */ | 
 |   bool trivially_copy_constructible = true; | 
 |  | 
 |   /* True if a value of type T can be destructed simply by reclaiming | 
 |      the memory area occupied by the value.  False, otherwise. | 
 |      E.g.  If T has a user-defined destructor, this should be false.  */ | 
 |   bool trivially_destructible = true; | 
 |  | 
 |   /* True if it is allowed to create a copy of a value of type T. | 
 |      False, otherwise. | 
 |      E.g.  If T has a deleted copy ctor, this should be false.  */ | 
 |   bool copy_constructible = true; | 
 |  | 
 |   /* True if a value of type T can be destructed.  False, otherwise. | 
 |      E.g.  If T has a deleted destructor, this should be false.  */ | 
 |   bool destructible = true; | 
 | }; | 
 |  | 
 | /* Splitting strings into words.  */ | 
 | extern const char *default_word_break_characters (void); | 
 |  | 
 | /* Base class from which all other language classes derive.  */ | 
 |  | 
 | struct language_defn | 
 | { | 
 |   language_defn (enum language lang) | 
 |     : la_language (lang) | 
 |   { | 
 |     /* We should only ever create one instance of each language.  */ | 
 |     gdb_assert (languages[lang] == nullptr); | 
 |     languages[lang] = this; | 
 |   } | 
 |  | 
 |   /* Which language this is.  */ | 
 |  | 
 |   const enum language la_language; | 
 |  | 
 |   /* Name of the language.  */ | 
 |  | 
 |   virtual const char *name () const = 0; | 
 |  | 
 |   /* Natural or official name of the language.  */ | 
 |  | 
 |   virtual const char *natural_name () const = 0; | 
 |  | 
 |   /* Digit separator of the language.  */ | 
 |  | 
 |   virtual const char *get_digit_separator () const | 
 |   { | 
 |     return " "; | 
 |   } | 
 |  | 
 |   /* Return a vector of file extensions for this language.  The extension | 
 |      must include the ".", like ".c".  If this language doesn't need to | 
 |      provide any filename extensions, this may be an empty vector (which is | 
 |      the default).  */ | 
 |  | 
 |   virtual const std::vector<const char *> &filename_extensions () const | 
 |   { | 
 |     static const std::vector<const char *> no_extensions; | 
 |     return no_extensions; | 
 |   } | 
 |  | 
 |   /* Print the index of an element of an array.  This default | 
 |      implementation prints using C99 syntax.  */ | 
 |  | 
 |   virtual void print_array_index (struct type *index_type, | 
 | 				  LONGEST index_value, | 
 | 				  struct ui_file *stream, | 
 | 				  const value_print_options *options) const; | 
 |  | 
 |   /* Given a symbol VAR, the corresponding block VAR_BLOCK (if any) and a | 
 |      stack frame id FRAME, read the value of the variable and return (pointer | 
 |      to a) struct value containing the value. | 
 |  | 
 |      VAR_BLOCK is needed if there's a possibility for VAR to be outside | 
 |      FRAME.  This is what happens if FRAME correspond to a nested function | 
 |      and VAR is defined in the outer function.  If callers know that VAR is | 
 |      located in FRAME or is global/static, NULL can be passed as VAR_BLOCK. | 
 |  | 
 |      Throw an error if the variable cannot be found.  */ | 
 |  | 
 |   virtual struct value *read_var_value (struct symbol *var, | 
 | 					const struct block *var_block, | 
 | 					frame_info_ptr frame) const; | 
 |  | 
 |   /* Return information about whether TYPE should be passed | 
 |      (and returned) by reference at the language level.  The default | 
 |      implementation returns a LANGUAGE_PASS_BY_REF_INFO initialised in its | 
 |      default state.  */ | 
 |  | 
 |   virtual struct language_pass_by_ref_info pass_by_reference_info | 
 | 	(struct type *type) const | 
 |   { | 
 |     return {}; | 
 |   } | 
 |  | 
 |   /* Return true if SYMBOL represents an entity that is not | 
 |      supposed to be seen by the user.  To be used to filter symbols | 
 |      during printing.  */ | 
 |   virtual bool symbol_printing_suppressed (struct symbol *symbol) const | 
 |   { | 
 |     return false; | 
 |   } | 
 |  | 
 |   /* The per-architecture (OS/ABI) language information.  */ | 
 |  | 
 |   virtual void language_arch_info (struct gdbarch *, | 
 | 				   struct language_arch_info *) const = 0; | 
 |  | 
 |   /* Find the definition of the type with the given name.  */ | 
 |  | 
 |   virtual struct type *lookup_transparent_type (const char *name) const | 
 |   { | 
 |     return basic_lookup_transparent_type (name); | 
 |   } | 
 |  | 
 |   /* Find all symbols in the current program space matching NAME in | 
 |      DOMAIN, according to this language's rules. | 
 |  | 
 |      The search is done in BLOCK only. | 
 |      The caller is responsible for iterating up through superblocks | 
 |      if desired. | 
 |  | 
 |      For each one, call CALLBACK with the symbol.  If CALLBACK | 
 |      returns false, the iteration ends at that point. | 
 |  | 
 |      This field may not be NULL.  If the language does not need any | 
 |      special processing here, 'iterate_over_symbols' should be | 
 |      used as the definition.  */ | 
 |   virtual bool iterate_over_symbols | 
 | 	(const struct block *block, const lookup_name_info &name, | 
 | 	 domain_enum domain, | 
 | 	 gdb::function_view<symbol_found_callback_ftype> callback) const | 
 |   { | 
 |     return ::iterate_over_symbols (block, name, domain, callback); | 
 |   } | 
 |  | 
 |   /* Return a pointer to the function that should be used to match a | 
 |      symbol name against LOOKUP_NAME, according to this language's | 
 |      rules.  The matching algorithm depends on LOOKUP_NAME.  For | 
 |      example, on Ada, the matching algorithm depends on the symbol | 
 |      name (wild/full/verbatim matching), and on whether we're doing | 
 |      a normal lookup or a completion match lookup. | 
 |  | 
 |      As Ada wants to capture symbol matching for all languages in some | 
 |      cases, then this method is a non-overridable interface.  Languages | 
 |      should override GET_SYMBOL_NAME_MATCHER_INNER if they need to.  */ | 
 |  | 
 |   symbol_name_matcher_ftype *get_symbol_name_matcher | 
 | 	(const lookup_name_info &lookup_name) const; | 
 |  | 
 |   /* If this language allows compilation from the gdb command line, | 
 |      then this method will return an instance of struct gcc_context | 
 |      appropriate to the language.  If compilation for this language is | 
 |      generally supported, but something goes wrong then an exception | 
 |      is thrown.  If compilation is not supported for this language | 
 |      then this method returns NULL.  */ | 
 |  | 
 |   virtual std::unique_ptr<compile_instance> get_compile_instance () const; | 
 |  | 
 |   /* This method must be overridden if 'get_compile_instance' is | 
 |      overridden. | 
 |  | 
 |      This takes the user-supplied text and returns a new bit of code | 
 |      to compile. | 
 |  | 
 |      INST is the compiler instance being used. | 
 |      INPUT is the user's input text. | 
 |      GDBARCH is the architecture to use. | 
 |      EXPR_BLOCK is the block in which the expression is being | 
 |      parsed. | 
 |      EXPR_PC is the PC at which the expression is being parsed.  */ | 
 |  | 
 |   virtual std::string compute_program (compile_instance *inst, | 
 | 				       const char *input, | 
 | 				       struct gdbarch *gdbarch, | 
 | 				       const struct block *expr_block, | 
 | 				       CORE_ADDR expr_pc) const | 
 |   { | 
 |     gdb_assert_not_reached ("language_defn::compute_program"); | 
 |   } | 
 |  | 
 |   /* Hash the given symbol search name.  */ | 
 |   virtual unsigned int search_name_hash (const char *name) const; | 
 |  | 
 |   /* Demangle a symbol according to this language's rules.  Unlike | 
 |      la_demangle, this does not take any options. | 
 |  | 
 |      *DEMANGLED will be set by this function. | 
 |  | 
 |      If this function returns false, then *DEMANGLED must always be set | 
 |      to NULL. | 
 |  | 
 |      If this function returns true, the implementation may set this to | 
 |      a xmalloc'd string holding the demangled form.  However, it is | 
 |      not required to.  The string, if any, is owned by the caller. | 
 |  | 
 |      The resulting string should be of the form that will be | 
 |      installed into a symbol.  */ | 
 |   virtual bool sniff_from_mangled_name | 
 |        (const char *mangled, gdb::unique_xmalloc_ptr<char> *demangled) const | 
 |   { | 
 |     *demangled = nullptr; | 
 |     return false; | 
 |   } | 
 |  | 
 |   /* Return demangled language symbol version of MANGLED, or NULL.  */ | 
 |   virtual gdb::unique_xmalloc_ptr<char> demangle_symbol (const char *mangled, | 
 | 							 int options) const | 
 |   { | 
 |     return nullptr; | 
 |   } | 
 |  | 
 |   /* Print TYPE to STREAM using syntax appropriate for this language. | 
 |      LEVEL is the depth to indent lines by.  VARSTRING, if not NULL or the | 
 |      empty string, is the name of a variable and TYPE should be printed in | 
 |      the form of a declaration of a variable named VARSTRING.  */ | 
 |  | 
 |   virtual void print_type (struct type *type, const char *varstring, | 
 | 			   struct ui_file *stream, int show, int level, | 
 | 			   const struct type_print_options *flags) const = 0; | 
 |  | 
 |   /* PC is possibly an unknown languages trampoline. | 
 |      If that PC falls in a trampoline belonging to this language, return | 
 |      the address of the first pc in the real function, or 0 if it isn't a | 
 |      language tramp for this language.  */ | 
 |   virtual CORE_ADDR skip_trampoline (frame_info_ptr fi, CORE_ADDR pc) const | 
 |   { | 
 |     return (CORE_ADDR) 0; | 
 |   } | 
 |  | 
 |   /* Return class name of a mangled method name or NULL.  */ | 
 |   virtual char *class_name_from_physname (const char *physname) const | 
 |   { | 
 |     return nullptr; | 
 |   } | 
 |  | 
 |   /* The list of characters forming word boundaries.  */ | 
 |   virtual const char *word_break_characters (void) const | 
 |   { | 
 |     return default_word_break_characters (); | 
 |   } | 
 |  | 
 |   /* Add to the completion tracker all symbols which are possible | 
 |      completions for TEXT.  WORD is the entire command on which the | 
 |      completion is being made.  If CODE is TYPE_CODE_UNDEF, then all | 
 |      symbols should be examined; otherwise, only STRUCT_DOMAIN symbols | 
 |      whose type has a code of CODE should be matched.  */ | 
 |  | 
 |   virtual void collect_symbol_completion_matches | 
 | 	(completion_tracker &tracker, | 
 | 	 complete_symbol_mode mode, | 
 | 	 symbol_name_match_type name_match_type, | 
 | 	 const char *text, | 
 | 	 const char *word, | 
 | 	 enum type_code code) const | 
 |   { | 
 |     return default_collect_symbol_completion_matches_break_on | 
 |       (tracker, mode, name_match_type, text, word, "", code); | 
 |   } | 
 |  | 
 |   /* This is a function that lookup_symbol will call when it gets to | 
 |      the part of symbol lookup where C looks up static and global | 
 |      variables.  This default implements the basic C lookup rules.  */ | 
 |  | 
 |   virtual struct block_symbol lookup_symbol_nonlocal | 
 | 	(const char *name, | 
 | 	 const struct block *block, | 
 | 	 const domain_enum domain) const; | 
 |  | 
 |   /* Return an expression that can be used for a location | 
 |      watchpoint.  TYPE is a pointer type that points to the memory | 
 |      to watch, and ADDR is the address of the watched memory.  */ | 
 |   virtual gdb::unique_xmalloc_ptr<char> watch_location_expression | 
 | 	(struct type *type, CORE_ADDR addr) const; | 
 |  | 
 |   /* List of all known languages.  */ | 
 |   static const struct language_defn *languages[nr_languages]; | 
 |  | 
 |   /* Print a top-level value using syntax appropriate for this language.  */ | 
 |   virtual void value_print (struct value *val, struct ui_file *stream, | 
 | 			    const struct value_print_options *options) const; | 
 |  | 
 |   /* Print a value using syntax appropriate for this language.  RECURSE is | 
 |      the recursion depth.  It is zero-based.  */ | 
 |   virtual void value_print_inner | 
 | 	(struct value *val, struct ui_file *stream, int recurse, | 
 | 	 const struct value_print_options *options) const; | 
 |  | 
 |   /* Parser function.  */ | 
 |  | 
 |   virtual int parser (struct parser_state *ps) const; | 
 |  | 
 |   /* Print the character CH (of type CHTYPE) on STREAM as part of the | 
 |      contents of a literal string whose delimiter is QUOTER.  */ | 
 |  | 
 |   virtual void emitchar (int ch, struct type *chtype, | 
 | 			 struct ui_file *stream, int quoter) const; | 
 |  | 
 |   virtual void printchar (int ch, struct type *chtype, | 
 | 			  struct ui_file * stream) const; | 
 |  | 
 | /* Print the character string STRING, printing at most LENGTH characters. | 
 |    Printing stops early if the number hits print_max; repeat counts | 
 |    are printed as appropriate.  Print ellipses at the end if we | 
 |    had to stop before printing LENGTH characters, or if FORCE_ELLIPSES.  */ | 
 |  | 
 |   virtual void printstr (struct ui_file *stream, struct type *elttype, | 
 | 			 const gdb_byte *string, unsigned int length, | 
 | 			 const char *encoding, int force_ellipses, | 
 | 			 const struct value_print_options *options) const; | 
 |  | 
 |  | 
 |   /* Print a typedef using syntax appropriate for this language. | 
 |      TYPE is the underlying type.  NEW_SYMBOL is the symbol naming | 
 |      the type.  STREAM is the output stream on which to print.  */ | 
 |  | 
 |   virtual void print_typedef (struct type *type, struct symbol *new_symbol, | 
 | 			      struct ui_file *stream) const; | 
 |  | 
 |   /* Return true if TYPE is a string type.  */ | 
 |   virtual bool is_string_type_p (struct type *type) const; | 
 |  | 
 |   /* Return a string that is used by the 'set print max-depth' setting. | 
 |      When GDB replaces a struct or union (during value printing) that is | 
 |      "too deep" this string is displayed instead.  The default value here | 
 |      suits most languages.  If overriding then the string here should | 
 |      ideally be similar in style to the default; an opener, three '.', and | 
 |      a closer.  */ | 
 |  | 
 |   virtual const char *struct_too_deep_ellipsis () const | 
 |   { return "{...}"; } | 
 |  | 
 |   /* If this returns non-NULL then the string returned specifies the name | 
 |      of the implicit local variable that refers to the current object | 
 |      instance.  Return NULL (the default) for languages that have no name | 
 |      for the current object instance.  */ | 
 |  | 
 |   virtual const char *name_of_this () const | 
 |   { return nullptr; } | 
 |  | 
 |   /* Return false if the language has first-class arrays.  Return true if | 
 |      there are no array values, and array objects decay to pointers, as in | 
 |      C.  The default is true as currently most supported languages behave | 
 |      in this manner.  */ | 
 |  | 
 |   virtual bool c_style_arrays_p () const | 
 |   { return true; } | 
 |  | 
 |   /* Return the index to use for extracting the first element of a string, | 
 |      or as the lower bound when creating a new string.  The default of | 
 |      choosing 0 or 1 based on C_STYLE_ARRAYS_P works for all currently | 
 |      supported languages except Modula-2.  */ | 
 |  | 
 |   virtual char string_lower_bound () const | 
 |   { return c_style_arrays_p () ? 0 : 1; } | 
 |  | 
 |   /* Returns true if the symbols names should be stored in GDB's data | 
 |      structures for minimal/partial/full symbols using their linkage (aka | 
 |      mangled) form; false if the symbol names should be demangled first. | 
 |  | 
 |      Most languages implement symbol lookup by comparing the demangled | 
 |      names, in which case it is advantageous to store that information | 
 |      already demangled, and so would return false, which is the default. | 
 |  | 
 |      On the other hand, some languages have opted for doing symbol lookups | 
 |      by comparing mangled names instead, for reasons usually specific to | 
 |      the language.  Those languages should override this function and | 
 |      return true. | 
 |  | 
 |      And finally, other languages such as C or Asm do not have the concept | 
 |      of mangled vs demangled name, so those languages should also override | 
 |      this function and return true, to prevent any accidental demangling | 
 |      through an unrelated language's demangler.  */ | 
 |  | 
 |   virtual bool store_sym_names_in_linkage_form_p () const | 
 |   { return false; } | 
 |  | 
 |   /* Default range checking preference.  The return value from this | 
 |      function provides the automatic setting for 'set check range'.  As a | 
 |      consequence a user is free to override this setting if they want.  */ | 
 |  | 
 |   virtual bool range_checking_on_by_default () const | 
 |   { return false; } | 
 |  | 
 |   /* Is this language case sensitive?  The return value from this function | 
 |      provides the automativ setting for 'set case-sensitive', as a | 
 |      consequence, a user is free to override this setting if they want.  */ | 
 |  | 
 |   virtual enum case_sensitivity case_sensitivity () const | 
 |   { return case_sensitive_on; } | 
 |  | 
 |  | 
 |   /* Multi-dimensional array ordering.  */ | 
 |  | 
 |   virtual enum array_ordering array_ordering () const | 
 |   { return array_row_major; } | 
 |  | 
 |   /* Style of macro expansion, if any, supported by this language.  The | 
 |      default is no macro expansion.  */ | 
 |  | 
 |   virtual enum macro_expansion macro_expansion () const | 
 |   { return macro_expansion_no; } | 
 |  | 
 |   /* Return a structure containing various operations on varobj specific | 
 |      for this language.  */ | 
 |  | 
 |   virtual const struct lang_varobj_ops *varobj_ops () const; | 
 |  | 
 | protected: | 
 |  | 
 |   /* This is the overridable part of the GET_SYMBOL_NAME_MATCHER method. | 
 |      See that method for a description of the arguments.  */ | 
 |  | 
 |   virtual symbol_name_matcher_ftype *get_symbol_name_matcher_inner | 
 | 	  (const lookup_name_info &lookup_name) const; | 
 | }; | 
 |  | 
 | /* Pointer to the language_defn for our current language.  This pointer | 
 |    always points to *some* valid struct; it can be used without checking | 
 |    it for validity. | 
 |  | 
 |    The current language affects expression parsing and evaluation | 
 |    (FIXME: it might be cleaner to make the evaluation-related stuff | 
 |    separate exp_opcodes for each different set of semantics.  We | 
 |    should at least think this through more clearly with respect to | 
 |    what happens if the language is changed between parsing and | 
 |    evaluation) and printing of things like types and arrays.  It does | 
 |    *not* affect symbol-reading-- each source file in a symbol-file has | 
 |    its own language and we should keep track of that regardless of the | 
 |    language when symbols are read.  If we want some manual setting for | 
 |    the language of symbol files (e.g. detecting when ".c" files are | 
 |    C++), it should be a separate setting from the current_language.  */ | 
 |  | 
 | extern const struct language_defn *current_language; | 
 |  | 
 | /* Pointer to the language_defn expected by the user, e.g. the language | 
 |    of main(), or the language we last mentioned in a message, or C.  */ | 
 |  | 
 | extern const struct language_defn *expected_language; | 
 |  | 
 | /* Warning issued when current_language and the language of the current | 
 |    frame do not match.  */ | 
 |  | 
 | extern const char lang_frame_mismatch_warn[]; | 
 |  | 
 | /* language_mode ==  | 
 |    language_mode_auto:   current_language automatically set upon selection | 
 |    of scope (e.g. stack frame) | 
 |    language_mode_manual: current_language set only by user.  */ | 
 |  | 
 | extern enum language_mode | 
 |   { | 
 |     language_mode_auto, language_mode_manual | 
 |   } | 
 | language_mode; | 
 |  | 
 | /* Return the type that should be used for booleans for language L in | 
 |    GDBARCH.  */ | 
 |  | 
 | struct type *language_bool_type (const struct language_defn *l, | 
 | 				 struct gdbarch *gdbarch); | 
 |  | 
 | /* Return the type that should be used for characters within a string for | 
 |    language L in GDBARCH.  */ | 
 |  | 
 | struct type *language_string_char_type (const struct language_defn *l, | 
 | 					struct gdbarch *gdbarch); | 
 |  | 
 | /* Look up a type from the set of OS/ABI specific types defined in | 
 |    GDBARCH for language L.  NAME is used for selecting the matching | 
 |    type, and is passed through to the corresponding | 
 |    lookup_primitive_type member function inside the language_arch_info | 
 |    class.  */ | 
 |  | 
 | struct type *language_lookup_primitive_type (const struct language_defn *l, | 
 | 					     struct gdbarch *gdbarch, | 
 | 					     const char *name); | 
 |  | 
 | /* Look up a type from the set of OS/ABI specific types defined in | 
 |    GDBARCH for language L.  FILTER is used for selecting the matching | 
 |    type, and is passed through to the corresponding | 
 |    lookup_primitive_type member function inside the language_arch_info | 
 |    class.  */ | 
 |  | 
 | struct type *language_lookup_primitive_type | 
 |   (const struct language_defn *la, | 
 |    struct gdbarch *gdbarch, | 
 |    gdb::function_view<bool (struct type *)> filter); | 
 |  | 
 | /* Wrapper around language_lookup_primitive_type to return the | 
 |    corresponding symbol.  */ | 
 |  | 
 | struct symbol * | 
 |   language_lookup_primitive_type_as_symbol (const struct language_defn *l, | 
 | 					    struct gdbarch *gdbarch, | 
 | 					    const char *name); | 
 |  | 
 |  | 
 | /* These macros define the behaviour of the expression  | 
 |    evaluator.  */ | 
 |  | 
 | /* Should we range check values against the domain of their type?  */ | 
 | #define RANGE_CHECK (range_check != range_check_off) | 
 |  | 
 | /* "cast" really means conversion.  */ | 
 | /* FIXME -- should be a setting in language_defn.  */ | 
 | #define CAST_IS_CONVERSION(LANG) ((LANG)->la_language == language_c  || \ | 
 | 				  (LANG)->la_language == language_cplus || \ | 
 | 				  (LANG)->la_language == language_objc) | 
 |  | 
 | /* Print out the current language settings: language, range and | 
 |    type checking.  */ | 
 |  | 
 | extern void language_info (); | 
 |  | 
 | extern enum language set_language (enum language); | 
 |  | 
 |  | 
 | /* Test a character to decide whether it can be printed in literal form | 
 |    or needs to be printed in another representation.  For example, | 
 |    in C the literal form of the character with octal value 141 is 'a' | 
 |    and the "other representation" is '\141'.  The "other representation" | 
 |    is program language dependent.  */ | 
 |  | 
 | #define PRINT_LITERAL_FORM(c)		\ | 
 |   ((c) >= 0x20				\ | 
 |    && ((c) < 0x7F || (c) >= 0xA0)	\ | 
 |    && (!sevenbit_strings || (c) < 0x80)) | 
 |  | 
 | /* Error messages */ | 
 |  | 
 | extern void range_error (const char *, ...) ATTRIBUTE_PRINTF (1, 2); | 
 |  | 
 | /* Misc:  The string representing a particular enum language.  */ | 
 |  | 
 | extern enum language language_enum (const char *str); | 
 |  | 
 | extern const struct language_defn *language_def (enum language); | 
 |  | 
 | extern const char *language_str (enum language); | 
 |  | 
 | /* Check for a language-specific trampoline.  */ | 
 |  | 
 | extern CORE_ADDR skip_language_trampoline (frame_info_ptr , CORE_ADDR pc); | 
 |  | 
 | /* Return demangled language symbol, or NULL.  */ | 
 | extern gdb::unique_xmalloc_ptr<char> language_demangle | 
 |      (const struct language_defn *current_language, | 
 |       const char *mangled, int options); | 
 |  | 
 | /* Return information about whether TYPE should be passed | 
 |    (and returned) by reference at the language level.  */ | 
 | struct language_pass_by_ref_info language_pass_by_reference (struct type *type); | 
 |  | 
 | void c_get_string (struct value *value, | 
 | 		   gdb::unique_xmalloc_ptr<gdb_byte> *buffer, | 
 | 		   int *length, struct type **char_type, | 
 | 		   const char **charset); | 
 |  | 
 | /* Get LANG's symbol_name_matcher method for LOOKUP_NAME.  Returns | 
 |    default_symbol_name_matcher if not set.  LANG is used as a hint; | 
 |    the function may ignore it depending on the current language and | 
 |    LOOKUP_NAME.  Specifically, if the current language is Ada, this | 
 |    may return an Ada matcher regardless of LANG.  */ | 
 | symbol_name_matcher_ftype *get_symbol_name_matcher | 
 |   (const language_defn *lang, const lookup_name_info &lookup_name); | 
 |  | 
 | /* Save the current language and restore it upon destruction.  */ | 
 |  | 
 | class scoped_restore_current_language | 
 | { | 
 | public: | 
 |  | 
 |   explicit scoped_restore_current_language () | 
 |     : m_lang (current_language->la_language) | 
 |   { | 
 |   } | 
 |  | 
 |   ~scoped_restore_current_language () | 
 |   { | 
 |     set_language (m_lang); | 
 |   } | 
 |  | 
 |   scoped_restore_current_language (const scoped_restore_current_language &) | 
 |       = delete; | 
 |   scoped_restore_current_language &operator= | 
 |       (const scoped_restore_current_language &) = delete; | 
 |  | 
 | private: | 
 |  | 
 |   enum language m_lang; | 
 | }; | 
 |  | 
 | /* If language_mode is language_mode_auto, | 
 |    then switch current language to the language of SYM | 
 |    and restore current language upon destruction. | 
 |  | 
 |    Else do nothing.  */ | 
 |  | 
 | class scoped_switch_to_sym_language_if_auto | 
 | { | 
 | public: | 
 |  | 
 |   explicit scoped_switch_to_sym_language_if_auto (const struct symbol *sym) | 
 |   { | 
 |     if (language_mode == language_mode_auto) | 
 |       { | 
 | 	m_lang = current_language->la_language; | 
 | 	m_switched = true; | 
 | 	set_language (sym->language ()); | 
 |       } | 
 |     else | 
 |       { | 
 | 	m_switched = false; | 
 | 	/* Assign to m_lang to silence a GCC warning.  See | 
 | 	   https://gcc.gnu.org/bugzilla/show_bug.cgi?id=80635.  */ | 
 | 	m_lang = language_unknown; | 
 |       } | 
 |   } | 
 |  | 
 |   ~scoped_switch_to_sym_language_if_auto () | 
 |   { | 
 |     if (m_switched) | 
 |       set_language (m_lang); | 
 |   } | 
 |  | 
 |   DISABLE_COPY_AND_ASSIGN (scoped_switch_to_sym_language_if_auto); | 
 |  | 
 | private: | 
 |   bool m_switched; | 
 |   enum language m_lang; | 
 | }; | 
 |  | 
 | #endif /* defined (LANGUAGE_H) */ |